immortalls96
immortalls96
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- immortalls96
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Comments
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/862483#Comment_862483
Why should a killer be rewarded for not tunneling? Huh?
Also for it to be a "free" escape the gate needs to be open, nearby enough and they need to have not used their DS the rest of the game. That's not free.
Lol as someone who's used it a lot..nothing in this game is more handed to you...I lost all my fear of the killer because they would just open the door and I'd get away with no chance for the killer to beat me..its straight up god mode..as for rewarding killers for not tunneling they should be..because that means they actually played the game properly and without being scummy..so the fact ds says lul sorry but now you cant win at all..is frankly poorly thought out
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/862483#Comment_862483
Get good and catch them before that point then.
Lol I see you dont seem to grasp the point very well
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@Matekoss said:
https://forum.deadbydaylight.com/en/discussion/comment/861515#Comment_861515
It causing to many issues because of lazy devs. Did you notices that every stairs fixed and not longer see thrus? Expect for Haddonfield LOL!
Better make it quick! Lets just nerf the perk and we can get back to the real work! New Cosmetics!
The perk was going to get nerfed inevitably anyway..even hawkins one of their new map designs was making balanced landing too powerful
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Likely because if how annoying it is not to be able to punish any bad play made by the ds user for 60 seconds..and during the egc..its almost always a free escape..a rather poor reward for not tunneling all game
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Fantastic, everyone under one roof, better cues, more interesting interactions, no sense of separation in the community due to platform, but I would insist framerates and sense be boosted on console before this happens as to keep things evened up
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/862141#Comment_862141
OH REALLY? ENLIGHTEN ME LMAO
Simple..unless you want to waste half your game reloading with a chance of nothing to gain you need infantry belt to make it worthwhile , and without wind up addons huntress is quite slow on the pull up and therefore way easier to avoid..your welcome
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/862135#Comment_862135
i assume u think iri head and mori is balanced too since they take a slot lmao
Iri head has counter play and requires both addons to be viable
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If people cant see why balanced landing was causing too many issues then I'm not sure what to say...
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Honestly practice makes perfect..you gotta adjust to the time and speed of when you can make that flick
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Seems like his only real issue is a pc issue...but hey..pc runs it for everyone
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/859776#Comment_859776
That makes two of us
I thought I was pretty clear in what I was saying
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/859698#Comment_859698
I take it you meant can't
You've lost me
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/859684#Comment_859684
The current PTB.
Hmm?
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/858958#Comment_858958
They changed how her power interacts with the servers in the PTB. Ofc its bugged in the PTB so you can't test it properly.
As a console player I can..it makes no difference
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/856929#Comment_856929
he has to refill the ower because literally mix the ower of other two killers
and he's not weak to windows, watch this gameplay https://www.youtube.com/watch?v=W3x_vBpjPQY
I dont need to..it functions the same as billy..get over a window and your good..now yes he can lunge like myers but its awkward and your vision slightly obstructed..
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@Angelicus23 said:
it's a mix of hilbilly and leatherface, with no dash limit, even if you hit the wall it still continues, something which results in penalty for the chainsaw killers
But they dont have to earn their power either..plus it's still weak to windows
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@Cymer said:
https://forum.deadbydaylight.com/en/discussion/comment/856362#Comment_856362
Against Myers I can deny his stalk or delay it, no such thing against the Oni. And against Myers you still can use pallets, windows and loops, you just have to drop and leave earlier.
And a Hillbilly can be juked, windows and some sharp corners also helps you against a Hillbilly. But it is hard, I admit.
Um..you can avoid the first hit as long as possible..till then he has nothing..you cant hide from michael forever..same with the oni..he has all the same counters Billy and michael do..and one I know would work against the dash specifically
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@Spooky13 said:
Behold, Plague's vomit is now blue instead of green!
I like the idea though.
Trapper's Traps
Wraith's Wailing Bell
Hillbilly's Chainsaw
Huntress' Hatchets
Pig's RBTs
Clown's Bottles
Plague's Vomit
Oni's Kanabo
Could all get new cosmetics.
Yeah..I think it would add all kinds of new flair
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/855771#Comment_855771
Maybe give him rage mode in T3 like build-in enduring, better brutal strength and faster movement speed... i don't know, but he definitely needs something.. his power is outdated..
I'd say built in brutal perhaps
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@SkeletonWitch said:
https://forum.deadbydaylight.com/en/discussion/comment/855729#Comment_855729
Last night I played against Nurse, she was farming.
Damn
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/855738#Comment_855738
But compare myers to oni, it's obsolete.. everything myers have are completely outclassed by oni except the stealth and other small things..
Hence why I said he needs some qol changed..but he also gains different benefits and such
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/855729#Comment_855729
Why waste your precious free time doing something that you don't enjoy?
Just saying.. this is what happen to nurse
Well I'm a glutton for punishment ps4 nurse main lol..so I'm forced to deal with it for now
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/855729#Comment_855729
I’ve seen maybe 4 Nurses on PC since the changes, all were 0K except one where she camped hard at the end to get 1.
That's horrific when her old pick rate was 20 percent..geez that's a drop.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/855683#Comment_855683
Agree 100%. Look at her pickrate, and you'll see the problem
I've heard shes almost unseen even on PC now...that's terrifying
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Myers could def use some qol changescwhich I'm certain he will get eventually..in the meantime..with the oni..as a friend of mine would say
Better put on your 3D glasses beech because its comin right at ya!!
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@Peanits said:
Correct, and with the feedback from that, we decided not to repeat the same thing twice.
Hope you guys are researching nurse..theres a lot of posts about her and I know many would love to know what's going on in your guys' minds...I feel she wasnt left in a good state
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@Sylorknag said:
Well, they should have play tested before implementation... And they should aalso have thought about other killers interaction with all the perks.
