Vanishlord
Vanishlord
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- Username
- Vanishlord
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I'm also a Yui main so I'm a bit biased but Yui or another survivor you like. Try one with nice cosmetics if you're into that like Feng has nice cosmetics.
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Hello I'm hear to join my fellow pigs.
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For the people and buckle up will just be used to counter this. Slugging is not good but better then camping because the killer still gets almost a guaranteed 3 man escape if no one helps the survivor. If survivors know what they're doing this can be countered much easier than camping in my opinion.
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@Majin151 said:
So what you're telling me is that we have to wait for a 2nd rework/realm reborn update for borg that will most likely never happen for them to get rid of the red and scorched places
https://us.v-cdn.net/6030815/uploads/2QGLPGKMCMX7/img-20180731-032135.jpg
I'm about to cry 😖😭
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546180#Comment_3546180
Improvement? Depends on your view. If you are looking on it from Survivor main who cares only about themselfs, sure its amazing, since nobody will want to play her after this and her 3gen is gone. From more both sides / Killer sided view, it's pretty bad (and not because of lost of 3gen).
I mean the 3 gen was unfair and unfun. I play 50/50 and it was very unfun. It's a shame she's not fun but I'm on console so I'm going to be 3 genned for weeks to come now.
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@Chocolate_Cosmos said:
The anti-camping meter fills like 15% before the Killer even can fully leave and its not like they are wasting time around. That shouldn't be a thing.
As for SM, she is awfull, strange and weak.
Well SM is at least an improvement. Anti camping feature filling up that quickly when you're not even camping sounds a bit unfair.
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I asked this a few days ago the reason apparently is that It's not up to BHVR.
If I buy a character via Steam, Valve gets a cut. If I could buy it on Playstation, but use it on PC, Valve is bearing costs without getting the revenue.
They sent an article about Sony's policy about it which is one of the main reason behind heres the link https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&target=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fsony-is-the-only-platform-holder-that-charges-for-cross-play-epic-ceo-claims%2F
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@Vorahk08 said:
The anti-camping sounds like it'll be great Quality of Life for my solo que matches. I don't facecamp as killer (don't even own Bubba), so nothing should change on that front. However, I am cautiously excited for SM. She could be really fun now, as long as she's properly balanced.
Yeah I'm a solo queue survivor and I too don't facecamp as I think survivors should have a chance to play. I make exeptions for T-bagging survivors at the exit gate though. Most people don't do it cause I'm nice endgame though.
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Ummm, both sides say this every patch. Though vaults have been nerfed and if you are standing on the other side of a pallet wesker pulls you through it but surviviors still have MFT for now. They did choose the worst time to do it though with crouching on the other side of pallets and vaults being the only way to dodge Xeno's tail attack.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544406#Comment_3544406
I agree, that it also depends on killers. When playing Pig, my survivors seem to be very.... Unkind. They know that I'm not good at chase and they let me know that. I get underestimated in 7/10 matches and that more often than not, leads to the teams downfall. I very rarely encounter the BOOP enthusiasts, which is sad course I think games are about fun.
Generally, I think that the stronger the killer, the more stressed the survivors become.
Thats unfortunate that was one of the reasons I got pig was because some survivors are more friendly towards her than others. But yeah some survivors know I'm weak but I try to use ambush to suprise them.
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@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544126#Comment_3544126
I want to be hopeful that they don't absolutely dumpster her, but previous experiences with reworks have given me trust issues. I'm legit on the fence about just dropping the game if her rework turns out bad.
Hopefully they know how sensitive and serious the issue is and handle it with care. They need to cater to her mains and and make her fun to go against or at least not an hour long match.
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Singularity people said he was good but I just can't do good with him and his perks are mostly bad. Worst part is I only bought him and not Gabriel because I didn't know about MFT so I didn't even get good value.
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@Akumakaji said:
Singularity and Pin Head. Failing that: Xenomorph.
