joan
joan
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- joan
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As survivor I'm getting a lobby in 2-3 minutes and before was 2-3 secs. Is this normal now?
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I've been trying to play this afternoon. More than 2 minutes to enter a lobby, then very high rank survivors (rank 17-20) and then error because a DC before the game start or a NAT error. I can't play a single game!!
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I'm in europe and before the patch survivor queue was about 5-10 sec.Now is about 2 minutes
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@Kasaki said:
https://forum.deadbydaylight.com/en/discussion/comment/708265#Comment_708265
Honestly it should be a coin toss because they're both new, but I will say I disagree with anyone below rank 15 being allowed in SWF they should have to learn on their own through the noob ranks just so they have a better understanding of the game and not having two red rank survivors carrying the whole team, nothing is more frustrating to me than having survivors get to high ranks by being carried and then they have no idea what BBQ is or don't know what exposed means, These are the people ruining solo play because then they play solo after getting carried and DC five seconds into the game after being hit once 🙄
And a survivor in rank 1 with a friend in rank 13 can only play with a killer in rank 1? Do you think they can survive? Do you think another solo survivor in rank 3 won't lobby dodge when he see it?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/709365#Comment_709365
Do you mean rank or actual level?
Rank, sorry
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/709262#Comment_709262
There's more to it that just time taken to break a pallet. Before, lunging towards a survivor that's running through a pallet meant that you would be stunned (either by the pallet or by bumping into it with shred). You would need to recover from that before you can kick it.
With this, you can be more aggressive with shred. If they do toss down a pallet, you'll break it (you won't have to deal with the cooldown and then break it.
Basically it's not meant to be a faster pallet break, but you can end a loop quicker and force them to drop a pallet quicker.
And what about the matchmaking? Do you think lvl 5 survivor with a rank 15 friend could do anything against a rank 5 killer? do you think that a solo survivor that see this in the lobby will play the game knowing this or will lobby dodge? Because I think this 2 people won't find a lobby to play
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Don't know how killers can think than given 4 survivors: lvl 1, 7, 14 ,20 is more fair a killer in level 1 than a killer in level 10. I think someone in BHVR will be fired in few weeks.
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Devs have kill SWF. Now if you have more that 50 hours in this game you can't play with a friend who doesn't know about the game. He will last about 1 minute.
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@Bravo0413 said:
It's much better for the new players to go against a player that knows what their doing in the game rather then watching their friend bully the inexperienced killer..... this way new survivors will learn how to play the game and they wont be carried as much, and new killers wont be bullied as much....
You don't see new players long time ago, do you? I barely play killer, so I'm lvl 20, and I have almost 1.500 hours. You can slap them to death
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/708441#Comment_708441
Who cares? That's no different to what you could do since the ST chapter dropped which showed survivor ranks to each other in the lobby.
This only affects SWF, who are now accepting that if they bring a brand new player it's their party that faces a harder time, not the innocent killer they're matched against.
Now if a see a lvl 1 and 2 lvl 10 I know the killer could be lvl 4 as me. Now if a see this lvl 1 and 2 lvl 10 I know the killer will be lvl 1
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@Crimbojambo said:
Easiest way to fix this is stop dcing on both sides. You can't get better and learn to counter in game mechanics if you don't play against them. All dcing is doing is robbing yourself of potential to grow through experience. Challenge breeds excellence.
What's the counter for moris? Not get caught? Then hit again was a counter for MoM
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@anarchy753 said:
This is much better.
First, only survivors can CHOOSE to manipulate the system. This change effectively eliminates that manipulation as much as possible.
Entering a game and partying with experienced players SHOULD come with the expectation that you are matched against experienced players, which the new system does. New killers should not be curbstomped by experienced players just because there is at least one new player in the match.
You're also much less likely to lose players who are joining for their friends due to rank disparity than you are solo players who are being regularly ######### by an awful system.
I'm lvl 4. With this change when I'll see a survivor in lvl higher than 7 I'll lobby dodge. It'll be very difficult for swf to play games.
