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TheStabbiNAngeL

TheStabbiNAngeL

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  • @StarLost said:

    In the process of leveling a few characters, I seem to have dozens of these lying around on each.

    But...I'm hesitant to use them. They just seem so powerful.

    As a newer player - is there something I'm missing, or is this a 'I've had a bad day, now it's time to stomp some folks' button?

    Tempted to just use them up, but I'm worried that I'll artificially inflate my rank and then hit a wall once I've used all of the bleeders.

    Give me 50 of them I need them

  • Silent Hill *the first one

  • I'd like to apologize to the fnaf fans I'm sorry if I'm coming off a bit harsh for you're views on this character, but if we all like the same things,I guess menus wouldn't exist if you want fnaf then hey you want fnaf but do go bombarding the forum's with request because it will only make people dislike it more,speaking from experience

  • I guess that's pretty horrifying if I was left alone with something like that I'd ######### my pants, but the fact remains it's still goofy looking. Then he looks like the type of killer who runs with his hands stretched out saying ogaa bogaa I'm gonna get you.

  • @Dr_Loomis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1618880#Comment_1618880

    Personally, I think if F13 continued with business as normal, I would of no way been overly invested in DBD, regardless of owning it.

    It was dying for me actually the community was extremely racist and every game some cheesy dude was always saying weird ######### to me while tunneling me an entire 25 minutes of the match,######### that game honestly

  • @EnderloganYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619605#Comment_1619605

    ok we're changing the subject to spookiness level. because all licences in the game are real spooky /s.

    well for starters, what's scary and what's not is subjective, so it doesn't really matter what either of us consider scary enough to shiver in me timbers.

    next up, you posted an image (a poor one at that). guess what, it's spooky in the form of it's jumpscares and atmosphere, both of which can't really be shown here (jumpscares would need a video and either way wouldn't be startling cause we expect it and the latter is best in the form of actually experiencing it, and we can't upload games into our discussions). solid example is the VR game. I recently got it, and it can be terrifying at times if you don't know what to expect.

    Third, do you think anyone actually wants Freddy himself? yes he's the most iconic, sure, but he's like the worst candidate. Springtrap is the candidate because A: he fits the best in both lore and appearance. and B: he is the only real killer (a child killer at that)

    Fourth, you said in a previous comment this statement "Springtrap well, human in a robot suit who got killed by failure, I don't know about you but it sounds like a bad character design and filler for story" that's not a story, that's a basic (and I mean really basic) character description. why don't I actually give you the story (I think, there's a reason this games lore is infamous after all)

    William was a fairly average joe. He worked as a mechanic at the Freddy Fazbear/Fredbear chain of restaurants, and has made multiple important creations for the brand, such as the ever useful springlock suits. or at least, that's how he seemed. Below the surface, William was a dark and twisted man. his creations weren't made with the intent of bringing joy. they were killers. within another set of his creations, the animatronics at Circus Baby's Entertainment and Rental, were mechanisms used to trap and kill children. even his springlock suits weren't so wholesome, as he would don them to lure children into the back, where they wouldn't be seen again. this monster of a man was far too content with the life he led. until one fateful day.

    His dear daughter Elizabeth had gotten too close to one of his machines, and as such, she paid with her life. William was distraught, he thought nothing else could happen to make his situation worse. but he was wrong. It was his youngest sons birthday, held at Fredbears family diner. He never was a fan of the animatronics, but it was the cheapest option. The oldest brother, Micheal, was always mischievous, but this time he crossed the line. as he would soon learn, the bite of an animatronic bear could indeed pierce through a young child's skull.

    William was finally broken. he became noticeably agitated at the smallest things, quick to rage, and abusive to his only remaining son. but it didn't stop there. After the closing of Fredbears Family Diner he moved on to the much larger Freddy Fazbear's Pizza, featuring new animatronics and new victims. 5 more children would go missing, and 5 animatronics would have new stuffing. they started smelling rotten, malfunctioning more, and reportedly oozed what many thought to be blood and mucus, but nothing was ever confirmed in court.

