notsonew
notsonew
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Comments
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@Biggs said:
10 days without an answer so seems like balance team doesnt care at all :)
ikr?
so hard to say "thanks for the feedback"
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@KingFrost "Even Triple A games aren't bug-free"
how long does the bug stays there tho? i mean a finished game of course, not a game like anthem, i mean a real game, like overwatch or COD MW and God of War, when there's bugs, how long to they stay there? and how many do they add after fixing bugs?
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@brokedownpalace said:
Not a single helpful sentence in this whole rant.
Did you add one in your comment?
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@BoiltOver said:
If you know how to balance the game so well, then what should be changed?
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@Zucker_Schock said:
https://forum.deadbydaylight.com/en/discussion/comment/1369359#Comment_1369359
Yeah but what would you call a system that needs to be paid in a regular time frame to be used ? Battlepass = subscription
Ya true
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@Zucker_Schock said:
https://forum.deadbydaylight.com/en/discussion/comment/1369243#Comment_1369243
Well the rift is kind of a subscription
More like a battle pass
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@Peanits said:
Good to know, I'll mark it on my calendar. The many other "game will die" predictions that came up over the past four years haven't been right so far, but I'm sure you're onto something this time in spite of the game steadily growing since release.
I know the game won't die anytime soon but please if you all devs actually really love your ######### game fix the ######### bugs and stop adding new ones! It's been 4 years, do you even know what experience is? Use it
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@DraconDirnc said:
Pay money to play each match?
I don't think they are suicidal lol
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@DraconDirnc said:
Yeah but they haven't tried a subscription service yet.
i don't see what they could do, pay to have perfect servers?
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@DraconDirnc said:
Can we still all agree they aren't Bethesda atleast?
i mean....................there's many similarities
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@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369180#Comment_1369180
Actually, I was mistaken. They did list tweaking the blind effects on Freddy as a bug fix for that patch(1.8.2). That is what probably what somehow messed it up for all the killers. You can see where they fixed it in patch 1.8.2A.
Still, it shows how spaghetti the code is.
it truly it, hopefully with graphic update the code will be better(?)
they can't keep ######### up the game at every patch, they've been doing this for 4 years, they need to ######### learn wth
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@Nurgling7 said:
"damn that will definetly destroy the game and the code and make the game unplayable and we have no time to go into the clown code to change tiny numbers."
You joke, but this is the same team that turned all of the flashlights into instant blinds when they increased the UI speed for Bloodwebs...
that was the reason? you serious?
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@Yung_Slug said:
Well, iirc when they changed the spirit's post-phase speed it also nerfed wraith unintentionally, and when they tried to fix the silent slug bug they completely broke survivor sounds. I would assume it's not that simple.
spaghetti code, they made such a code, they struggle because it's their creation.
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i once got called out as a cheater for having legacy when i had the proper archivements for it, not because it's ultra rare to see one it means it's hacked, i don't comment when i see one, i once had a legacy 3 trapper but did check the profile and this one definetly was hacked, since seeing legacy 3 is ultra mega extra rare
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@ABannedCat said:
There is no Nurse skin, because the developers wann kill the Nurse for good.
They don't fix her bugs, they addd a map that is litterally littered with unblinkable areas.
I think the developers regret ever having added her to the game, and just want to forget her.
I meant silent hill nurse skin
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@TheMonadoBoi said:
It's because survivor perks can be strong, but killer perks can't, according to the devs. You wanna unsafe unhook? Borrowed Time! No drawbacks. You get unhooked? DS, no drawbacks! You wanna repair gens fast af? Prove thyself, NO DRAWBACKS!
Killer perks need to have cooldowns, timers, ultra specific conditions to be applied or a thousand different counters to the perk. There's a few exceptions of course, like Nurse's Calling, but most of them work like this.
that's true and it's so annoying, the devs are so afraid to make good killer perks while we killers have to deal with 16 powerful perks if they go try hard
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@gunslingers_potatoe said:
Just combine it with Thrill of the hunt+Third Seal so the totem can stay longer up and use this perk. That's the point of builds in dbd, to make perks work better together, removing downsides. One example I can give you is Spirit Fury+ Enduring. They both give eachother benefits that you wouldn't get by running them separately. Just work around it and if you dont like this combo use PGTW, a perk that gives you a big benefit and doesn't require that much of a skill, oh and also doesn't have a cooldown! Sometimes people just like complaining....
"Use PGTW, a perk that gives you a big benefit and doesn't require that much of a skill"
Let's talk about adrenaline, dead hard and DS shall we? you survivors have MAAAAANY perks without any downsides, we killers have too many.
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still happens, rare, very rare, but it happened once to me day one after the patch
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@ThisGuuy83 said:
I bet running this and BBQ w Freddy would be a nice combo tho. Gonna have to try it. You down them, hook them Activating BBQ and get info where others are, kick a gen to get undetected, and teleport to another. Hmmmm
could maybe work but still, short duration
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1361349#Comment_1361349
Does that leaderboard track PS4 as well?
no i believe it's only steam, sorry
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@MortisCarnifex said:
https://forum.deadbydaylight.com/en/discussion/comment/1361271#Comment_1361271
20% isn't a lot? What gray rank are you?
I'm pretty sure becoming Undetectable at any point in the game is helpful.
20% is small, and I am rank 1 killer every single season 2-3 days after rank reset depending of how much I play, always get 3+kills every game, have 2.4K hours in this game, around 70% of it is killer sided, i am playing this game since 1.0.0, I have every dlc and most of my killers are maxed out, every perk and P3 and i've checked just now what my rank is in the dbd leaderboard here and I am 777 out of 99823 https://dbd.onteh.net.au/ look for suffering23 between 751-900 i am 777, now go back to your rank 20 brown matches mortis and grow up a bit.
