noctis129
noctis129
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- noctis129
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@CJ48 said:
https://forum.deadbydaylight.com/en/discussion/comment/1847684#Comment_1847684
I agree that survivors for the most part are more toxic, but saying that killers are “victims” and that they are not the toxic ones is just incorrect 😂
If u look at the PS4 player base. Many ppl have their communication settings turned off. These are survivors who are trying to get away from toxic survivors. They are not trying to avoid killers.
Killers are victims, and the survivors are the aggressive oppressors trying to harrass the killer.
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I cleared all 5 totems in 2 mins 37 seconds. I am solo. I don't need a team.
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@LeleLP said:
https://forum.deadbydaylight.com/en/discussion/216540/just-do-gens-if-the-killer-is-facecamping
Its funny...the people that tell you to just stay on thee hook and "waste the killers time" are probably the more selfish people. They claim you to be a selfish survivor if you want to ######### on hook and move to the next match. But yet no matter even if you decide to struggle all the way or not. You're still rewarded with next to no points and depip. Are we just supposed to be rewarded with a feel good feeling cuz our teammates possibly got away or what? Cuz as far as I'm concerned the people who expect you to stick around and still earn nothing are pretty selfish.
And yet, u are the selfish of them all.
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Situations like this is what makes dbd fun and exciting.
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Yes. Very very much. Since mori's were nerfed to make it essentially useless.
Getting rid of ruin undying combo is just the cherry on top.
How bout we fix keys first?
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Open handed should apply to every aura reading capabilities for all survivors. Instead, I found out that open handed only applies to a few perks like kindred. What a crappy perk that needs serious buffing. At least make it so it applies to ALL aura reading perks that benefit survivors.
The aura doesn't necessarily have to be shown to all survivors, just make it so it applies to all other aura reading perks.
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@Tsair said:
https://forum.deadbydaylight.com/en/discussion/comment/1847684#Comment_1847684
Dunno where you get your idea of 'Should be escaping' percentage. Generally a 'balanced game' would have all gens done and two survivors escape. There are four survivors, you should be escaping abboooout 50% of the time with perfect balance.
50% survival rate seems a bit too high. I think escape percentage should be around 25% to make it challenging and reward killers. We don't need more survivors in this game. We also have a extreme lack of high Calibur killers.
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@Meg_Survivor said:
so of course the objective of dead by daylight is to do generators and escape right...but do you think they should update the game to have more then just that? like why cant we do other stuff then just boring generators and running around unhooking people. I think it would be cool to be able to hit the killer while he has you on his shoulders to try to escape at least once or kick the killer or something. This prolly sounds really stupid but i just want dbd to be way more interesting and they have the potential to make it way better! Secondly i wish we could do other things aside of gens like finding some sort of key to escape or just something yanno. Just my opinion
I don't think it's a stupid opinion.
But u mine as well go play something else cuz what u are describing, ur making dbd not dbd no more.
I want to play dbd. Not .... Whatever u came up w.
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@Father_Dark said:
https://forum.deadbydaylight.com/en/discussion/comment/1847679#Comment_1847679
No it's not. It gives you the most basic of information. When I get a new killer, I watch youtube channels on how to play that killer. I also try to find videos on barebones perks for that killer (ie none of the teachables that high level killers have.) Then my first game is usually just trying to figure out how the power works and how best to use it. I usually don't even care about hitting or hooking a survivor in that first match.
Huntresses hatchets. Trying to figure out where the center point is or which obstacles you can throw over or through, that takes a LOT of time. I like her, but I'm not very good with the hatchets, but I've watched twitch players hit people from across the map and do it reliably.
I tried Nurse. Several times. Hate her with a passion. She is the most frustrating killer I've played. If I get a daily with her, I hit the trashcan. There have been a couple of times where I've done the trash can and get stuck with her. Not happy about those, but I get through it, usually in 2 or 3 matches.
Baby Blights or Baby Oni's... I've gone against them, controlling their rushes isn't easy. (I've never played either of them.) Had one Oni apologize after the match for being new.
All these killers are different and just reading about their perks doesn't help. Heck, most of them, you don't even use their own perks because they are garbage.
Oh and other than watching videos, there is nothing that teaches you really about looping, how to break looping, or when to just move on. That comes from watching youtube/twitch.
