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How about we just keep the part where it works on all attacks and drop the part about removing the depletion part of the ability?
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I could be mistaken, but I believe I read somewhere that it's a SAW thing.
I disagree on surprising Survivors because it's less efficient than just uncrouching and M1ing, and I disagree on loops because 1) it generally only works on loops that already are not great 2) it still relies 100% on your opponent making the wrong read 3) just dropping the pallet essentially makes the ambush worthless
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2675359#Comment_2675359
The cooldown shouldn't even be a thing, makes no sense since it only triggers when downing survivors
I've been told that it would be too OP on strong killers, but I don't buy that. It always felt to me like they were talking some Magical Christmasland scenarios where all your dreams come true.
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Reverse BTs are Pig's schtick. Why make it a perk. ;P
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But then what makes Pig special? :P
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Drop the M1 requirement, drop the cooldown.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2674308#Comment_2674308
She desperately needs a more comprehensive, Demo/Plague level rework. She's just crap.
"But the chart says that Pig gets lots of kills, so everything's fine."
-A certain someone
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@StarLost said:
There are several addons that are just 'what?' levels of bad.
Pig has a disproportionately large number of these. I sometimes wonder if the devs just intend for her to be a meme killer forever.
Man, the Pig add-on re-work is such a disappointment to me. She still has so many add-ons that are gutter trash, and the one add-on that caught my eye (new Video Tape) isn't even that good and is just an enabler of grief-y gameplay similar to when Amanda's Letter enabled the Pig to force a 50/50 kill.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2672516#Comment_2672516
The reporting system doesn't work anyways. With all the hackers around that don't even get caught. My post was a joke though so I don't get all these serious replies.
It's because there are people who would absolutely say what you are saying word-for-word without it being a joke. :P
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I'd say it only backfires if whoever 99s it doesn't make sure that they can reach it before the Killer can catch up to them or someone else going for that Gate.
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The grind.
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The next time a Q&A comes up, we should do our best to bring up the Twins issue to the front.
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@GentlemanFridge said:
Simple matter of quantity. If you have all teachables unlocked, there’s a hefty chance you get a ‘bad’ perk before you find what you’re looking for.
You’re just unlucky.
I have only a small percentage of perks unlocked, and I still get a lot of garbage ones before I see the ones I want. Bloodweb grind SERIOUSLY needs some adjustments.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2669470#Comment_2669470
Do it. I'll get you killed out of spite. What are we talking about?
Sandbagging teammates is a reportable offense, so I'd be careful if I were you.
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@jarjargist21 said:
It works good with deadlock and pop in my opinion
I'm still not convinced that Deadlock and Pop go well together. Deadlock stifled my Pop far too many times in the short experience I had with it for me to feel comfortable using the two together.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2669664#Comment_2669664
You one of those people aren’t you.
To be fair, I think they make a fair point. To my understanding, for example, little has been done about issues such as Nurse deadzones. There are old problems that continue to exist alongside new problems.
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@Sonzaishinai said:
If you seriously think an exhaustion perk that's a dead perk vs any kind of insta down and barelly does anything vs any kind of mobility power then i don't know what to tell you.
Vs a nurse they have to spend a single extra blink to catch up. In trade they don't have to worry about dead hard AND they know you have nothing after being unhooked.
Especially a starstruck nurse will laugh at overcome
Imma Pig, tho. :( *sad oinks*
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I prefer new Dwight icon. He doesn't look like he's on drugs anymore.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2664394#Comment_2664394
*laughs in starstruck/madgrit/agitation/iron grasp*
(joke)
Imma replace Starstruck with that new Scourge Hook perk.
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My concern is that if this becomes good, more people will just bring in Boon Perks to hard counter it.
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Running Pop with Deadlock sounds like a bad idea because Deadlock can stop you from popping the gen that most needs popping.
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I don't think that makes sense. What, you gonna nerf DS so it doesn't work if someone already used it? That's the fast way to make the perk doodoo.
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@RoaderFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2660917#Comment_2660917
We need some system that will automatically detect and remove any unfair benefits that player somehow got.
They see auras when they shouldn't? - ability to see any auras removed for one trial, if effect persists (guess it wasn't a bug) double the time for the penalty, again? - double it again. Like with current DC and leaving a game.
So on with speed, healing, etc.
Any items must have unique ID from where it originates. Taken by some player at the start, crafter in lockers, found in chest... if Id doesn't exist just make him drop item and forbid usage.
Player teleports from one locker to another? - make him enter the locker with 3 minutes long animation with idle caws :)
And of course logs of such events.
It sounds like you are saying that they need a better anti-cheat system than what they currently have. Which I do agree with. :P
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@RoaderFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2660770#Comment_2660770
Why banning for speed hack? Just apply permanent hinder by 50% untill trial ends. That would work and make cheating useless with any amount of accounts.
Can't botters just grab all the free accounts and free copies of the game and then wait until that period is over to do all the cheating? To my understanding, it's not "DBD will have a free trial on Epic Game Store." It's "DBD will be eligible for you to keep for free forever on Epic Game Store."
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I am glad glad glad it is gone. If you wanna bring it back like OP is suggesting, make it so after 5 times, you get a 48-hr matchmaking ban. ;)
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I'm betting it's an oversight.
