noctis129
noctis129
About
- Username
- noctis129
- Joined
- Visits
- 694
- Last Active
Comments
-
@TruffleTurtle said:
I have not seen spirit in so long. And while we are on the topic same goes for doctor, clown, trapper, and ghostface. They were so popular and now I barely see them
I don't see spirit much. But I do see trapper, and ghostface.
Clown and doctor is occasional.
This is my experience in the last 30 days or so.
-
@Terra92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1880633#Comment_1880633
That's like cutting off your nose to spite your face. You've dealt with the one key holder, but anyone smart enough will just genrush. So congratulations you killed one dude but let 3 escape, rather than potentially kill two or three people and get so much more out of it, and the last person escaped because they had a key.
But that's what he wants to do. To the sound of it, he's been doing it and it seems like it's working out for him.
-
@Yamaoka said:
Just make it so the hatch has a proper animation that takes around 15 seconds and can't be interrupted like totems and causes a loud noise notification allowing the killer to defend it.
But the idea of the key is to escape.
-
@scottymo said:
Let’s see some of that data. Most used perks, least. Highest kill and survivor rate by character. Sure it will foster some cookie cutter gameplay, but that already goes on. Peel the veil back a little. Yeah you will have whiners such as killer mains crying about survivor perk this and that character that. This forum is already riddled with killers crying about having to work to get 4 kills. Let’s see some of that day you’ve been hoarding for 5 years.
Is there really more whining killers or whining survivors?
Edit: crying, not whining.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1880146#Comment_1880146
I did, I didn't generalize, I said MY times.
Where is ur time? So I can VPN in and see for myself.
I go by factual data, not feelings.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1880133#Comment_1880133
Speak for yourself. My Killer Q times are more than 5 mins in the morning. And they used to be wayyyy longer months ago.
After reading this post. I went to queue up as killer. Right now is 822am. Prime time for survivors and longest wait time for killers. I put a timer on, on my phone, and hit ready at the same time. I got into a game exactly at 4 mins 20 seconds.
So why don't YOU speak for urself.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1876836#Comment_1876836
This. Survivor Q times for me is instant in the morning, and for killer takes longer. The opposite at night.
Yea but killer wait times are never more than 5 mins at the peak. Survivor wait time can be 10-20 mins at night.
Also killer wait times are morning to the afternoon. Survivor wait times starts in the late afternoon all evening, and all night, into the early morning.
-
The queue times would be worst if u get rid of afk and farming killers.
-
But I butt dance to piss off the killer. Hopefully it works. I even butt dance to the nicest killer, hopefully he will ragequit or be toxic to survivors the next game.
It's fun to force the killer to come all the way to the other side of the map just so he can see my butt. It's very satisfying.
Cuz the survivors are the good guys can do no wrong. Killers are the big bad boogie man who needs my butt.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1879672#Comment_1879672
That only happened during events, where survivors HAD to play killer, in order to get all the event points.
Than can we have more of those events? When was the last time these events took place? I been playing for almost a year and never came across such event.
-
@veda said:
There's are really simple fix for asymmetric queue times: offer a small incentive to swap to the side in need of more players.
This could be bloodpoints, but I honestly doubt even something like 10k per game would tempt players that much. I'd try 20-30 Shards per game to all players who queue on the side in need of more people. (Obviously, this bonus would only be available as long as one side's queue times were beyond some threshold and in desperate need of balance.)
I really love ur idea. But it's impractical.
That means I can just play killer, go afk, and do other things and recieve free points.
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1877744#Comment_1877744
Tnx
And yes they were a 4 man on comms, i sent a gg after the matched and they said they were a 4 man and were still talking about it.
Hahaha yeah Cheryl wasn't really strong.
The 2nd time I was going after her at the main building I didn't plan to continue as I saw fresh scratchmarks on the right side, unfortunate for her that she ran around the corner and I don't skip an easy down, especially not if the bring keys.
David also surprised me at that safe pallet near the shack where he panic vaulted back over.
Didn't expect that at all, because I personally would rather wait on the other side till I see the killer.
