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Xyvielia

Xyvielia

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Xyvielia
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  • Jus an idea.

    Sths gotta change, or it’ll all just continue on being frustrating for ppl on both sides.

  • Candlehead wraith is jus kinda silly, it’s alright tho.

    I don’t like Spirit’s fused demon head at all!

    And I LOATHE Pinstripe Pants suit Jane!!!

    ...every time I see that in a lobby I jus wanna dodge!

  • @goatslinger said:

    the davey crocket hat and Hawaiian shirt billy skins look ridiculous to me. Also the wresting outfit of the trappers is odd.

    Yeah! Ugh, that Trapper outfit smh

  • Agree on all 4 of your points.

    Visionary is the laziest attempt at any form of possible effort that could have been put forth by devs to create a decent perk. Preposterously appalling.

    Like the perk ideas, I’d only alter/ add to them slightly, such as:

    DeJaVu: I’d lessen the necessary time in locker a bit, and make it possible to choose the locker survivor exits from, since randomly exiting from a locker in the general vicinity of the one entered isn’t as perky.

    Detective’s Hunch: Scratches stay visible for 7/8/9 seconds

    Your Visionary concept is pretty good, and Beginner’s Luck is EXACTLY what devs should have done

    The perks could be renamed to better suit their new functions.

    ...also, Behaviour should consider hiring you as a creativity consultant or sth.

  • More Nurse & Nea cosmetics plsss!

    First come first serve for the first 1000 ppl sounds good to mee!

  • Wow, with all that you should have gotten it.

    Really some unfortunate matches all grouped together for you, maybs.

    I jus used OoO on Hawkins against a fairly skilled Ghostface w 3 other randoms who happened to all be decent survivors.

    Fortunately, I loaded into the match as the obsesh

  • HaaahHehHaaHahHeeeh!

  • Think it’s GF.

    I always hear Myer’s klunky feet tromping around and his deep breathing through that mask like he has Stridor effecting him.

    GF is sneakier as his shroud noises sometimes blend in with torches and barrels, and he can creep low so he isn’t upright and all the time visible like Shape is.

    Also, Ghostie can peek around objects easier.

  • If you had a broken key then it definitely wouldn’t have worked.

    If it was pink or purple then it should’ve prompted the “Escape through hatch(R1)”

    Possible it was a bug tho, haven’t heard that one from anybody yet.

    Pretty sure the only killer that could prevent a survivor from using an item is if Doctor brought you to madness 3... I think that would prevent you from using an item until you snapped out of the madness phase, might only be medkits tho.

  • Leaving a lobby doesn’t prevent you from reloading back into that same lobby... you’ll have to be patient and wait 30-45-60sec before readying up again, then you should get a fresh lobby.

    I’ve seen ppl reloaded into the same lobby 4-5 times. Jus gotta wait a little bit.

  • Hey Mobile survivors!

    ...oh.. nothing, jus wanted to say “Hey!”👋🏽

  • @AshInTheTallGrass said:

    In a nutshell:

    Killer: A sadistic prison guard

    Survivor: An innocent convict

    Map: An old prison

    Thoughts?

    Cool idea, love maps!

    MORE MAPSSS!!!

  • @GoodBoyKaru said:

    Okay lemme be the 1000th comment to make me feel happy thanks

    2K before October!!! Let’s make it happen:D

  • @Avarice10 said:

    I think there are too many conditions and straight up nerfs to this add-on to justify it being an ultra-rare add on.

    It used to heal 2 health states instantly, now it only heals one BUT after 16s, BUT is cancelled after changing health states or being picked up, and it still consumes your medkit after use.

    I think the 16 seconds is fine, I'd just change 2 things, allow it to heal 2 health states again, this way it can have synergy with styptic agent, or be able to fully heal a down survivor again, and remove the instant consumption of the med kit, but keep the killers ability to interrupt it by picking up a survivor, or by downing them, it would be pretty BS if a survivor can be downed then fully heal because of the timer ran out. I would like to see it function like adrenaline, where once unhooked the timer starts again but that might be a tad too strong.

    While it doesn't have to be my proposed changes, I hope we can agree it's too weak for what it is, killers can get insta down add ons, perks, and even mori's, and the insta heal was the survivors version of that, but was nerfed extensively, with a lot of conditions placed on it.

    Yeah, I like your idea

    Most ppl who play or enjoy killer side more will probs disagree, but I feel it was nerfed too much, also even believe tool boxes were nerfed just a bit too much for a team of solo survivors who aren’t on coms.

    SWFs we’re abusing those privileges too much and they were taken away from everyone.