So basically just play the game and watch YouTube videos. It seems like playing the game is the training mode.
And it's fair for both sides since survivor and killer starts the game from zero and have to learn on their own.
The uncertainty is what makes the game fun. I think it's fine how it is.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1847709#Comment_1847709
It's like I said, I don't get enough use out of them or see enough value in them to warrant them being rare. But everyone has different opinions
Than use it, and get some value out of it.
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@ArchFox said:
I've been trying to get better at using flashlights lately because right now I suck total ass with them, and I managed to blind a killer at a pallet a couple times. I wasn't called out for it or anything, but I couldn't help but feel like a bit of a dick compounding the stuns on this poor guy. Pallet stun, then flashlight blind... So I'm just curious if it's considered a douche move to do so?
Yea it's pretty bad, like camping or tunnelling.
But if u can blind the killer, just keep blinding the killer.
Who cares? The entitled survivors seems to be totally on ur side.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1847692#Comment_1847692
It's because it doesn't look different. Which it should. I think they should lower the rarity too. To me it should be Uncommon instead of rare. But that's just me
I think it's fine the way it is.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/1847656#Comment_1847656
Why do you put two lines between your sentences?
I dun get it ...
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@Toxic530 said:
If you don't have borrowed time WHY THE ######### ARE YOU UNHOOKING PPL IN FRONT OF THE KILLER. Was just immediately downed twice after unhooked because they unhooked me right in front of the killer who just waited til I was unhooked and downed me right after before I even had the chance to run. Thanks! A ######### depip because some idiots dont know what a safe unhook is
At least someone unhooked u. I die on first hook cuz nobody rescued me.
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@bgbomb said:
title
it has been A YEAR since they told us about mmr systems.
And all we get is we can't change killer after finding lobby.
How can people enjoy the game if they consistently pair with player 5 rank higher than they.
How can you balance the game if you can't control the match is playing with the same skill base both side.
How can you determine the skill base if the difficulty of ranking up is so much different between killer and survivor ?
There are so many issue about the current matchmaking system.
It should be the most important thing to pay attention on in the game.
Just imagine how ridiculous if league of legends's matching making act like this and stay ONE YEAR or maybe even longer.
And every time we complain about it all the responses is "rank isn't matter ","we are going to use mmr replace matchmaking system so we have not plan about to do anything about currently matchmaking system. "
So how long actually we should wait until this ######### matchmaking system get fixed?
MMR was the fail of the year and won't be coming back.
U cannot fix matchmaking due to unbalanced numbers of skills from survivors to killers.
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I just want to say, that I love midwich.
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I use broken key for aura reading. I get scared I'll get tunneled but actually the game turns out normal.
Sometimes towards the end, the killer comes after me in which I think it's cuz of the key.
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This depends on how often a survivor is expected to escape.
I escape over half my matches. I should only be escaping about 20% of the time.
There is a misconception that killers are toxic. Ive played killer consistently before but I am survivor main.
Survivors are the real toxic players hiding in sheep's clothing making accusations that killers are toxic.
It is also a myth that there are equal number of toxicity from both survivor and killer.
U take 100 killers and 100 survivors, it's the survivors that will be more toxic. It's just how the game is. I like to bully the killer myself and trash talk the killer to Oblivion. Why? Cuz it's fun.
Killers at least try to follow the rulebook made by survivors. Many killers refuse to camp, tunnel, mori, or even use NOED and such.
With survivors, there's no such thing. They have no rulebook and thus, have no Honor, but they got the biggest mouth. And the game caters to them.
Killers are the real victims. Survivors are the real bullies This is why ppl don't want to play killer.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1845020#Comment_1845020
Unfortunately I don't think the MMR is still happening. It's been months since they shut it off, let alone even talked about it. Almo said it was still a priority, but it sure doesn't look like that anymore.
To be honest I stopped expecting features that we have long been asking for. Dead by Daylight is almost 5 years old, and the community has been asking for a training mode since day one, whereas the free to play mobile game received one within three months of release.🤨 How long have we been asking for more blood hunt events? There was always one at the end of December, but this year they give us login bonuses. The list goes on and on. Seriously, WTH?
Isn't the tutorial the training mode?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1845004#Comment_1845004
There is a lack of killers, because killer isn´t fun.
No change to ranking will solve this.
But it's stressful, triggering, and even more unfun if ur playing vs highly skilled survivors.
