hiken
hiken
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bugs. new bugs. and probably the over nerf to DS.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2059626#Comment_2059626
I dont know I’ve never used 8 second heal builds and honestly that sounds completely busted being able to heal mid chase. I do remember those days from early dbd, it is not balanced.
If you can heal in 8 seconds then you dont really need DS. If you want DS then dont heal.
I dont even get why you would need DS if you can heal mid chase? If im being chased and have time to heal to full health then the killer is most certainly not getting me down within the 60 seconds that DS is active.
Some people always want to have their cake and eat it too. You want to be able to heal to full health mid chase and then still have DS available just im case you go down. Just think how much time that can waste if all 4 survivors play that way. This is why nobody plays the weaker killers because they can’t combat that kind of tomfoolery.
its not boosted is very expensive to do, you need to dedicate an entire build to do so, 3 perks, Desperate measures, Botany and Resilience... then u have ds, u dont even get the space to run an exhaustion perk but i guess u could get rid of reslience and that 9% extra speed but still, its not boosted at all and not even close to those times, not even close, back in the day you were able to heal during killer cooldown m1 attack, THAT was boosted... not this, especially considering how expensive and dedicated u need to be.
READ, i said before if i get to heal DS can deactivate, makes more sense, but you dont read just complain, DS is still necessary because i may not be able to get healed, just tunneled hard and i want to use my perks and medkits, because otehrwise why did i bring them?.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2059582#Comment_2059582
If the killer is tunneling you it’s very unlike you would be able to heal in time. Before you’d go down and be forced to use your DS anyway.
If you anticipate the killer is going to tunnel and they’ve been doing that to other survivors then just dont heal until you know its safe to do so. Thats really the best thing, run to somewhere safe and then heal. Dont self-care under hook. Or just get someone else to heal you.
how bad are u to not last at least 8 seconds (considerably less around half the time with addons in the medkit and a green one plus perks ) in a chase while droppping pallets and healing? there are many videos of people doing it, unless its a nurse or spirit its very possible, i did it myself a couple of times, funny builds.
"dont heal till u feel is safe to do so" did u read? sometimes there is no safe time, sometimes u cant get others to heal you (and if u do, ds is gone, and tahts why i want a grace time of seconds if another survivor touches me when i didnt want it os i can immediately press shift and dont get my DS deactivated), dont get me wrong, im not a self care gamer but i like medkits, are very usefull items and sometimes healing mid chase is the only way to not get out of the game unless u are running a very sweaty try hard build with unbrekable + sprint and still if the killer is in front of you hardly u will escape, the killer can wait a couple of seconds.
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the perk deactivate IF i got the heal MAKES WAY MORE SENSE, that just starting to heal myself... that can be coded easily, and is way more fair for survivors aswell, its not others, is doing it by yourself so imo they should add a 2 second grace or something if ANOTHER SURVIVOR TOUCHES ME TO SANBAG ME OR WHATEVER.... because tehre are said survivors.
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@[Deleted User] said:
Use inner strength, or go somewhere safe and make sure the killer isn’t coming before starting a heal. If you have a medkit and perks as you say it should be quite a fast heal so no worry about being interrupted.
sometimes i do, but what if i want to get healed while getting tunneled because the killer hates me? never happened to you that the killer wants you so hard out of the game? probably did happen, and u wish u could of healed?... well with a green medkit and fast heal addons is possible especailly if u dedicate a build to do so. inner strenght may or may not help me at all because i would waste the perk anyway if i come out he can grab me and eat ds even while healed due inner strenght, such a waste of a heal.
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dont expect having much with 500 hours, u need to level up all characters to level 40 and then grind 1 character, not even considering making prestige... 500 hours is nothing, they could give more points indeed but they wont and probably wont change the situation as much, for survivors people shouldnt have more than 1 to 3 or 4 survs beign playd i ngeneral and most likely people play the same character or the same just few characters all the timeso leveling up all survivors is a waste of time and points, then killers well here makes sense but if u play with bbq and some bloodpoints offerings like cakes for example u can make it close to 100k every match u can easily after a couple of hours get 1m, after 10 matches with killer taht makes it almost to level 40 for a character, is actually not that hard tbh, it could be better not gonna lie, but remember that killers keep getting released every 3 months so is hard to catch up, i have 3k hours and have almost all characters killers (except 2 because i dont even like those killers) and i got them all to p3 level 50 but not with all the perks just the good ones, but i know that if i didnty try to get them all to p3, i would of have all of them with all perks already in way less time, also 7 p3 level 50 survivors wich was a waste of points since i only play from 1 to 3 maybe 4 survivors.... anyway is what it is, it doesnt take that much if u forget about prestiging.
