katoptris
katoptris
About
- Username
- katoptris
- Joined
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Comments
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You want a one time perk against a camper then cause that was the original perk. If tht killer camp it on them. Go get gens/totems to avoid noed and get out.
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Didn't even knew she had hair pin
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Maybe she was annoyed by the last game and experience bad vibe from y'all and decided to be an annoyance
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Her add on Amanda secret allow her to see the survivor after they take off the trap but unfortunately all ears does not
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Samination is the Oracle of dead by daylight
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I personally enjoy it cause it add a sort of a thing that make it her own special recipe
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He supposed to be annoying. I never understood why his stun is him giggling.
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The only time it annoying is when you commit to slugging or tunneling
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I got them all already but you're right there should be a counter to the amount of kills you got on the original survivors
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I run him for the puppet's hand cosmetics
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It not late but just know the perks you want will require a bunch of grinding/buying the character if they don't appear the shrine
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@Kenshin said:
billy should go to a locker to refill his chainsaw. and when he bumps into stuff the chainsaw breaks and so he cant use it anymore.
He need to stock up on gas from the locker too with a charge meter to show how much gas he has left
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Hitboxes
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If the trapper want to trap his totem let him he wasting his own time.
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Legion went from broken to dirt once that nerf hit them. The vaulting is slow and the legion pins don't hold no value to be used in actual gameplay.
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@TheBean said:
See you next week!
You mean tomorrow or the day after tomorrow
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If the killer has no interest in farming then they have no interest. The game will end when all survivors exit or when all survivors died simple as that. If survivors want to tryhards against rank 20 then killers should be able to tryhards back with 2 Dcs. It not the killer's fault people dc on you.
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@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/614353#Comment_614353
people keep saying this but I wasn't the one to open the gate, so I had no choice
You could just run to the other gate and open that one if you suspect it. If both were open don't blame blood warden blame your teammates for opening both gates
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Don't be in open space and don't run into the basement. Don't bunch up with other and don't ever unhook when he pull out that chainsaw he can just double down both of y'all
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99 percent the gate or escape thru hatch with a key if you have it
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@[Deleted User] said:
This is a terrible idea. Wallhack Freddy was one of the main reason he got this rework in the first place as it was annoying.
Freddy was a tracking killer tho now he a jack of all trades now from traps to fake pallets to teleporting
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Camping Is when killer is on the same map as survivors
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Take a break from this game we'll see you around
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By hopping into a locker it forces him to grab you from locker
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Soon
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Rule #2357
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@xllxENIGMAxllx said:
There is a lot of killer i want to see unmasked like The legion/Pig/Trapper and of course Nea.
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Pretty sure only awake survivors
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This always been a part of him. I thought you meant to shock when someone tried to unhook the person.
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@Toybasher said:
With Old Freddy I used to run Monitor and Abuse with Red Paint Brush and Z-block for 0 Terror Radius and 3 second dream transition.
Another particularly funny build was what I called "One Punch Freddy"
Old Freddy with Save The Best For Last, Play With Your Food, Rancor, and a 4th perk. (I used Monitor and Abuse because you ain't getting 4 stacks with BBQ and NOED undermined the cheese-factor)
Ignore the obsession. If you see him you'd sleep him, chase for a bit (if I had zero PWYF stacks I'd swing a few times to make it look like I'm trying to hit him) and break chase for Play With Your Food.
Target the 3 non obsessions, rack up those STBFL stacks and you'll hit max stacks and remain there for 99% of the match. Again if you find the obsession or he wakes up rush over and re-sleep him and break chase again for PYWF but don't hit him.
Normally, people ALWAYS suspect the obsession vs Freddy to be Remember Me so they go immersed worried you'd tunnel the crap out of them or hide in lockers to deny you stacks. Since Old Freddy wouldn't show his aura to awake survivors, they'd NEVER suspect you to be running Rancor, and if they did (they were asleep) they'd think you were just using Rancor and not Save The Best For Last, until they notice the super fast cooldown animation and then it's already too late.
After machine gunning the other 3 down with STBFL and zipping around from Play With Your Food, and the last non-obsession is on deathhook go find the obsession and initiate in a chase, waiting for that last gen to be done. As soon as it's done, instadown and Mori him with Rancor.
I used to run this build all the time during the Mettle Of Man Crisis. Survivors would always have a McLoopyPants running MoM + Dead Hard + Deliverance/Adrenaline + DS with an instaheal and they were extremely hard to sacrifice and their goal was to get your attention and easily keep you occupied while their 3 SWF buddies rush gens.
As soon as I realized MoM was an obsession perk, my first thought is "The guy running MoM will always be the Rancor target."