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@MrGrizzly said:
https://forum.deadbydaylight.com/en/discussion/comment/1844901#Comment_1844901
What's the point in waiting, that already takes a LONG TIME sometimes, for a match where you get stomped on because you have 3 teammates in brown ranks and a red rank killer, or stomp on brown ranked killers? I'd rather wait more for a match that's actually enjoyable. And if they could listen to us quicker for once, to our suggestions to make killer more enjoyable.. they could fix this imbalance between survivors/killer players, to fix these awful queue times. But sure just nerf moris to make it more of a problem, without giving them something else, nerfing moris 100% made some killer mains quit, idc how toxic they were, that's still a part of the killers gone, so longer queue times.
And just to add salt to the wound, bugged killers from the patch DEFINETELY made some killer mains quit, so an even LONGER queue time.
So sure, I'd rather change the matchmaking system, but there are bigger problems who can solve this.
I just stopped playing killer after all the killer nerfs. I don't even play killer for daily.
I only play survivor.
A good way of getting around the long queue time is to run multiple systems at the same time. Have multiple copies of the game.
@IgiOne said:
I am a rank 2 killer and I played against these ranks.
https://us.v-cdn.net/6030815/uploads/ACKUPZ6SI7DY/igione-png.png
Play survivor than. U will face lower rank killers. U be like rank 5 and killer rank is like 13. It happens a lot compare to the other way around.
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@Grandpa_Crack_Pipe said:
You'd think too many survivors would mean there's at least 4 near your rank.
The problem is, there isn't many top tier killers.
At high level, survivors enormously outnumber killers.
There's just not enough red rank killers to go around. But way too many skilled survivors who refuse to leave dead by daylight.
This is why killers need more buff.
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It doesn't matter to me. I can clear totems pretty easily.
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@Animal_Mother said:
I've been away from competitive gaming for several years now. I've played at the highest levels in a few games, so I'm not unfamiliar with antagonistic bantering and stuff that usually comes from young, emotionally reactive males engaged in competition. But either things have changed dramatically in the last 10 years, or DBD just has an especially toxic playerbase.
I have about 60 hours under my belt in DBD so far. I'm definitely not a seasoned player. My survivor is purple rank now, and my noob killer is rank 17. But somehow, it seems I often get paired with teams of red survivors when I'm playing killer and red killers when survivor. I've noticed this type of behavior at all ranks, but it seems especially common in the red ranks.
For example, last night, I played as spirit with no perks or add-ons vs a survivor team consisting of a rank 1, rank 2, rank 8, and rank 9. After I beat them pretty handily, the rank 1 and 2 filled the chat with insults.
Rank 2: Nice spirit shitter
Rank 1: dogshit
Me: good play at end
Rank 1: playing spirit. lmao
Rank 2: spirit lmao
Rank 1: holy dogshit. you are a terrible player. uninstall and #########
Rank 1: do you know how easy it is to play spirit and not tunnel?
Rank 1: its really not that hard. ur just a terrible player
Me: I just started playing this game a week ago and crushed your team. I don't even have any perks or anything. I can't be that terrible. be happy with the blood points you got. Happy New Year. have a good night.
Rank 2: shut your spirit ass up. trash player. absolutely horrible.
I just left the chat after this. Perhaps I should just ignore the chat window and close the window quickly after each game in the future. I feel like most other online games don't have this chat feature, maybe for good reason? Does everyone else experience this type of stuff on a regular basis? Seems to be a pretty widespread and accepted behavior in this community. I know several major gaming companies have made anti-toxicity initiatives to try to address this behavior in other games. For other companies that haven't, I wonder the most effective way to curb this behavior.
Doesn't really sound that bad. Survivors are a bunch of whiners to begin with.
I don't understand how ppl think dbd has the most toxic players. No one ever played COD?
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Players who thinks doctor is OP are noobs. If someone post something about doctor being too strong, is a noob survivor who never played killer before.
Only map he is good at is Gideon.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1847426#Comment_1847426
Because survivors think they can just genrush and win but when they finally have to do something other than rushing gens they get angry but it’s just so simple cleanse the totems and go back to work
Oh. Well.. I played a game and watched my replay. From the moment the game started, til me clearing the 5th totem, it only took me 2 mins and 37 seconds.
