katoptris
katoptris
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- katoptris
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Comments
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We need to say his name in the mirror guys. Let gooo
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@indieeden7 said:
Literally the only time that this perk will pose an issue for killers is if they tunnel? In fact if anything it rewards NOT tunnelling. Instead of going after the survivor that was just unhooked, you could go after the person who got the unhook, and then you'll already have someone in second phase???
That exactly what I was thinking. Someone is always gonna be on the second hook when this perk is in play
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Don't forget that there like a condemn auras radius for survivors to realize they can be condemn. Like why do they need to know when they can just grab the tape....
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I been doing fine with him. He not that brainless to run. Just don't stay too much near your ai guard.
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Otr can be shut down by just tunneling harder. If it upset you then run pyramid head or even pinhead to give endurance or to cage them.
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@buggybug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828483#Comment_3828483
Yeah right until like dbd the final update they did over power every master mind to brainless like dbd so no both of them is killer sided heck so is tcm and evil dead. All these games are killer sided now because its the killers who are always the first to cry survivors/victims nerf nerf nerf.
At this point you're trolling over resistance. Both sides complained cause they aren't as good as they think. I get the nurse 's complaints but seriously complaining about trapper. If these type of games bothered you then why do you still play the game?
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@buggybug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828310#Comment_3828310
Tell that to tcm, resident evil resistance and evil dead
Tcm= everyone see each other but family cant see survivor perks and survivors cant see family perks
Resident evil resistance = no can see each other until match starts
Evil dead = same reason as resident evil
Do I need to remind you why killers lost the ability switch killers?
Idk why even bother replying to you cause ofc you will always find some excuse on why killer always can get away with stuff but survivors cant. So this be my last time even wasting my time replying to you.
Don't bring up resident evil resistance. It literally doesn't count cause that game catered to survivors. Dbd's killers got nerfed cause of issues before. I literally seen people complained about pre-work freddy being a problem and poof he get nerfed . Noed is an issue and yet now we can see the totem aura when it lit up. Both side get nerfed so don't bothered with the whole killer mains get everything. I played both side and surviving been the easiest ever .
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Im curious if remember me will now decrease the meter for opening the gate.
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@Gardhome said:
I hope they keep dream pallets and make them base kit, its so fun to play with them
I need dream pallet to be at least 10 then it can recycle the old ones.
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Let goooo
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Im pretty sure it possible on consoles as well.
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@alpha5 said:
There are. It's just you are four times more likely to hear what survivors want killers (not) to do than the other way around. Also the killer can actually punish whatever they dislike instead of having to wait for post-game chat to complain. According to some killers Boil Over and Flashy plays get you tunneled out immediately. Besides, what can survivors really do that prevents a killer from playing the game?
Boil over get you slugged and flash lead to gettin tunnel with lightborn.
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All I care about is the recoil. Main event should be pushed back to the original state. The gameplay right now feel sluggish and clunky to me.
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Was in a rift but there a chance of it appearing in the store.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818478#Comment_3818478
I feel like his original incarnation never really got a fair chance though. He was gutted almost as soon as he arrived on the scene.
Cause people didn't know how to actually played him. I get the frustration with the waiting 7 sec. He was more of a end game killer considering his perks. He was designed to waste time in my opinion.
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It was meant to prevent killers from being up close to your hook. All it did was teach killers on how to proxy camp. Sorry m8
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816440#Comment_3816440
AFC isn’t a coddle feature for survivors because 1.) face camping has always been rare and 2.) Killers still camp fine with AFC: Deathslinger, Huntress, Hillbilly, Cannibal, Artist, Trickster, to name a few.
Bubba can't chainsaw through borrow time like he used to.
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I'm starting to think this mechanic will be tested in regular game as well.
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Don't play as her alot but I will considered her now more.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3809833#Comment_3809833
Indeed, my friend.
It is extremely unfortunate that people chose to complain instead of learning how to play against him and understanding why it was different than playing against the other killers available at the time. As a dedicated Freddy main, actually taking the time and reading the complaints from back then was genuinely one of the worst DBD-related experiences I've ever had and I don't want to look at those Steam reviews ever again.
There is a good reason why even Mathieu Cote himself said in a interview that he regretted that nerf. We can only hope Freddy will finally return to his original and fun iteration after the next changes.
Freddy isn't the same after his nerfed. I knew his rework was gonna get him butchered especially with the whole 5 pallet/snares things.....
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@GeneralV said:
The Freddy rework is, by far, the worst of them.
First of all it was completely unnecessary, reverting the nerfs from patch 1.8.1 and adding something similar to the Incapacitated status effect or Madness 3 during the Dream Transition would have fixed him. The rework quite literally deleted my favorite character from the game, and replaced him with a killer that was boring, uninspired, bereft of his unique identity and extremely unhealthy for the game.
And none of that has been fixed. Over five years without my favorite character in the game and Freddy is still in a terrible state. Yes, he can be deadly in the right hands, but those high kill rates are meaningless if you aren't having fun when getting them. And if his upcoming rework isn't a "dework" as I like to call it, if we don't move away from his post-rework mess, then nothing will be fixed. Because the rework was just THAT bad.
Freddy's rework is one of the worst changes ever made in DBD's history.
Don't forget he got reviewed bomb due to the fact people had issues .
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Me whenever I find the box in the beginning of the match lol. I'm not good at finding the box but if I'm lucky then I will.