I never thought of pinhead that would be interesting.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544046#Comment_3544046
I have to disagree. Even and especially end game is a pure stress fest. Downing survivors and making an attempt to interrupt exit gates is one of the most stressful parts, dbd has to offer.
Things you mention can all go wrong. And are currently very realistic to go wrong. What happens when the killer doesn't get into this good spot after a few minutes? What happens when survivors don't have to heal (adren, MFT, resilience)? What happens when all survivors do have windows and the likes?
And I have to be honest: are survivors really threatened by a two hit killer at the end of the match?
I could be wrong about this but some survivors act differently towards different killers even if they are trying to be friendly. Skull merchant for example even if they don't 3 gen or try to be friendly some survivors don't give them a chance. Like when I play legion, ghosty and I'm friendly survivors accept it very quickly. And obviously pig most survivors I've gone up against unless they're high prestige and likely competitve want me to be friendly which I'll et them boop and sometimes return back to the match when I just want to play a normal match and usually go friendly for the rest of the match. I always go friendly if they've opened the exit gate. @radiantHero23 you're a much more experienced pig main what would you say about this.
But on topic killer is extremly difficult as many people have mentioned. You have to stop gen progress as well as down survivors. If you're learning a new killer that can be difficult like billy, nurse and blight. Endgame is a lot more stressful then survivor mains think especially if you have no map traversal power on big maps like Mothers Dwelling. The game is stressful on both sides.
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I know licensed ones aren't always possible but my vote would be Pig. For 1 that is 100% possible Artist.
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The matchmaking isn't designed for lobby shopping for some reason if they change it to prevent it then the game will be much more fair
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@Aurelle said:
She's apparently getting a rework soon, presumably in the next mid chapter update. So let's hope they don't mess that up and actually make her fun to play and play against.
This is true I don't think they can mess her up worse then she already is but if she's too weak survivors will exact their revenge upon her mains. May the odds be ver in our favour.
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@MeanieDeeny said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543399#Comment_3543399
I have had literal death threats. I've had people wish death on not only me, but my children..in detail, the way that they hope they will meet their demise as adults. I've had every single thing about me thoroughly insulted from my looks to my voice to my this to my that. I've been told my partner will leave me because dot dot dot...all people who have found me on some social media platform, because they were mad that they died in a match. I'm a bad killer. I'm a bad survivor etc..those ones I don't really care so much about..but the personal ones..especially people who went out of their way to find me on Instagram or Discord..those ones are more concerning. I stream, so I understand it takes minimal effort to shoot a message through on Twitch..but the rest......................................
You will never make me believe any community is more toxic than this one.
I can't even post here, without people scrolling by if they have nothing of depth to offer (whether it agrees or disagrees with my post).
I'm so sorry to hear that this happened to you. this is why I don't play on PC having access to PTBs isn't worth endgame chat. Yet people still want voice chat and console players want it yet we are the lucky ones. Though I've heard which I think someone on this post confirmed you get called slurs and all sorts of dumb sh#t in TCM as well. People don't care the impact it has on people particularly if they have children who they've just wished death upon. I play dbd for fun some people take the game too seriously.
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@Laurie268 said:
So what you’re saying is, is that blight is overtuned and needs a nerf so we can get more killer diversity?
If you're talking to me. I don't want my games overrun with Blights but maybe one every so often so I can learn how to counter him a bit better. I've only gone up against him 3 times in the last 6 months. The killer I want to see more is pig.
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@HugTechLover said:
I’m jealous of how much y’all get blight. Everybody seems to get him over and over again. I see him maybe once every 10 games.
Wish I could go against him more.
Same I haven't seen him in the past month. But I'm sure Xeno's will come back this is pretty much routine when a new killer comes out theres a small nerf and the devs apparently ruined the killer two weeks later people realise that the nerf wasn't as bad as he they thought he was. In Xeno's case in the PTB he was considered A tier if I remeber correctly. Then they gave a buff that no one asked for. Now they reverted him back to his PTB form and now he's C-Tier for some reason. He is still a big licence so Alien fans are still playing him.
