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keygun

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  • @HellDescent said:

    If it's the second one, the mori is now officially the worst killer offering. Since they can just leave people hanging on hooks past the struggle and genrush

    Wrong

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806382#Comment_1806382

    There is no MMR algorithm implemented right now. They enabled it and disabled it within a few days because it was ruining the game for everyone, new and old players alike.

    Maybe you're right, but from my experience it seems like there is a tracking device to determine your current skill. I play for skill, and I no longer feel like the odds are against me because of all those cheap easy kills I was getting.

    Still barely in green ranks, but I play against ONLY red and some purple players because (not to brag) I'm relying on skill. I don't mind this, because other green ranks or lower are too easy.

    I also try to only play skill heavy killers, currently the twins.

    Idk, but twins feel like they require actual skill to get kills. Standard m1 killer with a Victor that can be easily dodged by circling trees.

  • Sounds like the killer is just angry.

    Blinding is annoying, but can be countered by listening for direction.

    Even clicking repeatedly sounds toxic, but can be a smart tactic for distraction. Same goes for tbagging.

    It's the killer's fault for letting anything get under their skin.

    If I see clicking or tbag, they obviously want me to chase them instead of hooking the downed survivor or chasing the weak link on their team.

    I don't killer getting blinded, but there are perks to avoid it from actually doing any harm.

    Lightborn or Strider? Hard to choose? Bring both.

  • If you read the mori in game it specifies second hook state.

    If someone wasted their first hook and got saved during second, yes, you can mori.

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806308#Comment_1806308

    Ngl, I've had my game literally crash aplenty in the loading screen when ebony moris have been used. It's an interesting bug.

    I'll have to take your word for it. Literally NEVER has that ever happened to me.

  • @h0lden said:

    I never ran it because saw it as a scummy thing to do and I am sure that a lot of people did the same. Now I can avoid a DS or unbreakable or deliverance. It is just a matter of how long it takes and whether or not you can spare the time. But now survivors need to worry about it and be afraid about saving their DS.

    I think their true purpose is now in effect.

    It looks cool, and is even better because the kills are skill based and not cheap and easy.

  • @JHondo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806326#Comment_1806326

    Nice try but this game doesn't have mmr or an algorithm that gauges skills, kills, escapes, or hours played when match making implemented at this time. Literally rank means nothing until more people are willing to play killer. The way it works now is you ready up as a rank 1 solo Survivor, the game looks for other rank 1 Survivors to match you with but it can't find any so it broadens the search for rank 5-1 Survivors. Now it's found a team but needs to find a killer except there's no killers available at rank 5-1 so it broadens that search and finds a killer at rank 13. The current mm system looks for players of a similar rank and the longer it looks the wider a net it casts out.

    I didn't know you were a developer for BHVR. Lol.

    Yeah, you're totally wrong.

    "Nice try"

  • Listen closely, literally.

    You can almost hear her on the other side of the map.

    Get that mid gen out of the way and her map pressure drops dramatically.

    Distance also helps if she misses. She is a beast up close, but with a little bit of distance it becomes a mind game.

  • @DaKnight said:

    Yeah, except the problem is, mori's never boosted your rank. If anything, you depipped for using them. The same with Tombstone's. Every time I rock a tombstone at red ranks I almost always depip. And it's hilarious to me because I never cared about my rank in the first place.

    The guy called "keygun" likes keys in the game? Shocker.

    "I play fair games with survivors at my skill level" is a paid actor statement. Everyone knows this game puts literal rank 20 killers into red ranks because nobody wants to play killer.

    Playing killer feels like a job half the time. How many times do you have to kill the same person before they finally run out of second chance perks?

    The only reason my user name is keygun, is because my real name is Keegan.

  • @DaKnight said:

    Yeah, except the problem is, mori's never boosted your rank. If anything, you depipped for using them. The same with Tombstone's. Every time I rock a tombstone at red ranks I almost always depip. And it's hilarious to me because I never cared about my rank in the first place.

    The guy called "keygun" likes keys in the game? Shocker.

    "I play fair games with survivors at my skill level" is a paid actor statement. Everyone knows this game puts literal rank 20 killers into red ranks because nobody wants to play killer.

