Avatar

justbecause

justbecause

About

Username
justbecause
Joined
Visits
0
Last Active
—

Comments

  • @xenotimebong said:

    Was this on Coal Tower? It probably spawned that way because a lot of the random tiles were L/T walls which have no pallet. In that case the spawning algorithm will force two pallets near each other in order to reach the required minimum number of pallets.

    Yes it was coal tower right next to left enterence of main building, it was like two loops with barrels there next to eachother like maximum 20 cm lol and botj of em had pallets

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2169688#Comment_2169688

    Chill, and apologies. I thought you were mentioning the no comment in game, and the asking for proof on the forums.

    Both happen. Nothing you can do if you can't give proof, except report them in game. It's not like the devs can do anything if you don't report. 🤷

    Yeah exactly no ban unless proof purely reporting isn't enough for them to ban a customer based off of assumptions

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2169626#Comment_2169626

    Just because the devs don't respond does not mean they don't read reports.

    Imagine how many people are playing & giving reports every hour, never mind in a 12 or 24 hour period. They cannot actually respond to all those reports. Just because they don't respond does not mean they don't read them & take action.

    Bruh am I speaking Russian? I said when they respond they ask for proof and they can't ban person based of assumptions they need proof

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2169615#Comment_2169615

    If a person has enough reports about doing something wrong, it's likely he did something wrong, and will get punished. Smh about not reporting.

    Have you ever got response from devs after reporting the person directly? They ask you for video proof doesn't matter if I report a person with no proof they won't be banned I did report them btw and it won't solve anything

  • @Power_Guy said:

    How can they do anything if you don't report it? The devs are not psychic; they don't magically know someone is body blocking.

    To order to get succesful report you gotta have video with no proofs they won't ban the person and not everyone is fiming themselves playing a video game so you can't do anything about it smh about reporting

  • Bait don't fall for it guys 😂

  • Dead hard can be annoying but it really isn't op or anyhow comparable to old Iri+belt getting 3 hooks with 3 hatchets (if you get all hits) is nowhere near to putting 1 second of distance if u compared dead hard as individual I would have agree but this comparison is ridiculous

  • @PerfectlyPink said:

    I think it's probably more of an issue of there being a lack of animations. The hitboxes are pretty solid with just a few exceptions Cough huntress Cough

    Cuntress hit boxes are obnoxious 😂

  • Same thing could be said about most of killers I don't even try anymore to loop them they loop themselves it's two way street and until we get actual matchmaking system this will happening always I've seen so many survs getting rekt while I played Pig or plague it's ridiculous because they were red ranks lol and as survivor I'm just like amazed how killers mindgame themselves lol

  • You can't go behind the hook anymore as far as I know and I don't see how it that any related to camping and slugging that's if I say "you killer mains complain about dead hard but they still haven't fixed hits through pallets" see it's nowhere near related

  • I don't have problem with any side I play at all I just play and what happens happens it's a game

  • The dude looks like fancy weak lame version of joker who moans when lifting up survivors, he's weak as hell I still haven't lost a game against him... I don't hate him because of kpop it's simply because I don't like whole design and power this killer isn't impossible to play but you gonna ger rekt 70% of matches with him all it takes is few decent survivors to beat him

  • @DesertStorm401 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2165391#Comment_2165391

    ok?

    https://forum.deadbydaylight.com/en/discussion/comment/2165385#Comment_2165385

    literally didnt compare dbd to the middle east, read the post instead of pulling things out of a rear and realize what is written on your screen

    but you guys are right, there's no reason to talk about anything in these forums, people here act like bunch of losers living in a bubble for too long for devs to care about.

    the "pudding" diversion is a prime example.

    unfortunate that most people here either pure circlejerk or nitpick, genuinely disappointing that you guys even act like you care about the game by posting here

    The pudding things is what you get when you don't put serious age restriction to forums and game

  • @DesertStorm401 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2165275#Comment_2165275

    forums have been like this for years and nothing is ever new here since content barely changes

    state one meaningful change this forum has achieved

    https://forum.deadbydaylight.com/en/discussion/comment/2165288#Comment_2165288

    people who whine about dead hard are the same people who dont ever play survivor

    its like the middle east conflict where many people pick one side just cuz they saw something in a movie about that 1 side instead of learning about both sides, ignornace and its easier to believe you are right instead of listening and UNDERSTANDING

    Well I play both sides equally and as a killer I play fair not for their sake but for mine I wasted money on this game you can be sure I won't be starring at person's soul on hook otherwise it would be waste of money and time and as survivor I barely run dead hard because sometimes dead hard gives a surv distance to safe loop they didn't deserved but again it's not overpowered perk like many use to think it is there's huge counter to dead hard....

