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Tryharder

Tryharder

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Tryharder
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  • survivor mains: I only use spinechill for the speed boost 🤓

    also survivor mains: nooo, you can’t nerf spinechill, I can’t look around and hit easy skill checks at the same time. Killer can just moonwalk, even though survivor got 3rd person camera that can peak around corners

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2913837#Comment_2913837

    You’re right. I can’t get instant downs and a speed boost with NOED, or have them trigger No Way Out, or even make the gates take longer to open with Remember Me! Wait... 🤔

    Oh, unless you mean just Blood Warden? Which you can open the gate as the killer to trigger yourself?

    You already let the survivors repair five generators and things should be harder for them as it is, based on how well you applied pressure as killer. You are laughable for saying solo survivor is easy, indicates to me you are low MMR if you really think that. And immersing just for a solo exit gate escape is not the regular gameplay we’re talking about here.

    Harder for them? They have the whole map to themselves, they can just sit in a locker or bush forever or if the killer open the gate they run to the other gate and teabag until the killer are force to chase them out. Killers are not omnipresent, also killer should just down the survivor with ds and unbreakable in front of the gate and they get a free 60 second to crawl out lol. But egc favor no sides I guess

  • Imagine thinking 99 gates is fair, it only benefits survivors and make all endgame perks useless. You say survivor can’t open a 99 gate if their injured or killer chasing you. Killer have so many slow and robot like animations that you can just spin and juke the killer or dead hard and still have enough time to instant open the 99 gate and leave while the killer is on stupid cooldown just staring at their weapon.

    99 gates are not fun and it is survivor sided. Should only be 1 gate tbh. It’s so easy winning as solo survivor, you just slap on spinechill iron will and hide near the gate all game, 99 the gate, watch the killer look around because the red light is flashing, he can’t find you because you in a dark corner crouching. He leaves and you escape ez gg killer just bad and 99 gates take skill

  • There really is no counterplay, they make zero noise and now they have no aura or scratch marks, I guess I just smell them through the barely visible corn fields

    meanwhile spinechill exist, good luck trying to even see a survivor if they haven’t already broken los because they get a free 10 second head start

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2907195#Comment_2907195

    How is Tier 3 Discordance worse than Tier 1? It has a bigger range

    My fault, I don’t pay attention to patches. It was reworked 2 years ago. It used to be global but I guess the range makes up for it

  • Discordance never fails me most of the time. Sure tier 3 is worst then tier 1 but it’s still kinda good. I forgot it was reworked, but it still good for killers like pyramid head who can hit multiple survivors on gen

  • This is why corrupt intervention should be base kit or should be a free perk from default.

  • @Tiufal said:

    https://forum.deadbydaylight.com/en/discussion/comment/2905985#Comment_2905985

    Its not about opinion here. Its a fact that quickscoping had no counterplay. Deyning facts just shows what kind of mentality you have.

    a lot things don’t have counterplay, should we just start nerfing swf? Iron will? Ds? 99 gates?

  • You can’t argue with survivor mains, they resort to childish methods like whataboutism and tunnel vision on facts that only benefit them.

    You say swf op, they say good swf don’t exist which is a lie, you say dead hard op, they say sprint burst is way better another lie. You say a killer weak, they say they can 4K with any killer blind folded with one hand behind their back you just need to git gud.

    but yeah survivor mains complain way more on the forum, and most of the forum veterans with over 1k posts are survivor mains. That’s Just my opinion

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2902621#Comment_2902621

    Are you for real?

    Freddy has unlimited Snares, because old Snares get replaced and when he did not slow down, he could just spam them at a Loop. Basically reverse-bloodlusting, just that he does not get faster but Survivors got slower.

    Freddy after his Rework was basically Skill Floor = Skill Ceiling. You could play one game as Freddy and you new everything what he can do. And he was stupidly strong for the effort he took.

    Freddy is still a solid Killer at this point, but he is very boring to play and play against. Pre-Rework Freddy was an actual unique Killer and they could have added the Teleport and tweaked his Kit a little bit and he would have been alright.

