felipao_brabo
felipao_brabo
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then R.I.P perk synergy
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@BlazeNightash said:
https://forum.deadbydaylight.com/en/discussion/comment/1346426#Comment_1346426
see i never have this problem but i play on pc, so maybe console servesrs are alot worse
I play on PC and have this problem
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They're trying to do it for a whole year, still didn't manage to do so... so logically they should remove the bans until this is fixed
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@BlazeNightash said:
https://forum.deadbydaylight.com/en/discussion/160258/dc-bans-please-remove-them
d/c bans are a good thing, if you're randomly getting disconnected than its obviously a problem on your side be it your internet or something is wrong with the game files. This is obviously a client side issue and not a game issue. D/C bans prevent people from just leaving the match freely without punishment from d/cing to allow last person to get hatch to rage d/cing essentially screwing your team over, and killer d/cing isn't great either just because they didn't like the map for example
there are literally countless people in the forums that have the problems that I have, it's not just me. + They're trying to fix these bugs for a whole year now... I payed for the game, I'd rather have people leaving my matches than being forced to play once every week because I always get banned, If you think otherwise you're selfish
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a tip, if they throw down shack, dont break it, put a trap in from the inside
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1340979#Comment_1340979
can you not read? Nowhere did it say you need to give the killer kills I’m talking about the killer not even attacking you dude just trying to learn all the mechanics without in 80 seconds 3-4 gens popping then the last 2 a bit later and just teabagging the gate with all meta perks etc
How long are you trying his power out for? The survivors are doing their objective, do you want them to look at you figuring out how to use a power for 5 minutes?
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I'm not sure, but maybe the problem is related to steam. I was playing CS:GO and randomly disconnected from the match, even though I had perfect internet, just like it happens in DBD. The good thing is that I get the chance to reconnect in CS:GO, in DBD I get straight up banned...
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What? So people can't play the game the way it's suppose to be played? They have to let you get two hits in under 1 minute, otherwise they're sweats? Glad im not you
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@FreddysMixTape said:
https://forum.deadbydaylight.com/en/discussion/comment/1339665#Comment_1339665
"killer i mainly play"
"sloppy butcher"
Just a friendly reminder that frenzy got nerfed a while back and its attacks no longer count as basic attacks meaning that sloppy literally wont be applied from your frenzy. it's a dead perk slot for 90% of the game as you would want people to waste time from insta healing after your frenzy for it to be truly effective. also thana sucks, it's a very deceiving perk that makes you think it does a lot but it usually ends up making people just not heal(like you said) at which point it adds like no time to the game because the time they would have spend up healing otherwise evens out with the extra time they spend on gens, infact they would have probably added more time to the game if they actually did just instantly start healing after every frenzy. In short: I disagree that Legion has "plenty of pressure", it's mediocre at best and laughable at worst.
On the actual topic of the thread: I agree that people who dead hard frenzy attacks are actual clowns(they also usually complain about being tunneled which is hilarious to say the least.)
ehh I didn't know sloppy didn't work with legion, but I can still apply lots of pressure with him, I have no idea why people can't.
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Narnia tech
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1339577#Comment_1339577
- I probably shouldn't have said "forced" because in retrospect, nothing is "forcing" the Legion to chase you—quite the opposite, in fact; if the Legion wanted to chase you, he wouldn't be Frenzying you while you're injured. Just because he's not in Frenzy doesn't mean he can't go pressure gens.
- Pressure? What pressure? This is Legion we're talking about.
- Unless the team are grouped up together, running around Frenzying isn't going to stop anyone from doing gens. The second he goes to Frenzy someone else, they'll just mend and get back on the gen—or better yet, do the gen without mending because you have THIRTY BLOODY SECONDS to do so.
In short, you put him in fatigue, but that truthfully accomplishes nothing. Still a waste of a Perk.
I don't know about your experience with Legion, but he is the killer I mainly play, he has plenty of pressure man. Thana + Sloppy butcher makes the survivors not heal, has a similar effect as plague, or makes the survivors waste a ######### ton of time healing. There is also the mend time that temporarily takes survivors out of the game, I don't know a single survivor that ignores mending, it's not stupid, if the killer returns you're #########.
