Swiftblade131
Swiftblade131
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- Swiftblade131
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Comments
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Not impossible
But helps some killers more, example Trapper, Clown, Leatherface, and quite a few others, that don't have the greatest map/generator pressure.
Unlike Nurse, Billy, and Spirit, who can all do well off without ruin because mobility.
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When emblems didn't exist
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Sorry about your brother
Asking for a reward for doing 18/20 games doesn't sound completely unreasonable, and I could see why you are upset.
But you didn't do all 20, and that's that. They don't owe you.
Sucks but that's life. Things happen.
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Literally couldn't care less with what happens to Nurse's addons, you could delete them for all I care.
Leave her basekit be.
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Like most of the survivors. Maxed him out quickly, got all 3 teachables, he wasn't my main. Finished using the rest of the offerings and items on him. Don't need him anymore
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/613455#Comment_613455
Both of these are wrong...Its tomato
I am comparing this situation to the second, if you read it... That was the idea here. Good to know you found the Tomayto part.
And at any rate. It is a balancing problem. Imagine the advantage people who are not having music blared into their ears have over people who do.
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Balancing
Players using Music Vs. No Music, even though you can turn it on or off as an option.
kinda like
K&M Vs. Controller, even though you could turn off cross play as an option.
tomayto, tomahto
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Depends on the situation
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Thicker skin, ignore them/turn off the end game chat, if they post on steam profile make it friends only or private. Or just walk away.
Stressing these things is what makes them happy, they like to see people be miserable. The choice to give that to them is really up to you. The less of a reaction, the better.
Can't win with stupid. There is a reason it's called stupid.
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I bought hag and got her teachable about a month after she came out.
I then started to practice Nurse.
I remember not getting Ruin at all, not even level 1 until a few blood webs past Prestige 3 lvl. 50
Either way, I got this whole job thing, and can't play for more than 3-5 hours a day give or take. And this isn't the only game I play!
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@Tenebro said:
https://forum.deadbydaylight.com/en/discussion/comment/611783#Comment_611783
You can put new things even in the current game mode, you don't need to make a new one. First of all, they can make unique survivors (with slight bonuses, or the hard way introducing unique powers like killers), add side objectives per map, make more than one primary objective, etc. etc.
I prefer this over the 2v8 mode. Another mode can kill this game: split player base, 2 "games" to balance (considering they have a lot of problems in balancing only 1), it will get old soon because of similar mechanics, problems would persist in the "classic" game mode, etc.
None of the above which will happen.
They will release a new killer, and new survivor, with perks that will see very limited use cause, A have to buy the new character or unlock through Shrine, and B there are the Meta perks which are mostly free. And some how has not dropped meta for years. So.
Some people play the new killer, deem it complete trash and move on. And then we are back to Spirit, Nurse, and Billy with random killers sprinkled in. If your lucky you see a Clown on occasion.
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So let's never make a new game mode is basically what I am hearing from people. Because "iT wOuLdN't fIt ThE lOrE"
It's still a game or did we forget that part? The same thing for 3 years gets boring.
End of story, of course they wouldn't want to release a new game mode. Not because they can't do it, not because the engine is completely incapable, though I am sure it would have it's issues. People would in fact, try to play the new mode in droves, saturating the normal mode. But what do you expect to happen? It would happen even after a year. Surprise surprise, people like to try the new things, hence killer queues being longer when big reworks or new killers come out. It's all perfectly normal.
You all just gotta stop freaking out.
And as far as balance goes? Just balance while it's going on. What is the PTB for? To say you want it balanced on release is an impossibility.
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DBD seems to be a bit more unstable is the problem.
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@se05239 said:
They cost too much for me. The Trapper skin is dope but like.. that price.. I could have food for a few days for that price.
Who needs food? When you can have sleep. And somma those skins!
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@Redcum said:
My guess is that you simply lost connection to the survivors.
Right at the very end conveniently, while the last guy was getting sacrificed.
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@NoShinyPony said:
If all your 4 Emblems were black, that must have been a bug. For Gatekeeper alone, you should have gotten at least gold.
Yeah, that's why I am assuming it was a bug, they all stayed blank and it gave me no pips as if I didn't play..
However, the numbers where there when mousing over them.
The contradiction here, is that after restarting the game, it still gave me a -2 pips...
I got all 4 sacrificed, they never got more than 1 generator done. Only lost a couple chases. No one DCed. It's just weird.