    William returned to the restaurant one night and dismantled the animatronics as a hopeful attempt to save himself from what really controlled them at night. unfortunately for him, he failed. the spirits of the children he slaughtered that day were free, and they wanted vengeance. they cornered him in a secret room holding some old arcade machines and the old spring bonnie suit. not sure of what to do, William scrambled to put on the suit, hoping to ward off the ghosts of his past. at first, it looked like it worked, as the spirits stopped their advance. but only a few seconds later, things turned for the worse. SNAP! the sound of springlocks coming undone rang through the air for but a second, before being overshadowed by Williams screams and Pleas for help as the mechanical parts were shot into his body, mutilating him beyond recognition. the ghosts left him, having done what they came to do, as william slowly bled to death, alone.

    30 years later. previous locations are being searched for remaining props to be placed in the new Fazbears Fright horror attraction, when they find a rotten suit of what used to resemble a rabbit. Now decayed, they bring it to Fazbears Fright thinking it's just a harmless prop to scare visitors with. that night, he awakens, back alive and ready to continue to satiate his hunger for blood.

    now to add the part where the entity takes him, just replace that last part with something along the lines of "the entity was drawn to the evilness of this dude in a rabbit costume, so it yoinked him for their game of advanced freeze tag when he looked cool enough".

    now I'm no writer, but I'm 95% sure that's more than a large portion of the bios in game. example: Trapper (without archives) is essentially "daddys boy killed a bunch of miners for papa and then got yoinked"

    That wasn't me who said that it seems like a failed deploy or whatever was said.

    That's a pretty dark pass I agree with you on that but, I watched 30 minutes of gameplay to make sure.I wasn't just being biased and I cannot understand why anybody would play this its barely should be a game, and i went and found a picture that can be considered scary

    I've said this a couple of times ,William Afton is basically Freddy Kruger's only he's not it's the same as Freddy's MO

    I just don't find the franchise appealing , I even saw the movie and wondered why someone would try to take the Chuckie Cheese gimmick and make it a horror movie, but this was never done in the 80s or late 90s when great writers like Carpenter,Wes Craven made movie's its because it's a silly idea when you think about it it's just a small child hood fear that the animal like animatronic when left alone could be alive and evil ,even Chucky falls into that category unfortunately ,but to me honestly the Demogorgon isn't scary so good luck to you. Actually I take that back Demo's a terrifying character in DBD.

  • He's less stressful to play as an enjoyable at least for me.

    *which someone suggested here so thank you .

  • This game can be overwhelming sometimes, having a single player game that is less stressful for the breaks is also helpful because jumping from one multiplayer to another you want find the peace you intend to.

  • The lawsuit isn't over Jason Voorhees but details in the script that are ,Victor Miller wrote in Pamela Voorhees from the first movie and her connection to him, but that lore is embedded into the franchise once this is over who knows, but unfortunately we will never hear Pamela's voice in a Friday the 13th movie unless the two can come to an agreement, which they probably will because people probably want just except Jason as a mindless goon so who knows, they might just do an entire reboot of the character himself.

  • @ScienceGirl said:

    I don’t expect people to care as I haven’t been on this forum for a long time, but I’m still going to post my thoughts.

    I’ve played this game for a long time, on both sides. I have bought every single DLC chapter and have spent way more money on cosmetics than I’d like to admit, but recently I just don’t have fun and it’s because of the people I’m forced to play with or against. I was so excited for Felix and the graphics update but 90% of the matches I’ve had since the update have been with killers that either face camp or tunnel. I expect to see this once in a while but not almost every single match. Maybe I’m being extremely unlucky with whatever server I’m being put on, but I’m having a terrible time and I’m finding myself getting annoyed which is something I don’t want any game to do to me. So it’s time to bow out.

    It is sad as I truly do love this game and the hard work put into cosmetics etc but I just can’t cope with the absolute shitfest that is the player base. It’s not as bad for a killer, but I didn’t buy or invest in this game to only play one role.

    Also, it’s not always me being face camped, in fact, it’s rarely me. But being in those matches still drags me down as it’s no fun having to just sit on generators whilst your team are camped at the hook. Where is the fun? This game is called Dead By Daylight, not generator simulator.

