Yippiekiyah
Yippiekiyah
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- Username
- Yippiekiyah
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Comments
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Call Of Brine is very good, it regresses gens at the same speed as ruin. Good survivors will gen tap though meaning u'll have to kick it again.
Floods of rage is decent but maybe better to just use Barbecue.
Merciless Storm isnt worth it as it only works once per gen and blocks it for a short time.
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We dont hate any of those. We hate dead hard and COH.
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Behaviour can we please get the iconic Robert Englund Freddy skin plz?
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I don’t think trapper is the worst killer, with the right add ons he can be very decent. Think you got wraith a bit too high too, against a good swf team u’ll barely get a down but suppose that could be said for most and not just wraith.
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Open Handed with Bond and Kindred
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There’s not a single killer perk that too strong. Gen slowdown perks are stacked coz gen speeds are way too fast. Survivor perks like dead hard, circle of healing and prove thyself need major changes.
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Left Behind and a key is one of the most satisfying solo queue combos
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For every survivor that dies get a 10% increase to repair speed and 2% haste.
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Problem with crowd control is it’s similar to bamboozle which ain’t got the drawbacks of a hex.
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Tbh every single map in the game feels survivor sided when you go up against good survivors.
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Stacking the best slowdowns corrupt, brine, pop, pain resonance.
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Perk can’t be buffed unless boon mechanic is changed.
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I only play Wraith, Trapper and Doctor.
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It replaces the bleeding, although they could easily keep both effects.
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Hemorrage change is good but because healing sppeds are still so fast how many are you gonna be able to interrupt.
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Haemorrhage change is decent. Dead Hard and COH dodged again, they really hate us killer mains.
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Most of the noobs don’t even take items in, why would they burn useless offerings?
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I’d rather see fire up buffed than brutal strength. The numbers on bs arent huge but at least it’s consistent from start of game, where as fire up only gets decent when u’ve lost the gens.
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the game is so survivor sided it’s not even funny
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Left Behind and key is easily the most underated combo for solo survivor.
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On Wraith been messing around with All seeing spirit, All Seeing Blood
Call Of Brine, Pop, Dragon's Grip, Make Your Choice.
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Still think 8% would be better. Sure you could stack it with Bamboozle and Brutal Strength to be a window vaulting, pallet breaking monster but would it be worth running over gen slowdown perks. We all know if you dont go heavy slowdown, u lose the game regardless of how short chases are.
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Fire up to only 5%? seriously you could make it 8% and it still wouldn’t be a meta perk.
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Buffed maybe, reworked no. If survivor god perks like Dead Hard, Prove Thyself and COH get nerfed they may not even need buffed.
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Trapper is defo one of most underrated killers in the game. Maybe a bit add-on and map dependant but he is strong.
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Certainly dont think undying is anywhere near S tier, It's trash.
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@Phasmamain said:
Nothing about them is fundamentally broken though so no kill switch is needed
I'll crack the next joke pal.
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Boons are a problem but so is Dead Hard, Prove Thyself, Built To Last, Iron Will, We'll Make It, Medkits and BNP's.
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FNAF, lets the little kids stick to roblox.
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They tried to buff him and arguably made him worse than he was before. He moved at 124 movement speed when cloacked i think, but his purple add on made him 150 and they just made that add on basekit. Then few months later they nerfed one of his best add ons all seeing blood and nearly 20% of his speed/lunge after uncloacking and he does just feel completely average again. M1 killers are never allowed to be good, everyone gotta play blight, spirit to compete.
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Bring back old undying but without the aura reading on hex perks. Hexes have become really useless and not worth the risk.
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50% healing speed and the ability to break the totem seems fair to me.
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I think kinship basekit would be better, borrowed time would be weaker if the killer knew you had it. Some killers like to risk it in the hope the unhooker doesnt have it and it backfires on them. If either bt or kinship basekit for survivor then corrupt gotta be basekit for killer too.
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The problem is the boon mechanics. The perk can only be buffed if boons become a one time use or killers can break totems otherwise things like indoor maps could easily become busted with multiple people running the perk.
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Survivors gonna have a new plaything.
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@Veinslay said:
The best suggestion to fix Dead Hard has been said countless times at this point. After using the perk, you can't vault or throw a pallet for 3 seconds. Done
true but what about when you catch survivors at exit gates and they escape coz of dead hard. Happens all the time and is equally infuriating.
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She is hacking
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Reduce the distance it gives by 50%
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It’s my favourite map tbh.
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Pinhead by far
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Survivor sided and it’s not even close.
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Pinhead by far
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Guess most are fed up of dead hard and boons breaking the game. Gen speed doesn’t help either. If u don’t choose gen slowdown perks u lost the game regardless of how well u do in chase.
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The disconnect penalty needs increased. I’d say about a third of my games have a dc.
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Since undying was nerfed, hexes no longer have decent protection and none of them are really worth the risk except ruin as ruin does most of its work in the first 2-3 mins which is the most important time for gen regression.
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I think in an average game Dead Hard is buying each survivor using it 30+ secs each against M1 killers. A lot of games there are at least 3 survivors running this perk or even all 4 is not a rare occurence. Each of them getting that kind of value out of a perk is absolutely insane. Its too strong and needs nerfed into the ground.
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As a killer main i think Borrowed Time and Decisive Strike are completely fine otherwise the game would turn into a complete tunnel fest. Dead Hard and Circle Of Healing however, don't even get me started on them.
If they nerfed Circle Of Healing's self heals to self care speed then it would prob be fine. Thats the only change i would make to it.
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Seen a few including gens insta finishing, teleporting, always unhooking self. Playing against someone the other day and was right behind them and they just disappeared into thin air.
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Camaraderie could certainly be a decent anti tunnel perk if it showed teammates an icon to let them know you have it.
The root of the problem though is god tier survivor perks like circle of healing and dead hard. Nerfing those two perks would certainly make killers life a whole lot easier.
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Undying got nuked within a few months as killers are never allowed to have anything good. The only part of it that I found op was the aura reading on hex totems. Boons in general are ok it’s just circle of healing that’s an abomination.