bm33
bm33
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- bm33
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So I can understand the licensed characters - probably issues with the agreements. I remember being able to earn auric cells in DBD mobile so there is a chance people got those characters for free too. It does suck and they should get refunded in whatever currency they used for the characters.
Mikaela though? She's an original character, makes no sense to not transfer her over with the other original characters.
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3366047#Comment_3366047
These two don't cuddle but they are playing together, which is great. They tear around the house chasing each other around, which is fun!
Do you have any kitty tunnels? Those are fun for when the cats chase eachother. They're usually $20 in toy aisle but if you wait for Halloween/Christmas they usually have seasonal ones that end out going to clearance for like $2 even they're exactly the same as non-holiday ones.
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@tippy2k2 said:
Still not cuddle buddies with each other like BM kitty cats but we're not going after each other if we're in the same room anymore so I'll take that
They're making progress, that's what matters. My cats are snuggle buddies because they grew up together.
It also helps that Darryl is the biggest snuggle buddy and demands constant snuggles. Not long after I took that picture Dante wanted to get up and stretch but Darryl wouldn't let him. Darryl would hold Dante down and bite his head until he stopped trying to get up. I ended up shaking treat bag so Darryl would get off Dante. Dante did the biggest stretch when he could finally move. ๐
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@DbDsux said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363831#Comment_3363831
Perhaps, still it's really expensive. Correct me if I'm wrong but it's the same price as Wesker, isn't it?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363833#Comment_3363833
What, me?
Wesker chapter also has 3 characters.
The chapter price is based on number of characters not if they're licensed or original. The difference is you can get the original chapters with the Iri Shards you earn in game, licensed chapters you always have to spend real money.
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I think this should definitely be a question on surveys every time. In addition to asking why can also ask "how would you rework the perk?"
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Same dev team had to be told new survivor perk giving haste to the unhooker would encourage tunneling and had to have a bunch of complaints until it was changed. They are either oblivious to what encourages/discourages camping/tunneling or purposely trying to buff camping/tunneling.
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This is still happening to my swf teammate. Before when the game would kick him he wouldn't get a DC penalty when this happened but after this update he is now getting penalties. His internet is fine. He's tried uninstalling/reinstalling. Normally if you get booted due to internet or purposely DC you don't see the killers load out. He's tested purposely DCing and he didn't see the killers load out with a DC on purpose. With the game kicking him he sees the killers load out every single time because it shows the killer having DC'd too even though the match is still going.
He gets kicked at random times in the match - sometimes it looks like beginning of game rage quit, sometimes it's mid match, and other times it's just as we're running out the door so he loses everything even though he played a full match. It's happened on different maps, against different killers, and him playing as different survivors/load outs.
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It widens gap between solo and swf, which goes against what they've been saying they want to do. Solo could guess the perks based on when they heard a teammate scream and be able to try to counter the perk, now they can't do that but SWF can still tell their teammates what perks are being used.
It's removing necessary information for killers to make their perks worthwhile. For a perk like MYC that is designed to encourage the killer to leave the hook and go after the unhooker it basically kills that incentive and instead killer has no reason to not go after the already injured survivor.
Also with the added "noise notification" on perks with aura reading it nerfs Distortion. I'm losing Distortion tokens but killer knows exactly where I am thanks to the noise notification - it completely defeats the purpose of Distortion. Atleast with map wide scream killer didn't know my exact location when my aura didn't show with these perks.
Someone on another post said have the 3D for within 19 meters and have the 2D mapwide. This is a WAY better solution. It doesn't remove information from killers or survivors and if the killer is close to the screaming survivor it helps them in locating that nearby survivor.
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@IronKnight55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363811#Comment_3363811
Really??? I've played 8 games and only one of them was SM.
Yup. Aside from that one Deathslinger and Legion it's been all SM for me. She's really not fun to go against, just constant camping 3 gens at start and then match goes on way longer than it should. Luckily I finished rift and am going to take break until next rift, hopefully less are playing her when I come back.