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is not, as is not fun getting paired with a sweaty 4 man either, or just a 4 man with enough eficiency, or just good enough survivors in general who dont make 3 mistakes per second-. the unfun goes both ways.
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is not a competitor because the only thing they share is the fact that there are 4 survivors and 1 killer, the rest is completely different in the way you play, and mechanics..
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nice
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probably the ones you lost were SWF, wich shows what we all know, for solos the game is slighty killer sided and survivor sided for SWF, so teh game is in a good spot, since nothing they want to do agaisnt SWF.
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@EvanRaven said:
sluzzy just invented a new term! killrushing!
actually thats the killer response to gen rushing, ive seen it before
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Oni, Myers, Plague, deathslinger since he doesnt have cooldown he can shoot as many times as he wants, nurse of course, and i think thats it, spirit aswell i guess. i was thinking about bubba till i remembered windows exists...
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@Bullettimegod said:
Im sorry if you like this game, but its literally the same thing every match. Its not fun. There is no mind games. Its just boring slosh of pallets, and loops. Not to mention the same perks survivors use day in and day out. How can anyone really find it fun? Thats a serious question. How can anyone find dbd fun in its current state? Killers are constantly underpowered. Soon as we get something great we just get it nerfed. Maps are becoming more and more survivor sided. Im sorry but with all those pallets and then deadhard to another pallet, its just...why?
as many online gmaes wich are teh same over and over again and yes, its your opinion, not everybody opinion, so saying in general "its boring" doesnt quite fit, "imo is boring or its boring to me" does fit. most cases you just need to get better at the game, play better killers and dodge 4 man with more than 2k hours in the game each surv if u want ot have fun.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2037289#Comment_2037289
https://us.v-cdn.net/6030815/uploads/FW2Z4MDPTAYE/wkjomvdgwy151-281-29.png
Oh really? This is a mindgame loop made useless because of stretched.
ive seen 1080 x 1080 and is crazy, how much is this? because doesnt look that bad (quality picture talking 1600x900? even lower?)
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no most people are playing actually in 120fps (on pc), is just smoother.
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0 gen defense, how you guys had a problem against that? no ruin, no tinkerer, no bbq just pop without info of where to go and moris are useless now, and those addons were nerfed to the ground, if everyone is on dream state thats roughly 8% slowdown... so you probably didnt play right,.
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idem, as survivor i only got stridor nurses and infectious sluging nurses, it was completely unfun, totally, as killer i didnt have a bad time, a sweaty 4 man rushing gens like crazy and the rst were kinda fine (because i also started with a try hard mentality, i was the most anti fun killer for the rest of the matches) they didnt have fun at all, im sure about taht, and i will consistently start trials with that mentality if MMR forces me into this. MMR needs to go, i want my normal matches where everyone can have fun again, MMR doesnt work never did, never will, DBD is an smal game, you cant think like that when top 1% are just a few people, how much time do you want them to wait? also, lots of people will die on first hook and killers going AFK or just doing nothing in order to lose, all in purpose in order to de rank and play more normal non sweaty games, because not everyone enjoys the sweaty part of DBD because is not fun at all, in fact most people dont enjoy going agaisnt spirit and nurse all time with heavy sluging builds only those weir... do.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2031387#Comment_2031387
It’s not awful.
it’s not perfect either.
and rank based matchmaking is actually awful and can easily be abused.
it was working decent, most people werent complaining, it was just the baby 100/500hs players complaining, is way worse with the MMR u get punished by playing decent at the game and getting paired with spirits with stridor and nurses with heavy sluging builds non stop, thats way worse, way unfunnier. its jsut bad, never worked, never will everytone complained back in the day most are complaning now and more will complain when finally gets in the game.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2031376#Comment_2031376
The way it was was literally not working at all and many many people were and are complaining about it.
MMR will not magically make all matches perfectly balanced, but it can’t really get much worse that it was before..
they previously implemented MMR and was awful, 1 year later stil awful, i think is enough to know it wont work.
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MMR doesnt work will never work idk why they dont understand this. this game doesnt have the proper amount of players for it neither, so they should just stop with these non sense and put it back to what it was. because is creating a lot of unfun times for everyone.