If a legion activates his frenzy on you while you're injured, he definitely wants information, by using dead hard you prevent him from getting it. If he decides to chase you, great, you're going to make him lose time while the other survivors do gens (he got fatigued for 4 seconds, that can get you plenty of distance, so it's no a waste of a perk). If he decides to leave you to patrol gens, you just made him get fatigued for 4 seconds and gave him no information on where your teammates are. That's a game changer, it can determine if your teammates finishes a gen or not.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1338944#Comment_1338944
https://forum.deadbydaylight.com/en/discussion/comment/1338932#Comment_1338932
That much can at least be justified with "I don't want my blood and injured noises giving me away" or "the Killer has Thanatophobia/Blood Echo/some other Perk that punishes me for being injured" or "I want to force Billy to chainsaw me instead of going M1/I don't want to be injured in case the T3 fades away while I'm being chased" or something like that.
With Legion, it's just "I denied the Killer a power that takes twenty seconds to recharge and forced him to go after me in exchange for throwing away the incalculably valuable chase Perk I equipped".
more like 'I used my exhaustion perk to remove all pressure the killer would be able to put on me and my team, and made him chase so the rest of my team can do gens'
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@Primalux135 said:
As devs said DS is not an anitunnel perk its just reward surv for playing poorly. So killers should get a perk that allow to play poorly like I dunno... If survivor escapes from killer sight the survivor enter on dying state but hey.... 120 secs cooldown for being balanced.
NOED, BLOOD WARDEN, FIREUP
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@OhMyWords said:
https://forum.deadbydaylight.com/en/discussion/comment/1339010#Comment_1339010
How do you nerf tunneling? Is that possible? How about camping?
By your logic, camping and tunneling is balanced the way it is.
Nerfing a perk is one thing, changing how the game works is another. Tunneling is a part of the game because it's literally chasing. Camping is existing near a hooked survivor. So how the hell do you nerf this?
instantly make all survivors escape the trial if the killer hits a survivor that got unhooked within the last 500 seconds
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1339518#Comment_1339518
I never said balance the game around trash killers. Are you saying all killers other than ohtz are trash?
My balance would be secondary objectives a long with a hard limit of how quickly a gen can be done of 45 seconds. For counter balance moris are death hook only and keys only work for the person bringing it. Thats it. All these things play into eachother so they all need to be touched.
With all that said we need to see what theyre doing to beginning of matches. Cause that might do it whatever it is.
killers that come to the forums and complain about gen rushing are usually trash
I don't agree with your solution, because... this otz match is an example, 3 gens left and 4 sacrificed survivors. Imagine if there was a second objective... and limiting gens to 45 seconds makes no sense. All four of them had tool boxes with speed addons, prove thyself, and 3 had bnp... 45 seconds with all that is madness... They dedicated 4 items with addons for the sake of one gen
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@NursesBootie said:
You think DS is good and balanced, we all got it. The reality is, that it's by far the most used perk in red ranks for a reason.
yessss, let the survivors stop using ds and make them use small game and this is not happening
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Whimsical thoughts, from the deadly corner of the movie want to put forward new ideas for the dawn killer
After I watched a movie called Deadly Corner, I want to tell my idea to the production team of Dawn Killer. I want to trouble the production team to make a deadly corner linked dlc. In Deadly Corner 2, let me I was deeply impressed. This movie is about people from all walks of life gathered in a woods to play a survival simulation game. The game is to find food in the woods and escape the alarm, and turn off the game to add points. In this group of people who participated in the competition, they didn’t expect that there was a strange family in the woods, and this family also killed people for food. It was a killer in this family that impressed me. This killer mainly used Arrows to shoot the escaped people, here I think what kind of experience would it be if the dawn killer had more such butchers, if in the game, I think this killer is a senior shooter, the main skill: take this The bow and arrow shot at the escaper. As for the escape in the movie, I also want her to join the game. This escaper is the last sister who escaped. She was afraid before she started to meet this family. The killer killed her with anger, and later no longer feared, she defeated the killer with fighting spirit! The picture below is a picture of the escaped sister.nger feared, she defeated the killer with fighting spirit! The picture below is a picture of the escaped sister.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1339411#Comment_1339411
Theres absolutely nothing balanced about a gen going off in 17 secs. You know what the balance to that is? Ohtz, ohtz is the balance. Most other killers would have got waxed that game and if those survivors hadnt been filled with a ton of false confidence, I doubt even he would have stopped them
if you balance the game towards trash killers, you're going to have killers like otz 4king every match.
What balances do you suggest? If you nerf gens because of 4 players with toolboxes and BNP in the same generator, whar would happen with solo queue or casual swfs?
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lol link the twitch streamer that destroyed and 'bullied you'
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as survivor: spirit and deathslinger, they're not fun to play against, because as a survivor I can't outplay them, all I can do is outguess them. I usually just give up when I face them
as killer: claudettes, if they aren't sneaky blendettes, they're the best loopers in the game.
