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Bad_Channels
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@KaTo1337 said:
I like it, why not?
but: I would love to see more variants of INDOOR-Maps.
We only have 3 Indoor-Maps (well, 4 maps including RPDx2). Why do we have 3 indoor-, but 20 outdoor-maps.
Same they are my favorite for horror themed games, win or lose.
@Dustin said:
Would be cool to get day time and weather variants on the future of older realms. Also really want variations of single map realms - especially Dead Dawg Saloon.
I would love that to spice up the outdoor maps. Some maps could have thunderstorm and rains while a blizzard in the other. Night and day cycle also sounds good.
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Michael Myers default skin
Xenomorph default skin
Ghostface with the classic skin
Nemesis default skin still waiting for a classic or helmet skin.
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I just want more fun and diverse add-ons for the Xenomorph. A Xenomorph version of Scratched Mirror would be my dream. Don't care if I don't win matches I just wanna have fun.
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Some genetic experiment with a biological weapom gone wrong in a secret high tech lab. A mimicking creature from a artic outpost. Or a vampire the scary monster looking type in a mansion.
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@Xendritch said:
I just a map with intense weather a la Hard Rain from Left 4 Dead.
Could be a Thunderstorm or a Blizzard or whatever I'm not picky but it would be a break from the monotony of other maps.
That would be cool too as far as outdoor map goes. A map with a mix of indoor houses and outdoor with a blizzard happening outside like Outpost 31 from the Thing would be cool.
And a oil rig base or a ship out in the sea with a thunderstorm happening on the outdoor areas/surface. A mix of indoor spots and outdoor areas.
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I'll definitely wanna try her once she gets fixed. Got over 40k shards saved and was thinking of getting her with her costumes but not at the moment cause she's hated.
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@TeleportingTurkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534407#Comment_3534407
well, either way devs said they wanted to avoid that and I totally get why.
I'll always prefer indoor maps but oh well at least the two recent outdoor ones were really cool Singularity and Nostromo so I don't mind. Hope the next outdoor maps will be as cool or better especially if Predator turns out to be true.
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@TeleportingTurkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534407#Comment_3534407
well, either way devs said they wanted to avoid that and I totally get why.
I'll always prefer indoor maps but oh well at least the two of the most recent outdoor maps were pretty cool looking so I don't mind. Hope tyeThe Singularity and Nostromo wreckage ones.
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Love everything about the Xeno but wish he could more diverse add ons.
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@IlliterateGenocide said:
So disappointed the claustrophobic feeling of alien was abandoned when they made the map a crashed ship instead of one floating in space
Amen
Love the indoor maps for these kind of games win or lose. A spaceship one would be my dream map too. Even a high tech facility or some sort would be up there.
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@TeleportingTurkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534374#Comment_3534374
Im glad we didn't get a second RPD, though part of me wishes for full Nostromo, granted how great the pieces look inside.
IMO, the best way to get space ship map would be Sevastopol if Alien owners ever decide to give us another map. It's big enough on the inside to be playable, but simultaneously claustrophobic enough to keep the intended feeling.
Though it would still be second RPD
RPG is one of my favorite maps since I love Resident Evil and I love indoor maps so I definitely wouldn't mind. I love indoor maps in horror themed games although I do enjoy the Singurity and Nostromo outdoor maps because they look cool with the other worldy appearance.
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Glad to see someone knows the Maniac Cop series with Matt Cordell and Phantasm for the Tall Man. The Leprechaun would be really cool too.
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I want the spaceship portion of it to be bigger since I love indoor locations more.
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@coco_shotz said:
Wesker would probably die, singularity I can see him outsmarting but not overpowering if that makes sense, nemesis would just be very aggro until one of them falls (can't say for sure who) and xeno would probably just rip him apart
Xenomorph is pretty sneaky but Myers could definitely tank a tail stab from a Xenomorph. So he might be able to stab the alien in the face even after getting tail stab
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532531#Comment_3532531
The only lore accurate Michael that matters in dbd is the one from the first movie since that's the movie the dlc is based after.
I'd say for as strong as he is along with superhuman endurance, Michael is in the end still only human and wouldn't stand a chance against more powerful characters.