  • Welcome to forums place floaded with killer mains who will ######### on you for stating tunelling and camping sucks however if u make a thread on how dead hard is too op they will welcome you and have a decent chat with you of how they agree that survivor is too op and remeber follow the rules of forums and that is:only allowed to call out broken things on survivor side no killer thing is broken or unfair

    Good luck in ur staying and welcome

  • I'm console killer and while I do agree there's disvantage practice made it easier for me and I don't have problem with turning or anything now

  • @Jago said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164646#Comment_2164646

    Yeah that was so sad for RE3... I don't know about the "classics" tho. Silent Hill is a dead franchise, they took PH and Heather cause that sells. And that's all we got from Game X Game collab example.. Everything is possible.

    Amanda young-Saw 1 Classic (original)

    Silent hill (original)

    Myers and Laurie from orginal movie 1

    All Classics even tho they have like 5-6 sequels all of them so I really think they will go for classic but We'll see

  • Resident evil 3 remake has nothing to do with original game they changed everything good from it it's playable not nearly as good as orginal I agree about that, if they are going to go by your logic they will either go for re4 or re6 two most sold out games in franchise but I think they won't because lincesed chapters are all classics and I'm 100% sure they will go for it

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164615#Comment_2164615

    That fact it sold so many 22 years ago is a huge feat in and of itself, gaming is on the up and up and had basically just started then, looking at sales of a game from 1999 and now doesn't prove anything, i don't understand their point lol.

    Re3 did just fine for 90's no point there it was time with very few first consoles and pc's and it did great for that time re4 outsold every other game too and is made in 2004 when ps2 was a thing

  • @Jago said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164588#Comment_2164588

    Im one of those people, I'd love it to be classic chapter related. But lets be real, whats the best way to bring new players to the game ? ;)

    I'm sure 99% of ppl would be intrested more in older resident evil titles in dbd apart from fact re8 is just coming out it won't bring all new players it will remain same fans who play the game and I doubt they will give rights to very recent game that just is about to come out this Friday

  • @Jago said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164562#Comment_2164562

    For old school stubborn people.

    Re8 will be the greatest success of the franchise. Having one of the character in DbD is pure marketting genius.

    Re3 has the worst sale in Re history. Re3 remake was ... Something else.

    I doubt it will be Nemmy.

    Those old school stubborn ppl u say are the ones who kept this title alive for 25 years and re1&re2 and re4 are the reason those games are where they are rn imagine adding character we haven't even seen face to over original iconic characters like Leon, Claire, Jill or Chris and Ada

  • If they add new titles it's gonna be biggest disappointment in history of lincesed chapters

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162909#Comment_2162909

    I'm not talking end game. Read my previous posts on the last page..Where camping was neccesary and saved me from even getting to end game

    In my opinion camping is fair at endgame and if there's survs around the hook every other reason to camp for me is a dick move and that will remain like that we can agree to disagree because this discussion kzpt going since yesterday it's time to let it go

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162839#Comment_2162839

    You don't seem to be comprehending something...I'll try to rephrase. There is no way to tell camping that good killers do at important parts in the match. From the dick bags who do it for the lulz.

    You can't punish good killers at important parts in a match. And ruin matchs. Just to punish the few who do it to make you mad. That is complete non sense

    Nobody said to punish that (an endgame camp) that's fair and okay and as long as killers who do it whole match doesn't put some sense in themselves we will have this problem nothing we can do about it not anymore tho so yeah I agree in that matter with you

  • Lol I had to check same place 3 times to make sure that's actually a totem 😂

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162811#Comment_2162811

    I hope you know rank means nothing. Who cares about a depip ? Aside from that. I'll take my 4k and blood points over a meaningless rank any day..More to the point..Again there is NO WAY to differentiate between the type of camping good killers do. And the type some ######### do for the lulz..You can't punish good killers and wreck important parts in matchs. Just to punish a few dick bags. 

    Depip means you failed and lost the game not rank 4k means nothing if u depip u still got entity displeased and u'll hardly get 4k with camping my dude unless team is altruistic

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162741#Comment_2162741

    ...A Killer's goal is to kill everyone. That is how he enters a win-state. That is literally how he wins; by killing.

    Just because you dislike camping does not mean it needs a nerf, or a punishment, or some half-based garbage idea about punishing killers nearby, which can be abused, because IT WAS FREAKING ABUSED IN THE PAST.