    Hopefully the rest of you are having better matches and maybe I will return but I can’t see it being anytime soon. I’m completely drained by constantly going against people who’s sole goal is to make people have a terrible time.

    Daisy,

    👋🏻 💚

    I'm sorry that's happening to you , but if you need a break! take it,hopefully the game will be still up and running,but you're mental health is more important than any match so please take as much time as you need.

  • @EnderloganYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619451#Comment_1619451

    "the game isn't iconic" I could show my grandmother a photo of freddy and she'd recognize it. pretty much everybody, their mothers, and their mothers mothers knows FNaF (for better or for worse). I'd dare say it's about as recognizable as Resident Evil. yeah.

    I can't explain how big FNaF is (and by cant I mean I'm too lazy to analyze scary bear game) so I'll link a video that explains it pretty well (at least I think, I don't feel like watching a half an hour video over how Jumpscare: the game was influential)

    https://www.youtube.com/watch?v=Frj3UgRLAiA

    Bro Fnaf isn't scary or compelling no matter how much lore they pump into it

    download (3).jpeg

    Is that scary to you

  • @Auriella said:

    Just had this cool idea for Carrie's power if she ever came to DBD! Within a certain range she can break palettes and breakable walls and pull down palettes with her mind, also she can throw projectiles at survivors with her mind (with a cooldown) lemme know what u think!

    https://us.v-cdn.net/6030815/uploads/P5469N1SXHQS/image.png

    That would be awesome !

  • @Belzher said:

    I don't like licensed characters, that means the only way we can play as them is spending money, which means if you want 100% achievements you also need to pay, and even tho we have shrine for perks, it's still luck.

    I'm sure there's one icon you want ,and, I fell in love the games atmosphere before anything wraith pulled me in his idols are so cool and Myers was in the game at the time so yeah,but that didn't matter even though I seen the movies and knew who he was it was the game it self imo freddy made it official and I was like I want one

  • I definitely want a them to add a resident evil chapter because it's pretty much what we all grew up on, it's also an iconic series Nemesis, Jill & Carlos would be awesome

    We have tons of original female killers but ,I would like them to add another female License someone like Carrie, or Sil from species the movie isn't very scary as in dread but her design is, I think she would look horrifying in DBD another good choice for female killer is Miltilda from the darkness she's highly mobile like The Predator but an ambusher like Amanda, that movie was actually scary when I was a kid

    But yeah Jason, Hellraiser, Candyman,Pumpkin Head an Alien would be awesome. A do like alot of the more niche choices that some of you picked , SCP chapter sounds interesting.

  • @VolantConch1719 said:

    With how much they teased Candyman around the anniversary, only to seemingly suddenly change it to Silent Hill at the last second, I'm going to keep expecting the next chapter to be Candyman until he finally comes out.

    Beyond that, they've expressed interest in Chucky and Pennywise (neither of which I see working), and Jason's lawsuit should be over by then.

    Pennywise could definitely work on here , someone on here made an awesome concept with non shape shifting abilities and it made sense.

  • @IIITweedleIII said:

    https://forum.deadbydaylight.com/en/discussion/comment/1618884#Comment_1618884

    To be fair. I personally got into both. But this game was more fun to get involved in. 🤷‍♂️

    I agree DBD is way more fun ,I was addicted the first time I played

  • Oh also don't act like you guy's didn't play fr13th that's ######### Jason Voorhees on there

  • I got Platinum buddy because it's truly the greatest asymmetrical multiplayer horror game to exist, I think eventually even if Fr13th would still have evolved I would have found my way to the fog somehow ^

  • @crixus006 said:

    I don't know why you want to nerf him, he isn't op nor weakness, he is a good killer.... I have played vs him. Sometimes won and lose ... Please check it carefully

    Because the good have to suffer for the bad,survivor's take every killer that someone really like then the play with them in the worst way so the dev's must nerf him plus the millions of complaints

  • @waffles4all said:

    I keep putting off playing killer because its been non stop gen rushing at red rank but today l decided on playing and two games in l got gen rushed into oblivion. l downed a guy within the first minute of the game and than 10 seconds later l immediately find another guy, chase for 30 seconds and down him and l'm already at 1 gen left and forced to slug and camp after having a decent start to the game. They had two tool boxes and two prove thyself's... that's all they had and they got 4 gens in two minutes. l just want games to last longer and not have to slug and camp two minutes into the match because that's not fun for them or me.