    And survivors can completely nullify his power by waking up or failing skill checks. Any good survivors would never be in his dream world so his snares and slowdown addons were useless, he’s even worst now that survivor get a whole minute of immunity of sleep just from using a alarm clock. Old freddy wasn’t even strong, survivors just want to gen rush with no downsides

  • @Aven_Fallen said:

    Nice try changing your Spirit profile picture to Cheryl after creating this thread!

    But nah, it was completely justified that Spirit got nerfed. She is still a strong Killer. However, it is not effortless anymore to play her well, and this is completely fine for an S-Tier Killer.

    you got any proof or is this another just trust me bro moment? You call giving survivor a free head start with all the free info you give them while they stack iron wills is effort? You don’t have any merit to say anything killer related is justified, you can try using fake numbers and hypothetical scenarios all day but at the end spirit was unjustly nerfed.

    She just another killer you can just camp pallets and win wow what effort lol

  • Deathslinger was unjustly nerfed, nothing to compensate beside moving a little fast while aiming. It was never a lose lose scenario, survivor mains just expect every killer to have the same exploitable weakness so they can turn their brains off and camp pallets all game.I guess it’s hard for survivor to crouch behind easy to chain high wall loops

  • Spirit Is too easy to counter, she just another pubstomp killer that rekt noobs and get stomp by any survivor with a brain. They shouldn’t have nerfed her, the only reason she was strong and fun because she was truly invisible now she got a directional sound and iron will got buffed. It’s safe to say we can’t have actual invisible killers without giving them a directional lullaby or any info that give survivors a free head start.

    I don’t really understand when people say she not braindead any more, she was never braindead to use she literally can’t see people meanwhile survivors can tell where she at and literally just walk away because iron will take skill. But I rather see and actually chase survivors with any other killer than flipping a coin every chase with spirit

  • Tinkerer is fine, there are way better info perks like discordance and surveillance. I literally see no reason it should be touched. Honestly undetectable should counter spine chill

  • obsidian goblet- walking in trails give you movement speed buff, trails last forever until pyramid walk over them.

    seal of metatron- only 1 survivor can be tormented, tormented survivor cannot get rid of torment unless healing or being healed by another survivor. Tormented survivor cannot see pyramid head punishment of the damn and trails of torment.

    I love pyramid head he deserves unique addons.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2888631#Comment_2888631

    You should check out the Overwatch forums. This place is sunshine and rainbows where the happiness doesn't stop relative to that hellhole. I come HERE for the cheer. If I am in an edgy depressed move, OW is the way to go.

    Tbh survivors kinda remind me of support mains. People think Brigitte was fair but she literally killed overwatch. now circle of healing swf and dead hard are killing this game too

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2884601#Comment_2884601

    What I see are a vast majority of posts being about the same things, with more threads appearing daily for killer issues than survivor ones, and because of this more threads appearing for rubbish, nonsensical claims than survivor.

    Atleast most killer posts have some logic, survivors just be making up hypothetical scenarios like just because a god nurse can hypothetically never miss a ability and able to slugged all 4 survivors in only 8 blinks doesn’t means every nurse is a flawless killing machine.

  • @GoodBoyKaru said:

    In my experience most of the "bad" players are on the killer side like "SWF shouldn't exist it's cheating and it's bannable" or "No Mither is OP" or some ######### like that.

    Not saying there aren't terrible survivor mains, but from my experience interacting it just feels like there's more on the killer side.

    Idk what you see, but all the forums posts are people complain about killer. The most popular posts are survivor mains talking about what killers do they hate playing against the most, everyday is a post about facecamp, tunnel, blight, nurse, literally any killer or perk that can pose a challenge is unfun to play against lol. Only killer post I seen is dead hard, and boons.

    But we live in a age where people only see what they want to see, and only hear what they want to hear.

  • Swf is too strong, it should only be allowed in customs, but you can’t really avoid or do anything to 3rd party exploits like discord and cellphones

    they might as well just allowed survivors comms because even if I play solo I still get invites to parties from the random survivors in the lobby with me. But it should be proxy like in f13 game with Walkie talkies and the killer can hear and also talk too.

