Wezqu
Wezqu
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- Wezqu
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@CLHL said:
Worst DBD year by far, they are even losing the license that gave them the boost they needed.
Well the funny thing is that Halloween DLC was the one that made me notice this game and buy it as I bought the game at 28th of October 2016. Halloween DLC was released 25th of October
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This just shows how badly game licenses is handled by licensing companies. Like would it not make more money to let licenses to be able to be used by more than one company. That is not going to make you more money in the long run.
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@jesterkind said:
You know, I just realised something. When the perks go universal, one of the most iconic perk names in the game, Decisive Strike, is gonna be changed.
End of an era for sure. Here's hoping it really was just because of the upcoming game so we can get the siblings back where they belong after it hits a lull.
Not for those who own the DLC.
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This move just did the same for me the Hellraiser one did. Dropped my interest of their game coming out to zero. I don't like this kind of thing and thinking you get people play your game by barring the character from another game.
Its time to get the Jason's rights so we get him to take Michael's spot
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4038419#Comment_4038419
it’ll come back just like Strangers things did. It’ll probably make them more money too.
Depends how long the game is going to be around and how long they have exclusive rights.
Stranger Things was just Netflix wanting to make their own games but they also did not get that DBD's license did not prevent them from doing that.
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No it wont. Its just a perk some people will use it some wont and its been in Shrine so many times already that those that want it have it.
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I never understand license holders selling rights. You won't make more money by making exclusive deals. You make more money by diversifying your license so having multiple games having the character makes it more likely to you to get more money as some people from one game will not buy the other game anyway.
Also character being in another game will not hurt a game that is made of the franchise itself. In the end it most likely would be wiser to use the other games license deal to entice people to buy the new game. Like new cosmetics that link to the new game. When you do these kind of things you just leave bad taste for the other games players so they are even less likely to buy the new game.
It just proves that license holders don't even know how to make money from licence they hold.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037850#Comment_4037850
Oh yeah, I overread this.
Because I have the feeling that at least the Bulk Spending is not really fair when it comes to the Items, since when I did Bulk Spending, I got some things a lot less than others.
But I also have a feeling that currently (I am not doing Bulk Spending anymore) I get more stuff for Fog Vials than other Items. So would not be surprised if Gel Dressings are actually more rare.
The auto spend always seem to prefer cheapest to more expensive items and takes the center ones first so I never auto complete if I have not already taken stuff and the auto would take those I would anyway chose. Of course I do use auto complete when there is no entity progression so those bloodwebs (1-9 and 11) I just auto complete as you get them all in them anyway.
Also from my own observations items seem to be the rarest things to get in survivor bloodweb. Like Very Rare items are so rare that several my characters that have over 10 prestige has maybe under five of those each and some might not even have one of them at all and some of those are from me bringing them from maps. They need to up the possibility of higher tier items to spawn in the webs more as they clearly are the rarest things in the survivor ones. In killer those are rare offerings just because of the amount of them so those are usually the ones you have very little when rarer offerings you have tons.
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@Aven_Fallen said:
Are you doing the Bulk Spending or are you doing manual spending?
He says in the op post that he did it manually so I would think he chose the nodes himself
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037665#Comment_4037665
Killer queue times were even fast when krasue hit live and thats time when new killer comes then killer queue times are super long but that patch it was fast still in day time and another interesting thing was when I played lot of survivor you had way bigger chance to meet mayers than op krasue which was kinda funny.
I have seen that bonus like one day but then its never on killer and funniest thing is survviors queue times should be super fast (because bp bonus multiplier was created to reward the less played side not vice versa) but it seems its all time on survivor even the fact killers are more wanted lately by my queue times where I even had one time lobby in less than one minute and I remember like almost year ago I even had lobby as killer few seconds after I pressed find game which was kinda strange but not that bad.
