immortalls96
immortalls96
About
- Username
- immortalls96
- Joined
- Visits
- 4,095
- Last Active
Comments
-
This straw man argument is tiredome..think for yourselves and maybe play the characters before following the band wagon..seriously
-
Because against and as her I've seen it's more than doable to throw her off your scent or delay her..because she's still bound by the logic of the map even while invisible , and yes her chase shakeup makes her disliked by frankly lower end survivors and even some good ones..however..that's only be cause they're viewing her 1v1 which is never how a game like dbd should be viewed..let's look at a couple other games like this
F13: Go by yourself vs Jason? He kills you if he catches you immediately
Predator hunting grounds: 1v1 the predators? Your dead ..period
Last year: 1v1 the killer? Dead
You start to see a pattern emerge here...
The cherry on top is of course swf..I can't consider ANY killer OP unless they just slaughter swf every time with 4 gens up and crap like that..because swf can't be changed or balanced..you have to build around it..and even the best spirits can barely keep up and that's while making good reads, decisions, builds, pressuring effectively and most of all reading your opponent..no good survivor is just going to run out into the blue vs spirit especially if injured..a bit long of an explanation but I hope I made it clear as to my meaning
-
@Poochkips said:
https://forum.deadbydaylight.com/en/discussion/comment/1497608#Comment_1497608
I Watched people chainsaw through preschool just fine. Dunno about not being able to clear them corners
Hallways army what I'm referring to..moreso bushes, trees, rocks etc..then of course there are lockers and windows
-
@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1497950#Comment_1497950
I'm a 50/50 player. I know what its like to play as and against him. SWF is unbalanced, having him be a formidable opponent against them means he is OP.
A totally that means he isnt..because swf has to be where the game is based around..so technically hes perfect
-
@SCP_FOR_DBD said:
Freddy, he and spirit are the only killers I see as too strong.
You wouldn't say that if you've ever seen the full effects of a full swf..even I was surprised when I saw how far it went
-
Legion..hes not fun for anyone with his war of attrition style
-
@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1497582#Comment_1497582
Damn, Bubba can bump into things? Huh, I should try it.
Oh, no, he walked around it! Guess I'll just die!
Lol he can't turn as sharp because if he does the large saw hitbox will hot the obstacle..you can also try dodging the saw during the wind up,it'll get you some free distance..or you can just cycle between windows..then his saw is useless altogether
-
Maybe your positioning just needs a little work..right corners and obstacles can also stop his saw..also legion never broke the game..he was never strong even then..he was just..not really part of the game
-
Speak for yourself..if anything it'll make things easier for most
-
His power comes from baiting since he can cancel his ability easily, his line is very dodgy at times and is mostly used to punish pallet drops and vaults
-
They did mention the possibility of killer power skins in the future but that's likely a ways off..my beef with this skin is the sword is attached to it
-
I just don't like how I can't at least have the sword
-
Honestly not a bad idea
-
The weapons shouldn't be linked...other than that..I'll give them this these skins have some potential
-
Hmm..just 1..well..the only killer I feel could be perfect with 1 change is huntress, either a better map pressure tool or perhaps a lower cancel CD on hatchets so she can be less map dependent
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1492341#Comment_1492341
The reason OP is being "one sided" is because complaints originate mainly from one side. If people cared about how hard optimal killers are to beat, OP would mention it. Unfortunately, only survivors are allowed to be called OP on the forums.
Because realistically they're the only ones that break the game
-
Difficult yes..but not impossible..and EVERY killer should have the tools if they learn to use them..issue is the dev's haven't gone the extra mile to make solos in the proper setting for that to be possible without the resulting clash of titans to squash the lower players..hence why only a few killers are allowed to stay on beat with the top atm..don't look at this one sidedly or you'll just look like your demeaning and degrading needlessly
-
Look up the word..minimal..the entire mechanic was hated to start..this community blows my mind..always looking a gift horse in the mouth...it does as atated..punishes misuse of the saw..that's all it was for
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1491741#Comment_1491741
We'll have to agree to disagree on this. I've actually had fun Legion matches. I've never had an enjoyable PH match.