One Punch Freddy allowed you to target the 3 gen jockeys, ignore McLoopyPants (Again his entire goal was to otherwise get on your nerves and keep you distracted, he would never be worried about gens as his build was designed explicitly looping and wasting as much of your time as possible) and get a bonus every time you find him, remain at max STBFL stacks machine gunning the others down, and finally one-punch-mori McLoopyPants right as he's about to escape. This counters literally every perk and item he has, including his 3 SWF buddies with borrowed time.
I chose Freddy because I saw a similar "STBFL + Bamboozle + BBQ + Rancor" build and finally a "STBFL + PWYF + NOED + Rancor" build and exchanged NOED with Monitor and Abuse for better tracking. Also, the aspect of the "Worst" killer in the game instagibbing someone with a meta-loadout was amusing to me, and Old Freddy's aura immunity came in handy for hiding the fact I was running Rancor.
I ran a build that I found online called don't forget the power glove it consists of noed, thrill of the hunt, devour hope and ruin. After haunted ground was available I ran that instead of the thrill of the hunt.It was an all in kinda build. I actually ran insidious on Freddy as well the perk was pretty good considering I had people ran into me when I stack z block and paintbrush together.
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I'm wondering that too as well. I know pre-work Freddy he wasn't affected unless you fall asleep but the rework Freddy is. It should have remained the same until you fall asleep.
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Honestly the most me and other do in swf is messed around to the point everyone get a mori
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@LordGlint said:
Freddy's husk should stay on the generator at all times in order to give words of encouragement to the survivors fixing the gen, and then offer a high five when its completed... No other purpose should be given to the husk though...
EDIT: All high fives are given with the UNGLOVED hand. We wouldnt want any survivors hurt ya know...
He also need to be able to give you a hug or help progress the gen. It the rightful thing to do.
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If the switch spit out blood that would be amazing to watch as survivor
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@gantes said:
He's badass now. Freddy's my favorite horror movie villain ever, and I can finally play him without feeling like a joke or merely a nuisance designed to bore everyone into oblivion.
He my favorite as well but the old Freddy was the one I prestige to full bloody not this Freddy
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I always did like that effect when you sleep someone as to why they remove that is beyond me
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@LordGlint said:
I wonder how many ppl are gonna be Freddy mains now with this update
A bunch I still want the old Freddie tho :(
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@[Deleted User] said:
As frustrating and inconsistent as his old power was, it was very interesting conceptually. Plus, if you had the right add ons and perks he could be made into a much more threatening Killer to play against. Knock Out was always good to use against group of solo Survivors and Overcharge was more practical than you'd think if you were running an anti-gen rush build.
So yeah, now that we're mere hours away from seeing the last of the old Dream Demon, I do find myself to be a bit wistful.
That being said, I do think the new changes are for the better. For all the good times I've had listed above, I've had just as many bad ones that were caused by long chases, easy wake up requirements, and the inability to threaten non-sleeping survivors with my presence. Plus, add-ons can only take you so far unless you're willing to grind the bloodweb a bunch. Same for perks if you want to reach higher Prestige levels.
I always did like running a full skillchecks freddy on the game. Now it gone :(
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@Ghostingmyteammates said:
######### no. he had to wait 7 seconds to attack in wich survivors can easily abuse the stupid mechanic by being in front of freddy while not asleep so it ######### TARGETS THE NOT ASLEEP TARGET.
Actually if that bother you run z block plus paintbrush instant sleep or run both green add on and yellow range add on to sent to Dreamland. If you pair up class with pills or even a range add on you got track of everyone. I remember when Freddy was able to put someone a sleep who hid in a locker just by going to that locker
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BBQ good so is bamboozle and of course ruin just don't run straight to the totem cause then they know it around there. I normally run blood warden for those that stick around. The charge add on and the speed add ons increases his movement swing
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Rip old Freddy he was the only killer that stay tracking even when you leave him behind
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Wondering if they ever consider having a totem spawned in the basement
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@TheGameZpro3 said:
um, it's not a rumor, used to be, but it's been confirmed on the 3rd Year Anniversary stream that it's coming in the form of "The Rift." I forgot mainly what it's about, been a long time since I heard of it, but the Battle Pass is coming.
Supposed to be backstory and character arts I believe
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As you increase in ranks ruin doesn't help tht much when it put against survivors tht can hit great skill checks. Take a break if this game stressing you out.
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Report to the dev and to whatever console/ pc to get them ban I'm pretty sure they can get hardware ban too
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Didn't know I could put different perks onto different characters so I stuck with the three perks tht came with said character. Didn't happen to me but went up against a wraith that try to put my friend on a hook tht got destroy after I got sacrifice on it. Keep in mind hangman trick wasn't released it yet.
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He on their list I think
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@DrDeepwound said:
Evil survivor playstyles already exist and you use Bond and Object of Obsession
Don't forget diversion
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/575320#Comment_575320
Don't get me started on the Jane noises.
She doesn't sound like she's hurt when she's, well, hurt. It seems like... something else.
Yup it does tht why I said I feel weird playing her
