humanbeing1704
humanbeing1704
About
- Username
- humanbeing1704
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Comments
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I can’t stand playing against scratched mirror myers so yeah this mode got boring after 2 games since it’s just scratched mirror every killer with some quirkiness
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@Nazzzak said:
I've depipped 5 times 🤣 why do I play this game. I've pretty much decided to just throw to get the tome done and I'm out. I try and I depip, may as well not try and take the depip or safety pip. I've pipped only three times and they were just.
Pipping is enabled on side modes?
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Sometimes I’ll do this with Jake’s gray default reskin
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@Shroompy said:
Deathgarden
The game had an amazing concept and theme and showed lots of potential. Unfortunately there just wasnt enough support behind it and the game was left abandoned.
If the game were to get re-released today with current knowledge the devs have on a 4v1 game, I believe it would stand its ground much better than it did.
I don’t think behaviour can win with other game releases to people they are the dead by daylight company
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Ugly Jake can play this game as well
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It was probably the looping thing
usually looping someone for more than 30 seconds triggers people
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Presumably until they get the formula of extra modes down they will always be limited time
I bet in 2 years we will always have side modes
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Thwack wouldn’t exist sadly considering it’s the most unintentionally funny perk name in the game
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Honestly I never thought of that
infectious fright is basically a reversal counter to someone plot twisting in a corner near you
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the perk should be reverted tbh
it just turns those things into the easiest things in the game
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643448#Comment_3643448
What do you mean, boring? They still work the same as before. They're just a bit weaker now. But the mechanic wasn't changed at all.
The uniformity of 24 charges across the board is what I mean
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@glitchboi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643448#Comment_3643448
I kinda like the current Bot Knowledge. I think the faster healing for a slower med-kit heal is a fair trade-off but I can see why you prefer the previous variant of it. I wouldn't mind if they revert it because 33% was still really good.
(Actually, looking back I feel like the slower med-kit compensation is obsolete because of how med-kits are now, and the fact that the downside was only added when people talked about how busted it would be with pre-6.7.0 med-kits.)
I just liked having efficiency modifiers outside of streetwise but I understand why they got rid of it with the 50% heal speed
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I would be fine with it if it was tied to devotion or some free way to get them
maybe have this as an opportunity to get past reskins from rifts for free
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Yakuza
Would be amazing to see Kiryu and Majima as survivors
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643427#Comment_3643427
I would agree on that. The thing what was simply wrong back then was the insanely fast healing Speed. You were able to heal yourself in 5 seconds.
But I think instead of doing such a big Healing-Nerf they should have just capped Heal-Speed to a certain amount. That there is a minimum and maximum time it takes to heal yourself and regardless how much healing speed you stack, you will not be able to heal faster than the minimum time. (And also, regardless how much healing slowdown you stack, you cannot go over a maximum time)
This would also make balancing on both ends easier, because it would allow strong Perks or Add Ons without having to worry about how they will stack with other Perks/Add Ons.
they made medkits boring to use
also dislike the way they changed botany knowledge
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Preschool is the only map I’ve played where the pallets were so close together it was a quad pallet loop lol
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@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643250#Comment_3643250
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643251#Comment_3643251
Ah, this is exactly what happened. Was super confused in the moment lol, went for it just to say I could have gotten it 6 months ago hahaha
Oh yeah usually people bait out a grab out of a locker exit to do them still
there’s a strategy to do a lunge instead and you typically down the person instead
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If there’s proof of someone doing this intentionally to be an ass then it should totally be bannable
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That’s just how the game is sadly not every power design will be there 100% on every map
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@Depressedlegion said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642512#Comment_3642512
Demogorgon and doctor have no mangled addon's have any kind of mangled addon, so they're definitely getting something else. Hopefully buffs for at least doctor.
I wish doctor got exhaustion put onto iridescent king again
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Oh yeah isn’t the mangled nerf just making it a timed status effect again?
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I wanna see nemesis deathslinger and the deathslinger slides a survivor into a zombies arms for a easy insta infection/down
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642299#Comment_3642299
It doesn't have any drawback if you don't open chests, which most never do.