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Because this is a killer's forum and during the PTB you couldn't see hundred of post like the ones crying about surge and the 32m. And here we are with surge buffed and fixated as a very bad perk
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Camper killers always depip, and low levels are full of them
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Don´t bring moris -> end of DC at offering loading. Easy
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Hidden offering are 99% moris
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You can use it. It's on killers use or not a killer's perk. It's different if if was a survivor's perk. In that case devs used to nerf them
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@BlueFang said:
I think the only really good thing about Demo is that he's a point machine
Even if all four survivors escape you can finish with 32,000 leaderboard points
Better farmer than the Doctor
As you said in other comment....
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@OkKiLLer said:
https://forum.deadbydaylight.com/en/discussion/comment/703923#Comment_703923
If u have ever played killer you know that you have to work hard for the ability to instadown and NOED can be countered by cleansing the totem.
I'm talking about killers that can instadown you. And NOED and hatches,...
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@OkKiLLer said:
Remove keys, flashlights and insta heals then we can see about nerfing moris
And instadown, of course
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Freddy. He can hit you with his arms when he's about 10 meters of you
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@You_Got_Behavioured said:
I think that mor's are fine. The point of bringing them is to get rid of a survivor or multiple quickly. I know that it really sucks as a survivor but thats their purpose.
Do you know survivors can imagine a killer have a mori because they don't see the offering at the begging? Do you know that a DC before the game start is not a DC and you don't depip or lose any item?
So killers use mori because survivors want, because if 1 survivor DC before the game start you'll never use your mori. And this suck as a killer too, you can be 10 hours waiting to play a game :D
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/703182#Comment_703182
It's about consistency. Sure, you can win with a perkless trapper against an red ranks swf on coms when they make massive mistakes. But that won't happen frequently, no matter how skilled you are with trapper. When you are very skilled with Spirit or Nurse, the skill of survivors don't dictate the outcome alone anymore. It don't even changes the power role, it gets rid of it.
I lost against a 7k hours 2man swf with Omega Nurse because they were incredibly good at the game. I also lost against a 500 hours 2man swf with Wraith, because Wraith got no ability to keep survivors busy, no map pressure and a power that doesn't benefit him very much.
If i would follow you thoughts here the 500 hours and the 7k hours are both better than me, because all killers are on the same power level right?
A perkless trapper? Yes, perks are almost impossible to obtain
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@Atrushan88 said:
Now I'm not in red ranks(purple), but literally the only time I escape without SWF is if I have Prove Thyself equipped, and people get on gens with me, and I need DS even then, and it's rare I escape. Gen times being 150 seconds would make it so I'd never survive.
That's what killers wants. Easy 4k every game
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No more gen time!. What about rework moris. You don't move and press M1 during 180 secs. and a survivor dies. So much fun.
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@Hex_Stalk said:
@MegsAreEvil Tool boxes shouldn't exist.
Equivalent suvivor's offering: Do 2 gens and the doors open
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Gen rush exists because survivors are being nerfed and now they can't stealth. In the direction this game is moving in few months we won't be able to loop too, so this is a race against the clock and if we want to survive we only have time to do gens as quickly as possible.
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@TheMiracle said:
Does Dead By Day Light developers listen to the community or Not? Because alot of feedbacks/suggestions given by the community about so many things in the game but i feel like they are not listening to any of it ? I have played the most famous and success game in the last 2-3 years which is ''Fortnite'' and when i was contacting with a support for some issue or a suggestion they always listen to my suggestion and they always have contact with the streamers&Pro Players to ask for their advice about how to develop the game and what should be in the next update i mean i dont understand i feel like this game is getting worse!!
Can i get an answer from any Admin here!?
And one more question why not make the game for free? there's so many famous games free to play and they earn way more millions than any not free game! by Skins & emotes .. etc.
I hope the community take this seriously.
Are you a survivor? Then yes, they don't listen to you. Try to play as killer
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SoonTm-ed
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@Hozh said:
https://forum.deadbydaylight.com/en/discussion/comment/702363#Comment_702363
Camping and tunneling sadly is part of the game, mostly performed by ranks 16 and above due its inexperienced in the game, meaning they wont get enough BP to even rank
This is a game, everyone wants to have fun. I can't understand why devs says camping is a strategy. Camper killers make new player to uninstall the game.