Give it time
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1491551#Comment_1491551
I'd say PH is by far the most unfun.
Not at all..at least I get to use my brain a little bit and i have to be afraid..legion just requires competence
-
I agree legion is the least fun killer ever added by a country mile but...that's just pathetic imo
-
He punishes you for being outpositioned like he was designed..difference is..he can actually get people in the open without speed increases lol..
-
@Peanits said:
Moris are on the list to be changed at some point, but I can't any details or dates just yet.
(Before any asks, yes, keys are too. That's not what this thread is about.)
Imo you guys should take a page from pyramid head..that way the offerings can be changed or even retired and moris can be enjoyed properly
-
@Deathgaze_The_bunny said:
https://forum.deadbydaylight.com/en/discussion/comment/1487435#Comment_1487435
I'll over think it again, this was my first idea but I realize how stupid it is rn tbh. I'll try thinking of a better way or of a downside to it. It was my first time thinking about a perk buff
Practice makes perfect
-
Turn a minute of immortality into infinite immortality..that would be abused so hard your head would spin my friend
-
At base she could honestly do with an upgrade or two..something for map presence or a better way to deal with tiles she can't throw over
-
@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485487#Comment_1485487
so we're gonna just gloss over the fact that the problem I presented is recreate-able because you think I dont have any "evidence" which I do if youd like to watch my friends stream on twitch.tv/kaylapanda
well since this guy is no help and just wants to argue can anyone either check to see it or provide anything meaningful because this post was made in "FEEDBACK and SUGGESTIONS" not general chat and I would like to make some progress
also if theres a way to block people on forums please let me know cause Im not about to sit here and argue with this guy anymore
It's a public forum you can't just shutdown those who disagree..so since that's how you deal with debate I'll wish you adieu
-
@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485455#Comment_1485455
I dont understand how or why youre arguing this when it literally happened like less than an hour ago
if you honestly believe its not actually a problem then test it out in a custom game then come back because until then Im gonna think youre full of it and are only arguing to try to be right for some kind of satisfaction
I meanwhile want a genuine problem fixed
Considering you have no evidence of your claim either that's a tad hypocritical of you...so I likewise feel the same about you tbh
-
@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485441#Comment_1485441
the wide blast that hitsa large area adds to madness if they get hit while in tier 2 (where they cant snap out of it) they get put in tier 3 and they cant do anything about it
I'm aware of how doc works man..if your not able to snap out of it your in chase in which case deep wound is no threat anyway..otherwise snapping out of it takes very little time
-
@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485408#Comment_1485408
when did you do it? before or after they changed the timer? cause literally did not have time to do it - Im saying that tier 3 madness shouldnt override mending which I believe is fair
No I think it should..adds a bit of risk to mending for a change..and the situation has to be one tou put yourself in as the only way this happens is if you get a bt proc after madness 3
-
@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485387#Comment_1485387
the reason I made the post is because my friend died last match because they just couldnt snap out of it in time its literally not enough time to do it they didnt miss any skill checks and they didnt waste any time before starting
I find that hard to believe as I've done it myself
-
Nah it's fine as is..you do have time to snap out of it and mend I've done it..as long as you arnt wasting meter or failing skill checks you'll make it just fine, as for unhooking it would be a tad too much and I play a lot of doc myself..he's in that sweet spot for himself..don't fix what isn't broken
-
I don't like we can't get the killer weapons at least for oni and clown but they're cool cosmetics non the less and the art team deserves some praise..I just feel a compromise for the weapons should be made
-
@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1483909#Comment_1483909
No cuz you are asking for a legendary to be separated and it won’t happen they have already said many times why they are linked
Clipping issues..that's irrelevant to the weapons..I've even checked
-
@ProfoundEnding said:
Yeah I'm gonna be pissed when I can't use that Jane head with other items even though it would work just fine.