    Yet people sit here 'I don't see how it can be abused'. What they can and cannot see means nothing; The idea was tried. It failed. Survivors abused it. It was removed.

    I hate to use this phrase but it is literally 'end of story'. That's the story; This idea was tried. It was found to be giving Survivors free unhooks because the Killer HAD to walk away, even if walking away was actually THE WRONG MOVE. The mechanic did not care. It can't read intent or figure out one guy is camping for pressure while another is camping to be a jerk. It just forced Killers to walk away.

    And given the OP's posts; that's all they want; a mechanic that forces the Killer to sod off so they can get free unhooks. They want an EZ mode.

    Ain't camping ez mode? And most important mode that screws over both parties? Imagine thinking it's easy mode if u don't stare at survs soul on hook lmao

  • How? Killer depipis by camping that's not win tho

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162640#Comment_2162640

    Do we have to keep pointing out that the Killer's win progression is 'not allowing people to play the game' (Hooking people)?

    And his win condition is knocking people out the game (Killing them)?

    Survivors keep doing this shocked pikachu face when the Killer kills them, then claim different ways to 'fix' that under the excuse 'It's anti-fun'.

    It's almost like they just don't want to lose.

    What win progression? Camping ain't win for no-one especially not killer

  • @JimbusCrimbus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2157348#Comment_2157348

    If we're going to remove things that are annoying, survivors will stop having any sort of fun real quick. Let's not go down that road.

    I hope you're not gonna compare such things as tbagging literal butt dancing with not allowing player to play the game if that's what u mean

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162567#Comment_2162567

    Ahh, you even fail to read what I'm writing, why am I even bothering with you when you're so close minded besides the straw mans you're making.

    I've already said several times that tombstone piece does need a nerf as it's too fast and doesn't give any indications that it's in play BUT overall tombstone mechanics have counterplay via awerness, lockers, proper chasing etc. These things are all nothing special and any decent, not even good survivor can preform them, red ranks shouldn't have single issue doing any of this even with how boosted most of them are.

    Now I'm about done with you as you're just ranting here, you didn't have single reasonbale thing to say this whole, you're either a new player or just bad at playing survivor. Either way that doesn't matter, I'm off.

    Sure whatever floats your boat we'll have to agree to disagree for me it's broken to have add on more powerful then old mori for you it's not end of story

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162509#Comment_2162509

    The typical I'm failing to improve at countering something so I'll ask for nerfs insted so that I don't have to get better.

    Ah yes so ds nerf, iri head nerf etc were completely unnecessary we all just need to git gud? Good to know well I'm glad you're a god at this game good for you leave us mortals to actually fix broken things and improve this game just like we did with ds, object and iri head nerf

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162376#Comment_2162376

    I wonder how do you actually survivor vs good killers when countering M1 killer is so much trouble for you. I advise you to watch actul good survivor streams and how they obliterate basically all M1 killers in chase, then apply the same to myers and as they say gid gut.

    Or go out there, buy Myers and use the damm addons in at least 25 matches, you'll see it's weakness very soon if you get at least a couple competent survivros. But that would be too much effort wouldn't it ?

    Ah yes typical git gud instead admitting something is broken

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2162234#Comment_2162234

    No, you should play like vs any stealth killer (there are far better ones) and not get caught out of position - MM needs to literally breathe on your neck to tombstone you.

    Memorise locker placements and loop MM like normal, once you're out of pallets / windows, hop into the closest locker since you would go down anyway.

    Both of that is very easy to do vs purely M1 killer like Myers, if you fail at that, you deserve to be tombstoned once he got so close to you and charged it for ages losing gen pressure not injuring / hooking anyone.

    You do understand you can't teleport? You're in certain part of map doing gen he pops his tier from random surv and comes to you and what u gonna do about it? There's no locker in 70% map at one loop there's only 1 pallet which u can't greed too much because of how fast he gets in tier 3 all of the things u mentioned are very situational no add on should allow u to just kill survivor out just like that I understand it makes him lose gen pressure but maybe they didn't need to make such a broken add on that punishes both surv and killer most killers just depip doing tombstone

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2161532#Comment_2161532

    You're not dead and didn't lose 3 hook states instantly, just 1 insted at a place where he would insta down you when using T3 normally.

    So I should just keep going into 'lockers throwing whole game not doing objective to counter tombstone? You do realize that's no counter that's avoiding of unavoidable

  • @katoptris said:

    If you give him some juice you deserved to get tombstone. If anything hop into a locker and stay away from him.