    I think you should always run Thano anything to buy some time a killer can destroy teams in the same fashion as how much time those gens got done.,that's actually the crazy thing but sometimes they do go fast you just have to patrol there effort's

  • I knew I should have just paste and copied one of you're get to know ya's thanks for making me feel weird and alone 👍

  • Hello My name is James basically 😐 I'm 32 I live at home with my mom sorta at first by choice because she needed the help,I live in New Orleans, Louisiana.

    I love horror movies and games but I'm very picky about what I watch ,My favorite movie's are The Predator, The Thing, Child's Play original my favorite horror games are Silent series 1&3 2 being my absolute favorite, I've traveled but not out of the United States, currently a streamer on Twitch and sometimes on YouTube.I like making videos but not sure how to promote myself well because I don't have many views and I don't have the equipment to make the best content and I'm not sure if I'll ever know how to make amazing content and plus I only have 1 follower on twitch even though I do and set most of the standards in Dead By Daylight most of them.

    *also like hip hop pop and heavy metal depends on the pop song but There's actually a ton of horror icon movies I enjoy Candyman being one of them

  • @Kisagi1990 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1615900#Comment_1615900

    Again. I created "gen camping" to prove a point. Neither exist. It's just killers patrolling LIKE THEY ARE SUPPOSED TO and survivors completing gens LIKE THEY ARE SUPPOSED TO. Gen Rushing is an imaginary thing created by ######### killers who want an easier win. Gen Camping doesnt exist because I made it up. Plain and simple.

    Actually I made it up but whatever. *Gen camping

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1615896#Comment_1615896

    I really don't want to nerf him into the ground! Like I said, I actually enjoy playing against Nurse and she's one of the top killers in the game. Huntress is another one of my favorites to go against and her ceiling is really high too. I would be totally fine with buffing him in other ways so long as we remove his ability to zone. I just want to feel like I can make good plays against him in the 1v1 to lengthen the chase instead of having to hope that he makes a mistake. I'm not saying I should be able to escape if I play perfectly; that wouldn't be fair either. He should also have the ability to shorten the chase by playing well. I just want to make skill matter more on both sides in the chase.

    What are you proposing? because you get zoned by going into Rights Of Judgement if you mean forcing the killer to stay locked into the animation until he uses his power or runs out then that can't work, you'll *take his mind game ability and his overall purpose.

  • @notstarboard well, I mean you may a point but his ,POTD is situational and you only really get hits around corner's,pallets, vaults straight attack's like the huntress or nurse will only punish the players ,his cool down is at 2.0s which gives player's enough time to create distance his playstyle is developed around anti looping that's what we learned before he was released.The dataminers told us we we're getting this type of killer,he doesn't have a snowball effect like huntress and slowing this killer at 100 ms will only debilitate him futher, you says hes at 115 but I don't think the numbers on his info background are correct, I've literally chased survivor's from one end of the map and back and survivor's run at 120 ms or 125 I'm telling you it's not as bad as you guy's are making, it just seems like you guy's just want to run this particular killer into the ground even futher you took away his cage reading abilities which is his cage why can't see them,his ability has been set to a lock instead of a flick now you can't even turn him properly now to use POTD I can't believe Konami is fine with this tbh.

  • @Customapple0 said:

    I don’t really mind the way Pyramid Head looks, his design in DBD is still faithful to the original in SH2 and his P3 Skin just looks so badass.

    However I would like to complain about his latest Forge Born skin. They honestly could have done so much better with the glowing “red hot” metal on his knife and head.