My survivor queues are quite instant. I would say if there is some waiting its just because the current matchmaking seems to be now favoring more MMR than time in the queue on my own observation. So that can cause you to have to wait even if the incentive is on your side of the queue. You also have to take into account the ratio of what kind of groups of survivors are queuing. Like three man teams can only get solos in their matches and duos can have solos or duos. So even if the is incentive if there is no right MMR or right group sizes it can make you queue a little bit longer than the instant you might expect it to be doing. Like you might not have those smaller groups that much but have a lot of three man or four man teams. In peak hours it also could be caused by server amounts so if there is no free server at the time you might have to wait to get one too but that one is most likely not that common but even that has happened in the history of this game. In the end the queuing in this game is not that simple as you just readying up and being put to a server as it does take into account a lot of variables before it does that sometimes its faster sometimes its slower.
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@Jmitchell88 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037655#Comment_4037655
7 MILLION blood points is not unlucky, that means it legitimately just doesn't exist for me and I'm trying to find an answer. If it was 500k blood points, I would chalk it up to luck and never posted this. Try again.
Well I keep getting them fine so don't know what to say other than its luck based and that I got several this game session in different characters bloodwebs. Still as I said I have characters that I have prestiged several times and I still don't have all possible things got from bloodwebs. Some are missing some offerings etc. So as I said its about luck you were very unlucky with the RNG of the bloodwebs.
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Only slugger I played against was Onryo that was going for Condemned kills. Tunnelers seen more but even in those they rarely get much benefit out of it.
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@MoZo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037665#Comment_4037665
if you don’t mind me asking, what region do you play on? asking because this might just be a region issue.
Frankfurt
Still haven't seen it on killer side after that and usually its been no incentive to either side like yesterday.
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You can close the chat from the arrow next to the part where you write and it should stay closed the whole game session if I am not wrong.
P100 means nothing its just indication of how much bloodpoints someone wasted on one character.
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When he event started at least on the server I played killer incentive was 1.5x so it does happen. I was going to play survivor but then saw the incentive and was like well I play killer then.
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There seems to be some active cheat advertisement going on in the game thats why there is more cheaters as they are either the ones advertising the cheats or they are the people who buy them. There would not be cheats in the first place if there is no people who would buy them. Still they get bored eventually as cheating just makes the game get more stale faster.
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No they did not you are just unlucky. Just got it in bloodweb.
Its all luck some of my new characters don't even have certain rare offerings just because they are not appearing in the bloodweb when others I have like 20.
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My theory is that they have shorter legs than the males as they are shorter so they have to take more steps while running than the males.
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There is already window grab with animation. When they vault and you interrupt them.
There should not be any grab through a window though as that just not that realistic and in the end mostly useless as survivors would not come anywhere close to the window if killer could do that.
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My top three are those that I have played the most as I play random so I play everyone.
- Top 3 killers: Twins, Demogorgon, Blight (Demo or Blight are not favorites to play as but random is random)
- Top 3 survivors: Felix, Yoichi, Jill (Felix is one of my favorites and Yun-Jin Lee would be one I would pick over Jill but she currently is the top 4th played)
- Favorite perk: Overcome
- Fav map: Raccoon City Police Station East Wing (Raccoon City Police Station West Wing is fine too but like the helicopter crash area more)
- Least favorite map: The Pale Rose
- Fav mori: Hag for brutality/Dracula for style
- Licensed chapter you want to see: Jason Voorhees
- OG chapter you want to see: Don't have any good ideas for this one
- Killer you don't like: Doctor he just can get really annoying
- Fav event: Chaos Shuffle as it evens playing field as others play with the same rules I do normally.
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@EliskaMM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036990#Comment_4036990
Nah, I deff been specifically looking for them :) I checked them all and I had 0 left, while I knew I leveled up Jonah yesterday and got few and never played him..
It is prob one of the many features.Yeah they will reappear at some point. I don't know why it happens but some reason event items sometimes just go missing and then suddenly they are back in the inventory of the character. I feel like its some communication problem with the servers that the item info is stored in and your client.
