Uistreel
Uistreel
About
- Username
- Uistreel
- Joined
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Comments
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@Junylar said:
You probably have low MMR, therefore you are going against the weakest killers in the game.
Except Wraith isn't one of the weakest killers in the game
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@Orion said:
Where's the Candyman?
To the right of A tier
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He isn't OP, he's frustrating
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amngu impost
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I'm not telling you where it is
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I know that there are a bunch of performance issues on old gen consoles, but I don't know if I'm insane or what, but dbd has always run perfectly fine on my fairly average pc, easily get 60fps+ on Ultra and I only have a 1060? Again, I know it's really bad on console, but I always hear about terrible performance on pc which I've never experienced.
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I always thought it could be cool if brutal strength changed the current, locked animation to a one similar to gens that you need to fully complete to take effect, could make it useful for faking out a kick. I know some killers are exceptions, but most killers break a pallet with 2 kicks, could maybe also make it so if you do one of those kicks the damage saves and you can leave the pallet, only to come back and destroy it with one more kick. Could be interesting.
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Yeah I'll definitely see it. Looks interesting and Jordan Peele is working on it, he does lots of good stuff
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The game has problems and will have problems, but the game is always improving. Most infinites being removed, most tiles balanced, lots of major bugs fixed, mori nerfs, ooo nerf, ds nerf, upcoming key nerf, etc. Binding of Kin was a ######### chapter release, but it's the most recent stage of the game you've got here.
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Pig is clearly too strong, we should nerf her again
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I genuinely don't see the downside to allowing him to start with all his traps at the beginning of a match. All the other trap based killers do.
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Copium it's gotta be Springtrap this time
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For me personally, Trickster is one of those few killers that I would hate versing no matter what they did to his current power. It could take 100 knives to down someone and I'd still hate playing against him. At least he's better now, guess that's a good thing
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Just some random zombie
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Completely inconsistent. Sometimes I get one a couple of seconds after readying, others it can take 10 minutes.
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I got it once about an hour ago, still wanted to cry even though we just farmed
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He's my second or third least favourite killer to go against, up there with deathslinger and spirit in being unfun to go against for me.
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Haven't played it since ptb, are there still the god pallets scattered around the hallways?
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Yeah not too hot on the idea of a killer who can kill a survivor a minute into the game
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It's fun, but shouldn't have been nerfed. It's also way too easy to waste tokens, maybe adding a button prompt at the end of a normal lunge to activate a token would be good.
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He isn't really overrated in a chase. In the 4v1 sure, debatably he's not that amazing, but he has one of the strongest abilities in a 1v1.
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Just get the blue ######### you get on you from nemesis and recolour it red
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None are particularly fun, but they do have unused addons.
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Insidious on ghost face, make the survivors think his shroud reveal has become even more broken than before
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The perk is poorly worded here, but I believe when you use dead hard, from 0 seconds to 0.2 seconds your movement speed increases from 100% to 250%. After 0.2 seconds, you quickly transition back to 200% speed for the remaining 0.8 seconds of the 1 second dead hard use. Might be totally wrong, probably am math isn't my strong suit, but I think (10m/s x 0.2) + (8m/s x 0.8) - 4m/s would be 4.4 metres gained using dead hard. Probably totally wrong there but it'd be roughly accurate regardless.
Killers lunge makes them instantly move at 150% of there movement speed, so a normal 4.6m/s killer would be boosted to 172.5% movement speed for 0.3 seconds. This should just be 30% of 6.9m/s, so a basic killer lunge would be 2.07 metres long.
So if any of that is roughly correct then no the killers lunge is no where near as long, however they can still easily catch up if they wait like a second after you dead hard.