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@MortisCarnifex said:
https://forum.deadbydaylight.com/en/discussion/comment/1361211#Comment_1361211
It can also be used with Brutal Strength so you can quickly damage a gen and find a survivor before they have a chance to figure out that you're Undetectable.
20% faster gen damage, doesn't change anything at all, they have the same time to react to it
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1361211#Comment_1361211
Better Together highlights gens yellow for other survivors while you are working on a gen.
that is true, bit u doubt a mind game is possible there, if they are around to see the yellow gen and the terro radius instantly dissapear, well it'S obvious what is going on
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@NuclearBurrito said:
Only use I can think of is with blindness perks/addons.
The combo removes the downside.
so I need to hit survivors with another perk or add-ons to not have the downside of this perk?
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@MortisCarnifex said:
Maybe a longer duration. But there's other undetectable perks that have requirements. Insidious requires you to stand still, Dark Devotion requires you to hit the Obsession.
I mean you don't have to use PH with this perk, and it can be used for mind games. Also I believe some survivor perks highlight a gen in yellow, so they could get tricked.
the only one is red herring, which is almost never used, and also if you work on another gen it shouldn't be yellow anymore so no confusion there
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@Crowman said:
Honestly the biggest limiting factor to this perk is the duration of 16 seconds. It wouldn't matter if the survivors knew what gen you kicked if the duration was longer. It's really hard to get much value from being undetectable when most of the time it wears off by the time you start approaching a survivor.
that as well, it's a very short duration, if it was 20 seconds it would be good really
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@ThisGuuy83 said:
Yeah, great perk, but really poor design. Anything to give survs another 1up tho right? Ugh
yes, that's true once again
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@Tactless_Ninja said:
Undetectable counters terror radius related perks. So they're not hook diving after you kick a gen. Or getting stacks on Stake Out.
who use stake out? and that wasn't the point of the post
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those are old map offerings, before there wasn't only green ones, there was slightly/moderately/considerably offerings for maps, but they removed it to clear a bit of the bloodweb, the old players (like myself) have some of them left available in their inventory, but I never use them since they are collectables pretty much. i have it on my legacy 1 billy and some of the main survivors which i never got above 40. you'll never have them in your bloodweb but the did existed. same for moon offerings, i still have some in my inventory but are disabled and no more in the bloodweb.
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would be better if all the useless perks get corrupted and are simply improved
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@Kaethela said:
Same here. Keeps saying "No network connection" when that's clearly not the case.
yep same
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@coppersly said:
Are you on Steam?
I believe it's a Steam issue right now, I and my BF can't get Steam games like DbD to work atm.
yes I am on steam, I guess you are right then
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@StutteringSpartan said:
If he torments the ground when you’re running a loop and you choose to go down instead you’re doing killers a favour keep it up 😂
yes but you don'T make him save time by sending you into the cage, he waste time hooking you, and you can use unhook perks, while you can't with the cage.
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@Mikeasaurus said:
I mean, isn't all this kinda obvious after vs'ing him at least once? It's not really rocket science to figure out.
I know, but there's still really special players in dbd even in red sometimes, not taking any chances.
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/161518/finally-fixed-game-breaking-bugs
And it only took like 7 months.
Also - next patch the sound bug will come back.
Sadly :(
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don't buy, you buy a bad killer with horrible perks, waste of money
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i might only buy pyramid head with AC, but honnestly, i hate everything about this chapter but the map, the perks sucks, the killer power is so easy to counter, just take the second hit to avoid the torment effect and so make him hook you, easy to dodge long rage attack, not worth buying really,
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spirit, she's already dead so she doesn't care.
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it's hard to enjoy it when you make 2 steps after vaulting the window and you get hit anyway @Peanits right peanits? don't you love your servers? pretty good job so far
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@[Deleted User] said:
Nope. Do not vault any elevated windows. You still cannot pass through them. Also, not sure why they thought "improving" his vault animation was necessary. All it did was make pallet vaulting feel clunky.
fack...
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@Mookywolf said:
nope, saw a legion doing it just last night
damn, okay thanks
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I couldn't give less of a #########
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@Peanits I'd just like to know your opinion on my ideas, every perk I mentionned here are barely ever used and i am pretty sure every changes i made here makes them extremely more viable and worth using on regular builds, i'd just like to know what you think, if these changes/buffs are a good idea or way overpowered, merci.
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@MandyTalk could you please move this into feedback? thank you
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legit might be the only dlc i won't buy
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@Peanits said:
PGTW was always a very good perk, a lot of people just never gave it a chance until it was buffed.
I would argue that lowering the timer on DS is the wrong way to go about it. Doing so would make it way easier to intentionally chase someone off the hook and wait out the timer, whereas normally that's discouraged since waiting out the timer takes a long time and gives the others plenty of time to do generators.
just nerf the stun duration since you nerfed enduring, would be more than fair
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@Demonl3y said:
DS doesnt really need a nerf but it should changed so it cant be that abused anymore.
it was buffed to 5 seconsd because of enduring but it got nerfed so it should get nerfed to 4 seconds AT LEAST
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well that's being an #########, i only act this way toward a survivor when they simply ask for it, flashlight spam and tbag and such, but other than this, i never do
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when i don't use an obsession perk and see no obsession i feel free, i don't proxy camp or else, but if someone unhook when i am nearby i go for the unhooked and wait the 15 seconds for BT if possible, i know i won't deal with DS so i do the smart thing, call it tunnel if you want, i do it because i know you don't have it and so i don't have to worry, if i see the healthy first then yes i go for them, but if i see you running into nothing and he run into me, i hit them and go for you since you are nowhere, logic and smart