pizzaduffyhp90
pizzaduffyhp90
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Wraith
1st killer I played
Not sure the hours but probably over a thousand
I honestly don't know I'm either really good for awhile and than I really suck with him
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I feel that sometimes the MMR makes it a little to chill now unlike before IMO
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@FreshCoal said:
Either make decisive strike basekit or something because the amount of killers that just turbo-tunnel and follow you for 12 seconds after an unhook for a free kill is getting on my nerve. Just played a game where the same teammate farmed me twice and I went from a 1 and a half minute chase for the first hook only to have the killer get the second and third hook stage after 30 seconds. WE NEED BUILT IN ANTI-TUNNEL.
or you could just run DS, Unbreakable, BT, and all the other perks that help
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I think most Survivor Players just assume the killer has no counter play cause they have no experience going against them since she just came out. They forget that it takes time to learn the counter play I've only played against her once since she came out but, I played a few matches as her and I can already see some counter play when going against her.
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Plenty of time one survivor escaped and they got mad at the killer because the killer didn't chase them
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@SuperSaiyan4GT said:
https://forum.deadbydaylight.com/en/discussion/comment/2667258#Comment_2667258
I do play killer when I'm bored or to complete challenges. I don't consider myself a pro when it comes to playing survivor but I do my best. DBD isn't my main game and I'm still learning how to loop through youtube videos
well than that explains it cause learning how to loop these killers isn't easy cause you gotta change the playstyle a bit with each killer you vs like michael and ghostface for example they're kinda the same except ghostface is better.
Wraith's Speeds aren't that bad once you figure it out and also his silent bell ain't really that bad you just gotta be more aware and think is he gonna appear now or is he gonna appear in a bit plus still he's only an m1 killer.
Freddy well it's just the hit detection on his attack they're really weird alot.
Leatherface you just gotta drop the pallets early and maybe play it more risky with him like make him think you'll drop a pallet but you don't and maybe run to another or you're able to loop around again to the same one before he hits you and either you get a stun or he breaks the pallet.
Clown ain't that bad either you can get the hang of him pretty easily around he can still get ya but if you have an idea on where he's gonna go and throw a bottle than you should be alright or if another loops is nearby than run to that one.
Trickster while yes he's able to down you quick if the player is accurate really just stay behind as much cover as possible that's your best bet and if you're at a small loop well hug those corners so he doesn't get ya
Camping/Tunneling/Slugging it's part of the game and it's just a way the killer can use to help them win. Is it fun for most players? No but, it works for them and it's not they're job to make sure you're having fun cause that player can play how they want. It's like in COD for example you could be getting spawn killed 24/7 but, does the enemy team care no they will do what they want.
Survivors bringing the killers to gens they don't know you're there cause they have no idea plus they're learning the game so they don't know what to do they're just panicking it's with every new player I was like that and I'm sure you were as well at one point.
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Sounds like you don't play killer at all and also sounds like you haven't fully learned how to loop a killer and counter them as well
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He's not op if anything for me I enjoy the intense feeling he brings when he's got a long chainsaw going and you end up in a dead zone and you just pray you don't get it.
Gets your adrenaline pumping
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IMO Nemesis doesn't need a buff if you play him really well get you're tier 2 and 3 quickly he's pretty strong but the tentacle cooldown doesn't really need to be reduced as the recover is quicker each level up.
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I like Trapper, Michael, and Amanda
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I think Sluzzy would disagree with you.
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@Ssajbambusa said:
@pizzaduffyhp90 Here is a link https://youtu.be/mNOF-hOgnoI?t=131 Already buffed chainsaw speed addons (reduce the overheat gained by the same amount it increases the charge time) and already tinkered with Tuned Carburetor (Which is still trash if survivors use brain, but that's not the point) so the patch must be quite fresh.
I miss read your post enduring did used to help with every stun back than but now it is what it is
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I think you're looking at an older version of DBD cause it did do that in the past but, it doesn't do that anymore
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Better to just catch them quickly so you can have pressure also every killer can tunnel it's not just these ones specifically
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@Keo2018 said:
I'd love to see a new outfit for the Shape, the Halloween kills outfit.
https://us.v-cdn.net/6030815/uploads/PAMM6QLFE0PX/halloweenkills775x970-copy-479x600.png
They had the perfect opportunity to do it this year could've brought more Halloween content to the game and reworked Haddonfield to help promote the film but, they didn't do that sadly.
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@VanitasRyuzaki said:
I can agree with the aspect of camping a hooked survivor with NoEd. A lot of killers, as the ones mentioned like Trickster, Bubba and Hag, etc..., make it risky to go for a save.
Totem looking has also become a wild goose chase at times since a lot of hiding spots for totems are ones that people wouldn't consider.
NoEd is a rather OP perk since it provides the killer an increase in speed *4% I think at tier 3) and grants the insta-down.
I've never used this perk because I rather work hard and earn my kills that have a perk hand me a win a way. NoEd doesn't always grant a guarantee 4k since many survivors will do the logical thing and leave once they see a survivor is being camped by a NoEd killer or try to hunt down the totem.
I can say that there are a few killers who I believe benefit from this perk; however, I've only seen killers who already have an insta-down equipped with it.