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I transitioned from ps4 to pc a while back so it'd be interesting to see how many hours I left it with, probably not many I imagine. Username: iLLusIoNz47
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He isn't a good killer but he definitely isn't the worst, not by a long shot
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This was from about a month ago. Don't know if the bug is ongoing or has just reappeared
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I got it a few days ago. It's re-enabled but does seem really rare for some reason
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Man isn't this game just great
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He is really not op, like at all or anywhere near it
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He has a higher mmr that's all
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Blight is really not that difficult to use, and is also really not that strong. I'm not at all saying he's easy or weak per se, but seeing so many people suddenly comparing his difficulty and strength to nurse ever since he got a camera fix blows my mind. This is coming from a blight main fyi.
Demogorgon is also pretty underrated. People give him ######### and place him low because his map traversal or chase power isn't nearly as strong as others, but they seem to ignore the fact that he still has all these things going for him when many others don't, even if they aren't individually as good as some others. Also, placing portals beside gens any time you pass one outside a chase and regularly teleporting to keep them active is like built in discordance without the two person requirement in a lot of cases.
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I think the current healthy survivor running animations look absolutely terrible compared to the old ones, but basically all the other animations have been improved to varying degrees
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To me this is only funny because of how absurdly angry this guy was, like oh my god. Happened because I tunneled him after letting someone go unhook for free because he was running around clicking a flashlight the whole match.
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Out of the killers you have played which ones did you dislike?
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He's specifically said that he does not want her to be nerfed strength wise, just changed to have realistic, effective counterplay. From memory he suggested implementing that oldish bug where you would occasionally produce phasing sounds so survivors could hear where you were, but in compensation for that nerf, make it so the cooldown recovery or the speed is quicker.
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What
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/254303/new-killer-rabbids-from-rayman-games
Why do I see this as a good idea, when it clearly isn't
Because it's a good idea
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I think Hag is significantly easier to play that most people say, but like you said, Spirit is just 'Are your headphones good', and do you know what actions are being performed by survivors based on their sounds. Hag still requires map knowledge and a pretty deep understanding on how survivors play.
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It increases the search time by 30%
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They just wonder around on random paths. Their base detection range is 14m, 190 degrees. They lose you out of 20m, 95 degree angle. When you kill them I think their respawn is random, have had one spawn in same room with me, if nemesis kills one it takes 12 seconds to respawn, by survivor it takes 30. Base movement is 1m/s, 25% speed. Common addon adds 0.25 m/s, makes them 1.25m/s, 31.25% speed. Uncommon addon adds 0.5m/s, makes them 1.5m/s, 37.5% speed. Ultra-rare addon apparently does the exact same thing as the yellow one, 0.5m/s added, probably bugged.
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This isn't a glitch
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2208318#Comment_2208318
But what is that level? And wouldn't an FOV slider be problematic because of things like flashlights?
I'm not referring to whether or not a FOV slider would be a good idea or not, I'm pointing out to you that OP is not proposing that Shadowbornes effects are gone forever (as they would be implemented in game settings), which is what it seemed you interpreted it as.
Currently the default killer FOV is 87 degrees. Tier 3 Shadowborn makes that 102 degrees, so that level. Also, what problems would occur in a FOV slider relating to flashlights that don't already occur with Shadowborn?
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@CoalTower said:
No. Then every Shadowborn nurse would have to relearn her muscle memory, which I'd rather not do. Shadowborn is fine right where it is.
Why would you need to learn nurse again? They're saying if they added a FOV slider and changed Shadowborn from a FOV perk, what would the perk be changed to? You'd just slide FOV up to old Shadowborn level and it'd be the same, save a perk slot.
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Doubt the people in Europe want laggy players either so...
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Tinkerer is good on every killer. It's suits other killers better than Pyramid Head, but it's still strong on him, yes.
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FOV got changed which brought attention to him. People started saying he was really strong only after his FOV was fixed now that he felt better to play, now everyone plays him because they want to play the strong and fun killers. Seems that way to me anyway
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2203194#Comment_2203194
It already is a bad perk on everyone except Blight
Tinkerer is great on any killer that has any ability for traversing the map faster than normal, and it's still above average for the rest of the killers that don't.