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@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/427893/i-regret-playing-freddy
I don't miss old Freddy at all. You had to wait for people to fall asleep after you used your power to even hit them. Plus unhooks were super easy to do because Freddy couldn't down you again until you fell asleep again.
Sound like skill issues. I was able to do some work with him especially with insidious, monitor and abuse. He literally has outside aura range with being invisible to awake survivors. Nancy masterpiece with class photo was easy access to the Dreamland.
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Oni is the most lethal especially if you're on mouse and keyboard.
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@Lost_Boy said:
I purchased her for the perks cause I need to have all perks to satisfy my perk OCD, even though I don't use her perks or play her that often. But someday I might create a whacky build or see a build I want to try so I like having every perk available at T3 in all killers.
Same I need to have everyone perks in case a build come to mind.
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@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800583#Comment_3800583
Most of her good Add-ons remove her teleporting though? Really no reason to run her iri Add-ons and pretty sure mint rag adds a 10 second cooldown to her teleports.
The only 3 that does is the rusty shackle,scarred hand and the waterlogged shoes.
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Good for you
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@dwight444 said:
I thought the same when I played my first match after the new patch
I couldn't figure it out but it looked weird. Maybe just the no fog? Idk
The fog filter was taken out from original.
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Accept your loss and stay away from the loopers.
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@Smoe said:
There is not a single bad cosmetic when it comes to legion imo, but my top 5 favorite ones are in the following order from top to bottom.
https://us.v-cdn.net/6030815/uploads/0G53YYK2YMDY/image.png
https://us.v-cdn.net/6030815/uploads/H00ZZTY1WU93/image.png
https://us.v-cdn.net/6030815/uploads/T6V3U4SA9QV1/image.png
https://us.v-cdn.net/6030815/uploads/OLX4O79JHJAR/image.png
https://us.v-cdn.net/6030815/uploads/I8O643FTTZTK/image.png
Honorable mentions (in no order)
https://us.v-cdn.net/6030815/uploads/Z4QT0KSVSFWB/image.png
https://us.v-cdn.net/6030815/uploads/57FWLFETE2O4/image.png
https://us.v-cdn.net/6030815/uploads/TZQMOPRS4FRE/image.png
https://us.v-cdn.net/6030815/uploads/HYBHSYH4D48U/image.png
Joey always get the good skins.
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You were bullied by saboteur cause I remember playing trapper. Trapper was hard countered by his trap being destroyed by it. 😕
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Instead of announcing you're leaving you should just stop playing.
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@nam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3798805#Comment_3798805
Not all the maps allow long-range throw, and low mobility causes low seeking efficiency and gen defense, thats why she is even not worth an A tier, but B at most. When I match a Huntress I laugh out.
You haven't gone against a sniping huntress then.
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The trickster was probably running variety add on that increase his speed. I normally run the iridescent photo card with a build centered around speed. That could have been the reason considering he slow in his main event. If he threw a knife and his speed increase then he was running the photo card.
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@Seraphor said:
I agree with faster tier 1, and faster break actions in tier 3.
Tombstone add ons definitely need looking at.
Tombstone peice isn't too bad as it's fairly limiting, perhaps if it only worked on survivors who had been fully stalked, you at least then have some accountability on the survivors side and can't blindside survivors in their first chase.
Judiths tombstone should probably only work on survivors that have already been hooked at least once, or something along those lines.
I'll be fine with this change but also evil within juice shouldn't run out.
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It rng but usually on certain maps It appears to have a sort of placement for it.
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3780112#Comment_3780112
Not a direct solution, but an indirect tool to mitigate both this situation, and tunneling/genrushing:
Repair speeds scale based on the number of survivors sacrificed/number of gens repaired.
Each sacrificed survivor increases repair speeds by 10%.
Each generator repaired decreases repair speeds by 5%.
Values may need tweaking, but the gist of it is that either side 'stomping' the other instigates a snowball-dampening effect. Genrush = the last couple gens are harder. Tunnel = the last few gens are quicker.
This would make repairing gens when you're down to the last 2 survivors more feasible, particularly if one of them can distract the killer.
It's not going to eliminate immersed and selfish survivors, but it'll provide a viable alternative for survivors who don't want to play this hiding game but feel they have to.
I wouldn't mind due to it being more intense.
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So they slugged you on the floor and now you're considering false reporting them
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No where and also delete their URL before you get in trouble.
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Also there a game sense thing where you look at the sky for the crows flying.
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3778410#Comment_3778410
I would literally kill (in DBD) to get Stefano Valentini in the game as a killer
Easily the best part of EW2 and I think his power is so unique that BHVR could have a lot of fun with it
Yes and the Mori need to be that slow death animation that come off as glitchy.
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He could but they might messed with his kit a bit. They want to bring all killers if not just the original.
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Honestly I would have been laughing to see this .
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Visibly Freddy's claws doesn't add up either but here we are.
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Flashlight aren't the hardest but flash bangs are a different story.
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Apparently any new killers being played will be measured after a couple of days. It goes off your main MMR then drop after awhile. I'm mainly playing doctor but when I play nurse I get easier survivors.
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Trickster and trapper leave a satisfying taste whenever I get a long shot with the dagger/trap.
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Do you wanna be slugged by killers and wait on the floor?
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Did you get cross snipe by one?