My question is...if you're very good at playing as a killer, why use NoEd anyway?
I agree there's some placements you wouldn't think of looking at but, if you have counterforce you cleanse a totem than you just follow the trail because 1 gets revealed and than keep going until they're gone
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I have a few Metroid Prime, Zelda Majora's mask, DBD, Fall Guys, Slender, and Burnout 3
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Survivors will complain no matter what you do as killer
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I mean he has a lullaby but the chase is still the default ones
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2660458#Comment_2660458
bloodwarden actually punishes the teabagging.
Combo them make it more terrifying
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lol it kinda does
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@jesterkind said:
The thing is that, in my experience, NOED doesn't actually help if the killer is playing badly. It can help if they're having a bad game but aren't a bad player, certainly, but even in that case it's hard to claw back from a defeat with just NOED when you've only got one guy on death hook and he's the one you downed so you don't even have any pressure to keep the others in the match. Just as an example.
The real reason that NOED gives "unearned" kills is because survivors seem, based on forum posts here, to refuse to employ very basic counterplay like keeping track of where dull totems are or just leaving the trial ASAP to avoid giving the perk any value.
It is hard to claw back with NOED I can agree with that in some scenarios it won't be much useful if the survivors know how to loop and what not
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Since the artist isn't in the tier list I'm gonna say she'd be in good tier her music is good but, that's all it is just good
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@Mandy said:
Getting a few Head On stuns a match when playing as a survivor
and 5 stacks of Devour when playing as killer (or a sneaky blood warden play, it's a toss up between the two of them).
I mean why toss them up and combine them together 5 stack devour blood warden
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@dugman said:
- Doesn’t happen often but getting five tokens on Devour Hope and killing the survivors with it is pretty sweet
- Gen grabs while stealthed
I agree those are some fun stuff to do
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@GannTM said:
I like it when I hit that button on the bottom right corner of the main menu that lets you exit the game.
Fair enough lol I can understand that
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they probably get mad cause their ego is hurt when you play fair and they just can't except the lost and when the killer is being a good sport
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it's always random
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probably blood warden
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My main killer is Wraith and Survivor is nobody is a main for me cause they're all reskins but, my killer replacement would maybe be Leatherface, Demogorgan, or Oni there are others but, it's a hard choice
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I enjoy playing killer cause it's more action than Survivor rather than sitting on a gen all game at least I'm moving and hunting plus I'm in an MMR spot that's not to high where I can play and have a chill time
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just play a map offering where you and your team will have an easy time at escaping Haddonfield, Ormond, Springwood pretty easy Survivor maps for that kind of challenge
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It's good ideas but, I don't think it'll happen would be cool though
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I just cleans either way even if someone has a boon cause maybe I want points or they're nowhere near the totem and they're blessing another. But no it's not killer sided cause you cleanse a totem.
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I'm not sure it's possible it could but it's gonna have a bit of a climb to catch up with DBD maybe
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Decent/Fun good killer to master don't need the iri fang if you can keep getting the box and hit your chains he's pretty fun to use.
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I'd say useful on the stealth killers since you can sneak up and combo it with Nurses calling works really well
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I think NOED is fine do the bones and all good and if we don't get it than meh get another challenge
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Best Maps:
Hawkins
Dead Dawg Saloon
Midwich
Worst Maps:
Haddonfield
Ormond
Mother's Dwelling
The Game
A couple of Badham Maps
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I'm gonna say Michael, Leatherface, Pyramid Head, Trapper, Wraith, Ghostface, Amanda, Blight, Nemesis, and Oni
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Why not just use Object Of Obsession yes you're revealing yourself to the killer but you can still see them, or use Kindred see them near the hooks, or use Alert see them when they break something problem solved
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@arkchild3 said:
He’s op as it is no need to have a unlimited tier it makes it unfair to survivor just make it add that increases the chances of tier 3 from less stalking
Do you forget he's only a m1 killer he has nothing else that helps him with loops plus it takes forever to get that tier 3
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This isn't that bad of an idea I was skeptical at first but, I like where you took the idea. Nice.
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Least favorite I'm gonna say Nerfed Spirit
Best Killer used to be Old Spirit but, now I'm gonna say Trapper
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Haddonfield it's the most boring map for both sides IMO
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I get NOED is annoying but, remember there's perks to help you break/boon totems. And if the killer is camping the hook with NOED just leave unless you can find NOED quickly but, even then it's still better to leave rather than just hook trading
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No there's not it's all RNG random killer every game
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I do prefer Killer it's more action and just more fun overall where as Survivor it can be fun but, sitting on a gen all game and just doing nothing can be really boring chases are good but, that's it
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Keys are kinda useless now I will agree but, do they need a buff? No they're fine now they've had a good 4 years being strong and ruining a lot of great games
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Describe your way of stacking? Is your way being able to use all those perks at the same time?
Last time I checked Undying doesn't help with gens, Tinker doesn't regress gens just gives you information Ruin and Pop combo I don't recall being able to use them at the same time.
Also it only seems like your solo games are mostly the ones bad. Switch your perks up buddy or how about learn to loop the killer instead of putting yourself on 2nd hook and sacrificing yourself messing your team over.