Yea I wasn't sure if they sucked or they just played bad that game judging by that David. David was lol
-
@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/1878665#Comment_1878665
On Console it's done easily on top of that the aim dressing is so inconsistent I would say no.
Ok cuz that happens to me sometimes lol
I'm on console.
-
@chieften333 said:
Unrelenting, with the poor optimization on console it is extremely easy to get spun by survivors.
Would it be embarrassing to be spun by survivors?
-
Sometimes I have to wait a few minutes even during peak times during the day when survivor wait time use to be seconds.
Now it takes a few minutes during the day. At night it takes 10-15 mins.
I am a survivor main. I don't want to play killer. But I do cuz every once in a while cuz the dailies are always killer dailies.
I try to ignore the daily but sometimes I'm tired of waiting for a survivor game so play 1 killer game and quit.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1878324#Comment_1878324
I did play normally, THEY chose that at risk of their own death. (It also wasn't a farming game, it was a normal game)
The point is "Playing nice" not being fun is subjective because I had a blast, and so did they. I mean if they all wanted to just die that's cool too, but I mean not ruining one person's day because I tunnelled them out at the start of the match is MORE fun for me than otherwise.
I'm totally fine getting camped and tunneled. Just part of the game.
-
@[Deleted User] said:
I've been playing EXTRA nice today and it's resulted in some of the funnest games in a while. I am trying to give survivors a break from the sweaty tryhard spirits with noed tunelling the hell out of people and such.
It's been a blast; these survivors invited me to hang with them at the firepit:
https://i.imgur.com/JiHCtN6.gif
Let me be clear these are not even farm games, all I did was pull back when I had a CLEAR chance to tunnel someone, camp someone, and survivors just start having fun with stuff for a change.
Sure these are not the examples you obviously want always, but the point is it all goes around, and there ARE things we all accept as problematic and unfun, but mostly it's because no one can read your mind. They have been through a lot of BS so they assume everyone/thing is going to be that.
I Just leave games like that. I look forward to sweaty games. I hate afk killers and farming. I hate nice killers. I just want to play normally.
-
@SilentPill said:
They are fast but good killers can down poor survivors also as fast so it won’t be changed.
Poor survivors .... what about the not so poor survivors, cuz this the only game ppl invest 1000s of hours into.
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1876803#Comment_1876803
Hahaha than I have to find you first and make sure you don't see your key anymore 😜😂
Here's me playing ghostface vs a 4 man swf, 3 keys, a map offering and a hatch offering 😜😉
That was a great game. U have great gen pressure. Very sneaky and great mind game. But the survivors were a bit weak compare to how good u were. especially the silent Hill girl. That Kate was pretty good. I really like what u did with the killer shack play.
Is this really swf? What kind of swf team brings 3 keys? And I don't get how they all lost their keys.
I usually put the key either in the corner or the bushes so I don't lose it. If 3 ppl bring keys, I'm 99% sure killer will bring Franklin's.
Do u have more videos? Can I watch?
Edit: nvmd, I found ur channel. Ty.
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1874748#Comment_1874748
😂😂
Not if I find you first with franklins 😜😂
Which appearantly people seems to hate when i do that 😂
I just leave the key in the bushes and come back for it at the end. I'm not scared of Franklin's.
I've countered it many times.
https://youtu.be/do4O9AopvG4here's a video of me escaping Franklin using Bubba.
-
@53nation said:
https://forum.deadbydaylight.com/en/discussion/comment/1874741#Comment_1874741
Well I think it's because (at least in solo q) everyone generally feels like they're gonna die at the end.
The 4-5 totems you're doing could have gotten that last generator done.. in theory. Instead of say everyone wiping with 1 gen left. Of courde if gens are flying, that's a non issue.
That and survivors wanna destroy the killer. Win. Get gens done asap because no one trusts their teammates to do it if things get messy.
Tru3 just made a rank reset shenanigans video that showed some rough teammates.. not exactly bangin' out gens. That said, I run inner strength on occasion, so I'm pro-bone.
The thing is, when I think like what u said, and I focus on gens instead of bones.
And don't bring small game, I end going against ruin and hex totems, and I regret not bringing small game.
I need 1 of the 3, small game, pink map or green map w add ons, or detective hunch.