    I don't like his P3 body it's entirely to much blood you can't really distinguish the white in his robes , a game built on replicating horror icons should be told if something's is off right, I'm not even going to say nothing about his boots because they're missing the white seam at the bottom I just want his knife and cheryl to look exact.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614239#Comment_1614239

    The issue isn't really the torment. The issue is him being able to move at 110% speed while readying a ranged attack that cannot be reactively dodged. Survivors have two choices: 1) dodge, and he will catch up rapidly because of his movement speed and M1 you, or 2) don't dodge, and he will catch up a bit slower, but you're a sitting duck for ranged attacks because they can only be dodged pre-emptively.

    Compare this to Huntress, who moves at 77% speed while readying a hatchet and has to wait 2.75 seconds before it's fully charged. She also has a bit of a delay after throwing or putting away a hatchet during which she can't M1. What this means is she can't gain distance on a survivor while prepping her ranged attack, and survivors have time to dodge and/or break line of sight before she throws. That's how it should be imo. If you want to use a fast-moving ranged attack, you shouldn't be able to get in a stance to fire and still gain distance on the survivor.

    Can you imagine if Billy moved at 110% speed while revving his chainsaw? That's about how it feels to play against Pyramid Head, except you trade the instadown for torment, AOE, and hitting through walls.

    Is 4.6 ms 110?

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614934#Comment_1614934

    Ok. I will look for you. All good man, I know how toxic these forums are, not many people genuinely want to help, it's all insults and git guds.

    I know the feeling, I basically had a year of trial by fire of ridiculous pc teams, 10 times my hours, playing as efficient as possible. I picked up a lot of tricks and learned how to compete against them.

    Alright because I could use the tips I saw a killer do things I'd never seen before I'm always willing to learn more

  • @StrickxNyne said:

    There is no such thing as Gen rush. It's the objective to do gens to leave. What else does one do, hide? Sweat the killer? I come in, do gens and leave unless the killer wants to camp or tunnel in which case we take turns running him silly, blinding him and smacking him in the face with pallets and giving him false hope that he'll actually get any of us 🤷🏽‍♂️

    Ok , that sounds really funny tho.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614881#Comment_1614881

    I'm not trying to insult you, I'm trying to help you. Honestly, those survivors are nothing special, that's pretty average play, at least compared to what I get. I'll happily watch your stream, when do you stream?

    Around 10 am, sometimes earlier depends how much food I eat and, how much sleep I get then I'm up much earlier and thanks, I didn't realize you're trying to help out sorry for being rude but, I do face alot of strong teams I play on console so faces high skilled player's on pc are pretty difficult ngl but I mange somehow.

  • Take away my chant behavior and I riot one man army style I'm joking don't banned me.

  • @Dwinchester that's just a demonstration to show what kind of survivor's I face

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614828#Comment_1614828

    The whole point of new ruin is pushing survivors off gens, those three gens popped because you didnt apply any pressure to them. You hit and run, every hit you get applies pressure, they either have to stop and heal, or they're easy pickings later.

    I would have pushed them off the gen, got the hit, then swung back around for felix, who would likely be trying to repair that gen.

    If your playstyle is more suited to chases, you need to be running corrupt and pop, not ruin.

    You know that the misses are costly, but you still kept going for them. His true power is zoning.

    Out of curiosity, what rank are you? I'm guessing 8 or 9 based on your playstyle

    Well there about to change his zoning and,I'm rank one ill have you know but now I'm rank two because I was trying out the new killer all of those guys we're rank one and rank twos Dean Winchester you don't what you're talking about you're just throwing tips based off one preview of my game play come by my stream sometimes and then you can give me a few tips to see what's really happening.

  • @Mikeasaurus said:

    I never really understood the whole 'Gen rush' arguments. I mean, survivors are just doing their job. And before someone calls me a survivor main, because it ALWAYS happens for having an opinion, you could say the exact same for killers. Are they 'kill rushing' if they down everyone fast? No, because it's their objective. We can't be at 4 places at once, so gens are going to get done regardless. It just depends on how you play. I notice when I play survivor you'll see the killer just focus soley on one survivor for far too long, then when 2-3 gens are gone before they've even hooked, they complain. I've done it myself in matches as killer, but I've learned from that mistake. If you focus far too much on a single chase, of course gens are being done because what's stopping them? But, let's face it. People will always find some way to complain over things in this game for both sides. There's no pleasing everyone unfortunatly.