    Don’t understand why devs won’t just make SWF & solo separate, where players MUST have 4 ppl to SWF or else play solo. Then adjust the items/ add ons/ perks accordingly for both sides in both ques, like two versions of all for each que. Better balance.

  • @Splitsecond27 said:

    Atm in case you don’t know, nea can equip the new graff crafter or whatever it’s called, then equip an outfit without a head gear (I think you can only do it with the greys from the shop) and keep the head gear from the graff crafter on, and from that point you can mix and match any clothes with that head piece. Can we just keep this in the game? Like besides her being bald in the back, obviously it’s not glitchy and it looks good. And people really enjoy mix and matching (myself included), I don’t really see what the problem is, and while there at it they should do this for all outfits even if you can only mix one piece.

    Jus a group of ppl succumb to the dark power of greed exploiting others to feed that financial hole in their souls.

    I haven’t ever really went too hard on devs for some of the SUPER silly decisions they’ve made, but this one was heartless and I completely draw the line here.

    Nea looks awesome rockin’ all this gear as individual pieces, and it’s been proven that there’s NO flaw in the cosmetic when doing so.

    Funny hearing some of the fog whisperers and other popular streamers defending Behaviour on this and other shady decisions they’ve made against the community.

    Pretty sad.

  • @WeslYght said:

    What games do you play when it's not dbd ?

    I'm really curious to see what game are being play by the community

    Stoked for Visage whenevs that releases on console

    DBD is in that “reliant on other ppl” game categories which I also game 1pShooters & Anime multiplayers, so I prefer to play games like CrashTRacing, KH3, TombRaider, MortalKombat, SonicMania, Tekken7, an all kinds of VR games so I can get a break from the team aspect enjoy gaming solo for a bit

  • Stridor Spirit gets Iron Will & No Mither if you wanna get hardcore and directly charge at her

    Iri Huntress is dodgeable

    Basement Bubba receives his easy 1K if everyone plays sensibly and does their gens, when it’s Bubba & Trapper I stay away from those steps!

    Forever Freddy is pathetically ridiculous, especially when he wants to farm and forces everyone to complete all of the 5 gens they probs wouldn’t have gotten close to completing, and it ends up being a 30 minute match lolz least amount of fun w that one

  • Those kind of additions could take the game down a path of a 4K matchly outcome potentially 90% of the time.

    Ppl probs wouldn’t wanna play Survivor anymore

  • If they buffed or completely reworked certain rarely used add ons, I would be interested.

    I would absolutely cash them in for BPs.

    Should the add ons then receive a decent boost, I’d be more than happy to restock up on them if I happen to like any new changes made to them.

  • Anything that glows or lights up or is pink goes on mah girls! Nectar Vial, Neon Arcade, Lunar Lantern, Vaporous Hexahedron etc.

    Pretty much charm everyone personality wise tho

  • Moonwalking Myers outside the exit gates with an audience of survivors inside is like him jus saying, “Hee Heeeee!”

    Always expecting him to 360° up onto his toes, then point his finger in the air and grab his balls

  • @Leachy_Jr said:

    Maps for me are probably the main cause of my frustrations in this game. Both fun-wise and balance-wise and from both killer and survivor.

    Most of this is pretty subjective, but I bet anyone can pick at least five maps if not more from this list that they don't like playing on (FYI i'm considering both balance and fun from both a survivor and a killer perspective):

    • Suffocation pit
    • Rotten fields
    • Gas heaven
    • Blood lodge
    • Disturbed ward
    • Haddonfield (screw this one in particular)
    • Mothers dwelling
    • Lerys memorial (for console players)
    • Pale rose (big boat swamp map)
    • ALL badham variations
    • Sanctum of wrath
    • Ormond (not unfun, but horribly unbalanced)
    • Underground complex
    • Midwich elementary school

    That is a lot of maps that I find slightly to extremely annoying to play on from both sides. Honestly, if some of the worse maps like haddonfield and midwich were deleted, I would genuinely be happy.

    I'm kinda sick of the deathslinger and spirit threads and I just wanted to post something that both sides can kinda agree on. I would love to hear other people's thoughts on maps currently.

    Yeah, Shelter woods is a bore, same with Rotten Fields, those are my least favs

    Not a fan of Suffocation Pit or Sanctum either

    I love 2 story indoor maps, I’m just weird like that, I guess... wish they’d make a 3 story haunted mansion map, personally.

    Haven’t played Badham with the breakable walls yet, but it looks like they cut off some of the stronger loops, at least the enterance to the downstairs of the ranch style houses. Would you still include the update of Springwood in your list?

  • Hag’s lore is absolutely horrific.

    Rin’s is SUPER tragic and saddening.

    Myers probably has the deepest lore if you delve further into the storyline, especially Halloween 6.