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The event offereings can be finicky to appear in the inventories I have sometimes cakes go missing and then they are there another time I play. So you are most likely experiencing this with the Mistletoes.
…or you are not checking them from the start of the offerings as during events the event offering should be the first on the list and not in the end like the other event offerings.
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@MoZo said:
it refunds the bp tax after you complete the bloodweb level or back out of the bloodweb. if you buy the offering for 4000 bp, it will give u 2000 bp back. idk why they did this change, it really triggers my ocd seeing that the halloween event and christmas event items are rare rarity instead of being with the rest of the event items down in common rarity
They did it to make them appear more often as now there is two rarity levels that the event items can spawn on. The rare ones appear on the bloodweb spots that rare one would spawn and the common ones with the common ones. Its makes it more likely to have more event items in one bloodweb as they don't all compete on the slots of same rarity level.
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@Artimenius1307 said:
Tbh this should be a really high priority, I don't know if it's my rotten luck or there is a discount for cheats but I have got 5 blatant cheaters an a span of a week, they really seem to be producing via spores right now. Heck, I am writing this as I am held hostage by 5th right now XD
I feel like its more of someone advertising their cheats and it might work because some people seem to act on the thing if someone does it to me I will do so to others. One reason why some people claim to tunnel or camp. Only cheater I saw recently was killer bot that literally had the cheating site address as their name. Reported them of course with video.
Most likely this games cheat buying has slowed down so he now is having an advertising campaign to get more sales.
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Its most likely place holder and information you can know without them being even released. Wiki takes info from the games code itself so if there is any info in the current version they can add that but I highly doubt that there is anything in release version of unreleased content other than some unseeable changes they have made to get ready for the new content.
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@dirizio23 said:
"Anytime you are stunned or blinded by any Survivor (…) Survivors who stun or blind you (…)"
does nottrigger Deathslinger chain break. I think deathlinger chain break like bubba bumping his saw against a wall or nurse after the blinks are not treated like a stun, its not the survivor stunning them, its just them having a resting moment as part of their power. (might be mistaken with something here not an expert)i dont have my game on but game afoot in google says: performing the Break or Damage action which is clearly an action seperate from any killer power.
Google most likely took that from the DBD wiki. They some reason there write the descriptions how they want them to be written. That one is not written like its in the game itself.
In the game its written like this:
"While you are chasing the Obsession, this perk activates.
Damaging generators and breaking walls or pallets gives you a 7% Haste Status for 10 seconds.
Whenever you hit the Survivor with the total most time in chase with basic attack, they become the obsession."
I don't trust the wiki on anything that is writen in the game itself as they always write it again how they see it to be clearer. Its fine that they do that but its a wiki it should also have the original text as most of the time I would want to see how its writen in the game but then I have to check it in the game because the wiki is so heavily edited to be more clearer. Like its the game wiki that should have info of the game itself but does not have the direct info that the game itself gives just the edited info that the people who upkeep the wiki wants it to have.
Like I am not lying here if a perk is bugged they will write it how it works in its bugged state to the wiki not caring that its bugged and should not be like that. I once tried to fix one to say how it should work and was told that they take the info from the code itself so its how it is. No info bar or anything to state that the perk was listed in its bugged state because thats how the code makes it work. Made me really not see the site as totally valid information.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036007#Comment_4036007
I’ve seen that! Betahub…is that a more efficient or effective way to deal with bugs like what is it?
Its more like normal bug reporting is if you are tester of a game. It has format ready and you can add pictures with additional drawings if needed, videos and the logs. Its more simpler as there is all required parts there to be filled so its easier to everyone. You can also see that the devs are marked there to see all bug reports as you can see who are watching the topic. It also automatically ranks the importance of the bug fix.
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@JackZarXD said:
Wait theres a new hub for bugs?
