humanbeing1704
humanbeing1704
About
- Username
- humanbeing1704
- Joined
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Comments
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blood favour with jewel beetle wesker is one of my favourite things to use
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I always wear mixed cosmetics
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Honestly I never understood why this one is considered hard then again I got it unintentionally
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the fact that maps can be so drastically different is sad
like preschool and the game vs rancid abbaitor that consistently spawns only 9 pallets
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I’ve seen clips of this spawning xenomorph tunnels in objects and if the killer takes it they get softlocked
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Mostly because it was added way into the games life cycle I know that’s why it pissed me off
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hard countering a huntress so she has 0 perks is nice
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I swear didn’t they do specific changes for trickster on controller?
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Hell even leader is useful for allowing your teammates to delete Noed faster
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Leader
it’s not much but being able to get 25% healed faster against a killer that zooms back to the hook is nice and plus you can give your teammates a 25% boost to the gate (old wake up numbers) while you go to unhook another guy
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@CorvusCorax86 said:
How would you do the endgame chat on console with a controller?
console overwatch and console Roblox both have chat functions so I know it could work in this game
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Not sure if it would be considered overtuned but I really wish it allowed you to follow up with the 2nd dash
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I asked this in the ptb feedback and no one really answered me sadly
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I know it’s a different version of Cheryl but it would be cool if there was her look and outfit from shattered memories
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I don’t really see what’s wrong with it hell when a survivor gets that last minute 4% right before the 2nd to last person dies it’s an awesome clutch
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Until the game has no possible god windows or god pallets it’s a necessary evil
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Depending on the killer I don’t even bother searching for a plaything
if it’s an instant down then yeah I’m not playing oblivious lol
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It would be nice to get this to say gg too many genuinely fun games where I can’t message the killer gg
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I personally think it’s really bad for survivor it still feels like you don’t get anything
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artist the problem is that 98% of people play her in the most boring ways imaginable her gameplay is actually pretty scary when it’s someone who is very good with her
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Honestly this is a symptom of there being zero incentive to not do gens
would be sweet for there to finally be meta hex perks
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3657538#Comment_3657538
there was stbfl. that was pretty popular perk. Apparently it was too strong.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3657930#Comment_3657930
Like 50% brutal strength and 10% per fire-up? Superior anatomy on every window vault?
Unironically why not 10% fire up let me do everything 50% faster in endgame (based)
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@Raccoon said:
Pretty good thread, so far!
The hyperbole is real, while reality shows that the game is thriving on Steam (top percentile) and also in the most played games on PSN/XBL.
I DON'T KNOW WHAT TO BELIEVE!
I don’t really understand how people say the game is dying I bet it’s one of the most popular games on xbox game pass
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@xEa said:
MFT's nerf was needed, because it was be a busted perk.
Iron Will was overnerfed. Either leave it 100% and that it only work when not exhausted or 75% and exhaustion is not in play. Both is simply to much.
Survivor in general is a problem right now, and the possible upcoming changes will only make it worse. I feel you, and i say this as someone who playes both sides. BHVR is simply taking the "Iron Will route" across survivor gameplay. Killer mains will tell otherwise, but the reality is, they cause the problem with their constant need for 4K every match, no skill involved.
Honestly I’d take iron will if it only completely muted you standing still pretty sure it was like that 6 years ago
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I will say though I wish there was a comp queue that disabled challenges so I don’t have teammates throwing the game for them
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Every chatterer pinhead always seems to tunnel me and bleed me out
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they add killer exhaustion perks that are overpowered as hell and as a result some survivor perks inflict exhaustion
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Honestly I run ######### like fire up and blood favour on my killers then again I’m low mmr on them
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this makes me want a slayer collaboration
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I’m surprised the map hasn’t been killswitched I guess 2 basements isn’t really considered game breaking
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I haven’t played pinhead since I got his power achievement and adept I can’t stand his gameplay especially on controller
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7 years ago didn’t TL walls have pallets I’m always curious how the game would feel if it was like that again
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some how the Bain of my existence on both sides someone can loop me for 3 minutes on one tl wall and I die in 10 seconds as survivor
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not a super original idea but I want a killer that literally uses sound to damage
and their mori would be exploding the survivors head with hyper sound or something
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Last survivor build I used was resilience dead hard leader and any means necessary and I played my main jake
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@humanbeing1704 said:
I’d support a 5th perk spot for people picking something niche but it would just be 5 meta perks
Like me personally I would always use agitation in the fifth perk slot because it’s the ultimate comfort perk
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I’d support a 5th perk spot for people picking something niche but it would just be 5 meta perks
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@GeneralV said:
It might be an unpopular opinion, but my favorite chase music is one of the default tier:
https://www.youtube.com/watch?v=DoeuIpFEb1k
Banger.
I also really like Myers'. And Deathslinger's, because it has the game's main theme in it.
That default is cool
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@Pulsar said:
Definitely move SM lower. Her chase music is just awful.
Definitely don't like Artist's music at all either.
I’m basing it off of her old version I didn’t mind it personally
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The killer would definitely be way more scary if it crawled imagine seeing that with undetectable
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Honestly I like the gimmick of it being genuinely unknown is it an experiment gone wrong? or some urban legend cryptid that’s existed for decades
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Movie theatre?
kino der toten teaser real? #codzombieschapterconfirmedobviously
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honestly I don’t know how it’s become more apparent that the moment you load into a game everyone else has a different playstyle
one guy mememing, one guy throwing the game for a hiding challenge, one guy probably hiding for hatch, and the one person who actually wants to win
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not anymore
like if a team brings an rpd offering I know the game is gonna be a loss before I even load in
or I see a midwich killer offering and I hear a nurse screech
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3653436#Comment_3653436
This.
Seems like "not garbage" perk is only something game breaking level.
Quick Gambit literally can't be buffed more, it's already strong perk on indoor maps and stupidly strong on Gideon.
Lucky Star is very underrated perk for soloq. And Light-Footed could be very useful.
Champ of Light is super strong perk and crazy strong in SWF.
Cage had two perks, which became one of my most loved.
Troubleshooter saved my butt in so many 50/50.
Background player was overbuffed.
Cut Loose not amazing, but sometimes very useful perk.
Mikaela wants your drama.
the bar some people have is that the only good perks are S tier ones
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there’s basically no counterplay to people getting pallet saves with this perk
just hope the person is terrible at the game and throws it early?
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Patches favouring one side isn’t new stop whining
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I’m happy vigil actually will have a consistent counter usage presuming they revert it to speeding up mangled times
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the buffs are probably gonna encourage a zoning playstyle on huntress and you’ll basically never learn how to play her properly
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Loading into someone using a Macmillan offering as killer definitely cements this feeling


