notsonew
notsonew
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1333393#Comment_1333393
Well, mettle of Man was not only a worth it perk. It was total no brainer to use it every time on every build. The only people who did not use it where those who haven't bought the dlc or felt bad for the killer
it was busted yes, really was, but that was the last good perk they made, i hated facing this perk, but it was worth to money at the time, i jsut want perks that are worth the money
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@Rydog said:
This isn't really how design works.
They aren't all-knowing, and they cannot see all use cases ahead of time. They don't set out to create meta perks, and there are most assuredly gameplay implications that they are unable to account for when they are designing this stuff. It's why perks like Mettle of Man get out the door in a completely broken state, and then have to be nerfed. It is completely appropriate for the designers to approach perk design in an altogether conservative manner, as from their perspective it is probably better for a perk to be a little bit underpowered and get buffed after they gather some data, than it is for a perk to be grossly overpowered and need a knee-jerk nerf.
since mettle of man, they never made a worth it perk at all, i am bored of them being cowards and make useless perks that we pay for
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DS, dead hard, adrenaline, noed (i don't complain when i face this perk but i don't use it myself but for a specific build)
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1316123#Comment_1316123
Using a VPN in Germany to, say, Switzerland isn't an issue. The server is in Germany and so the ping and data transmission isn't that bad.
The issue arrises from, say, players in Russia using a VPN to American servers as it gives them a massive advantage. These are the "VPNers" everyone complains about
glad I am no part of the issue then
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@Dr_Loomis said:
It will be a real overhaul. Hopefully we get new facial expressions. Would like a terrified face when in a chase and an agonized face when on a hook.
that would be great
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don't forget blood echo :3 <3
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i use a vpn and no one ever complained, i am guessing it's those who use servers that are far from their own region, these guys are most likely the issue about "vpn" killers
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@Peanits said:
That's a bug fix. It was not working as intended before and now they are.
it was totally fine like this, what a pointless "bug fix", fix the silent dying survivor bug, how about that?
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all the dlc and around 150$ in auric cells, + 2 battle pass
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i really hope it's fake, i would be okay with peny but i want jason
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favorite is lithe, second is head on, this balanced, fourth sprint burst and last dead hard (######### this perk)
I can run whenever i want and i don't have to worry about being in a map without hills or else.
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@Icery said:
That happens to me too. They just blame the perks.
when 3 of them use DS 🙄
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vanity mirror, 24 meters and don't reduce the movement speed, you lose your insta down, so why go 8% slower????
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no, why?
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@EmpireWinner said:
https://forum.deadbydaylight.com/en/discussion/comment/1294342#Comment_1294342
Yeah, those plays are best if they were used on an incompetente spirit. All other killers show when they're using their power except her. The only real counter she has is iron will, otherwise you're dead when it comes to an average sprit player. She's a braindead killer at most.
good killers are braindead to survivors, so I am done with this argument
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@Naynaa said:
https://forum.deadbydaylight.com/en/discussion/comment/1294676#Comment_1294676
Like I said, I was sorry if I reposted somebody's idea in the post. Not only you can think of certain thing or situation, I just thought about it when talking to a friend and posted without checking it. Like I have to repeat it again because you didn't read everything sorry.
i didn't read the part of that post so sorry for it.
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@notsonew said:
we all know this perk is pretty much the survivor variation of bbq but without any benifits like bbq give during the match, so why not give this perk a tiny boost?
my idea is pretty simple, for each token you have, your altruistic action speed is increased by 5% up to a maximum of 20%
you get more points each game, and you heal your teammates slightly faster the more you help them.
maybe find your own idea instead of stealing mine
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@EmpireWinner said:
she gives no feedback for survivors to work with, that the issue
you can hear her footsteps when she phase, you can bait a direction, you can bait a pallet throw, fast vault twice the same window, use a flashlight on her face to see if she phase or not, if it do nothing she does, you can run in circles which as a rank 1 spirit main confuse the crap out of me, you can do stuff, learn them, or play her to know her own weaknesses, that's how you get better, stop complaning and play each killer long enough to know how they work so you know how to counter them.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1290263#Comment_1290263
well no. Long time ago Sony banned a game because it was super easy and granted 13+ platinum trophies, it’s not hard to see Sony complaning for a literally impossible achievement. Sure, there have been impossible trophies, but most of them were because servers were removed.
they banned that game because they ######### up, and it's not the same thing here, mori and hatch escape is most likely a brown trophy, so it really means nothing, and if it actually does, they could be "legacy" trophies, but they wouldn't be into the legit trophies, so those who have them have extra torphies, but who cares about trophies anyway?