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I've had 5 skull merchants, 1 Deathslinger, and 1 Legion. In 7 matches I've only had 4 of the new survivors, not surprised people don't want to waste time on them.
Incentive bonus has fluctuated between 50-100% on survivor so plenty of killers in my region.
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It costs more than the last original chapter because there are 3 characters instead of 2.
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I've played 6 matches - 4 Skull Merchant, 1 Deathslinger, and 1 Legion.
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@Coffeecrashing said:
This is a nerf to iron maiden as well. The change SHOULD have been 3D scream within a certain distance, and a 2D mapwide scream beyond that certain distance.
When I have iron maiden, and someone across the map triggers it, I can't just quickly tell if iron maiden triggered, and instead I'm expected to swivel my camera around 360 degrees, to find the loud noise notification, to check if it's iron maiden?
This would've been better.
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Scream not being map wide hurts solo survivors. Hearing screams map wide helps solo guess perks killers are running, not hearing the screams buffs perks v solo while keeping them same v swf. MYC a solo can know it's in play from hearing the scream when someone unhooks, now they won't know but swf can tell each other.
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Darryl is everyone's cuddle buddy.
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Almo explained it in this post:
@Almo said:
Regarding the Pig's 5-Box update:
When we implemented this, we added another alteration to the key system, which was not announced. We didn't wish to call attention to it due to its complexity, but in light of the community response to the Five-Box update, we'd like to clarify that the Pig's update in this release is not a nerf.
At the start of a match, The Pig begins with three "searches" per trap, or 12 searches in a normal game. Each time she places a trap, a number of the remaining searches is chosen, from one to four. This is how many searches it will take the Survivor to remove the trap.
If all four traps are removed, it is guaranteed that all 12 searches will be used. As an example, we could have the following possible number of searches for the removal of the four traps in a game:
2, 2, 4, 4
4, 3, 4, 1
3, 3, 4, 2
etc.
In the event that addons adjust the number of traps, so is adjusted the number of searches. So with Amanda's Letter, she has two traps and six searches.
Before the update, it took an average of 2.5 searches to remove a trap, for an average of ten searches to remove all four traps in a match. We have increased the average from 2.5 to three, so that's a buff. Also, we have completely removed the worst case scenarios of four or 16 searches to remove the traps, so Pig's performance will be far less prone to RNG weirdness.
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I can't search for stuff using Chrome app on my phone. Anytime I try for some reason the words go in backwards. I tried typing "Why" and instead if does "search for yhW." I also can't delete letters, need to refresh the page to clear the box. I tried the Firefox app and it works fine, it's just the Chrome app.
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If killer isn't facing a wall you can run in front of them to start a chase and then away to escape chase over and over, this will help with evader points. If you have a friend with you alternate who runs in front and get "distraction" points which goes to altruism. As long as randoms don't just rush gens and immediately leave should have enough time to get enough to atleast safety pip.
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Because they refuse to use the kill switch. They never kill switched Oni when for months he had bug that made him get ridiculous amounts of blood orbs. There's 31 killers, 39 maps, and over 200 perks between both sides and the devs still refuse to use the kill switch when one is broken.
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Any hope I had of Trapper/Wraith getting updated moris to atleast not be so similar was crushed when I saw the new killers mori is basically the Freddy mori. If they can't even bother to make a new mori for new killer I can't see them putting any time into updating the moris for their older killers.
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Trapper walking back and forth collecting traps and setting them up at killer shack, one survivor constantly disarming the traps when Trapper goes to collect a new one, one survivor locker hopping in the basement, one survivor urban evading from bush to bush, one survivor instantly quitting because they stepped in a trap.
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I can't wait for the scene where the killer just shakes their head no at the survivor between hitting them on hook for 2 minutes. Or when the killer just stands over a survivor laying on the ground for 4 minutes waiting for them to bleed out. Or the survivor that is spending the entire movie locker hopping and not doing anything else. Or the killer that at the start guards 3 gens for an hour and at the end all the survivors die because time ran out.