    I mean I'm just saying it's a thing while people keep saying gen rushing isn't real but it's very real I'm not looking for changes either because it can be easily countered with thano and dying light or ruin my whole argument was in another post with @SloppyKnockout and he says I don't face top prencters every match almost and I'm like every survivor I face is really ######### good like those guy's.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1612607#Comment_1612607

    That's no god squad, you made a ton of mistakes there. You've got a hit on the felix, you hear the gen being worked on, you've got ruin, and you commit to felix, allowing the gen to be done for free.

    You went for way too many open field power shots, instead of zoning, you weren't using your trails, and you gave up pressuring gens with one remaining.

    On top of that, you dont track very well, bbq would suit you better than thrilling.

    I'm very killer sided, but you just got outplayed in that one.

    It wouldn't have mattered chasing the survivor off that gen the felix was injured, if I had gone for that first gen, I would have probably injured him but now I'm in another chase which is probably going to last 80s by this time the same amount of gens would have gotten done the felix knows the gen is being worked on so he'll probably go to that one it's best to down a survivor to create pressure and get one survivor off the gen for the rescue, but that's what I'm also explaining in the video why are survivor's expecting the killer to be much better than them if you have some skills you can't just call a killer trash because you are I'm going to say better but have much better information than killer,pyramid heads POTD is very situational and one miss also gives the survivor more time to create distance so, I down the felix chase the feng mange to down the feng and three gens we're completed in 2 minutes there's not much room their for manoeuvring outside of that when I patrol gens with no map pressure and is one the slowest chasers, which as soon as I got in chase the Jake came and finished the feng's generator the felix went for another gen I mean it's *not very hard to dodge pyramid heads power, like I say it's very situational the range attack with them being on mics and knowing the map which they put up the offering all you can really do is try, also the auto aim can be exploited as the Jake some how mange to 360 out of the corner which pc players tend do alot exploit console autoaim I'm not sure what more I could have done but put pressure on survivor's instead of map because it's a large map

  • @lazerlight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614239#Comment_1614239

    I don't think they are talking about the Punishment of the Damned itself, its the fact that once he's close to you with his sword on the ground, in many cases, when you're at a window or pallet, you're gonna get hit. Drop the pallet, you get hit with POTD, dont drop it, he'll cancel and M1 you. He doesnt have drawbacks for cancelling his power. Same with Deathslinger. He can keep pretending to aim his gun until he catches up to you and M1's you.

    That's actually not true when he cancels for some reason he has to drop his knife to the ground which is around 3 seconds *before you can attack or raise the knife again for another potd attack given survivor's enough time to create distance or make the vault.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614398#Comment_1614398

    erm... when he walks away get back on it. Gen regression is a fraction of gen progress. He can't win doing that.

    So basically you're saying discordance is useless at this point if there's one guy on the gen now being boosted by leader,pts, and or just spine chill hey that guy is a survivor main and he's probably just trolling. I've literally heard survivor's exclaim let's gen rush him.

  • Also cages are *counterable just leave from over ther once you get saved and stop healing right there being cocky if the devs change anything else on him he'll basically be unplayable

  • Which they don't have to I'm find the way thing's are but it's a common factor and we can't deny it happens

  • @Kisagi1990 said:

    Pretty sure, gen rush still isn't a thing.... just survivors doing their objective as swiftly as possible

    I think you're just saying that because you're afraid of them changing gen speeds

  • @BananaBlooD95 said:

    Genrush=1hook after 2-3min with like 3 pallet drop and 2gen and a half done. Unless survivor start ######### up you'll have a hard time. I play swf with non meta perk and my team is usually not sweaty but as long as I have an other survivor than can waste 1-2min before getting down the killer with have a 2k at most. I will literally do a gen right next to a survivor getting chase and if the killer dare dropping his chase he'll just lose even more time before getting a down.