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@Seraphor said:
No? I don't see how TCM could possibly make up for dozens of licensed characters. I love DBD, and I have zero interested in Bubba the game.
"DBD is dying" is a platitude at best, and a self-fulfilling prophecy at worst, as in, if it's dying it's because the players are killing it. The game is largely improving with each update, but the playerbase is getting jaded because it's not improving fast enough for most of them.
Your're right TCM is bound to one licence dbd is not for example DBD has huge licence's like Halloween which is one of the big reasons the game is where it is today. Saw is another one, Resident Evil, Nick Cage and Alien which like Halloween is a huge name in Horror and thats me just naming a few. I can gaurentee TCM will not kill DBD. The Devs of TCM know this but they are trying to get dbd players toplay it if they're taking a break or to play on the side which if I do get the game is what I would do.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542336#Comment_3542336
Probably not a good idea though, getting in as many games before it changes. They'll bump themselves up to a higher MMR then probably struggle once the changes come in. Self sabotage.
Survivors will use this to take their revenge upon her mains.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541160#Comment_3541160
I have her at p100. Very proud to be a Boop enthusiast.
Keep it up!🐽
Sadly I can count on one hand how many times I've gone up against pig. She is such a fun killer to play as and against and I love the way different pigs have different playstyles. I only just got her but P100 is my goal.
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@Vorahk08 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542345#Comment_3542345
They haven't officially given a date yet, but DBD put a tease on Twitter/X showing a SM drone flying with sparks coming off of it, which has made a lot of people think the rework's in the Midchapter.
Chess Merchants your days are numbered.
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@Spirit_IsTheBest said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542338#Comment_3542338
The curse is endless for me, at this point I'd rather go through a sweat nurse player lol.
I know at least the game would end within 20 minutes NOT 50!
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@Vorahk08 said:
Oof. I suppose it was an inevitable consequence of them announcing a rework. Anyone who uses her to 3-gen is probably going to get as many games as they can in during the next month.
I genuinely hope the rework turns her into a fun killer to play. They've been doing pretty well this year with killers that aren't her. Singularity is a solid design that's strong in the right hands, if a little on the easy side for countering. Xeno's just an all around strong killer with both high mobility and a good chase power (it's still good after the "nerf"). Maybe it's naive, but I think they could redeem SM.
On the flip side, I'm also seeing more MFT survivors when I play killer. I think any changes that got addressed in the AMA or teased directly are going to become abundant until the Midchapter patch drops.
When is the rework coming out?
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@Majin151 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542330#Comment_3542330
Prepare to see map offerings for it by certain swfs
Oh god! I forgot about that!!
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You have my sympathies but I'm sooo happy I'm not in your games. I apoligise to any skull merchant mains but I hate her so much whatever this rework is they can't make it any worse then she already is.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542012#Comment_3542012
That is scary to me. Maps like midwich are already awful when it comes to hooks.
Midwich is a terrible map for survivors in my opinion but his will make it terrible for killers if they don't change some of the indoor maps.
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@Crowman said:
Survivor entitlement really is through the roof. Really wonder why some survivors even play if they think the game is so unwinnable outside of using an exploit.
As a former survivor main I understand this and survivors who are always complaining about killer glitches such as Xeno's tail attack glitch decide to show no mercy to killers who are just trying to enjoy the game. And now they're wondering why the don't have flashlights and survivors who were playing legit don't have flashlights either and hopefully have flashbangs or firecrackers. Now the killer side isn't innocent either but the majority doesn't seem as bad as surviviors in my opinion.
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Pig!!! I got her recently and have been a fan of Saw for a while now and she has so many playstyles in my opinion.