    Playing killer feels like a job half the time. How many times do you have to kill the same person before they finally run out of second chance perks?

    Your rank means nothing, the ranks you face mean everything.

    It doesn't technically give you more pips, but cheap easy kills would make dbd algorithm misjudge your personal skill.

    Also, keys are used wrong as survivors. The wedding ring is nice, but keys are meant to replace bond.

    I'm not AFRAID of keys, because I know how to pressure gens.

  • Also, less loading screen disconnecting cowards.

    Y'all would dc just because of a secret offering that could've been a yellow mori, or separation.

    Now you don't have an EXCUSE to dc during loading screen.

  • I haven't seen it, but you're probably right.

    I'm saying ALL boring animations need to change to reflect the killer's character.

  • I absolutely LOVE the new change.

    People still give up on hook tho. Maybe they don't know about the change?

    I also think keys are just fine, never scared me when I play killer. If 4 people get 5 gens, they won.

    I feel like the people complaining don't realize cheap kills will only boost them past their skill range.

    Don't get mad that you green rank facing red ranks, when most of your kills WEREN'T skill earned.

    Now a mori is barely helpful, but still cool to pull off.

    Now they just need to fix the boring animations like wraith.

  • If you rely on mori, you're just getting yourself with easy wins.

    If you're afraid of keys, it's because you can't pressure gens.

  • I'm seeing a common recurrence inn this forum.

    Person only reads OP and thinks they have something to add, although everything has been covered in comments.

    I'm not replying to you if you can't read the whole thread before adding NOTHING.

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800168#Comment_1800168

    No, he isn't easily dodged and crushed at all.

    In fact, even if the killer is bad enough to ######### up, it doesn't matter, because a matter of seconds later and they have him back.

    Did you play as the twins?

    If so, maybe you're really good at accurate pounces.

    If not, you have only seen one side of the coin.

  • @Wesker09 said:

    It makes no sense and it's super frustrating. I get the whole "lockers victor" but to be fair he's really fast and it's actually kinda hard to dodge him so I think lockers are fair but holy ######### going into the locker and getting downed or pounced on it's so annoying

    Have you played AS the twins?

    Victor is EASILY dodged and stomped.

    New killers come with a learning curve for both sides.

    Also, devs want to implement a mechanic where Victor holds locker doors shut instead of hitting through them. Twins aren't finished.

  • @Terra92 said:

    As I said in the reply thread, I will attempt a kobe if you are too far away to begin with and I would be at second stage anyways. I will kobe if I have Deliverance, unfortunately you don't know I have Deliverance until you see I'm Broken upon landing, but thems the breaks I guess, so you diving in to save me with Borrowed Time or some maniacal plan to juke the Killer does not help.

    Of course this is all case by case, anything and everything can happen for any reason. Sometimes my friends kobe in front of me just to have a laugh. My advice? Don't take it personally. The moment you take something like that personally is when you stop having fun in the game, and you start ruining everyone else's fun at the same time.

    @whammigobambam said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799254#Comment_1799254

    It's to trick the killer into thinking they kobied or it's to imagine the disappointment a player is feeling if they succeed.

    Op, just unhook them, in the off chance they are somehow rescued all they will do is retaliate even further.

    The answer to toxicity is not toxicity.

    @Dito175 said:

    I wasn't aware that people saw this as toxic, it happened to me quite a few times but i think it's funny.

    There's 4 pages of thread, but I see good points.

    1) you didn't know it was perceived as rude because you don't think it's rude. But it can be considered rude, especially if I don't know your reasons. Maybe only do it to teammates?

    2) toxicity breeds more retaliation. I've decided NOT to punish this Kobe in yo face, but I'm still going to shake my head in disgust. By leaving someone on hook, I'm just adding to toxicity.

    3) there are other circumstances for trying to Kobe, but specifically doing it when I'm within arms reach can easily be construed as rude.

    All in all, just try to take others into consideration.

    Belching can be considered a compliment to the chef, but the next table over may not appreciated it.