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Can we just get rid of the dream world vision in general? It's so annoying and actually completely and utterly pointless :D
I get it, it's to add atmosphere and so you know your in the dream world whatever. It's annoying, playing Freddy or playing survivor. Figure out a different way.
Did not enjoy it when Freddy first showed up, and still don't enjoy it now.
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Love facing a good Nurse, Spirit, and Billy as always, high level play and mind games are great!
Facing some good Clown and Huntress players are also pretty fun.
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@Mochan said:
If you dominated your opponents you will not pip.
That's how it is.
You need to get into a good fight to pip, going through all the drama of chases, near hooks, escapes and saves. Neither side pips if they dominated the other.
Ah, I see the DEVs went with the, Damned if you, Damned if you don't approach.
Play well, game punishes you, play poorly, toxic survivors harass you.
Fun
Also, it shouldn't be losing 2 pips, I shouldn't get or lose any. Should just be a black pip no?
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I mean, that might work.
But unless I am getting stream sniped, no way they would know what killer, what builds, and what perks to pick.
And I don't stream so.
GL
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Well, nerf her broken addons for sure. Not touching Nurse base kit is fine. And if they do in fact, nerf both.
I'll just pick up Spirit, and continue to make people upset. Billy makes em mad enough, Gen Grabber Spirit here I come!
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If I recall
Every single person that said Nurse is fine is saying, she does not need a base kit nerf, as her base kit is indeed balanced.
You however, are using her strongest addons, Omega Blink. Everyone knows that is far to strong. Her addons need a change/nerf, not The Nurse.
This was also a very poor showing of the survivors in the video. 0 mind games. Don't use addons, and face some real survivors, then we can talk about how "OP" the Nurse is, and how badly she needs a nerf, alright champ?
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Yikes
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There should be 3 dailies for both survivors and killers, it refreshes every 24 hours, even the ones you did not do change.
The accumulative BP for all 3 dailies should be in equal amount on both sides. You can choose to do all 6, or just the survivor or killer ones.
Now it is fair.
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It's like, the harder you loop them, the harder they camp you.
It's their lack of skill but here we are.
My dude out here making Billy look bad.
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I really hope they don't nerf her base kit, the addons can be burnt for all I care.
But getting the muscle memory for her basic kit took me some time, between charging and distance. Last thing anyone needs is to have to relearn the basics of a killer they already spent months learning.
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Other than Dream Pallets or Dream Snares
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@fly_172 said:
https://forum.deadbydaylight.com/en/discussion/comment/598835#Comment_598835
“The best time to plant a tree was yesterday, the second best time is right now”. I appreciate the analogy, it’s honestly pretty fitting. I’m not hoping for us to revolutionize the way the community interacts with itself, there will always be jerks and victim-criers. But there are so many more people than just those who get caught up and go along with that mentality without ever attempting to change it. Taking steps to improve these things will help the game live longer, not just because of longevity, but because of new and old players enjoying themselves more without ending so many matches in frustration. It will take time. And it will take some patience. But progress is progress and every bit counts.
TBH though
I think we just need like a, community/forum wide con(vent)ion
Survivors and Killers alike, just say what grinds your gears.
Those who already understand and generally don't act upon those feelings won't make much of a change, however the idea is always appreciated. But we are looking for those who do act upon how they feel and want to change or want to understand the other side.
However, there will always be those that just try to incite toxicity and instigate it by trying to rile up others, because reasons I guess? And the best thing we can do is just not even give them the time of day. Hard as it might be.
It could be as simple as a voting poll. With numerous annoyances.
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@fly_172 said:
https://forum.deadbydaylight.com/en/discussion/comment/598805#Comment_598805
I agree that that should be the solution currently, but that fails to address the heart of the issue. We shouldn’t need to mute multiple people a day, or block people every week. While it is the best solution we can recommend to people rn, there should be some effort to reduce these problems before it reaches that point. Otherwise everyone just plays in their bubbles of safety, which isn’t good for the game or the players.
As grand as it would be to see.
The change you are asking for is like draining a sewer that has been overflowing and blocked for the past 3 years and new crap keeps getting tossed in.
It's just not feasible and will take a long time if it ever happens.
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bUt FrEdDy AnD wRaItH nEeD nOeD
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Freddy is OP, right.
And Nurse needs a nerf.
Next your gonna tell me Hill Billy is to strong.