At least it's not 2/3rds of the new outfits like the killers are..and I wouldn't mind if I could at least separate the weapons..there's 0 excuse for it
-
@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1483888#Comment_1483888
It’s a company they have to make money some how I’ve seen stupider things trust me how about the fact cod games give you warpaints when you play first person only 😂
So see it could be far worse if you like the sword wear the set if not then use a different sword
Now your just being ignorant intentionally..its very obvious what the issue is
-
@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1483352#Comment_1483352
I don’t see it not making sense in the standard it’s easier to link everything then just link 2/3 things
Because its frankly stupid and unnecessary..?
-
@oxygen said:
Closest thing to shirtless Clown we'll get, so I'm all for it. And Oni is kickass, Minotaurs are super cool.
Also really want to use the David head piece with his shirtless body piece, thank the Entity it's not a locked set 😄
Yeah..kinda irksome 2 of the 3 killer sets are
-
@PassarinoT said:
https://forum.deadbydaylight.com/en/discussion/comment/1483572#Comment_1483572
Yes! It feels like his chase music doesn't fit him, but the lobby music has a tinge of revenge and pain in it and I love that.
https://forum.deadbydaylight.com/en/discussion/comment/1483579#Comment_1483579
Personally, I like it. But different folks, different strokes, I guess. The chase music does have room for improvement tho!
https://forum.deadbydaylight.com/en/discussion/comment/1483583#Comment_1483583
Yeah PH is pretty cool. This one feels generic.
I don't mind since it's not bad and different
-
Pretty awesome..I like the more intense beats like ph
-
Agreed..the outfits I understand but the weapons shouldn't be an issue as it's not like they get any smaller or bigger on their hands at least
-
@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1483418#Comment_1483418
They would probably first put it out on ptb and announce that on twitter before just surprise dropping it on live servers. So, basically, I'm going off of what they've previously done before.
Well your missing info..it was supposed to be on the path but the ptb was screwy so they said they were going to test it on live..yet they said nothing about it in the notes..so I'm wondering if maybe we could find out if it was sent out yet or not @Peanits
-
@Cornpopers_Evan said:
Nope, not on
Proof?
-
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1483364#Comment_1483364
The new Oni outfit is essentially a Minotaur. Heaving the head of a Minotaur with the default body would just not work. The weapons part I find dumb. Especially when looking at the Halloween outfits such as Wraith.
See now we are on the same page here, if we could at least have the weapons I'd be happy and content
-
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1483343#Comment_1483343
In the case of licensed characters I can see why sets exist, but for non-licensed it can be annoying. It would just be odd to have the weapon be purchasable separately, when the head and body have to be bought as one.
Why? You can buy each piece separately on normal outfits, and they claim these are only locked because of clipping issues..your telling me that sword the oni has wouldn't fit in any of the other models hands despite them being pretty much the same?
-
@RizeAki said:
Ok like come on you got to admit that definitely should be a legendary outfit he becomes a full on Minotaur I cant see anyways that wouldn’t have clipping and visual issues or even be as good looking if it was separate
Your misunderstanding..the body I understand to an extent but...Not the sword..a sword is a sword, a knife a knife..why do those need to be stuck along with the bodies?
-
@DetailedDetriment said:
Only the Clown and Oni outfits are sets. Oni has to be because his entire body changes.
Your not understanding me..I understand the body, and that's ok it may suck from time to time but it's somewhat reasonable..I'm talking weapons..no way those would be an issue
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1483035#Comment_1483035
Alright I'll try that. I was hitting buttons like an idiot trying to figure it out.
That should do the trick, good luck
-
@LowSpecGamersMatter said:
https://forum.deadbydaylight.com/en/discussion/comment/1483084#Comment_1483084
yep, they are just doing it for the sake of doing it
Bunny legion: why linking is weapon?
New clown: why linking his weapon?
Nea: why linking the pants?
Like I understand that it makes sense to link certain parts but why the weapons or paants of nea etc? I dont get it
Exactly..you can't tell me those weapons would have clipping issues too
-
I just wish the weapons weren't involved, your telling me it's necessary to force the weapons in too? Come on