    But my "letting you die" is bad as well, especially if you have no idea why. So I'll shake my head, and probably won't care to save you if you get hooked again. I feel like that's fair.

    You beltch in public right before I paid for the meal... That's the last time I pay for your meal.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800046#Comment_1800046

    Never gambled in my life, that's why I do it in dbd. Lol same with drinking and driving, never do it, refuse to do it but I'll play some gta.

    But like I said very early on, try it with friends, it's hilarious cuz you actually hear the reaction. Like my friend just got downed and was being carried, and I was like "let me clear this hook for you" and jumped off. Ive also had a random say they would hook dive for me, stupid but sweet lol

    You never know when someone's going to be like "OHhhHhh" in an argument and I assumed you'd get it from me saying "it's not malicious" or that I'm purposely trying to be toxic. And I genuinely believe that most people who attempt aren't thinking that.

    Like I said tho, just because it wasn't your intention to be rude, it can be perceived that way.

    I guess it boils down to perception.

    One may consider it funny, another considers it rude, maybe both parties need to change perception?

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799987#Comment_1799987

    No, you gotta keep trying until you kobe. It's not that I've got this thought in my head that as I see someone running towards me "man can't wait to rob them" it's literally winning the dbd lottery. If I kobe I won that match even if I die, cuz again 4% like that's impressive, the entity picked you, YOU! TO UNHOOK YOURSELF. YOUVE BEEN CHOSEN. However, I'm not saying to put yourself in 2nd hook cuz then yeah let em die.

    But you'd still probably get the unhook, cuz the chance is so small, and healing points.

    Maybe if we changed views, cuz you view it as rude, but I said in the other thread to @chieften333 my view is they jumped into your arms! It's love! And now I get butt touches.

    We can also agree what is actually awful is someone with deliverance waiting til you get near and then jump and now you can't even heal. NOW that's aggravating but still kinda funny cuz I love a good jabait, even from killers

    Everything you said here, I wish you'd have put in that detail sooner.

    You're talking about changing my perspective from "haha, got eem" to "you saving me, I love you! "

    Best point you've made this far, and I stopped reading that other post because he literally just made a new thread looking for validation because he couldn't find it here.

    I refuse to see the 4% lotto point, because I'm not the gambling type in any sense. I guess there is a release of dopamine for those that enjoy gambling, but is it healthy?

    Then again, I get a rush whenever engaged in an honest debate, so maybe I shouldn't judge others for their gambling habits?

    I honestly do try to see all sides, but changing my perception has helped me to deal with the frustrations of this game.

    Example: I never liked tunneling or camping killers, until I decided they must be more afraid of me, than I am of them.

    Maybe I'll stop being "petty" when I see an attempted Kobe, but I'm still going to shake my head in disgust.

    Just because a person considers burping as a "compliment to the chef" doesn't mean the people next to you won't consider it rude.

    You consider it a compliment, but others consider it rude.

  • @chieften333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799992#Comment_1799992

    You're the only one punishing, everyone else just moves on and unhooks them.

    Not everyone else, but that's the problem.

    If people actually voice their dissatisfaction, it's met with "don't care so much"

    Apathy is not the best policy.

    If you Kobe in my face, I will leave.

    If you don't like that, stop trying to Kobe in my face.

    If you don't care, continue doing so and so will I.

    It may seem like I'm super passionate about such a small transgression, but I'm not a person that rewards negative behavior.

    I can understand the mistakes that new players make, even tho it frustrates me I won't retaliate.

    But "Kobe in your face" is a "you should know better" kinda situation.

    I voice my dissatisfaction and is met with validation, as well as opposition.

    But the conversation itself will hopefully correct this bad behavior in those willing enough to listen. Even tho alot of you won't listen, a few of you are.

    Those people are the ones that may not have known how their behavior was perceived.

    Alot of people DON'T Kobe like this, because they already know how pointless it is.

  • @chieften333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799941#Comment_1799941

    Why are you so petty about it? It's not like it impacts you in real life.

    It doesn't impact me in real life, just like you being left on hook doesn't impact you in real life. Don't be petty about it.

    I'm not even being petty, I'm making a point.