Maybe they'll do DBD version of Halloween Ends and none of the DBD killers are even in it, it's just the survivors.
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I'm not having any fun right now. I'm using this double XP week to grind and try to finish the rift asap, once I'm done I'm taking a break until the next rift comes out.
Only kills and escapes matter so that's all players focus on now. Alot of killers camp/tunnel/slug while bringing slowdown/regression perks and in response survivors need to do what they can to rush gens in hopes of maybe escaping that match with 39% escape rate working against them - it's vicious circle of misery. Instead of actually addressing the issues players are constantly saying make the game not fun the devs add perks or new killers to make the issues worse on both sides. Overall it's just not a fun time for many on both sides.
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Competition is good. Also the more assym horror games the better - I want options other than DBD to play on console. I personally like variety and I hope DBD fans that play them don't expect a DBD 2.0 and instead just enjoy playing a game different from DBD. I am excited for the new assym horror coming out on console and I hope they're all successful.
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Nibi the beaver the day she was found and today.
And my animals today watching my husband leave to go grab us lunch.
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When they first announced the rift they said they'd release the cosmetics after 6 months. They should keep to their word and continue putting the cosmetics in the shop, especially the ones for characters that have a limited cosmetic collection so there are more options for new players to choose from and it isn't just Feng, Meg, and Dwight every game.
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No, I never thought it would come back. When they removed Stranger Things and even changed perks names when they already sounded generic was when I figured they'd never come back. Too much time and effort was put into removing/changing that chapter, no way they'd risk having to do that again with same license.
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No. Only way I would get her is if they do a 50% off with iri shard sale.
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Vaults, pallets, and lockers are "actions."
Repairing, healing, cleansing, unhooking, pinhead chains... Basically anything not one of the 3 "actions" is an "interaction."
You can change the buttons in the survivor controls menu. I do wish they'd not have vaults/pallets right next to lockers to avoid the wrong thing getting the priority in a chase. Just put in enough distance so you don't hop in locker when trying to vault.
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@Seraphor said:
I don't understand how this perk ever made it to the PTB in the state it was in. It didn't need to be tested in the PTB to understand it's incredibly unhealthy pro-tunnelling effect. It didn't even need to be alpha tested in house. The person designing it should have immediately realised and scribbled out their notes before they got anywhere close to showing anyone else, and the fact that they didn't is incredibly troubling for the future of perk design for DBD, it's just sheer incompetence and these people have no place working on DBD.
The fact that some players are defending this is insane.
This would be like designing a perk that decreases killers attack cooldown while within 32m of a hook and persists for 30s after unhooking, and arguing that most killers, out of the goodness of their heart, will choose to target the unhooking survivor instead of the unhooked survivor.
How about killers get a perk that reveals the aura of an unhooked survivor for 30s, just so killers know to avoid that survivor...
Please stop giving the devs ideas, they would 100% make those killer perks.
Also, agree with everything here. With how much tunneling is complained about I don't understand how someone could just look at the description of the perk and not see how it would just encourage tunneling.
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I played the Twins yesterday. I had a daily to chase survivors and it lined up with the archive challenge to do the same so got them both done in the same match.
I get Twins dailies more than I get dailies for killers I actually like playing.
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They should give everyone bonus BP, Iri Shards, and Rift Fragments to make up for this news.
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@Mr_K said:
I would advocate for the opposite. No end game chat for all.
This.
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I'm just happy incapacitation is still gone from the perk and I hope they never add it any future perks.
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Kind of funny I saw this post then I hopped on FB to see DBD sponsored ad saying it's rated 88/100 on PC Gamer. They've done this before when people have been unhappy, all of a sudden ads for high ratings for DBD start popping up.
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@tippy2k2 said:
Excuse me ma'am...