Yeah they moved bug reporting to Betahub. There is red banner on the bug reports sub-forum pointing you at it and you can't report new bugs on the sub-forum anymore. You still should not report bugs that are already reported on the old sub-forum by statement of a mod here but I have added few that were reported before to give them logs, pics and videos of them as some of original report did not have any and can't add them to them anymore. That I happened to run to myself and some new ones that I stumbled on. There will be official announcement of it most likely next week.
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036207#Comment_4036207
Where’d you find that reporting in-game saves a record of the match? Afaik, the whole reason why they want us to provide footage is because the game doesn’t record anything except the endgame chat.
They have stated that its there to flag the match for them to find and keep record of it. The reason why they prefer video evidence is because that is faster to prove what happened than the log they need to go through. Also harassment does not just happen in the chat.
I have had confirmation in game of exploiters getting banned even when I have not provided video proof of it but still reported them of it.
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@Abbzy said:
Im starting to believe that there is in game rule when cheater buys a cosmetic then they are clean (or devs know that like 20% of player base are cheaters so they dont do anything with it).
They don't buy anything cheaters can unlock any skin for free why would they bother buying anything
@MrBuffalo said:
Honestly with how bad it is I cant even tell if someone is hacking or if it was a general skillful play.
The subtle cheats people use is legit insane. Any other game as big as DbD would have a way better banning system.The report button doesn't work because it cant actually track anything that happens in game, only the end game chat and pre game chat. Makes me wonder why the option to report for cheating or unsportsmanlike behavior is even there…
False. It flags the match and saves the record of the match that Behavior can review to see if anything odd happened. They want video evidence as that is even better confirmation that there was cheating happening. It also makes it easy for Behavior to find the match when its flagged to review it thats why you always need to ingame report it first before making manual report to their customer support.
Main problem why the cheaters don't seem to go away is the fact that back in the day Epic game store gave away this game for free so bots created tons of accounts on Epic to unlock the game on them. Now you can get one of those accounts with small payment so even if a hacker gets banned they can just buy new account easily. Blame Epic of the cheaters in this game as they made it easy and cheap to have new accounts.
People also never seem to get that anti-cheat is always running behind the cheats as its meant to detect cheats but it only can find cheats its taught to find and cheaters create new ones all the time to go around the detection rules the anti-cheat is taught to use. Anti-cheat is always coming behind and that is a sad fact and does not really matter what anti-cheat it is.
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@dbd900bach said:
Technically the game does tell you pretty clearly what works and doesn't. Basic attack is used in a lot of these perk definitions which means a regular basic attack. Then there is special attacks which are attacks that deal damage with your power. Deathslinger doesn't do damage with his shot, only the basic attack after. Most perks say basic attack if its part of the conditions.
Well you are partly correct but Deathslinger also does damage when the chain breaks as it causes health state loss and deep wound for survivor and stuns Deathslinger. Only time it does not cause any damage is when Deathslinger misses the hit he does when trying to hit survivor that was on the chain as the chain breaks without damage when Deathslinger m1's.
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Maybe those are bugs that might need to be reported not just wording mistakes.
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Its reported in the old bug report sub-forum before they moved to BetaHub site. So most likely its going to be fixed at some point.
My theory is that its moss meant to be under the platform on the support beams.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/461487/i-like-the-new-bug-reporting-on-beta-hub
I'm glad you like it and find it easy to use.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034945#Comment_4034945
you do not need to remake any reports as the ones from the forum previously are all logged on our side.
Good to know. The new site seems good for letting people know what bugs have been fixed or are being fixed hopefully it does its job. I think for most people it has been the not real way of seeing if anything is done for the bugs reported.
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Most likely in the quest they are releasing when the event starts on 9th.
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There seems to be some bug with the new tab menu that can cause killer audio to disappear but usually its fixed if you open and close the tab menu again.
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Yeah I just want confirmation of what to do with the old reports. Do we move ours to the betahub or is there some other way they are going to go through the old ones
It also shows that devs are there and see the reports and we can now get progress info of what bugs are being fixed.
