lav3
lav3
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- lav3
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Moreover, the sound is also disturbing too. Hope volume to be more lower.
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I think current yellow, brown speed addons should get equal number of (old) green and yellow addons' number.
Most new addons are either very weak or nonsense and most of all, worse than original ones.
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Probably. And it will hurt playerbase who start to play and learn killers too. I don't care whether this is OP or not, sure thing is new killer players will have hard time adapting new mechanic.
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Dead Hard and NOED maybe.
Using DH for distance is okay but its I-frame is sometimes annoying.
NOED. It's not a good perk but you know you have no chance to survive once you get hooked near that.
I might also consider Self-Care and Bamboozle but who can blame people for using these perks. Smh.
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It's been weird for a long time so I'm not surprised whether this is some placebo or not.
Many inconsistent encounters I've experienced would be scratch marks on stair locations mostly.
It is not terrible as old Ormond's scratch marks covered with snowy floors but STILL they take up more range than they should.
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1st~3rd is Nurse, Blight, Spirit (after change) definitely.
Choosing 4th and 5th one is pretty ambiguous.. but I'd pick Twins and Nemesis.
Good Pyramid Head, Huntress, Hag players can also be threatening but not in general.
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I think I mostly play killer because of archive challenges. Otherwise, just trying the one I'd like to practice or I prefer to play.
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Probably price of Ghostface's outfits and of Character might go on sale, at best..
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Best builds will always include Borrowed Time, Iron Will, Decisive Strike and either Dead Hard or Sprint Burst. Other perks I can think besides these could be Unbreakable, Adrenaline, Spine Chill, Prove Thyself, Kindred.
I usually expect and encounter Dead Hard and Borrowed Time almost all 4 survivors. And it seems people choose other 2 from leftovers. Of course, no one will DH and SB together :)
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Really miss old Crotus Prenn Asylum maps' atmosphere. Can't see any dark, gloomy reminiscences on current maps.
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Just BHVR thing. Pretty sure most forum users agree Key is busted and nerf of it was desperately needed and.. delayed so long and late.
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First thing comes to me is nerf 'Iron WIll' (grunts of pain only disappears while you're in chase) and give 'Off The Record' buff (grunts of pain disappears while you're not in chase), revert 'Stridor' and remove 'Dead Hard's I-frame.
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From their recent livestream, I don't think she will get any changes even if I do think she is one of the most broken killers.
Probably Blight or decent mid tier killer, like Deathslinger.
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It is inevitable this type of game to be toxic. I don't find this community to be toxic, just some of them are more beyond that level and make feel uncomfortable.
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Spirit is dead on high MMR.. so kinda agree.
Even if her Mother Daughter Ring & Yakuyoke Amulet combo still exists,
with Stridor nerf, Iron Will buff, all decent green addons disappearing, it is just stressful to play a killer who used to be more than that.
I'm not saying she did not need any changes. Sure thing is, it will be either Nurse or Blight on high MMR, what a vicious cycle.
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First, Players' Toxicity. To be honest, this wouldn't have been problem if other 2s weren't problem at all.
2nd, Game Balance. Certain killers are really powerful, some are very powerless. There are few busted addons, items. Even maps aren't balanced. Moreover, killer - survivor balance. Needless to say.
Last, Devs' negligence. Hackers don't get punished frequently. Easy Anti Cheat is literally EZ anti cheat. Stretch Res players, one of the most upvoted user's question wasn't mentioned at all during livestream. Players who get benefit from bad connection (mostly VPN related) are still problematic to encounter and hit validation..? do this always work correctly? People might think different but I don't think BHVR is doing things right well these days, just because there are many contents coming on next live update.
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Supposedly, since key nerfs are revealed. But I can see people will complain more after CoH comes in.
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Definitely. Really wonder if Deathgarden skin should also be excluded like Legacy and Hype & Bloodletting shirt.
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Directly insulting someone without any patience.
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I don't think I can answer single one. If I mention some perks, still it is like "Oh, I forgot this trash perk, too.".😓
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I still think Midwich is the worst by far.
As I experience more and more RPD map, it feels good I am getting used to know something(gen spot, totem spot, good loopers, various killer I go against, etc) and eventually like it.
Of course, continuous map offering(RPD Badge) could be terrifying but I don't mind if not that case.
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Either Hag or Nemesis.
Hag when you realize what is her best tactic to win and how she could be destroyed endlessly.
Nemesis. His ability makes wonder whether this killer should exist when there are already Huntress, Deathslinger and even Trickster.
I could also include Legion and Twins but I don't think they are that badly designed to be honest.
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Unlocking all lv70 rift premiums, after buying rift pass.
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Look behind whenever you can.
But not as often, to avoid situations you run into objects and stop running for a sec.
Try using stable perks that help you get informations.
Like Bond, Spine Chill, Kindred, Empathy. Windows. I used to run Spine Chill most of time under 800h.
Look around where killer is coming and focus on volume of terror radius.
If you start to run and TR noise is getting bigger and bigger, you accidentally ran into killer.
(Of course, indoor maps can be delusional.)
Get familiar with tiles design and maps. Like TL walls, single pallet gym, junglegym, shack, indoor map room & building.
Maps will be hard for you memorize but try to think what main building looks like and where is shack.
(Soon) Buffed Windows of Opportunity could be helpful too.
Also try to calculate or observe generator spot.