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@Kilmeran said:
@joan Fun fact: I don't main anything in this game because I only play it very occasionally. I play Overwatch as my main game, where getting better and even ranking up doesn't screw you over like here. You know, a game that understands core game design to promote self-improvement in play. Imagine that!
So, sorry to tell ya, I don't main anything in DbD. It's just a side thing like Friday the 13th. And before you try to claim my Myers avatar as proof of anything, I only use Myers because back in 1978, I saw the original Halloween in theaters with my parents at five years old, and it started my love of horror and the slasher genre. So, Myers is always a special thing to me for the genre.
I told you are a killer main because you ask why should his opinion matter to us? And this is a forum when we can talk about this game, not a course about nuclear energy. If you don't anyone to say something against any killer, you are a killer main 100% sure.
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Clearly I was not wrong
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@Kilmeran said:
Who are you that we need to change your mind? Why should your opinion matter to us?
Typical killer main
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And demogorgon and ghost face too
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Rework moris and penalize camper and tunneler killers. Easy solution. Killers want moris and camper, they get DC. And I'm not promoting DC, but when a surv DC I know immediately that the killer is a camper.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/702220#Comment_702220
Not giving reasons to DC would mean nerfing some killers and not allowing certain builds, removing moris which isn’t fair for killers.
Like I said some people DC simply for not liking the killer they are going up against or the map. What incentive would you give that will make them choose THAT over not having fun?
And nerfing DS or MoM was fair for survivors?
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@Almo said:
The mori daily rituals are worth 60k BP. I'll take an Ebony so I can get any of the Survivors, but I only do one. Usually. >:)
Can't imagine why it worth 60k bp when it's one of the easiest one.
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The solution is remove ebony mori and prevent campers/tunnelers
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Syringes is the only stuff that make survivors play different. Only press M1 in all games and all survivors will uninstall this game.
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Windows are worse
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Perhaps survivors should see killers before the match start. This way they can use perks to counter killers and also M1 killers could play against survivors with no meta perks, but fun ones. Anyway when the match starts in 10 secs. you know who is the killer.
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The Mummy
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Freddy don't need teleport. With his long arms he can hit you from a gen to another one.
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@Tizzle said:
https://forum.deadbydaylight.com/en/discussion/comment/697766#Comment_697766
Why is an anticamping perk even based on a Killer's terror radius instead of just a straight radius around the hook?
Never understood the logic to this.
Because these forums are killer biased
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@HatCreature said:
If the sound of a window being blocked getting reduced is completely ruining your game experience then you have more problems than Bamboozle.
An actual problem is having an infinite that the Devs haven't fixed and not having Bamboozle. A real problem is having a Survivor use an infinite and HEAR you use Bamboozle and then abandon the loop because they know you're not an idiot.
I know killers want bamboozle to kill survivors when they vault a window
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@MJ_Out said:
https://forum.deadbydaylight.com/en/discussion/comment/697661#Comment_697661
I like the new pallet philosophy, because the old one (with the good pallets and bad pallets) is the reason why killer like nurse or spirit are so powerful: They just ignores most of them.
And with this new philosophy all killers are nurse level and survivors are meat for them
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@Raptorrotas said:
https://forum.deadbydaylight.com/en/discussion/comment/697638#Comment_697638
Sigh ... survivors just want the game to be too easy ... If killers didn't stand even the slightest chance, there would be no killers to vs, and this game would slowly fast
God this argumentation sucks. Especially because it can be mirrored line that.
Except that the killer is supposedly the "power" vs the "numbers" of survivors, which simply might not be true in the current games state.
The game would by the way "die" about four times faster if killers stopped playing.
And survivors are supposed to be the "stealth" vs the "weapons" and sure you can't remember last time you couldn't find a survivor.
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@Peanits said:
It's all equal.
Survivors have cakes, killers have puddings.
Survivors have WGLF, killers have BBQ.
Both have party streamers and gateaus.
Don't know why survivors complain. BBQ and WGLF are complimentary. You can see BBQ in 99 of 100 games and WGLF in 1.

