humanbeing1704
humanbeing1704
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- humanbeing1704
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That would unironically be cool as a 2nd mode I remember cod modern warfare 2 had a third person mode and it was strange
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Does anyone else play on your account? Or are you game sharing?
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I guess people like the edgy aesthetic of them? Also it's probably mostly teenagers honestly
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2414573#Comment_2414573
The whole point of MMR is to be hidden so players can't work out the system and smurf.
I bet that'll be irrelevant and people will figure out how to manipulate it in like 2 or 3 weeks
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I've been getting lucky lately and been getting a lot of dull keys
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Why does something need to be exclusive of course there's legacy and that obviously should be an exclusive but I've never understood the obession of owning a video game cosmetic like that
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@Ghoste said:
People already answered your question, but I'm gonna comment anyway because it's a travesty that these add-ons have been left in a useless state for so long. If they're not gonna adjust Legion's kit anymore, they could at least tweak the add-ons so they actually DO something.
yep it's weird how they've never been changed
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I have terrible reaction times but hey they were neat
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usually when I use these I meme or challenge myself to only get downs using it my personal record is 5 downs
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Pretty bad add ons considering the cooldown takes 5 years
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I know I answered earlier but the ghostface chapter not fun to play and you only got 2 good perks that chapter and also survivor for that whole period was boring because nothing was really added
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@DistortedDream said:
Of Flesh And Mud. Boring killer, boring survivor, boring map, and mediocre perks.
Wasn't swamp the size of a stadium when it launched?
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Trickster on console is Z tier due to recoil if it didn't exist he'd be maybe C- tier
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Honestly don't care considering you can't even do that on console unless you count changing your televisions brightness
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Xbox player here it usually depends on how their usernames are if it's clearly a username of someone who's like 10 years old yeah I'm dodging
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Resident evil boring killer boring perks besides flashbang and blast mine and the worst map in the game was sick of the chapter 2 days in
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2412141#Comment_2412141
Yh its aim dressing. But it can look similar.
can't stand aim dressing worst mechanic in the game
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2412153#Comment_2412153
So then you have 12 offerings that just clutter up the bloodweb. If their payout was massively increased, would you burn them more often?
Yes
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@GentlemanFridge said:
Copy/Pasted this from my reply in another similar thread:
Compared to the yellow rarity envelope and cake/pudding, the flowers and wreaths really stand out as giving a very negligible bonus in BP. The green ones can buy you one (1) brown offering (3000), and that's only when you maxed out the category. Lower-tier flowers and wreaths can't even buy you anything at all.
Moreover, the Sealed Envelopes/Hollow Shells are a really hard sell compared to the Escape Cakes/Survivor Puddings of the same rarity, cost and requirements. A whopping potential 22K difference. Not to mention how uncommon it is to max out all categories, especially for survivors.
So, what would I change? Apart from adding more score events to make categories easier to max out, particularly for Survival:
Brown Flowers/Wreaths: 125% in one category (up from 50%):
10.000 - 3000 = 7000 gain
(6k increase)
Yellow Flowers/Wreaths: 150% in one category (up from 75%):
12.000 - 4000 = 8000 gain
(6k increase)
Green Flowers/Wreaths: 200% in one category (up from 100&):
16.000 - 5000 = 11.000 gain
(8k increase)
Sealed Envelopes/Hollow Shells: 50% in all categories (up from 25%):
16.000 - 4000 = 12.000 gain
(8k increase)
Escape Cakes/Survivor Puddings: is now green rarity (was yellow, increasing cost by 1k):
32.000 - 5000 = 27.000 gain
(1k decrease)
BPS: is now purple rarity (was green, increasing cost by 1k):
32.000 - 6000 = 26.000 gain (but for all players)
(1k decrease)
Bound Envelopes: 75% in all categories (was 25%):
24.000 - 5000 = 19.000 gain (but for all Survivors)
(16k increase)
NEW: A killer exclusive offering to serve as an equivalent of the changed Bound Envelopes
Gore Cupcake: green rarity, 75% in all categories:
24.000 - 5000 = 19.000 gain (but only for the Killer)
My thoughts:
The Flowers/Wreaths see a doubling in their max payout, making for almost quadruple the max potential BP gain. Sealed Envelopes/Hollow Shells are also tripled in their max potential BP gain. This, in my mind, should make them far better options to pop, whilst still warranting their rarity compared to other, better offerings.