  • @Thusly_Boned said:

    https://forum.deadbydaylight.com/en/discussion/comment/2876486#Comment_2876486

    And posts like this make me actually want to start tunneling.

    This is why I annoy survivors when I play survivor myself. I will literally tbagged them on hook even if I get down myself lol, I don’t feel anything at all.

  • @indieeden7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2875135#Comment_2875135

    It would turn into a perk with 0 effect, I know if a none stealth killer is coming towards me because, get this, every killer has a thing called a terror radius, which scales in intensity depending on how close the killer is. Spine Chill was obviously created with stealth killers in mind due to it being created alongside Wraith.

    It certainly has a big effect against stalking killers but at the end of the day, it's a necessary evil, inconsistency and high variation is a thing that poses a threat to new players, having killers that completely ignore certain perks / mechanics isn't exactly a welcoming prospect for newcomers.

    actually spine chill was buffed to counter undetectable, even tier 1 Myers who was immune to spine chill now gets countered by it. Now stealth is a joke, killers already have loud sounds, lullaby, terror radius, red stain. Survivors also have 3rd person pov and 360•camera.

    Plus the perk literally have no downsides or conditions and the range is ridiculously long that Myers can’t stalk without triggering it.

    premonition is a true anti stealth perk that is fair and balanced, but too bad it’s probably never used because spine chill is literally the best non meta perk. It’s also promotes boring gameplay of see cat light up crouch walk away, hide for 20 mins, go back to gen, cat light up again for a .001 second and crouch walk back into the bush for another 20 mins. It’s not a necessary evil when killers like huntress and artist can snipe you across the map. But yeah stealth killers are op and spine chill is healthy that’s why every stealth killer is s tier?

  • @Aven_Fallen said:

    Just love it that they just dropped another Dev-Notes full of Killer-Buffs and STILL people say that the Devs cater to Survivors.

    Yikes³

    You just going to ignore them nerfing deathslinger, wraith, spirit, Freddy, all because survivor mains like you spew crap like boring, unfun, unfair. Heck even clown got nerf because it’s not fun for the survivor lol

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2866471#Comment_2866471

    Well, Legion does have decent mobility and tracking that neither Trapper nor Meyers have in their base kit which is valuable. And Trapper is pretty much just a basic killer if the survivors are strong enough to just avoid traps altogether (in fact in some ways he’s worse than a basic killer initially since he has to spend time setting up traps versus going out and immediately pressuring survivors from the outset). I probably would rate Trapper below Legion, and maybe Meyers too though taking his add-ons into account Meyers might be stronger.

    Also for whatever it’s worth Otz has Meyers as the worst killer on his newest tier list this week and has Legion a little higher up (he thinks people underestimate Legion). Agree or not he does at least go into a lot of detail on exactly what he likes and doesn’t like about all the killers.

    Myers way better than legion, Myers can just run monitor and abuse with the dead rabbit addon sneak up and instant pop tier 3 for a free down.

  • Spine chill is boring and unfun, how can a killer moon walk when survivors have 360 degree 3rd person camera that can easily look ever walls and corners, Stupid long range basically a free head start, could just literally blast music on my headphones and still escape with just spine chill. It also Make the survivors play immersive and crouch walk all game usually with urban evasion. they even buffed spine chill to hard counter undetectable lol.

    But they also nerfed wraith and deathslinger while this perk exist, Stealth killers are a joke in dbd. Survivor players have to be literally asleep for a stealth killer to catch them.

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864339#Comment_2864339

    There's no health bar. In general, survivors can be healthy, injured, or dying. That leaves pretty crappy options for trying to balance killers. We get cooldowns, slower power bars, and clunkier controls (some killers came with extra stuff, like Sadako's condemned and Plague's sickness, giving the devs other numbers to play with). The clunky controls make playing certain killers feel miserable, it absolutely sucks to see things balanced in that manner. When controls feel clunky or janky, it ruins a game. It's not even about losing. A person can have fun while losing and be determined to improve. The average player is turned off by clunky controls and won't bother to give it time or attempt to get better if the gameplay isn't fun at the base level.