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@YaiPa said:
Both moris and keys are tied to achievements, hence i don’t see a near removal.
archivements means close to nothing, I am pretty sure they wouldn't keep keys and moris because they are an archivement
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@metalklok said:
Agreed. who would really care if you removed the two both ruin games
only devour should allow you to mori survivors, you earn this right, moris are too easy
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@Bovinity said:
Woah man, c'mon, that's just his face. No need to ask a question like this, jeez.
😑
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@MonsterInMyMind said:
His FOV is zoomed in its currently a bug they fixed his 20 minute long stun this hotfix i imagine the fov is more of a challenge we just have to wait for them to get around to it.
gonna be a year then
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it could give a 12 seconds deep wound effect, obviously it would down survivors if they are injured, but if you chase a survivor and see someone working on a gen and manage to hit them, it gives you some extra time
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As a killer main who say survivors are way too op with their perks, i can absolutely say NO to this, you have everything to counter a flashlight, either with a perk or the environement, also if you think there's a survivor around, simply look, if you find one, try to hit them so they get even further away, flashlights are fine as they are.
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1261688#Comment_1261688
Its okay mate lol. I like playing legion, its all good. Misunderstandings happen and I accept your apology. :)
my bad, i thought it didn't sent it.
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1261688#Comment_1261688
Its okay mate lol. I like playing legion, its all good. Misunderstandings happen and I accept your apology. :)
:) thank you ^^
have you tried my build? what do you think about it?
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@MrMisanthropy66 said:
https://forum.deadbydaylight.com/en/discussion/147036/legion-is-the-best-killer-for-ruin-build
Wow nice build. I don't know why these ppl are saying blood echo is a bad perk. I LOVE blood echo on Legion! If you hate dead hard holding hands to cover up mistakes that you should have gotten a down for then blood echo if for you. And it's perfect on legion since everyone should be injured when you play legion. :)
exactly
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1260563#Comment_1260563
Umm what, whyd you respond to me all butthurt? lol i never said anything to you aside "I really like your idea im going to try out the build later!".
Besides I dont run dead hard, I dont run unbreakable, I dont run adrenaline, and I sure as hell dont run DS. Like, ever. Are you half asleep? What in the world made you respond to me in such a way.
https://forum.deadbydaylight.com/en/discussion/comment/1260623#Comment_1260623
Ok thanks for your reply! (Side note whats OP's problem lol?)
Enduring is really good on legion, saves him on stuns from frenzy if u take the pallet stun instead.
Are you a legion main?
i felt like it was a sarcastic passive aggressive comment, i want to apologize
and i am glad you like my build, let me know your results if you try it out.
And sorry agfain for my comment
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1242649#Comment_1242649
Oh thats very smart what else you run besides ruin and monitor.
what else would you run beside dead ahrd, unbrakable, adrenaline and DS?
i use the perks i have and you use yours, i hate your perk and you hate mine, deal with it like i am forced to deal with yours
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@ZeroJukes said:
So basically.
1,2 or 3 players said that about deathslinger, which means every player that plays survivor think deathslinger is boring/broken/tryhard?
Nice try of a us vs them thread, 2/10.
dude, i play many many games, and it happens once every 3-4 games
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@ChainsawCharlie said:
Because they say that about every killer except Clown and even then I've heard complaints. It's almost like they believe the killer shouldn't have any lethality whatsoever. They're supposed to be effective and able to kill you. They're KILLERS!
I think this game really exposes the levels of emotional maturity some people have or lack. If you get mad because a killer tried to kill you, or used an add-on or certain strategy to do so, you're probably not grown up enough for this game and should play something less competitive like...Lego Batman
so true haha
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@Bovinity said:
Because they say that about literally every killer.
Seriously. I get complaints even as Legion or Clown. When survivors get salty, they just want to blame anything that's at hand.
