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evilwithinIII

evilwithinIII

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evilwithinIII
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  • @Spoder said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294036#Comment_1294036

    It doesn't matter about the damn times bro. Either way it's a 4v1. Obviously there are less killers. It's crystal clear. People like me? ######### are you on about dude? I legit hop on this and now you're looking for a petty argument that I don't have the time for. Get off this thread you wasteman. I'd rather chew my own ear off than listen to you mumbling about.

    Wow how many Brain cells do you have probaly none😂.

    You see what I did there , its something people who dont know how to discuss say. They insult people when they think they are right pretty pathtic...

    Yes its 4 v 1 but there are 2 sides. Just because it is 4 V1 doesn't automatically say there should be 4 Times more survivors then Killers.

  • @Spoder said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293983#Comment_1293983

    Wow you are idiotic. It's a 4:1 ratio in the game. Obviously there's less killers. Man my brain cells are going out the window.

    Well if this means that killer queues are instant and survivor queues 20 minutes. But hey with people like you you cant have a normal discussion and I Am happy that the devs wont listen to this type of idiotic threads

  • @ItzPixelYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293957#Comment_1293957

    It's fine i played Rank 1 killer before all these shrunken maps and killer buffs and i did just fine, I had nothing to complain about other than the odd bs grab mechanic that didn't work sometimes. I played a Myers game in red ranks the other day, i've never felt so relaxed on killing people in this game. Yous have it easy yet yous still insist on survivor nerfs, interesting

    I am sorry but when did I say that I want survivor nerfs? O no wait I didn't. And if killer is so relaxed and playing survivors is so hard and stressfull then it is really weird that there are less killers then survivors playing the game😂

  • @ItzPixelYT said:

    This game is far from Balanced. It's a lot harder to play Survivor now. Majority of Killers run Nurses, Sloppy Butcher, Thanataphobia & BBQ & Chilli. Problem is they shrunk the maps, made gens slower, removed a lot of pallets & took away safer Windows. So with killers running these perks it takes forever to heal up and even do gens. I feel like the game is catered to the high end PC players that go against SWF every game. They only look at stats, they aren't bothered by what's actually happening in games majority of the time. I'm lucky to get 1 escape in an hour lately since the recent map changes and i'm Rank 1 survivor...not that i'm bothered for pips etc..but it's crazy how they made so many changes to the maps to support the killer and i'm happy with the smaller maps, but removing pallets and windows before they even fix being hit through pallets etc..is crazy. So now if we're even lucky to find pallets because they're harder to find now, even if we drop it in time we're still getting smacked through them. Not to mention the buggy window vault hits that are broken.

    Even if camping is a tactic and people say "JUST DO GENS" it's not that simple...most of the time if you don't know the person they're gonna get mad you aint coming to save them so they throw on hook, but if you play with someone you know then you're going to try and save them because you also don't want them to die and get mad you didn't save them. Then Killer complain about SWF's? Then after all the camping and gens are done, here's NOED...but wait, just do bones? Sure so the time is takes for someone to be camped on a hook we're supposed to get 5 gens done on much smaller maps and cleanse 6 totems so NOED doesn't spawn...

    Don't even get me started on 1 shot mechanics with the way the maps are right now it is a total joke. Dead zones everywhere.Broken Pallets & Windows. I think a Distressing Doc can cover a whole map with his static blast, FREE BBQ & CHILLI!!!

    I'm all for Killers having the power role in this game it's the way it should be. But I really can't see any of your logic behind wanting to Nerf Survivors even more...

    you are a rank 1 survivor, so maybe play killer to rank 1 and then tell how ''hard'' it is to play survivor. Because I am sorry but this seems very bias.

  • Just because snares are similar to the bottles of clown doesnt mean there shouldnt be a power similar. Like ghostface and myers have similar powers and those are fine.

    And just because people complain about freddy doesnt mean they are right

    The clown need buffs nothing else and pretty sure the devs stated that they were planning to change the clown soon.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293106#Comment_1293106

    That stupid smiling face......

    Instead of correcting my statement, why don't you put that 3head brain of yours into use and stick to the topic.

    https://forum.deadbydaylight.com/en/discussion/comment/1293107#Comment_1293107

    I came up with a great anti-camping/tunneling perk because I've actually put thought into new perks instead of just lazily begging the devs for a DS nerf.