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@Mister_Holdout said:
Imagine Feng Min carrying a shirtless David 😮
i mean so hag is, and it doesnt fit either, is not a problem actually but i dont think could go well, maybe with a high cooldown or with one token, because it feels like unbrekable, it can be a gamechanging perk, or could be used in a very offensive way to carry a survivor from one part to another and stack survivors for double heals or whatever or stacking on gens... also trolling survivors could maybe sandbag, bring you to the killer, put u in bassement... lots of dumb things could go wrong.
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you need to be better at the game, u wont get tunneled if u are good but at the same time is part of the design, your teammates should be doing gens while doing that also yes, include DS in your build if u are noticing that, DS is getting nerfed but as long as u werent using your DS offensibly wich is not the point of the perk, u are not getting tunneled if u are doing gens for example, u should still have your DS if the killer decides to tunnel u and if he decides to, and really wants you tehre is nothing u can do about it, hope for the bestand run adrenaline or something, u may escape and feel rewarded for outplaying a killer for so long in time to time, also killers tunnels aswell because you are bad, if u are weak they will take the chance to get u because its easy, so improve your looping.
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@danielmaster87 said:
That's what I do anyway.
+10 all chapters i got them with shards (Except hag) because shards didnt exist in that time KEKW, anyway i got every licensed DLC aswell excpet pig... so i get both sides.
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why do u want a nerf to a killer that barely ever gets played? she might be the less played killer in the game. at the very least top 5. also what nerf? she is one of those few killers wich survivors can delete his ability (wich shouldnt be possible). flashlights urban evasion, hag is strong but most people doesnt know how to play her so its not a problem.
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@IWasLeft2Die said:
Emblems need looked at for sure, especially for killers. I've gotten lots of 4ks and depiped.
probably lots of slugs with 1 hooking deaths, that playstile causes that. the called unfun playstile usually doesnt get rewarded and im fine with that, otherwise the game wouldnt be fun for survivors.
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@Yamaoka said:
Your idea of "balance" is off.
Balance in any PVP game = the better player wins.
If I outskill all my opponents (just theoretically) even a 100% win rate can be balanced.
Making it so I artificially lose to worse players just so a match ends in a 2k no matter how bad they play is not balanced.
in this game you dont win for beign better than your oponents, because this game is not balanced towards that, in fact is not even balanced.
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twins needs a lot of tweaking, the fact he can do that and also block the doors and making it for the survivor COMPLETELY IMPOSSIBLE to escape is just pure bad design, not even considering how unfun it is to play agaisnt him wich is another problem.
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BT is fine, teh actual BT it is, they make so obvious when they are gonna take the hit, just ignore and go for the other survivors, is only a problem when you hooked a survivor close to an opened exit gates, otherwise...
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how often do you see 4 builds like these?. also if u see 4 toolboxes in looby wich is rare to see you should already be thinking about what is happening.
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victor countered dead hard since he came out, so i thought it was intended to be that broken.
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@REL1_C said:
https://forum.deadbydaylight.com/en/discussion/comment/2011709#Comment_2011709
I totally agree but how?
How are keys going to get nerfed like mori's. I know for a FACT that the devs aren't going to nerf keys like mori's.
very easy, only the key user can escape trough hatch... if they want multiple escapes they need multiple keys, also, imo they should make it impossible to plunder a Key on chests with PLUNDERS INSTINCT, (but increase the odds of getting better items because is jsut sad getting multiple brown items with that perk, so could be buffed that way) because for real people can abuse perks and get multiple keys per match so reduce it or make it way harder to get... thats an easy way to nerf them. and if survivors now start bringing multiple keys their keys may get nerf again, if not imposible to get a key on chests just way way harder.
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the key deserves a nerf beucase if survivors were doing gens while the killer was focusing survivors who were "moriable" u coudl still get a 2 man escape by hatch, there was enough time for that, the thing survivors now have way more time because moris are just bad and the keys remain the same, the keys are op in their own way as moris were, the difference is that moris are a killing animation (wich in many cases depending on the killer could take more time than hooking that survivor) meanwhile keys remain powerfull as they ever were.
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@Aneurysm said:
Dump some BP and shards in alternating spaces on the free track + replace the crappy charm recolours no one actually used with more shards on the paid track = more people will be inclined to play more just for the free track alone and will complete enough of it to actually consider getting the paid one. They're shooting themselves in the foot by being tight-fisted.
so many different stuff they could do, but they just dont care.
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@EvanSnowWolf said:
You got what you paid for.
u know whats the sad part? that is true, this is Dead By Daylight, we get what we paid for, and what we deserve as community.