I did it on my own. Solo survivor.
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I use to use it when I was a noob. But than I forgot that it existed. Now I don't care.
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@Cryinfrn said:
Im so sick of this goddamn perk. Its for killers who are terrible at this game and need to rely on it. I had a match of a trapper who got destroyed but noed let him get a 2k. For those of you who say “well just do bones” do you know the how hard it is to find totems most of the time?
I just did a match. I recorded and watched it to see how long it took me to do all 5 totems on my own.
I cleared it in 2 mins 37 secs.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1847421#Comment_1847421
I agree that this is getting annoying but I can’t think of a way to nerf it it’s unnerfable I can’t nerf a perk that’s so balanced to the point where I can’t change it
What?
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1847378#Comment_1847378
Here we go with the whataboutism
Here we go about undying again.
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@Ghouled_Mojo said:
https://forum.deadbydaylight.com/en/discussion/comment/1846988#Comment_1846988
I’m more referring to toning down the annoying part of all the loud ass whispers and the screen distortions. The time wasting aspect is fine. After a minute or two it’s just too much and I’m considering dying just to shut it all up.
But the whole point of it, IS to be annoying.
Do u realize how annoying survivors are? We should tone them down.
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Dead hard is fine how it is.
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@Hex_UrbanEvasion said:
https://forum.deadbydaylight.com/en/discussion/comment/1842042#Comment_1842042
It happens to me multiple times in a night. Usually the same couple players.
But that's not what I'm here about. I just want to remind OP and everyone who disagrees with OP that no, you can't expect everyone to play by your rules, and no, you won't get along with everyone in the game, and no, you're not entitled to wins. However, the social contract of the game, as unenforceable and unstable as it is, does at least suggest that the game be played, like, for fun and entertainment, and that playing "as intended," per se, will net you more points and rank increases. It's not that someone has to play in a self-sacrificing manner and let the other side walk all over them, it's that, in some ways, killers and survivors have to work "together" to make the most of each match. If you don't believe that, consider what happens when you do have a match against a face camper. Whoever is camped is basically sacrificed for the rest of the team, and whoever escapes the match (if they're lucky enough to escape) leaves with such a pitiful score that they might even de-pip, and they'll have maybe enough BP to get two items off a bloodweb. Survivors need to be hit and hooked and chased off gens to rack up points, and killers need survivors to be unhooked and escape and work on gens for them to rack up points of their own. If one side chooses to say "[BAD WORD] points, I just want to ruin their game," it violates the weird contract set up, but there's nothing you or anyone can do about it.
Except the devs. And it seems like perhaps, they aren't very concerned with that contract or the people involved, because it doesn't appear they do much to discourage that. And this isn't just the face campers, it's also the people who come into endgame chat just to tell you to ######### and list off all the racial slurs they know.
This "contract" ur referring to, is the invisible survivor rulebook made by entitled survivors. This rulebook only applies to killers, by the survivors. Survivors do not have to follow any rules. Doesn't matter what's intended for or not. Killers at least "try" to follow the rulebook. Survivors don't have a rulebook. They are immune to any rules, and have no Honor. Survivors just do what they want. Especially complain.
The point system changed over time to punish camping only cuz entitled survivors complained so much about it. Camping is a viable strategy.
For the 1000th time. Every just needs to play how they want. That is the only rule that everyone should follow. All other rules and contracts are just a person's personal opinion.
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@NZCrazyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1842042#Comment_1842042
Fact - I got face-camped today too.
I could state more facts but the point is made - it happens relatively often.
Now watch while the trolls justify face-camping.
I rarely get facecamped. Facecamping is where the killer does nothing. He just stands there up ur face and looks at u, and do nothing.
Ppl who regularly plays dbd knows that for a fact, that facecamping is rare.
Facecamping is different from camping. It is a specific form of camping.
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When key comes out of a chest. I'm almost guarantee to escape.
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@NZCrazyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1840627#Comment_1840627
If you want facts, here's one - I got face-camped today.
Everyone gets facecamped every once in a while. But it doesn't happen very often.
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@magicmaster2020 said:
After all this time I have all of the adepts. This may not be important to some people, but to me its really awesome and exciting. Especially considering how long plague took me.