SOME of us actually do have to work for a living you know...
https://us.v-cdn.net/6030815/uploads/CWIFDVIT0R3Z/pxl-20230222-155107819-7e2.jpg
(There shouldn't be any confidential info in my pic but I blurred it out anyway just in case because Holly refuses to work so I can't afford to be fired)
She's just reminding you to take your breaks and rest your eyes occasionally from looking at the computer screen too long. She's trying to help. ๐
@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353488#Comment_3353488
The bestest girl!
The absolute bestest girl. ๐
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Perks like Distortion shouldn't directly counter basekit killer powers like Killer Instinct. It's why perks like Small Game and Sabo were changed to no longer counter Trapper's traps.
At the same time things that are basekit with certain killer powers (killer instinct and incapacitation) shouldn't be added to perks, they should remain as killer powers only.
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Brought Kazi home last night. She's so happy to be home, her tail was wagging so hard when we pulled into the driveway. Last night she went into such a deep sleep that her tongue was poking out while she snored. ๐
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352004#Comment_3352004
Any puppers update?
Got a call first thing this morning at 7AM that she did well overnight but they were going to keep her for the day to continue monitoring and would call later with update. It's almost 3PM now - they were doing tests every 8 hours so should hopefully hear again soon if we can pick her up today or if they want to keep her overnight again. Feels so weird not having her home and cats seemed confused that she's not around.
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If they were a good teammate I won't bother struggling so they can try for hatch. If they were a bad teammate that didn't do anything or was leading the killer to others then I'll hold on to give the killer a chance to find them.
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Took me forever. Either didn't make it to end game, everyone on death hook at end game, or killer is running No Way Out so by the time could open the doors and start EGC the player that was downed after last gen was already saved.
I really wish they'd stop putting EGC and hatch challenges in the tomes, you need way too many variables to go your way and they just encourage bad and unfun gameplay on both sides.
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Pics from this weekend, we made it all about Kazi taking her to her favorite places like the beach because today she went in for surgery to remove parathyroid cancer. Surgery went well. She's staying at vet tonight so they can monitor her. Depending on test results tomorrow may need to stay a second night but hopefully everything will be good and we'll have her back home for snuggles and pics of her being adorable.
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I'll use shards eventually on the survivors when I need to use their perks for a challenge or when I feel like getting their Adept achievements done. Killer will need a shard sale like they had during the 6th anniversary for me to pick her up.
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Any indoor map or map with little ground cover. I like playing Trapper and those maps limit where I can put traps.
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The only Halloween skin I care about is sheet Myers. The rest I couldn't care less about. I'm sure people would buy the other cosmetics if they were added.
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I think they're releasing an original chapter that is similar to a licensed chapter on purpose because they're instead going to give those characters licensed cosmetics. Instead of getting 3 characters for $11 and calling it a day you instead have to spend $10-15 per cosmetic. Also if license doesn't renew the agreement, like with Stranger Things, it's alot easier to just remove some cosmetics from the store than it is to go through everything they did when Stranger Things left. So you'll get Predator, it will just be a $15 cosmetic.
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I felt like current rift was going by way too slow so I'm glad it was rift fragments. Now I'll finish the rift sooner which means I'll have my DBD break sooner.
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Old HUD DID show when the killer picked up/dropped downed survivors. The bleedout bar would flash while a survivor was being carried. If the bar wasn't flashing then you knew the survivor was on the ground.
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3345501#Comment_3345501
Oh my god it's called Nibi??
I need 16
Since beavers are social they tried to get her a buddy that was another orphaned beaver named Ziibi but unfortunately they didn't get along.
I definitely recommend scrolling through the fb page for more Nibi pics/videos and stories - stories are funny because she's a bit of a drama queen ๐
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I know that first Beaver, it's name is Nibi and it's at Newhouse Wildlife Rescue until it can be released. They're constantly posting pics/updates on their fb of Nibi. This is recent video of it separating toys from building material. ๐