I think Michael could ambush Nemesis and stab him in the head
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@tippy2k2 said:
The problem with Lore Accurate Michael Myers is it depends on which lore you're talking about
He's either an immortal unstoppable killing machine that you can put down but can never actually take out or just a really big dude with a knife and just about everything in-between
Cause like...being immortal would make him really hard to kill. Being a big dude with a knife would make him relatively easy to kill.
I guess any movie version could count. His strongest version is in Halloween 2, 3, or 4 I forgot where he survived getting shot at by a bunch of cops.
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@mizark3 said:
You're not gunna believe this OP
https://us.v-cdn.net/6030815/uploads/XCVHJIE6QIZA/cerealrations.png
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https://us.v-cdn.net/6030815/uploads/PUITA6XGBCO9/catcarrier.png
I'm aware of those, just want something more like the Xenomorph version of Scratched Mirror from Myers. But instead of seeing through walls, Xenomorph will have it's own uniqueness and drawbacks
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@Xendritch said:
I have had this thought since Xeno released reading the complaints that people really aren't used to fearing the killer anymore.
It very much feels like new killers come out and the first thought is "how do I loop them for 5 gens and put them in the montage" which is a bit depressing.
Xeno breaks this trend by returning this game to it's horror roots. This isn't a killer you can loop for 5 gens this is a killer you defeat by creating a detection and decoy system. Hear the beeping run like hell and pray the turret bought you enough time to get away.
For the first time maybe ever it's a killer where playing slow and immersive IS the correct choice. Playing against Xeno created a type of tension I haven't felt since maybe 2017 when Cannibal first released and it was another killer that could one shot you. It felt like I was playing a horror game again where when the killer was coming my way it wasn't "meh w/e I'll just loop them for a couple gens" it was "oh ######### time to get out of here and hope they don't find me" which I never realized how much I missed that from DBD.
This chapter is the best thing that could have happened to this game and I hope we get more chapters like it.
Amen!
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@mizark3 said:
You're not gunna believe this OP
https://us.v-cdn.net/6030815/uploads/XCVHJIE6QIZA/cerealrations.png
+
https://us.v-cdn.net/6030815/uploads/PUITA6XGBCO9/catcarrier.png
I'm aware of those but want something similar to Michael Myers Scratched Mirror. Just instead of seeing through walls the Xenomorph will have it's own stuff.
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@Seraphor said:
I would gladly take an add on that disables Tail Attack in return for no TR and a minor haste effect (+3%?) in Crawler mode.
How about this
With the Perfect Organism add on (very rare) you are undetectable no TR and all but always in walk mode unless you hold the special ability button which gives you a faster crawl mode. +15% movement speed but you can't attack while holding down this button so no basic attack or tail attack. It's only meant to travel quick on the surface. Turrets of course could still detect you.
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@Melinko said:
Shouldn't get the tail attack.
Myers in his Tier 1 mode is held back a ton because of his lack of lunge and speed.
Giving a character undetectable with no sacrifice isn't good balance. Undetectable and walking upright, no tail and no fear of flames is an interesting idea.
I guess but Myers could see through walls with his right click so I'm trying to figure out what would be the Xenomorph's special ability version.
How about this instead. Pressing his special attack (right click) brings you to a stationary Crawler mode so you can't move. Pressing right click again uses your tail attack and pressing it again for the third time brings you back to regular mode allowing you to move again.
The turrets being able to detect the Xenomorph would also make the Xenomorph'a undetectable status more easier to fight against compared to Myers.
The fear of flame will still be there since it'll slow and stagger the Xenomorph.
Maybe also decrease the tunnel traveling speed by 50% too.
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@Hex_Maidenless said:
I desperately want John Carpenter's The Thing. A weird tentacle monster that can transform and disguise itself as one of your team mates ater it hits somebody? God yes. I don't even care if he stinks, it would be fun.
This would possibly be my favorite killer if they do.
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Same would really like to see some high tech indoor maps.
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I want his classic skin or even a skin with his helmet.
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I would also like something like this with a cool artic base. Being able to disguise yourself as a human and doing generators with them only to turn into a monster right next to them and cause mayhem. While there are certain things the survivors could do to find out who is the monster. It'll still be a very fun experience.