When NOED pops at the end, I cannot rescue the hooked the survivor.
But on games where I focus on totems, it's so satisfying to see the look on the killers face when NOED doesn't pop. It also sucks the ruin goes out in the first min.
I rather focus on totems, or strategically focus on totems, like leave 1 or 2 totems behind in case NOED activates I can easily pop it. Time is of the essence.
-
I got tunneled today and yea it kinda sucked. But the other 10 games I played I didn't get tunneled.
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1874608#Comment_1874608
Don't know exactly but I remember they talked about it saying both mori and key will get reworked.
Which is funny because it's always like if they bring one the other brings the other one and they used both in 1 sentence.
So you might think they implement both at the same time.
But unfortunately they only changed the mori and didn't say anything about that, it was just there without any announcements it was coming that patch.
And they key stayed untouched and unspoken.
So if lucky, they key might be changed somewhere around this time next year is my guess.
"key might be changed somewhere around this time next year is my guess"
lol
I guess I have 1 more year to abuse keys before they take it away =)
-
@53nation said:
https://forum.deadbydaylight.com/en/discussion/comment/1874387#Comment_1874387
"F totems, just do gens" is what a handful of killers are looking forward to.
Survivors will work on a gen, see no ruin, lose even more interest in bones, and them BAM! Devour hope procs.
Sure, they might find it quickly, or not so quickly. But there will be a window.
So help me understand why survivors won't do totems?
I been playing all day today and nobody cares about totems. I clear 4-5 on my own.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1874387#Comment_1874387
Because people knew, that when enough people complain about the perk. It gets gutted.
Bunch of scrubs ....
-
@UkilledLegion said:
We’ve been watching this one closely, and there’s a few things we’d like to address:
- Transferring the same Hex multiple times can get out of hand: Hexes are meant to be strong perks that can be destroyed, and having to destroy the same Hex four times can be a bit much.
- Since tokens aren’t transferred when a Hex changes totems, Undying was unpopular with perks other than Ruin (which does not have any tokens and is immediately at full power).
- Having aura reading on all totems also made it a very powerful tracking perk on top of its other effects, and is a little redundant with Hex: Thrill of the Hunt.
With this in mind, we are making three changes to Hex: Undying:
- Any time a Hex totem is cleansed, it will replace the Hex: Undying totem. Hex: Undying is then deactivated. This ensures that the first totem cleansed is never your other Hex perk.
- Any tokens you’ve already accumulated are now kept when the Hex perk transfers totems. This way you’re not starting from scratch part way through a match.
- Aura reading only applies to dull totems.
We hope this makes Hex perks other than just Ruin more appealing when used with Undying.
But dear devs hope that survivors continue use meta DS+BT with DISCORD of cousre ..continue use broken hard dead :D it is normally..becuas esurvivors can be upset :D
Where is nerf of key?
For devs strong attention what use killer :D but not improtant for them what use survivors 90% SWF and meta :D
When did they say keys will be nerfed?
-
@TheStabbiNAngeL said:
Meh
I feel the same.
-
I still don't understand why ppl refuse to do totems. Even otz be like, f°°° totems, just do gens.
I been working on totems ever since undying came out and I don't face issues everyone is complaining about.
What sucks is the Nancy's who look for totems but I already cleared all of them on my own.
-
I'm so glad the devs are slow. Imagine how broken and boring the game would be if they were fast.
-
But those things makes the game fun. Not boring. Now bring back mori and undying.
-
@FellowKillerMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1870246#Comment_1870246
DS not fine. If you're unhooked and DS activates, and the killer downs someone else and hooks them, your DS should deactivate. It also shouldn't work from lockers, unless the person has been in the locker for 5 seconds.
It's too easy to abuse this perk for easy gains when they're not earned or warranted.
That's the fun of it though lol
-
@UncleStabby said:
https://forum.deadbydaylight.com/en/discussion/comment/1870249#Comment_1870249
I used Undying on three different killers and every match I loaded into, it and the other Hex got destroyed by swf at the exact same time. Swf dominates undying, so why does it need a nerf?
It doesn't need a nerf. But it annoyed survivors so they nerfed it.