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@Whut said:
https://forum.deadbydaylight.com/en/discussion/159284/facecamping-killers-still-get-too-many-rewards
You have DS, Borrowed time already and a new meta perk is incoming. Im not entirely sure why you are complaining about face campers, because you very rarely see them anyway.
Jeez, which survivor demolished you with those perks? stop saying this #########. You're comparing perks that activate when like, once a match to a scummy game style that ruins the fun for everyone. And you must be ######### braindead to think soul guard is going to be meta, because i've seen many people just like you saying how hex totems disappear in the first 5 seconds of the match, now out of a sudden it doesn't...
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when you press alt+e+f4 close to a gen as a survivor and you start gen tapping really fast. It's a weird one
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easily freddy or doctor, why even ask man the answer is obvious
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I always turn down the volume while in the loading screen
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maybe they're just having fun with the game instead of sweating
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they probably watch swf gameplay of survivors that have ds bt and flashlights and thinks he can replicate it in soloQ
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1332661#Comment_1332661
Most things in this game people report or claim to report others for isn’t bannable but sadly thy do it, I can’t imagine reading all the tickets they get lol.
That said though, it’s screwing your team over. It would be like going to play a pickup game of basketball and they after 2 points saying, “sorry that guy on the other team shoots too well it’s unfun, I quit.”
its completely different because to shoot well you have to actually have good mechanics and train a lot, with spirit all you have to do is ######### wait in a pallet and win.
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make gen speeds faster when the killer is next to the hooked survivor,
maybe compensate it by slowing it down when the killer is away from the hooked survivor
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it isn't even that common + there are perks to counter it so.. no point on that
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nea - she is the entity
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1331416#Comment_1331416
Oh, so you have astonishing psychic powers and have seen the match? If you wan't I can LINK the whole match here.
please do, prove me wrong and I apologize.
'So this Dwight was constantly clicking the flashligt at me, even tho' I was ignoring him and focusing on stoping the gen rush they were doing.' basically describes an unfun match for survivors (and killers). I play both btw, I'm no survivor main.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1331423#Comment_1331423
Who is "you guys" lol please explain
dbd community
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@CashelP14 said:
Imagine they weren't running This Is Not Happening, Solidarity and Leader. It's funny when baby survivors try and be toxic lol
Some people are just dumb and unfortunately survivors like them are the reason people will leave this game.
yet when they run good perks you guys complain...
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@VSchmitt said:
https://us.v-cdn.net/6030815/uploads/9QW1LJAKXCJ0/48a942c6-0a40-4c16-9ac6-bdd11ef0c800.jpg
TL;DR, thanks to the fabulous matchmaking of this game I was put agains 2 reds and 2 purples (the 3 matches before this one I was against 4 reds, with one mtach being against a 3 team swf, go figure).
So this Dwight was constantly clicking the flashligt at me, even tho' I was ignoring him and focusing on stoping the gen rush they were doing.
As you can see they got a hard time.
At the end of the match, de salty child just started saying "trash killer, go f. yourself, only those who don't know how to play use this #########".
Don't be that guy ppl. If the matchmaking is broken, at least you could be nice to the other ppl, I know when I'm playing against a red rank and, when he's being a scumbag, there'll be no hatch, no mercy, and in the endgame I'll make sure that at least he will get the hook (in this match he was the last alive).
PS. The prompt is to monitor my connection as I'm having some issues with the game, and need proof that it isn't my fault :D
Yeah man, cool and all you posted a half-assed image on the forums. What you thought was him being toxic and clicking flashlights was just a dwight wanting your attention because you wouldn't go after nobody and kept kicking gens. You also used NOED... in a spirit... versing a spirit is already unfun, but going against a NOED spirit that camps generators... That means you chased no one, kicked gens for the whole match, and in the end killed all with noed... where's the fun..
And after all that you post it in the forums, claiming matchmaking was bad, even though it was perfectly normal.
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outgamered
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PC - Brazil/São Paulo
Had this issue in the beginning of the afternoon, but I have it all the time, I'm now banned for two days due to this bug.
DeadByDaylight.log -
@Flatskull said:
Yes. That is straight up cheating. Being able to see a killers perks or addons if I am reading what you wrote right takes away the uncertainity and unpredictability of the match up which is a big part of DBD. It's literally meant to be a part of the game and it's one of the reason swf with comms is considered so busted since it removes a lot of hidden info.
100% it should be eliminated and anyone caught using it should be banned for a moderate amount of time after the devs announce in game that it will no longer tolerated.
Although. while off topic seeing what killer you get in lobby I don't think itself would be too game breaking and might even improve the game. Especially since some killers kind of screw you without a specific perk counter-doctor basically destroys stealth builds without calm spirit- but with all the other stuff. Atrocious.