    Keep doing the face Kobe, I'll keep leaving. We both are being petty, but it doesn't effect us outside of the game so I guess it doesn't matter at all.

  • @chieften333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799941#Comment_1799941

    Why are you so petty about it? It's not like it impacts you in real life.

    Petty gets thrown around alot.

    But it's NOT petty to "Kobe in yo face"?

    Oh, yeah, it is.

    If it wouldn't happen, it wouldn't get punished.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799923#Comment_1799923

    I've said it twice now because you're not reading what I'm saying. I've literally countered all of your valid points, but you dismiss mine because they're not valid to you.

    You've never stated you've seen my side because you've never kobed. You've only seen your side and how it upsets you.

    As for the 100th time you're just saying "cuz it's fun isn't valid"

    Want validation?

    Fine, sure it sucks, is it something to lessen the team? Nah, I laugh and move on. What sucks more is when they put themselves in dying state, but one attempt isn't worth writing home about. Try it before you knock it. And you'll maybe see the other side a little better.

    Seriously though, idk if you're genuinely upset cuz there is no tone in text, please know I'm not attacking you. But your points are just as valid as others, mine included.

    You didn't invalidate any of my points. You created excuses like slippery meat and up the ante. Honestly, we both know those perks are a joke and rarely used.

    If others are on gens: not even the same argument as Kobe in you face. Not relevant.

    Just try it: just did, it felt horrible and the person that unhooked me looked at me like I'm an idiot before saving, so it obviously rubbed him the wrong way and I was sincerely scared he was gonna leave me to die.

    How about that? I'm actually reading and TRYING to see your points.

    You should try it. Just once, just try to see it from the other side.

    I already know what you'll say, no big deal, he's just being silly.

    No, he's being greedy.

    Also, don't call me a dismissive brick wall when you: 1) never try to see my points, 2) say goodbye as if you're plugging your ears and ruining away.

    I'm all for an actual debate, but I'm debating with myself because nobody else will actually try to see both sides.

  • @chieften333 said:

    Dude, at the end of the day it's just a game, stop taking it so seriously. If people want to yeet, let them yeet.

    Besides, I'm mostly impressed if they can manage to get the 4% to actually work.

    True dat.

    If they wanna yeet I can't stop them anymore than they can make me save them off hook.

    Just a game, don't be mad at me for watching you die on hook.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799891#Comment_1799891

    You're the brick wall. You're refusing to see the multiple points I've given, the examples I've given and very dismissive in general. If you think attempting is toxic, then youre in for a rough time in this game cuz that is literally the least toxic thing to do, UNLESS you're killer. Killers hate Kobe's, actually maybe you should play killer! Anyways goodnight.

    Also the saying is "no good deed goes unpunished"

    Dismissive?

    Like saying goodbye twice?

    How about you dismissing all the valid points given?

    Or how I do see your side and have stated it multiple times?

    Yet I'M the brick wall?

    I guess this is goodnight, unless you want me to repeat myself for the hundredth time?

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799697#Comment_1799697

    It isn't toxic. I didn't even know that this was considered toxic until people started to say so on the forums. In fact, your post wasn't the only post I read about this topic, there were others I have read saying the same kind of thing.

    What is toxic is how you throw the match just to teach them a lesson so to speak. Sure, they could miss out on their opportunity to get something like BT activated but is it really that big of a deal (also I am pretty sure no one tries this when the killer is close)? Again, you are throwing the game making you more toxic that the person who either attempted to kobe or kobe'd. In other words, you screw over the other two people because someone tried to be silly and kobe. Compared to the person trying to kobe, I am pretty sure the person who leaves that person to die is far more toxic than the person on the hook. You get way more points doing generators and playing survivor in general.

    https://forum.deadbydaylight.com/en/discussion/comment/1799555#Comment_1799555

    Will it really ruin your game experience if you miss out on one save with WGLF, WMI, or just in general though? Remember that kobe's are rare and most of the time you will still get your save. People don't attempt this (or at least I don't) because it would obviously be better for a save with the chance of being saved with BT activated. It sounds like the person leaving the hooked person for dead (if they don't kobe) is more selfish because they didn't get what they want one time. People only really try this if they can do it and get away with it, meaning the killer isn't around or the team is in a good spot to be silly.