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@GaunterODimmDBD said:
So unfun to play against and there's barely any counterplay. I'd rather face 10 blights than one Alien. At least I felt like I could have played better than this cheese ball killer.
For the first week I would have agreed and he has an awful glitch where he doesn't slow down after mssing a tail attack. They also chose the worst time to nerf vault speeds given the fact this is one of the counters but this is just an inconvnience. Just crouch behind pallets and vaults if a turret starts beeping then leave the gen or if you are healing a survivor move.
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I swear this is too updates that they have messed up. With one of them being a patch update. The ailien update was to be expected but even I as a survivor main think that the flashlight thing I don't know how to do it but I've heard a lot about it.
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@Brimp said:
Honestly im less surprised of the mmr not working and more surprised you found a P100 TRAPPER of all things.
I know fair play to the person playing him for that long.
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@radiantHero23 said:
I do agree with you. It's not hard to be kind. But I find it hard to please anybody in this game to he honest. Some players are offended by the smallest things like: gens go fast, meme builds or meme addons. Even when you as killer outplay the survivor, this can be their breaking point to he nasty to you.
A positive and negative report system would be an idea maybe but how it stands, it would probably only get abused for malicious purposes
I agree with you particularly with the last bit. Some players get so upset by almost the smallest things.
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I agree with you people should be nicer but there has been a lot of people being toxic since the games launch. Edit: by this I mean some people have given up trying to fight it and have given up which is unfortunate. Back to original post: This is one of the reasons I play both survivor and killer. I always play a nice friendly killer sometimes I let surviors get a four man escape and not attack them at all. Both sides of the community are toxic but I find gameplay wise camping and tunneling tend to cause survivors to become toxic. This is how I find myself feeling so I take a break from survivor and play one or two matches of killer.
Also when you say camping and tunneling isn't toxic do you mean endgame situations and if a survivor is being toxic.
It is unfortunate that people don't seem to realize that toxicity can ruin a game that they find fun. To anyone who feels this way youu have my sympathy.
Here is a link to a post I made a while ago with some comments which I think you might want to look at.
https://forums.bhvr.com/dead-by-daylight/discussion/346401/why-is-our-community-toxic#latest
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@NANAKIN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531383#Comment_3531383
I know. I don't believe it either, but isn't that a good idea? It definitely needs to be improved, but I think it would be cool to release it for some anniversary.. I wonder if the game will be alive by the 10th anniversary, what will happen on such a date...?
This would be so good even if it was a limited time event for the aniversary or something.
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@Biscuits said:
As survivor MMR is pushed lower and lower by everyone playing Xeno. If this keeps up, in a few weeks you won't be able to play any other killer without getting completely demolished. MMR inflation is real.
Xeno is counterable it took me about 5 days and during those 5 days I was complaning about him like you. However I learned how to use the turrets and how to dodge his tail attack and I escaped against him 3 times in a row 2 days ago. And yesterday I escaped him 4 times not in a row. MMR needs to be changed and Xeno needs the movement speed bug fixed and that is it. This is just my opinion.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533314#Comment_3533314
Pretty easy fix actually, just make it so when you get into a game, you cant back out. That way killers cant lobby shop, and back fills cant happen either
I think that is a genious idea. Since the MMR scores are hidden from players so theres no way to tell what MMR level people are.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533375#Comment_3533375
Yeah, but I did not quote you. I quoted a person who played as Xeno.
Sorry my bad i didn't see the quote.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533311#Comment_3533311
Congratz, a Killer who would have been more suitable dodged this Lobby and so you were backfilled into it.
We can only hope that BHVR can reduce Lobbydodging somehow.
I was a survivor.
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@CatnipLove said:
Are you playing late at night? That's when most of the casuals have logged off.
I'm really starting to think that something has gone horribly wrong with the matchmaking. I've played for about 2 years and I've never seen it this bad before. I played a bunch of matches last night and did well, so I was getting matched with good survivors. I try and play today and it's back to three baby survivors. I'm talking about survivor who don't know how skill checks work, or how to drop a pallet.