EDIT: if you meant only that they can see what killer itself you are playing. Then that factors not so bad. The being able to dodge or block killers though is bad.
Allowing survivors to know what killer they are versing is a terrible. If I know I am going to verse a spirit or deathslinger, I would just dodge the lobby. This would also make some killer unbreakable. Survivors would epic small game when they see a trapper, they would equip calm spirit when they see a doctor and so on... You get the point.
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@podkall said:
https://forum.deadbydaylight.com/en/discussion/comment/1329174#Comment_1329174
Doing gens without killer pressure is boring and DC's punish now so... I'm little both sided on farming you feel me
If 5 gens are done and I have 0-3 hooks there is really nothing I can do, man
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1328668#Comment_1328668
I do sympathise 🙁 They're working on it, but they're having trouble tracking down the cause - you can help if you like by sharing your experience in this thread: https://forum.deadbydaylight.com/en/discussion/152610/need-community-help-random-disconnect-in-game/p1
I have already! Either way thanks, cheering for the devs to find something.
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I farm when Im genrushed and have nothing to do about it, then I just smack pallets because Im frustrated. if a survivor wants to farm they just do it, otherwise they just leave
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I hate playing spirit because it's too easy
I hate versing spirits and deathslingers, they ruin chases.
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@ThisGuuy83 said:
No, because it would make sense and be too fair for stealth killers, and, well, we can't have that, now can we?... Just like how they can fall 20ft and run away, do 360's faster then sonic without loosing there balance, and take a chainsaw hit and just glow, then run away. 😂😂😂(that one cracks me up)
It just is what it is man.
I mean.. there is a killer that can teleport, an other that enters the spirit world, an other one gets invisible, an other one that can run 1000x faster by revving a chainsaw, a killer that has a dream world, a killer that shocks people with his hands, a killer that is 10 foot tall and shaped like a ball that can run faster than an athlete (meg), two killers that get powers from looking at others, a killer that sets magic proximity traps that allows her to teleport to them when active, a killer that can vomit someone across a whole football field and somehow not die after vomiting 10000x her body weight, a killer that is literally a creature from the upside down world that can set portals, and a killer that consumes blood to get more powerful.
This games intention is supposed to be really realistic, and there is totally no lore to explain things that happen in it.
What's the entity, right? never heard of it
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slenderman
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@RayrafLPP said:
- What is your rank (and your friends rank)
- What Perks do you use
- How many of you escape usually
- Are there Killers you get demolished by?
- are there killers that you demolish?
- What is the killers rank usually?
- Do you play toxic (or maybe your best player to get in chase so the others can work on gens)
- What are the biggest Mistakes the killers do that play against you?
- What are your most common mistakes that could cost you games?
Im really interested in wht you guys will say :)
Im rank 3 while my friends are purple, green, and brown, we're a rainbow team
I use all builds
We escape minority of the matches because we ######### around the entire match
We often get 4ked with 4 gens left
Sometimes we get a baby killer and we just 360 him and flash light save because he plays like a #########
killers are from all sorts of rank
hell yeah we play toxic, point our fingers and flashlight click all the time
Most mistakes the killers do is allow himeslf to be genrushed
Our most common mistake is that sometimes we play horrible and get all four of us downed in 2 seconds
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@Fibijean said:
I'm sure we can all agree that only banning people who disconnect intentionally would be the ideal scenario. But how, then, do we tell the difference between people whose network goes out and those who turn off their connection to bypass the penalty? Or between people whose game unexpectedly crashes and those who kill the process or turn off their machine? The answer is, we can't - there are so many ways to bypass a penalty that only works off intentional DCs that it would render the entire operation ultimately pointless if that were how the system worked.
Yeah, but now Im banned for a whole day because my game keeps disconnecting me...
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@Rydog said:
I think that if the crash handler comes up, the game should acknowledge that, and send a flare up to the server so that your disconnect penalty doesn't increment.
Outside of that, the game has no way of knowing what caused a disconnect.
I mean, I kept my items, so it probably has a way to know.
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can someone show the difference between this volumetric fog on and off? Like a video or screenshot?
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slenderman
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1317992#Comment_1317992
Why would it be Claudette exclusively then?
because she is also a woman
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@Vox_Nocturne said:
I just use the DBD Randomizer app. It makes games more challenging and also creates unique playstyle and confusion in my opponents. Underused perks - such as Deja Vu - have caused Killers more problems than I have counted, and I also feel it encourages more inventive play and better skill.
It's nice until you get no mither, self care, inner strength, and for the people