    This why I quit, I surprised nobody talk about how bad legion is especially on console with the constant freezes. You miss on attack and your stunned for 5 seconds lol. Meanwhile survivors got instant deadhard and instant 360 that you auto aim cannot even track properly lol

  • everyone, why do y’all say solo survivor suck? I always escape all my solo matches.

  • Pig don’t need nerf, survivors shouldn’t expect to 4K escape every game. Besides what’s stopping a pig from putting the rbt on you themselves and body block the box?

  • Just eat the ds early 4head, survivor should have a perk that give them a free escape during egc just facecamp them on first hook with bubba

  • @Lynxx said:

    Welcome to just about any other versus game.

    Sink or start swimming, your choice.

    dbd isn’t a versus game it’s a mobile game with a mobile game grind lol

  • dbd is dying, we all know the peak of dbd was resident evil. Crazy how overwatch is dead and didn’t have any new content since Echo but still doing crazy numbers. They don’t even need to milk licensed characters like dbd for views lol. When the last time a popular streamer like xqc streamed this game? I honestly see more people streaming friday the 13th game more than dbd

  • And survivor thinks this game is killer sided meanwhile deathslinger got nerfed and he the only reason I could play against these immersive survivors mains who run and hide at the sound of a heartbeat

  • @MrDardon said:

    No, it's a decent and balanced Perk. As Killer you can counter it by moonwalking or walking sideways.

    As Ghostface, lean stalk them during chases instead of ambushing them with your stealth. If you aren't to skilled at stalking during chases, approach them while looking sideways and lean stalk them when you have line of sight.

    Yeah bro just avoid their 360 degree stretch res camera that can peak around almost everything, it’s not like they can cancel your power by looking at you lol. Spine chill is boring and unfun. I can run this perk and blast music on my headphones and still escape lol can’t say the same to killer

  • Spine chill need changes, it’s unfun and boring to go against. Just moonwalk? Ok now the survivor just use their 360 degree camera to peek over corners and now you look stupid. The range is too much, you can’t stalk because spine chill has a longer range then stalking. You can’t tell where the killer is looking at? It don’t take rocket science to position yourself so the killer can only come from a place you can easily spot, maps aren’t that difficult to learn as survivor. Meanwhile killer have huge red stain, loud global directional sounds, lullaby or heavy breathing, and also terror radius and expect killers to sneak up on a spinechiller lol. Even toxic swf I play against couldn’t disagree that I think spine chill is too much

  • Spine chill, basically you can’t use your stalk power as ghostface or Myers unless the survivor is a absolute potato

  • I uninstalled this game last month after I spent 20 min in a solo survivor queue and gave up. But its not hard to hold w and camp pallets if you want to avoid every killer lol. Survivors don’t even need perks to win, just map knowledge alone will carry them in my opinion

  • Literally takes no skill to beat any killer, if you cant win against any killer then your not a good survivor lol, What’s even the point of this? Survivor mains always wanting to be the victim and the victor of everything. I guess winning is not enough for survivors we gotta kiss their feet and tell them they’re the best thing in life as well

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2826732#Comment_2826732

    A term I've applied to these terribly designed killers is that they have "built-in counters". Almost every killer has one, but some are more obvious or extreme than others.

    Wraith slows down a lot when uncloaking, which negates his long lunge out if cloak.

    Freddy gives survivors clocks so that they can't be affected by his snares or his undetectable.

    Legion goes into fatigue and can't see scratch marks for using his power.

    Oni going into his power makes survivors stop dropping blood orbs

    Twins let survivors kill Victor if he misses OR if he hits.

    Trickster's knives dissolve or something stupid.

    Nemesis gives survivors T-Virus cures.

    Pinhead shows the survivors the box's aura from across the map.

    Onryo is gonna give survivors tapes that can take away 4/7 of their meter.

    All of these are literally part of the killer's power that works against the player that's using them.

    This is why I quit dbd, Killers are so easy to cheese it’s not even funny. Plus killers can’t even adjust their fov so have fun survivors exploiting your fov.

    I love how legion and nurse self stun effect force the killer to look at the floor so we can’t see the survivor we chasing.