Ptb should be for testing balancing, bugs.
Big interactions like these two perks and legion should have been spotted miles away before the PTB.
Or fix the issue at its source
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@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/855542#Comment_855542
I'm pretty sure those perks won't work they people are thinking they will, but if they do, they get changed before release.
That's what I'd rather avoid..legion has done enough damage
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@Almo said:
We did not change Deep Wound time just to "fix" Legion. It was an idea we came up with that could help with the Legion frustration problems, but then we evaluated it and the other ramifications it would have. We decided that it was a good idea for several reasons and went with it.
Also I apologize if this turned rather unpleasant..it wasnt my intention
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@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/854159#Comment_854159
Oh right... Really good idea.
Because no one was using BT, so it needed a buff.
Do you guys even listen to yourselves? Ffs
Hey I'm not here to harass a dev...I'm looking for a solution thatll avoid ruining beast of prey and nemesis
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@[Deleted User] said:
How many games have any of you played as the Nurse since the nerf? And out of those games how many times have more than 2 survivors escaped?
Excluding red ranks where you are literally up against the best survivors in the game, I'm guessing no one is losing many matches with the Nurse still. Fun is subjective, so whats not fun about her? If you simply don't like her play style try another killer. If it's that you actually have to put effort into killing survivors now, boohoo. Sorry 'bout ya man.
You dont play nurse at all obviously
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This right here is why I made this post..
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@ToxicDeath said:
I'm not going to lie when me and my friends play against a Legion we bully them and stay making jokes about them because he's such a terrible killer that's it's laughable and childish play when people use Legion and same goes for the Demogorgen 🤣🤣🤣
Demo boy is fine
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/853556#Comment_853556
I’m mostly looking forward to the part where a 4 man flashlight team stop using them, even for saves, lol.
Lol that would be quite amusing..if legion doesnt see the perk ruined that is
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@Depressioned said:
Guys just give up trying to buff Legion, Devs clearly don't want him to be viable. it disgusts me that this dev said that they were trying to fix the frustrating problems that survivors had with Legion, even though no one really complained about it. Are they annoying, yes! Doesn't make it good tho.
At this point I just want legion to stop handicapping the game
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If people want to see more perk variety..less perks need to be crap..its not rocket science
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@PinkMochaV2 said:
https://forum.deadbydaylight.com/en/discussion/comment/853993#Comment_853993
So in other words Borrowed Time isn't being buffed?
Not confirmed but they've did it several times due to legion..mist likely will again or the perks with undetectable will get trashed also thanks to legion
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@Almo said:
We did not change Deep Wound time just to "fix" Legion. It was an idea we came up with that could help with the Legion frustration problems, but then we evaluated it and the other ramifications it would have. We decided that it was a good idea for several reasons and went with it.
At this point the dw time isnt my worry..it's the worry legion will prevent cool things from being in the game just because of sw..a mechanic that barely helps him to begin with..I just feel it's not worth the cost to everything else
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@humanbeing1704 said:
how's borrowed being buffed?
Thanks to the legion borrowed time has been buffed about 3 times since his release..he also got nurses calling changed to be less useful on most killers anymore , inevitably the devs will likely change dw yet again to be immune to oblivious therefore breaking the rules on survivors behalf just because they wont take dw away from the legion..and it's now being nothing but a weight on the game
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/853967#Comment_853967
I don't really think the devs ever intended for stealth killers/perks to just ignore the entire point of a different perk that is controlled by the killer's actions.
Only it isnt..and it's not stealth killers..its undetectable..this would require survivors to ignore game mechanics just because of legion..the dw isnt worth it..either they need to remove it from legion and fix the issue forever, or they bend the rules for survivors which is unacceptable
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@indieeden7 said:
They're probably going to change DW so that it no longer goes down in chase either or within a certain radius of the killer. The perk won't be completely useless on Legion but it just won't have any unwanted effects.
Which means yet again another bt buff making it ignore game rules
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/853912#Comment_853912
Right? I'm surprised people are worrying about Nemesis and not Blood Echo.
There goes all those main survivor exhaustion perks. At least until they remove that from the perk so people don't have to adapt to not having them. lol
Well nemesis is understandable thanks to legion and his ever more useless deep wound..what they should do is like begrimed chains on Billy slow down certain actions till healed , that way he has pressure but doesnt ruin perks and ideas for other killers just because not hitting him with a pallet is apparently too difficult
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@Name_Unavailable said:
His hitbox is broken, Other things need more time to judge.
Hit hitbox is very slim on the club..tested by otz I believe
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/853674#Comment_853674
This means he will be nerfed because survivors have to play differently against him. XD
Lol its baffling how the concept of having different playstyles is so scary
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Meeeeeeeeeeme
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@DeanIcity said:
I am not advocating for Oni to be touched or nerfed.
However.
He can turn a little too good around sharp corners and loops. I've tried baiting pallets against good ONIs around loop corners at pallet, not thinking he could possibly swing that and hit me with his one shot. Well, he absolutely can. It's happened a few times now on a good read by a good ONI player.
Well that's the down side of a bait..depending on distance giving g up the pallet may he safer
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I think hes a killer that can do very well if played properly..so that means people need to tailor their chases to him as he works differently
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@Mr_K said:
Interesting observation. Hopefully the Devs and players take this into account before contemplating nerfs and changes.🤔
😠🤬😡 NERF ONI NOW!!! 😠🤬😡
Well you tried.
¯\_(ツ)_/¯
Well I'm just trying to avoid people not taking in all the data..hes only been out a day but we should be actively formulating strats to test as he is
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Aside from nurse I pretty much agree the killer quality has come up significantly
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Chain windows as best you can, slow vault over a strong one if you see a chance to do it unseen..makes tracking a royal pain