    I say "To let them know that fun is illegal in DBD?" as an exaggeration btw you know just a little joke. But is the fun completely and utterly ruined for the person who wanted to get a save? It shouldn't, but that is what is apparently.

    It's MORE toxic to leave them stranded.

    Yes, but if this "Kobe in yo face" never happened...

    It is immature to argue over, "well you started it!" It's also immature to "be silly"

    So, I didn't ruin the game by retaliating, you ruined it by "being silly"

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799840#Comment_1799840

    It's selfish you think you're inclined to the points, which is also greedy.

    It's fun

    I want blood points too

    If I unhook myself then 3 survivors are on gens which equal stonks.

    Need another?

    I may have slippery meat and up the ante.... You don't know. But because you don't know, all you see is me attempting which means you're gonna let me die, throwing the game. Selfish, petty, rude.

    Youre not willing to see anyone's side, especially since you've never tried yourself. Feels like I'm talking to a brick wall, or I'm being baited now with this post so with that I'm out.

    Just remember

    "An eye for an eye leaves the whole world blind"

    If you yeet when I'm a mile away, it's different than doing it in my face, so half your argument is invalid.

    I can't see the other perspective? No, I see it, and I think it's greedy and toxic.

    I don't do it ever, because again, there's NO point.

    The only argument you have is, it's fun to attempt when you "know" you're about to be saved. You don't know you'll be saved, and in fact, decrease your own chances by playing selfishly.

    An eye for an eye, nice.

    How about, no bad deed goes unpunished?

    Go ahead and talk to your brick wall tho, you're obviously just looking for validation because you can't make a single GOOD point.

    Just scroll up and look at the multiple GOOD points that everyone else makes, then look at the few that agree with your ONE very BAD point.

    It's fun. Yeah, so is punishing you for it.

    Make a single VALID point for attempting to Kobe right before the unhook.

    It's greedy, it's selfish, it's toxic.

    But yeah, I'm sure your wall will provide you a valid point, go stick your nose right in the corner and you'll find it.

    Jeesh

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799811#Comment_1799811

    But it is your argument.

    "If I see you trying to unhook yourself and steal my points"

    Yet we've established that they technically aren't yours, and that you've never even tried so you can't see the other side of the coin, and that you'll let someone die instead of getting these bps you so desperately want but only on your terms, and then proceed to dismiss everyone's point which is fun. I'm sorry you see it as toxic but that's not the case in ppl attempt.

    Not JUST bps. It's selfish, rude, and greedy.

    Selfish, because I just ran across stage.

    Rude, you're trying to Kobe when I'm about to save you.

    Greedy, trying to steal bps.

    3 reasons right there.

    Need another?

    I may have perks to speed up healed, get extra points, or BT to save your bacon.

    You only have 1 point. It's fun.

    Which is countered by my last point: not as much fun as watching you suffer for it.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799785#Comment_1799785

    But your argument is skewed... You want unhook points, but also DONT want unhook points because they attempted...

    Then you say your bps are more important because you're not the one on hook... By that logic shouldn't the hooked survivor get first try and get their bps since they are on hook, if their first attempt fails then BOOM they are yours (just using your argument)

    And finally, YOU'VE NEVER EVEN TRIED?!?? You've literally never kobed, and are telling people not too? Maybe if you tried it you'd see why everyone is saying it's fun as their argument, because it's not malicious intent. It's exciting. Like winning the DBD lottery cuz it's ONLY a 4% chance. Just because you don't like that response doesn't make it an invalid argument.

    Edit- (Repeated a sentence twice)

    Bps isn't the whole argument.

    Fun isn't the argument.

    It's toxic for many reasons, not just one or two.

    But again, give me 1 other reason than, but it's so much fun.

    1 other reason?

    No?

    Exactly. It's selfish, toxic, greedy. But hey, it's fun.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799769#Comment_1799769

    So you want unhook points but not if someone attempts? So instead of STILL getting unhook points, youre going to waste more of your time, and lessen the survival of your team. Let's say they kobe in your face, okay you get heal points, co op points cuz there is probably a gen near by. With your logic you are only punishing yourself on bps in the end

    I've never even attempted to Kobe, because there's NO point.