    I love how stealth on killers is pointless because even if your undetectable you still make loud sounds that pinpoint your location also spinechill exist

    I also love how most killers got boring addon that literally doesn’t change anything or straight make them worst. Like why would anyone want billy or bubba to charge their chainsaw longer or play trapper and can’t pick up the traps you set

  • Yeah ghostface exposed can be hard counter by spine chill or having a friend constantly reveal him. Your best bet for ghost face is to just hit survivors and then sneak up on them with nurses calling, and ghostface is only good in indoor maps where survivors can’t constantly reveal him

  • Nah bro, you just gotta eat all 4 ds before the gates are open and if you playing a m1 killer with no mobility good luck I hope you bring meta perks or else gens are gonna fly in 2 minutes while you slowly have to hit each survivor 3 times because dead hard is also free health state or you can tunnel and facecamp with bubba

  • I mean most killer run bbq, if they don’t have 4 stacks they would probably prioritize getting the 4th stack instead of anything else in front of them. Especially if someone use a rare bp offering

  • Playing hide and seek as killer when there are 2 survivors left is just sleep inducing, I had games go for hours because immersive survivor usually hide in a dark corner trying to mentally exhaust the killer by not progressing the game like doing gens and avoiding afk crows, especially with spine chill and urban Evasion. Trust me you’ll hate hiders too when they leave dead on hook just to avoid me and now you just spectating a 2 hour match of your survivor mate hiding in a bush

  • they should just copy overwatch and make dbd 2. Honestly the game looks outdated and would probably look good if they made it now for the new gen systems. Introduce more modes to play with like a raid boss mode where like 20 survivors vs 1 killer with op buffs.take away all the rng, mori should be basekit, take away the bp cap in game an overall too. Every killer should have a unique music, and get rid of sets of cosmetics you can’t mix with other cosmetics.

  • Solo survivor mains are usually babies. It’s because their new or someone new is playing for them. You can buff solo to swf levels and they will still have baby survivors hiding and griefing each other lol. Might as well delete killer so it’s a free 4K escape for the baby solo survivors

  • Try playing ghostface or legion my most played killers at high mmr, just trying to use your power waste a lot of time and better off running spirit fury enduring and just eat all the pallets

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2818512#Comment_2818512

    just had a game last night. end game chat went something like this:

    me: gg! sorry for the blinds - was doing a challenge

    killer: f you. youre toxic. unalive yourself.

    me: what did I do that was toxic?

    killer: ye were all doing gens

    note: the killer tunnelled out one person. ignored unhooked when they tried body blocking for them, etc.

    tldr: both sides are called toxic for just playing the game. very few in game things are toxic. Endgame chat is the only really toxic thing

    Me playing killer against a 4 man Meg swf just trying to complete my huntress ritual just today wasn’t even trying to kill just wanted to land my hatchets and some bbq stacks

    survivor at the end of the game: why you tunnel me why didn’t you tunnel the other Meg we all have the same cosmetics and wasn’t hard to tell who is who lol you got no kills anyway unalive yourself.

  • Also this game is balanced for solo q survivors, the same people who dc in the beginning of the game because the killer chasing them first, or people who hide all game while your dying on the hook, or the people who spam loud vault and intentionally miss skill checks just to grief you. Yeah no solo survivors will still be broken even if their was no killer lol

  • I gave up on bhvr making fun killers when nemesis was released, literally every game with different heroes like overwatch and smash bros have way cooler abilities that look real fun but dbd killers powers are weak. I feel bad for all the horror mascot they milked for the money and bragging rights. Hopefully the companies will take them away just like with strangers things.

  • as long as spine chill exist stealth won’t be meta.

  • If you want predictable killer to play against play a pve game because that what bots do. No chance to outplay? What killer you can’t outplay. At least every killer have multiple debuffs in their power that are basically for survivors to take advantage of. Also killer are not omnipresent they can’t stop all the gens being rushed which is the biggest outplay if you want to be technical.

  • Her power is just so boring you just become wraith with Freddy and spirt passives, her condemn is weak only situation it’s probably good at is when solo q survivor 3 gen themselves near a tv and you have anti gen perks and spam teleport to farm stacks. They probably just gonna give her wraith lunge after manifest and nerf her addon lol.

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