It feels like if I want a good match, I have to wait until really late at night, when all the baby survivors are asleep.
Nope 3 in the afternoon
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Xeno is the best killer we have had since Wesker and I say this as a survivor main. I did give out about Xeno originally and how you can't move to another loop after mssing a taiol attack but this is a bug which will hopefully soon be fixed. Also I realise that turrets putting him out of Crawler mode just use them as a warning system as soon as you hear two beeps leave the gen. His tail can be dodged if you are on the opposite side of a window/dropped pallet. I'm still learning how to counter him but this is a great chapter.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532993#Comment_3532993
And why i will do that?
Merchant is boring and problematic killer but she is garbage. Whenever BHVR fix 3-gen issue, she will be nothing only m1 killer.
I think they were being sarcastic. I might be wrong but almost everyone feels the same about Skull Merchant.
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@Majin151 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532737#Comment_3532737
Praise the lord we got a survivor on this forum who initially having issues with a new killer is learning the matchup instead of just complaining about a new killer constantly and never taking time to learn how to face them and is now having good matches
Thank you I was angry because I didn't know that the movement speed thing was a bug. I just wish more survivors have more understanding that Xeno just takes a bit longer to learn how to counter. Now killer mains have their flaws too but most people particularly on survivor side only see issues when a new killer with a good but confusing power to counter. survivor mains see no issues with some perks like mft. Though I think killers aren't innocent I've seen plenty saying game is survivor sided. I play like 75% survivor and 25% killer so the only perks I can think of is old eruption. I also think Xeno players are going to be mad when the bug gets patched and they fix his movement speed blaming it on survivors demanding nerfs which I don't agree with.
I say all this as a survivor main sorry this is so long.
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@Crowman said:
I will say the patch notes do state his tail cooldown movement speed is 2.0m/s which is not the case most of the time. If xeno misses, he should be slowed down and survivors should get distance, but it's just simply not doing that.
Though really we just have a killer who has a bug making them stronger and people keep asking to nerf him instead of fix the bug.
I agree with you I was really angry about Xeno feeling overpowered and someone explained that it is a bug which will hopefully soon be fixed. Today I have had some good maches now that I have gotten used to him a bit and the turrets.
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@Bad_Channels said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532132#Comment_3532132
I guess but Myers could see through walls with his right click so I'm trying to figure out what would be the Xenomorph's special ability version.
How about this instead. Pressing his special attack (right click) brings you to a stationary Crawler mode so you can't move. Pressing right click again uses your tail attack and pressing it again for the third time brings you back to regular mode allowing you to move again.
The turrets being able to detect the Xenomorph would also make the Xenomorph'a undetectable status more easier to fight against compared to Myers.
The fear of flame will still be there since it'll slow and stagger the Xenomorph.
Maybe also decrease the tunnel traveling speed by 50% too.
I would love this as a survivor main. This would be the Xeno I was expecting and any thing but the cawler mode tail attack. I have wanted Alien for so long but I feel for me anyway it is a miserable to play against due to missing a tail attack doesn't mean you lose speed.
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@Alinpazz said:
If a change is impossible to avoid, just make it so his tail can't hit the turret. I think its fine as is tho.
His hitbox is too big though it needs to be the same size as the tail in my opinion the air damages you now I swear. This is just my opinion.
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I think if they fix the ridiculously huge hit box where the air damages you and makes the tail a small bit more punishing to miss with so survivors can move to another loop. Maybe nerf the turret addons a bit or buff turrets or a mix so only the higher rarity addons deal with turrets effectivly since most of his addons are turret based. We don't want him to end up like singularity.
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@Brokenbones said:
Skull Merchant rework soon. Then the nightmare will be over, hopefully
I cannot wait.
Really!! I'm about to cry. Tears of happiness that her matches won't be an hour long.