    If the killer is within 15/25/35 Meters from the hooked survivor the perk is able to be used.

    You must be at full health in order for the perk to activate. When unhooking the survivor, they are granted a full health state.

    After 15/20/30 seconds you will enter the Broken Status effect for 40/50/60 seconds. (yes, it's how it works, the numbers are correct)

    Since newer, inexperienced killers target the weaker targets, this will prevent that and will either force the killer to target the unhooker, or work harder for their tunnel.

    Why not make borrowed time when the HOOKED person holds the perk and not the unhooker

    This way you do not rely on your teammate when they do an unsafe unhook

  • @BigBrainMegMain said:

    DS isn't a problem unless you let it be.

    That's it. If you're a GOOD killer, the survivor running DS will be stuck with 3 perks the entire game.

    And news flash, it's not an anti-tunnel perk.

    Instead of a change, or a nerf to the ONLY perk in our Arsenal that we have to let killers know that you can't play lazily and tunnel me, ask for MORE Anti-Tunnel perks. Come up with some of them on your own, because the more we have, the more DS will disappear.

    ''News flash DS isn't an anti tunneling perk''

    ''Instead of a change, or a nerf to the ONLY perk in our Arsenal that we have to let killers know that you can't play lazily and tunnel me''

    But why should we think of more anti-tunneling perks when you already claimed ds isnt supposed to be an anti tunneling perk?😂

  • @ich_häng_mal_rum said:

    I really don’t understand all the discussions about metaperks, every side ask for nerfs of the other... but every of these perks have a counter, for example

    DS - don’t tunnel or slug a few moment DH - bait it out SB - bait it and go for another surv or use mindbreaker Iron will - stridor Unbreakable - don’t slug or tunnel bc DS Head on - bait it or grab fast from side

    Noed - clean totems BBQ - go into locker/ be in terrorradius/ use distortion Make your choice - unhook in tr or if you are injured Devour hope - unhook in tr and clean the totem

    In my opinion there is no perk op and why should a killer or survivor should use a bad perk like monstrous shrine or wake up? It’s normal that a player want to use his favorite perks. Some other good perks you see just run by soloplayer like bond or empathy, it’s not useful for swf.

    I think we don’t need a nerf of all this „metaperks“, we need a buff of all these bad perks.

    DS so what is the counter when the survivor also uses unbreakable? O yes thats right none.

    Noed: As solo survivors you dont know how many dull totems there are left

    And yes i believe bad perks are in a need of buffs. I am pretty sure the devs are planning to buff the weaker perks.

  • ''Endgame is unfairly balanced''

    If this is the case then the early game is unfairly balanced as well


    the devs stated that the survivors should have the upperhand in the early game and the killers late game. So in my opinion endgame IS balanced. Like if the killer killed 3 people AND found the hatch, I am sorry but the chance for escaping shouldnt be high for the last survivor.

  • I put rancor on my Killers and IT pretty much

    counters object of obsession. You can Just ignore that Guy whole game and when last gen pops you can at least kill him easily.

  • 1. Xenomorph

    2. Pyramide head

    3. Jason

    4. Pennywise

    5. Candyman

    What can I say. I like monsters as Killers😂

  • Well i dont know if they are swf. But some survivors are definetely try to gen rush, but i cant say of course they are in a swf.

    But idc if i see 4 toolboxes i use my sweet Sweet noed.

    And the people who gen rush are always the people who complain in the endgame chat about tunneling.

    Like why should I go for someone healthy when you are injured and choose to not get heal so you can finish the gen?

  • Weird because I dont see these threads....

    Guess i am Just a blind 🤷‍♀️

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1287644#Comment_1287644

    Look, matchmaking is weird.

    We all know it.

    I hate it sometimes, too.

    I don't know that players harping about it day in and day out on the forums is gonna help, though.

    (And be honest, you know full well that as a killer you also have games where you utterly destroy a team of survivors that run straight for dead zones when they see you and drop shack pallet if you cough in their direction. The other day I saw a survivor at shack, and the moment I walked toward her she instantly dropped the pallet and teabagged. Like...uh...did you think that was a good thing to do? 😂)


    The thing i dont understand about the new matchmaking is: how Will this make a difference then the matchmaking now?