The Escape Cake/Survivor Pudding rarity changes are more so because it doesn't make sense for them to be in the rarity they're in as they are, as well as allowing some room for Sealed Envelopes/Hollow Shells's to exist as yellow tiers. The same goes for BPS. Not the best of reasons, I know, but it's my list. I also didn't want to change their percentages too much, as I fear they may become "too much". They still want some grind, after all.
Sealed Envelopes/Hollow Shells' rarity remains unchanged, as getting their max potential is not exactly a guarantee. Popping a green Flowers/Wreath ought to give a more consistent payout. The same idea applies for Escape Cakes/Survivor Puddings compared to green Flowers/Wreaths.
I didn't want to take out any offerings either, and have even added my own. The Gore Cupcake (which I swear I've seen somewhere) is just there to fill up the gap that the Bound Envelopes fill for the Survivor side.
I honestly don't remember the last time I used a BP offering that wasn't a pudding or a cake or the letters
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Yep worst map in the game I've considered quitting the killer role just because this map is in the game
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@GrimoireWeiss said:
I never understood the hate for Swamp. Grim Pantry's main building is annoying but there are worse, and Pale Rose is a fairly balanced map imo.
Hehe pantry used to be worse with the bottom window not having a open hole next to it amazing god window then
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I vastly prefer using current ruin I never used the original one honestly
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My top 5
- Bubba
- Doctor
- Blight
- Huntress
- Legion
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Chupacabra as a killer when?
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@Axx said:
Solo survivor is just as, or even more terrible than killer atm. At red ranks almost every game is Undying Ruin + insert any upper tier killer. It is a pain to deal with. Almost every killer plays the same as well. Slug, hard tunnel, proxy camp. Even when the survivors are obviously not that good. I understand killer is hard vs 4 competent players, but most games even at red ranks aren't vs competent teams.
The solo survivor experience is being put into 2nd state first hook or just dying 1st hook because no one knows if soneone is unhooking
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@Timeman63 said:
https://forum.deadbydaylight.com/en/discussion/comment/2411647#Comment_2411647
Clearly you didn't read my post, because I made it pretty clear that you are NOT to do that.
Actually I did
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Sure yes a few days ago a dude called me slurs in xbox messages for playing pig reported the dude and got him communication banned
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Easiest way to use mettle of man is throwing to the game to use it basically
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One of the things I dislike about this map is the pallet disparity always feels like there absolutely none in the middle areas and only in the side lines
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It's weird though
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Honestly I don't think I've played against a clown that actually uses yellow bottles like it's genuinely rare I see clown players use those
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2410697#Comment_2410697
Azarov, Suffo pit, Sactum of Wrath currently are free win for Killers because of 4 Gen spawn on the same side.
Just spot a side with 4 Gen and ignore 2 Gen side.
I seriously wish they changed that type of design it's complete #########
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@Phasmamain said:
One of my biggest issues is how they sometimes change gameplay but other times don’t. Take suffocation pit and asarov’s for example which have needed changes for years but remain essentially the same. Then look at the chapel which was a great map that got a god window and safer loops added to it for no reason
It makes me think the devs genuinely don’t know what map balance is
Azarovs resting place still has the easiest 3 gen in the game and the middle area makes me wanna cry as killer so many bad things
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The only realm beyond things I've been satisfied was the first one with the animation changes to gens and chests and then facial animations
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Why does a chat filter even exist why can't they just create a system that autoflags slurs or offensive stuff
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I definitely adhere to number 1 I always run whatever I feel like and don't give a ######### about winning my favourite killer builds usually involve fire up
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My prediction for the next map reworks are adding breakable walls next to God windows
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Would be cool in a sense to have another slasher hero dude survived for 3 Friday the 13ths
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@WeenieDog said:
I remember reading people think that Any Means Necessary would be crazy.