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I don't know how its hard to know if killer has the perk. Just pay attention what happens when they hook if the obsession changes or as obsession if you get exposed they have it after that just counter it by being in locker when he hooks obsession or if you are obsession and they are hooking someone else.
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@ralmilk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034712#Comment_4034712
I use my ring finger for sprint instead of my pinky. Totally fair question haha, I know it's not the "norm" it's just always what felt right for me
Ok interesting thanks for the information.
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You most likely get more iri shards from the quest they are going to release when the real ingame event starts at 9.12.
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Devs have stated that their in house data does not count disconnections as escapes. So their in house data is more accurate. They still need to fix the stat site to show abandoning and if the bot died afterwards.
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It does not count as escape in Behavior's in house data but they should really fix it on the stat site to show that they abandoned and if the bot died.
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I am just curious how are you using it as sprint key? Like I mean I have never seen anyone using it for that. Do you guys tilt your hand or what is the layout you guys use to use it as a sprint key?
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@Wezqu said:
SoloQ matches with random builds yesterday.
Total matches 21: 9 sacrificed/killed and 12 escaped for me.
All survivors escaped: 6 matches
3 survivors escaped: 5 matches
2 survivors escaped: 5 matches
1 survivor escaped: 2 matches
0 survivors escaped: 3 matchesThis seems to indicate that its not really hard to win matches if you solo queue as most of the matches I played I escaped and half of the matches were 3-4 survivor escapes and five of them were ties. Not to mention these are total random perk matches without bringing items for me if you stack good perks on top of that you have higher chance of winning anyway.
Nine more matches 6 escapes and 3 sacrificed/killed. Still three of those escapes were killer letting last one or two go but 3k is a win for killer so one tie should be counted to killer win.
All survivors escaped: 3 matches
3 survivors escaped: 0 matches
2 survivors escaped: 3 matches
1 survivor escaped: 2 matches
0 survivors escaped: 1 matches -
SoloQ matches with random builds yesterday.
Total matches 21: 9 sacrificed/killed and 12 escaped for me.
All survivors escaped: 6 matches
3 survivors escaped: 5 matches
2 survivors escaped: 5 matches
1 survivor escaped: 2 matches
0 survivors escaped: 3 matchesThis seems to indicate that its not really hard to win matches if you solo queue as most of the matches I played I escaped and half of the matches were 3-4 survivor escapes and five of them were ties. Not to mention these are total random perk matches without bringing items for me if you stack good perks on top of that you have higher chance of winning anyway.
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Here is a log where Billy had no chainsaw sounds. He was using the addon that did make them unhearable if not inside his terror radius and running his perks so he could go untectable with Tinker. So I would say most of the time it was totally working correctly but after I died and was watching the match in the spectator mode I could not hear his chainsaw at all even if he was not in undetectable. Hard to tell during the match itself because of the addon but it might have happened few times even during the match. Last match in the log.
DeadByDaylight.log -
You need to contact customer support as this is account related issue. This is what mods here tell in situations like these as they can't fix it but customer support can correct it for your account as you clearly should have it unlocked on her.
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@nikodemo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034007#Comment_4034007
i don't "play at odd hours." what are you talking about? where are you fabricating that fantasy from? what exactly are you defending here? do you think BHVR needs you to defend them?
Killer queue time complaints are common and not just from me.
if you have nothing to contribute and don't know what you're talking about, save us all and just don't comment.
You literally said it depends on time and location so how is my statement anyway wrong? Like what are you on about yourself?
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@ShanoaLegendaryPlz said:
On the roadmap from anniversary they showed there is 1 killer , 2 survivors , no map. Which is one of the reasons stranger things 2 was one of the largest guesses as they alredy had a map like resident evil has rpd.
Well they did update map just last patch so seems fine not to have a new map but hopefully they update the older characters too give demo some minor tweaks and add the achievement back too that they removed when they lost the license.
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@nikodemo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4033581#Comment_4033581
that will vary by time and location.
Yeah and then you should expect to have to wait for a match if you play in odd hours.