    If there are way less killers then you can change the matchmaking all you want, but it wont help. Now the devs Just make the mmr hidden so the people dont know you get screwed over by the matchmaking.

    Am I wrong? Because i feel this is the case.

  • I think a lot of killers are Just right now pissed of because how unfair matchmaking is. Like if you are rank 20 the game feel incredibely survivor sided if you go against red ranks.

    At least that is how i feel

    Hopefully we will see the matchmaking changes really soon.

  • Every killer has the same lunge and should have the same lunge.

    Just because freddy uses a smaller weapon doesn't mean his lunge should be smaller

    the hag just smacks the survivor with her small hands but that is fine?

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/153045/survior-bloodpoints

    Killer gets more BP because they are morr stressfull and have more to do.

    Its true Killers get more bloodpoints because they have a lot things to do.

    My tip if you want to gain more bloodpoints is to not gen rush. Try to heal, find totems and all that.

  • For me depends

    I call leatherface, bubba

    I call the plague PLAG

    I call deathslinger mcree (its high noon)

    I call the pig ms.piggy

    The rest Just by their in-game name or Just like leatherface by their name if it is a licence character (except pig)

  • Well idk how hard it is to make a tail. Specially as long as the xenomorph. But except the fact that xenomorph has a tail, demo looks pretty the same so it is possible.

    But what would the power be? Pounce is already taken by demo.

    Maybe when you downed someone you can implement larve inside the body and the survivor has to do some tasks to get rid of it before the larve bust your belly open.

    So kinda the same as the beartraps of piggy.

  • Yeah disconnect for the hatch shouldnt be in the game.....

    They should make the animation of the endgamecollapse death the same as a death of disconnect.

    And then only make it that the hatch opens AFTER this animation.

  • Any corn map, and yamoake estate as killer

  • @MadLordJack said:

    Everything about Jumpscare Myers is tilting. Playing as him is tilting, playing against him is tilting, that one time I was drinking soda and he ripped me off a gen 15 seconds into the game was tilting...

    But mostly it's probably just that it's a rare and expensive add-on, plus a very rare and practically required map offering. I love Jumpscare Myers, but I never get to play him and I never get to go against him. Which mostly means I always get sacrificed to him on a Jumpscare map. But that's a lack of experience, not something being "uncounterable".

    If you level Myers up to 50 the mirror isnt that rare. I always get at least 1 in my bloodweb and then 1 offering of the Saw, Hawkins and lery's map.

    But I enjoy playing jumpscare Myers and if you do enjoy it yourself. Just keep playing and dont care about the survivors, because the survivors I find actually enjoy to get jumpscared.

  • @Orion said:

    Besides pathological liars, people lie for at least one reason: they think it will benefit them in some way.

    This. They probaly think people find Them way better at the game when they play solo then swf.

  • Just dont care about survivors

    Just play how you like to play and when they are Being toxic in the chat Just say: gg ez.


    And i have never heard someone complain about devour hope and rancor.

  • @5thPerkSlot said:

    check what is a proper facecamping at 2:53 to fight back those pesky plumbers, I mean survs

    https://www.youtube.com/watch?v=Aqiiw44hpOU

    Hell yeah!

  • No it Will be killer clowns from Space.😂

  • They should give him a costume of nea in that case.

  • No borrowed time shouldnt be given to every player. Maybe they can change that the hooked person should use the perk for the borrowed time effect. This way you dont rely on your teammate when they do An unsafe unhook.

  • @DelsKibara said:

    I honestly would make him not slowdown when throwing bottles, and increase his reload speed as well as movement speed when reloading his bottles.

    That way he would get more milage out of his bottles and they aren't a detriment to him using it.

    This. This is the more reasonable buff for clown. He also needs some add-ons tweak like other killers (bubba).

  • Seeing the map loading a farm map.

    God I hate those maps. Give me haddonfield with 4 survivors running balance landing and i still have more fun then playing on a farm map.

  • I agree with the Nancy.

    But I think if you are getting death threads Just a break wouldnt be enough

    Straight up banning these people is way better.

  • I was thinking of an addition to also increase the genkicking speed.

  • rancor +nemesis+enduring+spirit fury

    This is basically free mori city

    we are practically giving these mori's away!