A lot ppl will argue that they are solo and that ur swf argument is invalid.
Survivor queue is getting long even during prime time which is ridiculous.
-
@UncleStabby said:
Hope you find what you're looking for. I play on console myself, so i havent seen the PTB yet. Hope its not as bad as everyone says. All my friends quit, pretty much forcing me to main killer. I like this game. I put a lot of money into it. I really hope it doesn't become unplayable...
....Also what perk's getting nerfed?
The biggest one is undying. Cuz survivors are too lazy to do bones.
-
@Bard said:
https://forum.deadbydaylight.com/en/discussion/comment/1869941#Comment_1869941
Ah would you look at that!
One of the idiots who somehow has the misconception that there are overpowered killer perks.
Lemme guess? DS is tooooootally fine though, right?
DS is totally fine. But killer perks were fine too. Idk why they have yet, another killer nerf update.
-
I think DS is fine. Please don't change.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1864282#Comment_1864282
Noctis I like you m8 but he has a BIG point. God loop gonzo, maps smaller, leatherface forces pallets to be dropped. The only reason a bubba gets looped is if he uses 1 charhe and not 3 which come back fast enough to not matter. Doctor is buffed he has free whispers mixed with bbq basically. Anti loop and tier 3 can also be like infectious fright and prevents work on gens where every second counts. His add ons and perk synergy with whispers is amazing. Slugging a tier 3 means you can keep tabs on everyone. I was green rank beating multiple swfs even on Ormond when I mained buffed doc. Of course there was some killer needs but tbh I dont think they were NEARLY as bad as the effects on survivors. But I think the game needed it. Also Idk billy seems just as good with cool add ons. Its just that ######### overheat
Doctor was a nerf. No longer does the madness stay at tier 2. No longer does the madness bar resets when u stop coming out of it, or when u miss the skill check. It no longer synergizes w lullaby like before.
The thing is, it is a nerf if ur taking away what ppl like to use as killer, and giving them something they didn't ask for.
And using that as 'see! Killers got buffs!'.
Like mori and keys are a fair trade. But mori is taken away while the survivors refuse to give up keys.
That is my point. The trades of nerf and buffs are not equal.
Edit: thanks liking me btw I always had this feeling the entire community is always against me for some reason.
-
@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1864003#Comment_1864003
Doctor rework, leatherface rework, toolboxes nerfed, godloops nerfed, pyramid head was added, blight was added, killer perks were buffed, and now clown is getting reworked. Your argument is flawed cause half of the bad killers have been buffed and are so much better. The only nerf that was impacting was Hillbilly and Undying but that’s only 2 we got all these changes and strong killers
Adding a dlc is not a nerf. Doctor was nerfed. Billy was nerfed. U calling a rework as if it's a buff. It's not a buff. It's a nerf.
Yes survivors got some nerf too by map reworks.
Thanataphobia, lullaby, PGTW, mori, undying, and some others I can't think of right now we're all nerfs.
Keys were supposed to be nerfed but it's not.
The nerf is heavily sided on the killers than survivors. It is not equal.
-
@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/1863991#Comment_1863991
You clearly have no idea what you’re talking about because since the pandemic there has been way more killer buffs than nerfs
Since The pandemic is around March of last year. Ur argument is flawed cuz the buffs do not equate to the amount of nerfs.
-
How many killer Perks and associated offerings must be nerf until it satisfies the entitled survivors....
And the devs who listens and caters to them is ridiculous.
I've said it before and I'll say it again.
I've started dbd since the pandemic started, since than, its been a onslaught of killer nerfs.
And the continous entitled survivors who claims to be killer mains who continously defend this act ... and argue against me that somehow killers are not nerfed is ridiculous.
-
@SpaghettiYOLOKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1857605#Comment_1857605
How could you possibly know how many totems were done?
I write down how many totems I've done. But I also make note of totems that were done not by me. I can see other survivor working on totems or the remains of totems that I didn't do. And make note of it.
It's really not that hard if ur mission is to get rid of totems first. If I'm playing w competent players, I clear totems in the first 2-3 mins of the game.
What sucks are Nancy's who use inner strength. They have no totems to work with.