What is a adept?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1840631#Comment_1840631
"Dead dawg [is] not small"
https://us.v-cdn.net/6030815/uploads/ZG6JRHVFYNCV/image.png
Saloon in the 3rd smallest map in the game, tied with Rancid Abattoir. But sure, it's not small.
If ur data is true, and it is in fact, the 3rd smallest map, than I stand corrected. I am totally wrong.
But that map certainly does not feel small as I perform best in that map. From 1 corner to the other corner seems pretty far.
The saloon and the shack being in the middle, also right next to each other, add the surrounding buildings, it's still a survivor sided map.
U still got to add the tiles from the multiple buildings if we're talking about square tiles. I mean ur pretty immune if ur on the 2nd floor as the killer needs to go inside the building, up the stairs, than go around to the exterior side. By that time, the survivor is long gone.
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U can add me. I'll come save u, or die w u.
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I am solo. I'm totally fine. But I rely on keys.
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Ruin undying is useless against me. I can clear it in 2 mins on my own.
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Only entitled survivors complain about camping.
Camp all u want. The devs are on ur side.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1840089#Comment_1840089
And? Run Corrupt Intervention and expect to lose a few Gens. Trapper is no early-game Killer, I run Corrupt Intervention and I expect to lose at least 2 Gens before I get my first Hook with him, because I am busy setting up. It is basically normal, you should worry more if that is happening with a Killer like Spirit.
@Topic:
I still think he should start with all of his Traps. This would also have the side effect that no Traps are on the ground, meaning a Survivor spawning next to it does not know it is Trapper.
If not all Traps, I would prefer to have the yellow Bag as Basekit so that the Trapper can actually pick up a Trap without having to set one first. And the remaining Traps should be more in the center and less in corners of the Map.
There is no and. I'm just telling my story is all.
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@MrGrizzly said:
https://forum.deadbydaylight.com/en/discussion/comment/1840097#Comment_1840097
Oh so if a killer can abuse how small the map is and basically find any survivor super quick (like dead dawg), they MUST abuse it, so he will win guaranteed, and if a survivor can loop a killer and the killer can't do anything about it (On rottenfields) for ages, they MUST abuse it and they basically win? So you're saying: Survivor sided map? Abuse it, Killer sided map? Abuse it.
That is NOT balancing, that's just making both side frustrated, like it is now.
Dbd will never be balanced. Dead dawg is a survivor sided map and it is not small. It's my favorite map.
And yes, abuse what u can, just do it. Close ur eyes and just do it.
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@NZCrazyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1840111#Comment_1840111
I'm entitled to my opinion.
Ur opinion is not even factual. Facecamping is extremely rare.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1840120#Comment_1840120
As I said solo survivor is no walk in the park. Bad teammates can sour any experience. But I find those kind of matches few and far between compared to loading up a killer match and finding that survivors are roughly 10 levels higher or lower than yourself. The last match I played as Bubba I was rank 13, and every single survivor was rank 4. Needless to say it didn't end well for me. LOL
There just isn't enough killers. If ur rank 13 or below, u will face red rank survivors.
There is enormous amount of red rank survivors who is ready to bully the killer.
But there's only a handful of top tier killers.
And if u play long enough, u'll notice that u will start running into the same red rank killer.
Dbd is not just survivor sided in gameplay, it is also survivor sided in matchmaking.
But ppl will disagree.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1840092#Comment_1840092
I don't think anyone is disputing the fact that there should be dailies to encourage people to play killer, but there needs to be just as many dailies for survivors as well.
Given the state of matchmaking, jumping into a killer match is already a tall order for new players. And let's face it, there are some killers you just don't like to play with. I don't care how many hag dailies I get, I'm never going to do them because I don't care to play as her. I'm not saying she's a bad killer, it's just not what I prefer to play.
Just trash the dailies u don't like. I would like to think that the dailies are based on a supply and demand.
If u want more survivor dailies, encourage other ppl to play killers. If there is too many killers, I'm pretty sure u will see more survivor dailies.
But nobody wants to play killers. It's a hated role. Ppl demonize killers.
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Having a open voice chat during in game on a game like this is the dumbest idea ever.
It will not decrease negative emotions, it will only increase it.
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U can't get rid of swf or too many survivors might quit playing. We need killers, but we need the survivors to spend money.
Getting rid of comms will turn away a bit too much survivors the devs will be comfortable with
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As a survivor, I'm more afraid of other survivors than the killer.