  • I played ghostface in the gideon meatplant. There was 1 dwight that never payed attention to his surroundings. My play style with ghostface is just using his power to get an ez first hit or a gen grab. So as you can expect I grabbed him 3 times in that game and at the third grab he dc'ed.

    I didnt felt bad because he had prestige skin so he wasnt a default dwight.

  • I dont think he needs nerfs.

    Just a change which some people might consider a nerf.

    I want them to make dream pallets his base power and he can only get his snares with the add-ons.

    This way freddy needs to spend one add-on on dream snares if he wants to use them.

  • Probaly make the hook time go faster so survivors cant finish the gen and Then go to the hooked survivor.

    This means survivors need to unhook survivors immidiately.

    So this counters gen rushing 😁

  • -rework ######### Killers

    -make yamoake less dark so i can see something

    -rework all the overly performing perks and bad perks.

    -give survivors second objective

    Last but the most important thing

    Fix..... Matchmaking

  • If you like fast maybe oni?

  • I hate grabs that dont work

    I love the new map changes

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269343#Comment_1269343

    Then your clearly bias. Both sides cry just as much on the fourms.

    So because i think there are more threads talking about noed, facecamping and tunneling it makes me bias? Ok

  • @CantDeadHarder said:

    https://forum.deadbydaylight.com/en/discussion/comment/1269269#Comment_1269269

    When i said "Stop complaining about facecamping" and "stop complaining about Dead Hard" It was just a point i was trying to make about when a topic is about survivors or killers and the responses which are received.

    Your opinion about DS is kind of the point im trying to get across. DS is annoying yes, but going agaisnt freddy, spirit, and nurse every game isn't fun either, but we both have to deal. If I were to talk about Spirit being really unfair to go against in chases, more comments would disagree with me, usually they'd be spirit mains. DS has been changed alot and I dont want it to be changed again, I dont even get to use DS alot but that's besides the point.

    And yes this thread is suppose to be bias because lots of threads are killer bias. This is proving my point about which biases people pick up more. A killer could post something that is entering "What kind of rank 20 complain is this?" territory and they'd get more respectful comments then a survivor who talks about getting Bm'ed and face camped on hook.

    I also feel like just because the devs say its ok doesn't mean you should do it. The Devs have stated that DS isn't technically an "anti-tunnel" perk so using it as an anti tunnel or using it offensively shouldn't be getting this many complaints then, because it's ok. (Not trying to be rude or anything, sorry if I do Q_Q). People don't look at others as individuals on these forums. So many Toxic SWFs are posted on youtube and all over that killers percieve SWFs to be toxic.

    Just to add on, because not many killers don't understand why survivors get upset about facecamping here is why. You're playing a multiplayer game with other human beings, nobody really cares pfft, I don't care if you camp me during Endgame. We get pissed because killers do it early game and you end up dying with little to no points, You're just watching yourself slowly die for 2 minutes with no hope of saviour until you die. And if you get BT saved, then the argument of BT being dumb af becomes more prominent.

    So basically you complain about how Killers act on the forum but you ALSO tell Them how to play the game.

    I am sorry but let Killers play how they like. I also let survivor play how they like to play.

    And thinking "a lot of post are killer bias" is Just some excuses, because how many threads i see about noed, camping and tunneling are way more then threads about DS.

  • I like it🤣

  • @Musicalhex said:

    Idk about you guys but randomly stepping on a trapper trap when you least expect it is scary as hell.

    This

    and 0 terror radius builds on lery's and hawkins are also scary, for example jumpscare myers.

  • Yeah doctor is in a good spot!

    I also hope he wont het changed.

    But is this worth to make a thread about it?

  • Yeah but being red rank as survivor doesn't tell that much how good they are

    It is incredibely easy to rank up as survivor, so sometimes you fight gods and sometimes idiots.

    Like i am at the same rank as you and i Just got a 4k against 2 red ranks but they were swf.

    They played like idiots so ranks doesn't mean anything.

  • You are a partypooper even when the party hasnt started yet.

  • To play:

    Fun: oni or ghostface

    Boring: trapper

  • Yup i feel the same

    I hate coldwind and still i get this map a lot

  • The amount of times i try to grab someone of the gen with ghost face and then i An stuck with a hand in the air.

    Then the survivor runs away

    The amount of times this happens to me is over 9000

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