    If anybody could give a valid point, I'd listen. But the only point made is, because it's fun trying?

    It's really not, at least, not as much fun watching you suffer for your selfish behavior.

  • @VaJaybles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799746#Comment_1799746

    Because I'm not doing it to be toxic don't put words in my mouth cuz I'm not thinking "lol I'mma do this in their face, f**k their effort, f**k their perks" it's something I've done for years, originally for the achievement cuz deliverance didn't exist and slippery meat was useless back then. Most vets don't care cuz it's not that many points and as many have stated you unhook for the survival of your team. By the logic of "screwing someone out of bps" what says your bps are more valuable than mine?

    The reason my bps is more important, I'm not the one dangling from a hook.

    If you Kobe, I'll walk away, enjoy those struggle bps.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799725#Comment_1799725

    I don't need to talk about anything else, the comments before me tackle that enough.

    But this deserved to be pointed out: Those points simply aren't yours yet.

    I see.

    Although the points technically aren't mine until I unhook, I claimed them by running up to save when I could've been on gens.

  • @Boss said:

    ...trying to steal my unhook points...

    They're not yours until you gain them.

    Single out one piece of info to make a moot point.

    I'll get those points, from teammates that deserve being unhooked.

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799707#Comment_1799707

    Nice strawman argument, you're just wasting your time :/

    Funny how people throw out strawman as if they actually had a point to make.

    Read. The. Thread.

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799689#Comment_1799689

    .... you're either trolling or a huge snowflake. If that of all things is "toxic" to you then get a grip.

    So glad you actually read the thread and adding nothing.

    Yet I'M the one needs a grip. K

  • @Felnex said:

    You're being passive aggressive towards keygun right now

    Let's be honest, it is bad thing to do in every sense. If you do Kobe, you deprive the player (who already ran all the way there to save you) Bloodpoints and WGLF stacks, and you also deprive yourself of Borrowed Time, or We'll Make It. It's a very selfish thing to do.

    Your fun isn't illegal so don't be overly dramatic nobody is saying that. But if your fun comes at somebody's expense, maybe you should reconsider what you're doing. Logically, you know you should just let them rescue you rather than yeet in their face. Your joy is their annoyance: So don't be rude.

    I love you for this. You should've @ me. I had to find this post on my own.

    Very passive aggressive, just because he don't want to admit it's toxic.

  • You made a post about my post.

    So I'm gonna post about your post about my post.

    To Kobe in a person's face is blatantly being toxic to YOUR OWN TEAM.

    Don't be surprised when they get toxic and leave you on hook.

  • @filipscary said:

    First, I did not even know you get points for trying to unhook yourself or that other survivor loses points after your attempt, second every single person does it and i am pretty sure they arent aware of that as well. The way my friends see that is that if someone is about to save you and you can 4% they'd yell go for it just to have fun. Imagine caring about what 300 bp at best? And even worse letting someone die for whatever amount of bloodpoints? You are disgusting and should play with people who share exact same opinion.

    Everyone does it? Nope, only greedy selfish toxic players do.

    They'd yell go for it? Obviously not since you're in this thread.

    Or, did you even read the thread?

    Again, obviously not.

  • @idektbh said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799631#Comment_1799631

    There's nothing there about taking the game serious. Most people that try to kobe don't even do it for the points, just for fun, do u know what that is? I understand that it can be a little bit rude, but u guys r going way too far on leaving people on the hook, that just makes u so much worse than most of this toxic community, seriously.

    But it's fun leaving people on hooks after they embarrass themselves. Don't take it so seriously? Isn't it fun for you to hang out on hook?

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799450#Comment_1799450

    So you are willing to screw your whole team over because someone tried to unhook themself (""being toxic"") in front off you just to teach them a lesson?

    Be the better person.

    Good advice, but if I can't lead by example, I have to lead by punishment.

  • @JustHeretoHaveFun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799355#Comment_1799355

    If they're going for the achievement, it makes more sense to to wait for someone to be near.