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@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/comment/2008940#Comment_2008940
I would be down for this.
points are very easey to get (and you are also gettign them by doing the rift) shards arent that easy, requires way more hours. id rather take shards but is fine
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@Profezia said:
I look at Dead By Daylight battlepass
Then I look at Sea of Thieves battlepass
I look at DbD battlepass again
And look at Sea of Thieves battle pass back
One has no blank spaces, requires to simply play the game to get it done in ~20 hours of gameplay and gives out a lot of cosmetics for free some of which could be bought with real money otherwise, the other one is Dead by daylight battlepass.
my comment was deleted or needs aproval for whatever reason after i edited it so i type again (hoping not geting named for saying some truth here) i know, but this is BHVR and they are greedy, way too much and enough is enough.
the worst part is that i actually spend some money in the shop, in fact ive spend 1200AC today after a couple of months and i bought 2 rifts so i do some buy sometimes certain things but really demoralizing, and most rifts are even the premium parts.
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@Profezia said:
I look at Dead By Daylight battlepass
Then I look at Sea of Thieves battlepass
I look at DbD battlepass again
And look at Sea of Thieves battle pass back
One has no blank spaces, requires to simply play the game to get it done in ~20 hours of gameplay and gives out a lot of cosmetics for free some of which could be bought with real money otherwise, the other one is Dead by daylight battlepass.
i mean we know how dbd works and how greedy BHVR is, is not a surprise but i think this is just going too far already, enough is enough
and i bought rifts before, in fact i bought 2 rifts if im not mistaken and sometimes i buy some skins (With actual money not iri shards) in fact ive spend 1200 AC today after 2/3 months or so, so sometimes i buy stuff, but is demoralizing, and this rift was just awful so i didnt even try.
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@bjorksnas said:
Yea its a pretty fun one to get, but there are ways to cheese it
Step 1 place a survivor on a hook on a hill
Step 2 stand back 24 meters
Step 3 down the survivor as they get saved, or the survivor saving them (only if they are injured because its downs at a range) or if you bring iri head just down anyone
Step 4 repeat until you feel a sense of pride and accomplishment
i was gonna say this. this is the easiest way to get it. disgusting, but easier.
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u lack game knowdelege. nope, there are perks to try unhooking yourself giving u more attempts like slippery meat for example, luck offerings wich only gives a slighty better chance t ounhook yourself and get something better from chests. so u really dont know too much about it, right?
also when i play solo i see survivors doing nothing after a 3 to 4 nmin chase of course ill suicide on hook, i no longer want to lose more of my time, and yep i usually will kill on hook in a very boring game but thats other story.
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KEKW, imagine nerfing a good desinged perk with many counters. i thought you were a little bit more serious, i see u arent.
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as it im you may not want to prestigie and focus in 1 or 2 survivors at most, youll be fine after that.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1985551#Comment_1985551
Do you have any idea how much that would destroy a 4.4 killer against a survivor running hope
very unrealistic scenario, most 110 killers have insane 1v1 abilitys Spirit, Huntress and Deathslinger, no realistic reason to run noed on them and then u have Hope a perk that is almost never run, the 4% with aswell bloodlust is just dumb.
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seems like an IDOL to me...
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When he uses TOPKNOT he is indeed OP. if he is not he is "KINDA" managable.
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the only thing i would do to him is getting rid of his tier 1 but TAKES MORE TIME to get to tier 3... like he needs the first time the stalf OF TIER 1 plus tier 2 to get to TIER 3, thats it. not more, startign the game in tier 1 is bad, of course you can still use his scratched and remain in tier 1 to do meme builds and stuff no proble, but normally tier 2.
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is something else there that u can potentially use and it works at times against average/bad killers and especially console killers , so is something else you can try if u have no other thing to get soem extra seconds or even a pallet or window... so it should be back.-
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is not that you just get punished is more like survivors can get their objective done considerably faster than killers can do theirs, in order to delay them a bit use very gen defense oriented builds. wich are the only ones viable against decent to good groups.
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i thought you were talking about her perks, becausse indeed she is the best survivor (perks based) the rest not.
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BBQ ( i dont use it on hag, but she is the only exception) no point in playing for 25/30k.- 55/60k makes more sense to me, the girnd is TERRIBLE on this game.
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i dont see any problem with dead hard, is strong yes but unless u are going against good survivors wont be a problem and if they run to strong areas you shouldnt be chasing them anyway because is a waste of time, luckily most survivors are potatoes so usually is not a problem.