    Exactly

  • Pyramid Head can't use his power constantly he either runs out or gives up, if he does he'll just get punished for his misses stop avoiding torment just because you don't are afraid to get moried that's why you're being zoned his power is very countable in fact I've gone against maybe four or five pyramid heads who never hit me with there power only one guy because he was running I'm all ears other than that the survivor's I face usually make me miss about four times then I'm out of POTD and is forced to basic attack's which is on a recharge rate seriously you guys are just making going against him hard on yourselves also its easy to bait the power just as it's easy to mind game with it you're clearly can see it coming since the red stain is so large, it's kind of like going against the plague in a sense the way survivor's avoid torment, I don't know what other killer's are doing but I don't abuse the cages nor do I camp unless I'm being gen rushed and I very well should because I'm going to lose the match if I don't.

  • @[Deleted User] said:

    I despise playing against Pyramid Head. Third least favorite killer to play against in front of Legion and Deathslinger, and no one else is close.

    Why because he challenges you?

  • I feel like an average match will be between 9 to 14 minutes, if everyone is playing to the best of their ability then you'll have a match that goes from 14 minutes to 25 minutes. There's literally no way to describe what a 4 minute match becomes but a gen rush. I guess you can say the were objective focused but, where's the fun for killer in that. There's some people who just want to see you fall just to be mean spirited,they wanted to play fair right you could give the Killer his two hooks for each Survivor but this was still give the killer brutal and technically everyone wins but like I said, some people are just mean-spirited and they just want to see you lose bad, and I don't expect competitive players to just give me free hooks because that actually wouldn't be fun.when survivor's gen rush it's not even close to fair for a killer,But like I said I don't mind competition,I just need the time.

  • @BaldursGate2 said:

    The smartest survivors spread out and each one works on a gen. So if he chases one, ends the chase prematurely and chases a second one, 2 gens get popped until he hooks one or can chase the other 1 or 2 off the gen. It's nearly impossible not to lose the first 2 or 3 gens in the early mid game to smart survivors.

    When there's two or three gens left this the only time it feels like you can capitalize in the match against high percent survivor's if you have a perk to slow the game, if not time to that l.

  • I was told to get gud basically for my input but anyway, breaking off from a chase to go chase a healthy survivor is moronic on the killer's part you can go to the gen that's being worked those said survivor's are usually running sprintburst and or urban evasion, so say you chase that survivor off the gen it's going to take you generally 180s to capture this new chase that's if you hit them with a basic attack and or you're power both times meanwhile his swf had urban or just walked and hid while went into that chase and it could be more then one in the area so you lose that gen regardless, if you decide to break off from that chase and go back to the gen the two other survivor's will just simply go to another gen and this process just starts over so typically you're lucky if you get a 1k or any sacrifices at all combined with spine chill and leader, resilience if you manage to hook a survivor most swfs run Barrowed Time so pretty much kiss that kill goodbye oh and if you try and hook that hooked survivor again then you have to face dead hard and decisive strike I'm not sure if 7ou guy's don't think if it's a tough game killer side but it is and survivor's basically have all the power what's the point in running corrupted none because 3 generator's are blocked while at least four others remain

    https://youtu.be/G-GRXJ-kfkU

    Coincidentally I was playing against a team like this last night before a discussion about this popped up in another discussion, @SloppyKnockout still waiting for you're proof of rank sir ?

  • @Zozzy said:

    The caliber of survivors these streamers face are vastly different.

    One streamers survivors fall for standing still at loops and literally run into them, while anothers seem to be running resolution hacks and never fall for any mindgames what so ever.

    What are resolution hacks my friend please explain?

  • @SloppyKnockout said:

    https://forum.deadbydaylight.com/en/discussion/comment/1611730#Comment_1611730

    Better than you doesn't mean amazing. I suggest perhaps you get better. I'm not saying that as an insult, I mean it truly. Anyone who says they go against god squads constantly can't be that good, especially when most other people are literally getting pepegas every game, and god squads only come out maybe 10% of the time, at the most.

    What exactly is you're rank and I want proof?

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