    I think the story behind Nurse is the most creepy to me, idk why.

  • @ZCerebrate said:

    With your average luck you get Macmillan Estate - Shelter Woods for this challenge and resort to leading the killer towards basement so you can jump down into it - take a hit. Run to the top and jump down again. Get unhooked/healed then do it one more time and walk away... literally the dumb flat map with a tree in the middle of it and ZERO landmarks. Worst map ever imo

    pshh OMGz that tree!

    Least fav

    That map has the most lazy effort on devs behalf.

  • It’s just 1 floor’s worth of height.

    I didn’t know hill’s ever counted for this challenge; never worked for me.

    I always use the giant hole in the floor of Badham elementary school in Springwood for this challenge. Especially if there’s a pallet in the back room behind the hallway leading from the stairway entrance to the hole, I can usually complete these ffgh challenges in one trial in this location.

    Hawkins is helpful for this challenge, and Midwich with the central drops down into Courtyard, but better to run balanced landing for those.

    Not sure if it’ll ever be adjusted for hills, but the Badham elementary drop is considerably shorter than the Ormand lodge.

  • Jus my contribution to the tally

    ...33 more comments til 1000!

  • @Primalux135 said:

    Good nurse is the one that doesnt kill

    Yeppers!

    Yaay for bandaids, lollipops an hugs<3

  • and pop... yikes!

  • @MeltingPenguins said:

    1. You think the game is more broken than your average bethesda game
    2. you keep crying how killers need to be nerfed to the point gameplay against each is identical to the others
    3. you cry bloody murder whenever there's a slight change to the mechanics/something new is tested out, in general are violently averse against something new
    4. yet demand the game is so massively change to suit your playstyle.

    why the hell have you not moved on to different games if there's nothing you objectively like about dbd?

    Yeah, agreed

    Maybs ppl are addicted and don’t realize it, realize it and are in denial, or are accustomed to dysfunctional relationships and feel “normal” in the agony? idek

  • A “Good” nurse manages the care of patients, monitors vital signs, administers any additional needed medications, schedules needed treatments, communicates with doctors, educates family members on patient status, monitors patients for any signs or symptoms of worsening health, and meets additional patient needs.

    A bad nurse slaughters everyone with patience, precision, focus and a smooth, relaxed, systematically established flow. Their mind isn’t wandering. They’re not thinking of anything else. They’re totally involved in what they’re doing. Dopamine levels peak, progressing into euphoria. Outside noise is drown out as the world seems to be cut off entirely, lessening the awareness of one’s self and one’s problems, assuring every time that 5 enter the trial, only 1 remains... floating contently, consistently pleasing to the entity.

    Thats jus my take

    Nursie’s my fav❣️

  • @AvisDeene said:

    Dear Fellow Survivors,

    Please disregard everything in the OP and continue running as far away from the hook as possible. The Killer will always double back to Kill you if you stay and heal, and the Hook has cooties as well.

    Sincerely,

    Definitely Not a Killer

    Ew, really tho... the remnants of all the survivor’s dirty, sweaty, smelly clothes who were sacrificed in sooo many previous trials, jus stuck to that stale, blood encrusted rusty hook. Those things look like they’d be super stinky... there’s definitely some kinda slimy creatures creepin’ around on the hooks

  • @[Deleted User] said:

    Just as the title say. I love to face huntress, but there are already a lot of them. So my question is not who you like to face, but who do you think is underrepresented and you want to face more often. My choice would be Demo.

    Nurse! Always only ever Nurse!

    She’s my fav & no one plays her😭

    Nurses have feelings too, y’kno

  • @Dpooly said:

    I'm not saying he's OP, just think giving him a slowdown while using abilities (like every other Killer) or slowing his base speed down slightly (since he can Teleport) would make him a far more engaging Killer to face and more on par with the other Killers. As is, he already has way more in basekit than anyone else, but throw on BBQ and PGTW and it's pretty much a boring, one-sided match.

    Yeah, in the same vein of Freddy’s bbq/teleport, Spirit and Billy matches become monotonous with the bbq/phase bbq/sprint easy peasy back & forth... bbq incorporated into majority of builds tend to lessen the challenge and makes matches overly dull. I rarely use it.

  • @Ramxenoc445 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1581844#Comment_1581844

    Well i have probably close to 2k hrs combined from ps4 to pc but he was all i played. From those 7 second sleep timers i just love freddy so i suffered through it and got pretty good then the rework happened so i started playing legion because they're cool af to me.. they just suck


    Sweet! Never knew anyone who mained Freddy since he released! He was pretty rough... That’s passion!

  • @Primalux135 said:

    I wonder what would happen if SWF should repair more gens according to how many members.