    If you fail, it's ok, they're right there to unhook you.

    If they succeed, yay, they Kobe'd, now you get the heal points.

    The achievement can be accomplished with perks, and it only needs to be done once. If a player is just trying their luck, it's toxic.

    @Satelit said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799446#Comment_1799446

    I've been doing it for the past 800 hours and no one ever left me hooked for it

    Maybe I'm unlucky but I've only kobed 15 times in that time

    Why tho? Why are you doing this?

    I feel like the ONLY real answer is, because you're toxic.

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799372#Comment_1799372

    First of all, how is trying to kobe toxic? I guarantee you the person behind the screen attempting to yeet his character Jake off the hook not putting him into second stage, but only speeding up the sacrificial stage faster is not trying to be "toxic". Besides, you will be right there to save him, or not since you seem to despise the 4% hook yeet.

    And second, being toxic to someone doesn't solve toxicity, it only makes it worse. In a situation like this, the certain individual who lets the person go into the second stage is the toxic person. Why? Because the person is screwing their whole team by letting the killer get more value out of one hook. The person on the hook is innocent if you just sit there and watch them go into second stage. I would be willing to bet that they will just kill themselves on purpose quickly even if you save them afterwards.

    "Their actions deserve consequences" Wow, do you mind explaining this one? Not sure how trying to kobe harms anyone. Sure, the only thing I can think of that would be bad about this is that you spent your time crossing the map just to do nothing. But is it really that bad? Survivors have it pretty easy most of the time, so wasting a little time (like 30-40 secs at most) would not even ruin the game.

    I already explained all this in the thread, but I'll give you the short version.

    Trying to deny someone a hook save when they 10 get away is greedy, thus toxic.

    Letting it go, encourages the problem. It may hurt my team to punish those greedy players, but how else will they learn?

    And why aren't y'all asking yourselves this simple question...

    Why are you trying to Kobe in the first place? Just to see if you're 4% lucky? Why not, idk, just stop doing it?

    If it's not a big deal, why defend it?

  • @Satelit said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799421#Comment_1799421

    Imagine being such a tryhard that thinking 4% in someones face is toxic,I just laugh it off if it happens to me

    Let it go... un-punished.

  • @Satelit said:

    https://forum.deadbydaylight.com/en/discussion/comment/1799381#Comment_1799381

    You're rescuing people because it increases the teams chances of survival not out of the kindness of your heart

    Rescue out of kindness, but attempt Kobe out of? Why? Why try?

    Because you're toxic.

  • @Eightball_uwu said:

    yall are crazy lmao - screwing someone over bc you want a few bloodpoints? pretty pathetic

    @Satelit said:

    Imagine getting so petty over a few bloodpoints lmao,this is just sad.

    Imagine being so greedy you'll try to Kobe in your own teammates face.

    It's just sad. Pretty pathetic that you couldn't refrain from being toxic.

  • Gotta play a good nurse to beat a good nurse.

    Sorry if that isn't entirely helpful or sounds like I'm trolling.

    I'm not.

    But a really good nurse can mind game, get accurate hits, and clean house in minutes.

    My only other advice is to time her cooldown and track her perks.

    Example: if she has surge, get as fast from gens as possible while in chase.

  • @Yords said:

    Letting someone reach second stage because they tried to Kobe are u kidding me? Why is this becoming more common? You are doing more harm to your team than they are.

    I'll admit it's petty, but their actions deserve consequences.

    If you don't want the toxicity, don't be toxic.

  • If I 99% a gate, it frees me up to do many things.

    I can try to open second gate.

    I can try to flag down team and point to exit.

    Ect.

    It's a team based tactic, doesn't always work, but it shows that you're trying to help team escape instead of just looking out for yourself.

  • I wouldn't get banned, because I'm ACTUALLY trying to PLAY.

    Only those that abuse loading screen dc in order to avoid in game dc would get penalty.

    Putting penalties in place to prevent abuse... like the ALREADY EXISTING DC PENALTIES is what I'm talking about.

    The fact that so many people are okay with loading disconnects shows that it's just a workaround for the existing penalty.

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