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Threads like this have sorta gotten me thinking where the sweet spot is supposed to be for a killer's ability to be looped. In terms of overall game balance, game length, fun for Killer, fun for Survivor. What is considered "just right?"
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I do know that making alt accounts to evade bans absolutely results in perma-bans. Whether that applies to DC penalties as well, I'm not sure. That said, there's no way it's worth making a new account just to dodge a two-day penalty.
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@Pizzasauce said:
Can I just create a new account? That way my bans will reset? I'd hate to lose all the money and character leveling up I've done in the game but right now I'm not even getting to play so it's pointless anyways.
Would that not result in punishment for ban evasion?
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Lemme rephrase that:
Being banned for 24-hrs is not the same as not disconnecting for 24-hrs. You weren't being good; you were in time-out the whole time. You shouldn't get credit for not disconnecting because you couldn't play at all.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2657672#Comment_2657672
TWO whole days? Because I went an entire day without playing, without disconnecting, without any penalties then my next day back your going to ban me twice as long even though I was good the entire previous day? I'm just frustrated, hence the rant. Sorry.
Going an entire day without disconnecting means nothing if the reason you didn't disconnect the previous day was because a 24-hour ban prevented you from playing at all the previous day.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2657661#Comment_2657661
I did not play for a whole day!
Why should that mean that you the next penalty shouldn't be more severe?
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Doctor, I suppose? He was my first, after all.
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Stupid question: Does Haunted Grounds trigger if a Survivor blesses the Trapped Totem?
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I'll give it this: The "can't interact with Survivors until they fall asleep" thing was a bold attempt to capture the feel of Freddy.
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Diversion is a unique one IMO in that it's not the fact that it has a cooldown that sinks it but rather the fact that its cooldown is so convoluted (effectively, the cooldown timer pauses unless you're in the Killer's TR while ALSO not being in a chase. AND to add insult to injury, the game begins with the perk already on cooldown).
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You play how you want, and they play how they want (all provided that no cheating/rule-breaking is happening). No need to justify anything.
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It doesn't need a nerf; it needs a complete re-work.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652662#Comment_2652662
I conceed that I should have been clearer in my original statement, that what I said was my opinion and not facts. I apologise. It was not factually correct. Just my belief.
Can we be friends 😁. Good debate. Thank you. And thank you for Disagreeing but not being insulting.
Your original statement is not an opinion; just wrong. An example of an opinion would be "NFTs are fine, and people who have issues with them are misguided." If you want to use that as what you originally meant, that's fine.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652662#Comment_2652662
Next time I'm in an argument, may I have permission to have you on my side. You are good. 😁
Look, are we finished here?
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Regardless, the original statement you have made regarding issues about NFTs is incorrect.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652646#Comment_2652646
I believe my opinion to be correct.
An opinion is subjective and cannot be correct or incorrect. You are actively contradicting yourself.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652622#Comment_2652622
My point is I don't believe people on here are being entirely genuine, and that their outrage at NFTs is false.
As stated before, it doesn't matter if you believe them or not. If you believe them to be false, then it is on you to prove that their outrage is indeed false. You have no obligation to do so, but until you do, your original statement is incorrect.
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I wanna say Deathslinger's Iridescent Coin on the grounds that there are multiple perks that can more reliably grant Deathslinger the Exposed Status effect after shooting someone with the gun than Iridescent Coin.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652615#Comment_2652615
You can't prove my belief is incorrect
I already have by showing you that there are comments in this thread showing that they have issues with NFTs, which runs directly contradictory to your original claim that we don't have issues with NFTs.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652605#Comment_2652605
I am allowed to believe they don't, and I'm allowed to believe that if they claim to then I don't believe them. Maybe I should have prefaced my original post with "It is my opinion that...."
But I won't allow you to bully me out of my opinion.
I never said you were not allowed to have that belief. In fact, I have actively stated multiple times that you are allowed to have that belief. But the belief is incorrect and has been demonstrated to be incorrect by the comments in this thread. But you are allowed to still have that belief despite that.
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Incorrect. Either people do have issue with NFTs in this thread, or they do not. It is not possible for both to be true. Ergo, there can't be subjectivity, rendering the statement unable to be considered an opinion.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652590#Comment_2652590
It was an opinion.
There is no subjectivity in that statement, so it cannot be an opinion since subjectivity is fundamental to an opinion. The statement is either true or false, which is antithetical to what an opinion is.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652581#Comment_2652581
You assumed my original statement wasn't an opinion. I apologise if that wasn't clear. I was stating my belief. Based on what I have seen. But an opinion nevertheless
No, it is not an opinion. There's no subjectivity to whether or not people in this thread have issue. That fact is either true or false. Ergo, your initial statement is a factual claim. A factually incorrect one, but a factual one nonetheless.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2652572#Comment_2652572
True. But I'm allowed to have an opinion. And I'm allowed to state my opinions in a respecful way. I'd love to be proved wrong.
An incorrect statement is not the same as an opinion. An opinion is subjective; your original statement is either objectively correct or objectively incorrect. More specifically, it is an incorrect statement based on the comments in this thread actively contradicting that statement.