    2 SWF of 2= 7 gens have to be done.

    3 Members =8 gens.

    4 members= 9 gens.

    2 solos and one SWF of 2 members=6 gens done.

    Someone, somewhere on the planet or in all of the universe will still find something within every scenario to complain about.

    I’d like to see how your proposition would play out; it would really make things interesting.

  • @MrBuffalo said:

    Only reason I ever see a hag get a 4k is cause the survivors just don't know how to work around her traps cause almost no one ever plays this killer? Did a streamer say she is good?

    I always thought Hag was a tree like Groot from GOTG

  • @mayhare97 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1581818#Comment_1581818

    That sucks so hard, I'm sorry to hear that. I lost all of my progress on a Compendium challenge I had been doing, too. I hope BHVR fix this soon :(

    Yeah, totally understand!

    I was like 🥺😩

    It’s no worries tho, had fun doing it once and I’ll try an have a blast doing it all over again... if it happens a second time I’ll probs cry lolz!

  • He wasn’t overbuffed for beginner players/ intermediate players.

    Players with 1000 - 2000+ hours, yeah, that’s plenty of experience as killer for a buffed Freddy to become lethal to the extent of overpowered in the hands of said skill set... especially with perks and add ons, and even against SWFs. That level of expertise tends to decimate non swf pretty smoothly.

    ...that’s jus imo, many may disagree.

  • @mayhare97 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1580966#Comment_1580966

    That's not the error message I've been getting, though, and from OP's post, is not what their issue was either. We'll be waiting for a fix, I just hope BHVR are aware of this specific problem. It's pretty bad to lose all of the progress you made in a match because of the server, when you've made sure your connection is stable so this doesn't happen.

    Yeah, jus happened to me today.

    Completed a daily with Myers and all 15 of the “kick 15 gens” challenge in one match, and got booted... none of it counted :(

  • No.

    Despite being the highest grossing box office horror film, and arguably the most famous, it probs wouldn’t go over well with DBD fan base... plus, character size.

  • @Aizen said:

    Greetings,

    I was wondering, since every chapter includes 1 killer and 1 survivor, why not give the survivor a perk which counters that specific killer, a 4th teachable perk.

    That would not be broken, since the perk would be useless when facing other killers.

    Exemples :

    Claudette : the old small game, which allows her to see the aura of the trapper's traps at a certain distance.

    Jake/Dwight : thick skin, if you are the obsession you go into deep wound instead of insta down with the hillbilly's chainsaw. (higher chance of being the obsession).

    Feng : have a % to resist the doctor's shock

    You got the idea, at least like that there is always a link between the survivor and the killer of the same chapter. 😋

    Most ideas for survivors, or anything at all for them has a tendency to get obliterated in this place. It’s not a bad idea. Killer seems to be the majority voice wherever DBD is concerned. Read thru the boards, take it all in and tally it all up.

    Truth is, majority doesn’t always rule.

    Keep coming up with ideas, don’t let one loud roar silence your creativity.

    Your voice matters.

  • Is Trapper really Jason Voorhees undercover as Evan Macmillan, keeping busy killing in DBD ‘til he can go back to Hollywood and continue slashing?

  • Ghostface/Spirit

    ...they seem to be the quickest matches, mainly because about every 3 times facing them it’s a team of repeated rando double tap/insta downs. And ‘cause Spirit’s are 99% carrying bbq then phasing out, or immediately phasing back to every unhook.

    Thats pretty much it; Spirit’s build gets boring. Seems like it’s the same game with her every time.

    Also,the bbq, infectious, ebony mori 3min snoozefest Billy matches... I don’t like those.

  • Any thought or feeling entering a player that isn’t happy, joyful, positive and uplifting immediately causes their PC/Console/Mobile device to completely disintegrate.

  • Bait is OP

  • oh, me either... it was Heath Ledger’s Joker from The Dark Knight. That one’s my fav Batman.

  • @Leonardo1ita said:

    https://forum.deadbydaylight.com/en/discussion/comment/1579644#Comment_1579644

    well why so serious when you get facecamped because of no reason then?

    what does this even mean? This game is considered a competitive game, 2 sides against each other, and the most effective way to win is staying serious I'd bet, and there are a lot of people who seem to play seriously, because when you play your matches are determined by a rank or the future MMR, so if not staying serious means I have to literally play not caring about winning, or escaping, or not doing any objective, I won't do that, because this is not what this game is for. Competitive doesn't necessarily mean pro league level of play super good discord communication btw.

    Fair enough...

    I was jus quoting The Joker😏

    You left the window wide open in the title of your post so I went with it 🤷🏼‍♀️

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