Just ignore them.
that is true haha, i was a spirit main before and i played her for 1 game and got 4 kills in 1 gen after a 3 month break, i said in the chat gg and not bad after a 3 month break and one of the guys said, "don't excuse it" like if i was an ######### for playing spirit lol
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welcome to dbd brother...
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@Kolonite said:
Yes, make NOED even more powerful. Smart. You're an actual genius. God why hasn't Behavior hired you?!
I wonder myself
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@OutcastEric said:
Seems cool. Not sure what blood echo is doing there but I'll try it. Might swap it for a better perk.
Once you down a survivor and hook them, you see where the other survivors are at and so go for them, and since they are most likely still injured because if they heal the gen they work on will regress, they are now exhausted, so no need to worry about dead hard or any other perks.
You can freely chase them without the need to worry about those perks, and it can cause an endless snowball effect, hook one, get to other survivors, use FF if needed, ruin do it's job, they are exhausted, hook and do again.
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@Khar said:
https://forum.deadbydaylight.com/en/discussion/comment/1239181#Comment_1239181
Played three games last night and won all three (4k) with the build. Granted, they weren't the best survivors... Though there was this one Jake. Anyway, I had some success ;P I'll definitely keep the build in my rotation.
glad you had good results with it :)
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@brokedownpalace said:
Game breaking. Good one.
it is, you stay at a window or pallet and you don't move, they know you aren't using your powe,r you use it, they hear it, ok i am out, bye
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@Shocktober said:
Freddy is the best killer for ruin. Or billy / windstorm wraith. But Freddy especially since they can either stay asleep and do gens, or have the gens regress as they run across the map to find a clock. If they don't wake up? Begin the snare spam.
they both are great, but legion is the onyl one that force gens to regress more than the others, doctor is a good exemple too and yes freddy too, but freddy you can still work on gens no problem.
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@Khar said:
I'll give it a shot. Seems very well thought out.
let me know the results :)
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1238157#Comment_1238157
My comment was sarcasm. Chase perks are fine and so are perks that help loop
but dead hard, this one is too forgiving
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1235987#Comment_1235987
iF yoU neEd pErkS tO HelP AgaNisT geNs You ProBaBlY sUck At appLyinG prESurE
If you need perks to not get slugged or farmed, you probably suck at surviving. Just saying
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@Primalux135 said:
Dont forget grabbing speed :)
nha, it's a joke but let's not abuse :V jokes are funny but aren't once you cross the line
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@KingFrost said:
I know this is a joke, but man that sounds way more useful than NoED. Stack with STBFL and you've got a 70% quicker cooldown in endgame?
broken XD good old stbfl with unrelenting
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@Ihatelife said:
Sure, but since there is so loud about that totem spot, I doubt that they're gonna be secret anymore ;p
Anyway it doesn't matter if we're gonna get these totem spots, everyone can just easily remember them.
you'll still have to look for them better than seeing them 20 meters away
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/1235939#Comment_1235939
Forcing people to use certain perks to counter something is one of the biggest problems in this game. Do you really want to add more to that list?
Totems should never be too well hidden, hex perks are meant to be high risk/high reward perks. NOED especially should never get any buffs, it is already one of the most controversial perks in the entire game.
because it counter gen rush and not "bad killers" if survivors wouldn't rush too mucha nd would try to spend some time looking for totems you wouldn't deal with that perk, you hate the fact we 1 shot at the end game while you can DS us if we get you after you've been unhooked or get back up with unbreakable if we don't want to eat the DS, you cry on noed because it's only perk that pretty much say ######### you to survivors while you have every perk to not let us kill you, let us have THE perk that can allow us to kill you, i don't use noed, but i never complain when a killer use it while i play survivor
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@arslaN said:
Making totem spots better also buffs NOED so nope. Unless the devs actually give survivors a totem counter or something, I don't think totems should be too well hidden.
small games, maps, detective hunch, obviously there's nothing for you to find totems
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1235553#Comment_1235553
I do agree that it's possible WGLF could be gained through other means other than just Protection and Safe Unhooks.
Maybe doing a generator? Because there's only 5 in the whole map.
on that one, no
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@FFabeq said:
I have one for spirit :)
sloppy butcher,thanathophobia,bbq and chilli,and either stridor/devour hoper/ruin. Have fun :)
my build is monitor (get way closer since you are a 110%) devour, stridor bbq