If adjacent generators are all done, then other generators will be far from you, right?
Remembering these will certainly help you.
There are so many things you need to know to get used to. Don't be hard on yourself and enjoy!
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For some greedy survivors who tries to make use of single pallet very long time, I enjoy using it.
If you feel like there isn't a perk slot for this, it is okay not to equip too.
Except short loop pallets, I think getting stunned to remove strong pallet is worth enough.
Of course, it gets hard on maps like the Game.. sadly.
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Maybe block function can have additional things. However, I don't think it will happen.
I also hope bans to be strict and powerful on some situations but I think it will be problematic to decide whether it is bannable or not.
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All her decent green addons are definitely "gutted" and wonder if those new meme addons will be used.
She might be close to "fair" position and still decent but new addons I am not fond of.
Spirit unlikely depends on addons a lot, which people wouldn't be likely to think so.
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BHVR should have made him more carefully from the start or just discarded his concept and ability ultimately if they were to make him in PTB state. I wouldn't be surprised him to be removed if he doesn't get any feedbacks. Now they will touch Huntress base kit eventually compared to Deathslinger, who knows.
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Whether this might come as smug or personal ridicule, most of what he said is true.
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Still same but DH automatically activates when killers can hit survivor without doing lunge attack.
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2516754#Comment_2516754
Now that the Spirit is nerfed (well, soon), Iron Will and Stridor effects have to be reverted back. We all knew and know that this survivor buff was a bad way to nerf Spirit.
Also I hope Spine Chill won't get any nerf, because it is great at what it does, without being busted. I think it would be better to buff Premonition so Spine Chill has finally one competitor.
Stridor nerf was such a bad design to indirectly nerf Spirit.. And about Spine Chill, I think reducing or removing its speed boost can be okay. Spine Chill itself is a really good perk even if those speed boost didn't come together imo. Premonition buff idea is really nice too.
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Compared to new killers getting buff when new chapter starts or later, his changes are really mysterious.
I mean all those buffs are like sure things and no one would deny those could have been done much earlier.
I really hope his new addons to be impactful and helpful.
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I really enjoyed her lunge addons often so it feels complicated knowing they'll be gone.
I do not mind her basekit changes. As long as I played Spirit, I know it is devastating to verse against her honestly.
I think I will play her more and comfortably once she gets more fair condition.
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Personally Whispers, Spies from the shadows. Some old-school perks that help finding survivors.
And to point other perks which are like 'why do they exist', Sole Survivor, Buckle Up, Overwhelming Presence, Furtive Chase.
There are too many perks to mention once you try to find out.. Smh
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It might be really useful against Clown's Pinky Finger. I'm excited.
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They will eventually get 'adjusted'. Spirit is definitely some killer who can't be justified compared to them but I expect there will be next 'Spirit' to get hated and again.
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All 3 had terrible changes. I would pick Freddy.
He lost his characteristics and his current state is just.. both weak and boring killer to play as.
I mean killer being weak is okay but boring and even bunch of laughable addons, he's miserable.
Billy is also same condition in my opinion. It's just sad Freddy could have been okay if devs didn't rework Freddy.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2515862#Comment_2515862
If changes were made to gens, than gen defense perks would need to be looked at.
True. I hope some nerf on meta gen defense perks and slight buff on terrible gen defense perks too.
With some changes, I hope I erase prejudice like this game is some kind of repair simulator or generator protect simulator.
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Well survivor side will get nerfs too whether they think the nerf was unnecessary or not.
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I do think his addons should be cared too.
Legion, Plague, Deathslinger and Pyramid Head weren't on the list so hopefully they get either decent buff on basic ability or get addon pass.
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I doubt there will be map graphic update sadly. As they didn't show any map arts...
My guess is about Boon Totems, (maybe and hopefully) reducing grinds.
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There were blast nerfs to survivor sides after Nurse got nerfed and Ruin got reworked.
With upcoming Spirit's nerf, who knows.
I'm starting to think Dead Hard, Iron Will, Prove Thyself and maybe Spine Chill might get some changes.
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"I think they overbuffed him. He should be reverted."
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Yep. Imagine camping decent pallet and drop it after checking dust.
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Somehow feel like it is bit exaggerated but I can get and understand most of your points.
I think Devs should have balanced their map design not adding breakable walls (or less could have been nice) and adjusted some of maps' sizes during map graphic updates.
I sincerely concern about maps now. Without changing map, I don't think they can keep their promise about not changing generator repair time.
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Hopefully. Whether it is overkill or kinda balanced, I think there will be some changes related to generators, probably survivors' objectives soon.
I remember when all insta heal addons were gone after Nurse got nerfed.
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Players who rely on Spine Chill a lot and making over-confident play easily get wrecked in my opinion.
However, for people who make right decisions and being cautious of terror radius and moonwalk approach, this will always be useful.
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Patches are extremely slow (especially bug fix) and just because BHVR does release new chapter, new killer it doesn't justify they can look on annoying bugs, delay chapter, no new map for nearly 1 year and even deny decent feedbacks from players' opinions and there could be more if I can remember or find. I feel same to be honest.
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Getting consistent 2k doesn't seem to be problem, the real problem is getting either 0 kill or 4 kills tbh...
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Except his Iri addon which makes survivors injured, I think he is. He will get more buffs as devs kept buffing relased killers since Blight.