Also applies to totems remember
I’ve cucked my team before because oops I cleanse the Noed slower
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@KazRen said:
Calm spirit and hiding in lockers. There is also the fact that the killer still has to actually get you.
The only killer you could accurately hide in lockers consistently against is demogorgon because of his map wide ambient noises
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yes
This is why I usually have bamboozel and coup de grace on just to make my experience easier on him personally
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the way I do these challenges with trial and error is potential energy
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People are using that again? I haven’t seen that since 2020
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Honestly it’s not as bad as overwatch
as someone who was a doomfist main in the ow1 days holy crap the toxicity was insane
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Pretty sure this is the community artist cosmetic and those are always shards only
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This is why I like legions add on set
His only really uh…. add on is Joey’s mixtape
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it’s kinda overtuned
And no I’m not using a Z tier Jake perk to counter it
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https://youtu.be/ooLKjLrdg3o?si=EtBKEPyUTMM5PRNV@I_Cant_Loop said:
The visual terror radius was a pretty big buff to survivors. I use and I'm guessing most other survivor players out there use it too. Killers never got any kind of accessibility enhancements, and to my knowledge the devs never addressed this. There are probably some killer players out there who have difficulty hearing - do they not deserve accessibility enhancements too?
Watch this mobile killer gameplay and you’ll see the killer accessibility that exists
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Seeing as it’s a killer you play against every 200 games some people might have never learned the counterplay to begin with
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These short time periods between licences don’t feel special tbh
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another killer that feels really bad to play due to bugs and feels awful to play against
knight and twins are twinning!
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@jesterkind said:
Definitely not Jake, his perks are at worst just meh.
I'd say it used to be Ash, but his perks have been buffed over time and now he's got some perks so strong they're problematic. I'd say... Jane?
Head On is her strongest and it's okay, but it's mostly fun to mess around with more than it is strong. Solidarity is a mediocre effect ruined by the heal-drain status effect, and Poised is extremely inconsistent.
Oh, thinking on it as I type this, it's probably much more likely to be Ace. One of his perks has literally no effect on its own, and both the other two revolve around things you don't want to interact with; Luck, and chests. Open Handed is okay when paired with something that it affects, but Ace doesn't have any perks that can benefit from it, so he's probably got the worst Adept set.
Honourable mentions for Laurie, whose perks have all fallen from grace, and Cheryl, whose perks are all kinda weird and finicky to use. They're not as bad as Ace or Jane, though.
ash has a pretty decent set
just wish protection hit detection was better for mettle of man
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The knight add on seems like it encourages a knight playstyle maybe 2 people use Ive never played against that add on
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Most people expect games to go to the dumpster immediately so it’s their escape card
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@ohheyitsbobcat said:
Billy's not too bad on console. He's hard to control but you can still do curves and stuff. I don't think you can do that one pallet break 180 trick but that'll probably be patched out eventually anyway. He's a great killer but he's really hard to learn and that applies to PC/Console both.
I also feel Nurse difficulty is very overexaggerated on console; she's really not that bad. Trickster is probably the hardest console killer and about the only one I'd consider "unplayable".
Nurse isn’t that hard anymore
3 or 4 years ago yes
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You mean the needing to repair 5% of a Gen to stop regression?
personally I think the nerf was too harsh should’ve only been 2% or 2.5% like the old kick measures
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I always dodge this one anon mode ace who always sandbags and trolls and I always know it’s the same guy because he wears the same cosmetics and charms
wish you could avoid people
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With the reduced collision detection he’s way more easier on console let me tell you
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On a side note does anyone else hate it when people do this and get downed and then your benevolent emblem is tossed in the dumpster
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myers is the one killer that punishes this and it’s funny
someone goes to bt block and you have tombstone ez kill
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I admit the first time I played against the add on I thought the ghostface was cheating because it was like remote pop?
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Wdym playing against a vpner from eastern EU in NA servers is perfectly fine
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@humanbeing1704 said:
I think greats only give 1% I remember years ago they did 2% but it got nerfed
Oh right yes patch 3.7.0
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I think greats only give 1% I remember years ago they did 2% but it got nerfed