    This don't make sense lol he can grab me from locker immediately what kind of counterplay is that lmao

  • @BigBall said:

    It's honestly a hit or miss with it, I dont think it's that overpowered just because you'll be wasting so much time trying to get to tier three that once you're finally there, the gens could be finished or close to. But yeah I agree with you.

    Yes but no add on should be that powerful to mori you out in second out of game once one surv is out 3 others are screwed

  • @Phasmamain said:

    Which one?

    Tombstone piece is broken but judith’s tombstone is fine

    Tombstone piece the one he can mori you immediately with

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160978#Comment_2160978

    I did not say i am bad at chases. I just said DS is weak and i also do not like one use perks. But this discuss not about chases. DS is not helps and it is not worth to use one perk slot. My usually build "Borrowed Time, Prove Thyself, Inner Strength, Lithe."

    I mean it's an opinion and I respect it but ds was never weak in reality but I agree I don't want to waste perk slot for one time use perks as well rather something that helps me in saves like bt or chases windows of opportunity etc

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160900#Comment_2160900

    You already down because you lost safe loops, windows blocked or pallets gona etc. So DS will give you 5 seconds. That is all. You are still have not safe loop if you are not lucky. And for my exp no DS will not give you chance. Just little time and that is nothing. As survivor i saw it is useless and waste of perk slot. So i removed it. As killer if i wanna out one survivor, i will take risk for 5 seconds stun. After that survivor is mine. 5 seconds stun is not giving them chance. And that is working perfectly. When i out one survivor, game is turning easy mod. So 5 seconds stun worth it.

    So no DS is not working perfectly. I mean yes, it is deserved nerfs but it is also so weak perk. It needs some changes.

    I can ran one good loop for whole minute and not throwing pallet immediately maps are floaded with safe loops that contains pallet and window if killer goes after you that's their decision nothing u can do about it but ds as alone gives u second chance especially in endgame because killers in endgame always down unhooked injured person so ds in that situation comes in clutch but if u don't want to run that's fine neither do I run it because I don't like one use perks like ds, ub, deliverence etc etc

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160874#Comment_2160874

    Killer still know where did you go. So no, it is not doing perfectly. After update i tried as survivor and as killer. As survivors it is useless perk and i removed it. As killer, even survivor has DS i do not care. 5 seconds stun never hurted me.

    They do know where you go but it gives u time to get to safe loops unless ur potato u can work that out just fine most killers won't go after u after eating ds because of lack of gen pressure so they will go to nearest progressing gen ofc unless killer is potato too and as killer ds don't bother u very much unless endgame

  • Another killer main who got screwed by some random surv

  • It gives you a chance to find safest loops to run killer around actually so yes it's doing it's job perfectly

  • You do understand this is only example of gen speed with 4 fast tracks, 4 bnp 4 resilience's and spine chills it's also set up and made for fun this ain't happening in actuall gameplay

  • If you tunell and camp outside of endgame they will indeed complain and with full rights you're forcing them to not play the game and get points if they dc they get penalty so whatever they do in that situation they're screwed and talking about complaining botj sides complain about anything no difference at all

  • @catbeans said:

    https://forum.deadbydaylight.com/en/discussion/comment/2157373#Comment_2157373

    It is BHVRs problem though. You even said camping is toxic, should I not be able to report a toxic camper? Maybe if they enforced punishments of some kind it would stop such toxic behavior. I want to play the damn game not stare at Hillbillys ugly toxic ass face until my timer runs out. What a fun ######### time.

    It's mainly problem of community reports won't help at all even if they make it absolutely bannable ppl will keep doing it so until community on both sides don't put some sense themselves we will be at same spot

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/2159636#Comment_2159636

    That's not accurate. I can't find it because it was a few months ago, but when polled most killers said a 3k is a win with a 2k being a tie. It was right off the heels of a big streamer talking about it too so it got a lot of input as it was the hot topic at the time. I know 1 poll isn't everything but 3k won by a landslide (like 80-90% iirc), so I think its safe to use it as a general indicator. Killers who want 4k's are very much the minority.

    The people pushing the "killers just want 4k's" narrative are just salty survivor mains looking for excuses, you shouldn't listen to them.

    I don't listen to them I know them even biggest streamers admitted only 4k is for them a win balance was always 2:2 not 3 or 4 so we gotta take that in consideration

  • When we speak of side I think most killers think 4k is balance in game they looking for well it aint I thinl game is doing just fine

1 … 22 23 24 25 26 … 28