If anything, I'll go back and watch my game to see if I missed anything as I record my games. I have over a 1000 videos.
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1862590#Comment_1862590
That’s literally what MMR is trying to do though...
but they don’t change the whole emblem system with this and let the old ranks like they are.
No, they are eliminating ranks entirely from matchmaking. They are implementing skill base matchmaking.
What I'm saying is a person's skill should reflect on their rank.
Instead everyone will go back to rank 20 every month.
-
The new MMR will be fail on arrival. Everyone knows this. They just don't want to acknowledge it.
What they gotta do is match the ranks w the skills. Instead ranks go by how often u play in a short amount of time.
-
@NoOneKnowsNova said:
Would you rather they rush it or take time to come up with what they find a balanced solution?
They rushed the mori nerf ...
-
Wut?
-
I really really think keys and survivor perks are fine.
What's really messed up is how killers gets nerfed and ppl are fine w it.
Mori was fine and undying was fine. It's OP but that's what makes the game fun.
Don't use mori and undying nerf as an excuse to nerf keys and other survivor perks.
Just bring back mori at least or a slightly buffed version of it and I'm totally fine.
-
@Lambch0p said:
So after struggling with my gaming PC for multiple weeks straight and having multiple blue screens of death I am strongly considering selling my PC and moving to console. I have a PS4 Pro and I am okay with re buying some killers and re earning BP/perks. My biggest concern is if the game is good/playable on PS4 Pro for playing killer. If I can get my PC repaired I will later sell it and get a PS5, but for a few months I will likely have to make due with my PS4 Pro. Does the game currently run well on PS4 Pro and is it possible to play well as killer with a controller against PC survivors. I am at my wits end with PC gaming and have come to learn it’s not for me. The only game I really enjoy playing on my PC is DBD so if it runs well on PS4 Pro/PS5 I will probably sell my PC but before doing so I need to know how the game runs on these platforms. Any input from console players on these subjects would be greatly appreciated.
If u have PS4 pro, u have to use SSD and get rid of the stock hdd.
It's night and day difference.
It works well enough but at the end of the day, console is inferior to PC version of dbd.
That's why matchmaking will never work correctly, cuz there are technical difficulties that will never be addressed across different platforms.
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1860772#Comment_1860772
But apparently according to the dev's it should be 50 50 (even tho I feel like it should be 75/25)
( sticks to the feel that the killer is the power role and not the same as them)
So if we live in the world the dev's imagine a key shouldn't allow that
I totally agree that it should be 75/25. However I am a solo survivor and I need the keys.
Since I think it should be 75/25, I really think mori and undying was fine.
Many ppl will just disagree w me and say that mori is OP, but so are the survivors. Survivors are OP w all the OP items they have. They are OP without any items and add ons.
-
@KingSaas said:
https://forum.deadbydaylight.com/en/discussion/comment/1860761#Comment_1860761
Old moris were broken and so are keys. Moris were unfun to go against and way too op.
Imagine this; You play killer and the rank 20 survivors who play really bad SOMEHOW manage to 3 gen themselves and one survivor is already dead. The hatch has spawned, all of them are injured and you have gained perfect map control. Now all 3 survivors escape because of a key, rather than you getting all 4 kills.
1 kill only because of a common item, which you can find in 2/5 chests, instead of a 4k. Sucks, huh?
No I'm loving it. I'm survivor. Killer got 1 kill. He should be happy.
-
@KingSaas said:
https://forum.deadbydaylight.com/en/discussion/comment/1860753#Comment_1860753
You think wrong.
elaborate.
why does it HAVE to be reworked, or nerfed? like... why? i dont get it. i rather devs bring the old mori back in exchange of leaving keys alone.
-
@darkcloudlink said:
https://forum.deadbydaylight.com/en/discussion/218011/the-undying-nerf
I'm not sure if anyone was even paying attention to the fact that you can now run Devour Hope or Huntress' Lullaby with Undying while keeping all of the tokens. People keep complaining that Undying was a nerf, but they're ignoring the fact that while they nerfed one aspect of it, they buffed another.
ppl rather keep the way things were. nobody wants a stupid bone when they were use to eating meat.