I've seen people claim it was overpowered because it could lift up god pallets and it's like
Shouldn't you break those instantly?!?!?
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@humanbeing1704 said:
I only bought the rift for the jake skin really
Also this was the first rift I've bought since the first one after that's it's just been bad content
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/2410158#Comment_2410158
Calm spirit counter swamp crows bomb.
I honestly did not know that
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@Apollos said:
Calm Spirit also prevents crows from flying away, meaning you can sneak around a lot easier on certain maps like the tugboat in the swamp.
Correct me if I'm wrong I thought calm spirit didn't counter swamp crow bombs
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I only bought the rift for the jake skin really
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Mettle of man was op though shame how it was Nerfed into F tier though would like to see another way to get tokens if possible
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@TheDarkTyrant said:
So I feel like making a crazy bet. Now before people say I want more RE, no I don't because I hated the last chapter and just don't want anymore but I'm not here to hate on it. Just had to clear that up before someone says that.
So I think the new killer is gonna be a Resident Evil paragraph. I'm gonna choose Mr. X specifically. Here are my reasons why.
First off the comment Almo made about pallets. It sounds like whoever this killer is, will just demolish pallets. So Mr. X would fit that perfectly just as Nemesis did. And for the pickup animation comment he made, well we can't go much off that because any killer could have a unique pick up animation. They just now decided to do it with Nemesis and this next killer.
Next he can easily line up with a Legendary and Very Rare cosmetic. More than most RE monsters out there.
Next this is probably the only year they'll be able to do more RE since Capcom was open to collabs for their anniversary/this year so any other year they'll probably be a bit restrictive again.if they wanted to take FULL advantage of the license, their biggest license yet then it wouldn't be surprising.
Next the world RE is HUGE and has too many characters to leave it at just 1 killer. It makes most sense for this license to have possibly 2 killers because of the amount of iconic characters.
Next is that clearly Capcom hasn't dropped BHVR yet after the monstrous RE chapter because we have a new Nemesis skin coming out.
Now I'm done with that. Now I'm just gonna have a little fun here at the end and just guess what the Leatherface, PH, Nemesis, and new killer skins are.
For Nemesis I have 3 options.
1. on Fire
https://us.v-cdn.net/6030815/uploads/2KUNRYNU0E72/r-2812-29.jpeg
2. I couldn't find a picture of it but in RE3R the more the game progresses and the more you shoot him his garbage bag clothing stuff rips open a bit exposing like some pulsating bubbles. So that could be a simple little skin.
3. Obviously Classic Nemesis
https://us.v-cdn.net/6030815/uploads/MVSB157XHAB2/r-2813-29.jpeg
Now for Pyramid Head I have 2 options
1. It could be original like the last 2 outfits
2. The Movie
https://us.v-cdn.net/6030815/uploads/IFMOBUQETQ9H/r-2814-29.jpeg
Leatherface I have 2 options.
1. Pretty Lady
https://us.v-cdn.net/6030815/uploads/NWXDH0JU9XTB/r-2815-29.jpeg
2. Reboot
https://us.v-cdn.net/6030815/uploads/5GOZNHF3QW2D/oip-2820-29.jpeg
Now I'd like to hear who you think the new killer is and what the licensed skins are.
Would be cool to see a remake leatherface skin he's terrifying in those movies
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Trickster is Z tier for the sole fact recoil still exists on console
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Unironically if they did an anime chapter what could they do? I don't know a lot of horror animes
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@DrStone said:
https://forum.deadbydaylight.com/en/discussion/comment/2409822#Comment_2409822
Man I just want some unique powers ...
Nemesis is really fun to play against, but I still wanted him to have a rocket launcher. Or being able to throw survivors with the tentacles (Like in the trailer). Like come on. Something new.
Hopefully it's something unique killers released now a days are an absolute snorefest to play not even because they are ######### it's just boring mechanics
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So would blackout in a way just be third seal but oblivious?
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An unlicensed killer that has a boring power that already exists in a different fashion