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You get a Toxicity pass for the next 6 months
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/597518#Comment_597518
Always thought it would be a very bad idea :[
Mute buttons exist
Anyone that gains a victim complex from voice chats when a mute option is present is wanting to be a victim.
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The more the merrier 👍
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I have friends that play on console, always saying, "No one plays X killer because it's on a controller"
Mostly Nurse, cause I can't imagine what that's like. Supposedly, survivor on controller is just fine though. At least, it's easier than playing killer on controller from what it sounds.
We can make all the speculations we want, but we would really need to at least try it out. Having more people to play against is always great.
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And facing old Freddy was fun?
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Long as there is a mute button I don't care.
One button can save a lot of stress. Or you can be that one guy, that has the ability to change what is happening, VIA muting the annoying person, but refuse to because stubbornness I guess?
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I like this! Would love to see more LF, that are not just campy boys.
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/591269#Comment_591269
I don't give a f if someone has 10k hours on Nurse. Mastering a killer should NOT guarantee you a 4k every time.
Ranking up and winning a lot of games is a reward for mastering a killer. Killing everyone every time - even good survivors - is a symptom of a pretty serious design problem.
OP, I didn't read the whole thread because I didn't want to read the mental gymnastics of people defending the Nurse (that gets old really fast) but if you didn't provide a link or something like that, please do. It's an useful resource for the community. If the "experiment" keeps going the way it's going, it pretty much helps to confirm what reasonable people know already - that the only thing in the way of a Nurse player and consistent 4Ks is the Nurse player themselves and their own mess-ups.
You didn't read the rest of the post, just this one here part, but okay, just like most people, shouldn't have expected much more.
Then what exactly do you think should be the results of someone mastering a hard character? Where do we draw the line between a character being to strong and player skill level? A small and "experiment" like this is enough to just change your mind? If I got X kills in X time with X killer would that suddenly change your mind to?
Simply put, the Nurse is based on how much skill the killer has, and much less on survivor mistakes compared to the rest of the cast, she has more control than any killer, which is why survivors piss themselves over it.
But nah, let's make her like the rest. After all, all you have to do is get a 4k and a killer is suddenly viable. Ya'll want a nerf, but you don't know how to changer her yourself. What would you even do? Base kit 1 blink? She's already trash and addon dependent like the rest. Decrease her base distance blink, that isn't that far? Increase the amount of things she can't teleport through, so it can be abused and looped around?
Let's all quite whining and wait for the DEVs to make an announcement on it. Or not. For now, we can whine about how "old Freddy was stronger". Always something to laugh at around here.
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So your telling me...
Someone got good, at a highly skill based character? And they shouldn't get the things they are working for?
Are you telling me that everyone in all those matches where at their A game? Counting kills in a time frame isn't an experiment. We need the extremes, god tier killer and survivors facing off, new survivors vs a new nurse player. We need all the in between, we need perk-less runs, we need OP addons and perk runs.
Testing isn't done in minutes, hours, or even a day, especially with things that can vary, such as, killer and survivor/the individual skill level of each player, where they all solo? 2 teams of 2? A 4 man SWF? What were the perks being used? How many used X perks, what maps?
These are things that should be test thoroughly, for every killer and it's match ups, not just cause some people can't face a certain character.
But of course, let's not do any real testing. I got a 4k with Freddy so he's viable amiright?
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99% the gates is quite helpful, take advantage if you are playing with ur buds.
Have not seen any really bad downsides to doing it.
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Oh god forbid we use our addons
I play tons of Billy, but suddenly, i'm trash cause I use the addons the game gave me. Tell ya what, I use them until I have none, and at prestiege 3, the only time I go through the tree again is to get new perks.
Where are all the good survivors that didn't need toolboxes to do gens, or flashlights to help their mates?
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@FeelsVeryBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/581212#Comment_581212
When did I say that streamers are the one and only? @Kabu
Spirit is very powerful and deserving of nerfs. Multiple people have already said that she's just not fun to play against and you can't do anything when in chase with her. Rarely has it ever worked for me to try and lose her. Good Spirits are simply like Nurses, your skill doesn't matter in that match. Are you really gonna tell me that "guessing" what the Killer is gonna do involves skill, especially when the Killer has almost no penalty for an unsuccessful attempt? Oh, please.
https://forum.deadbydaylight.com/en/discussion/comment/581243#Comment_581243
@Swiftblade131 So I guess the times when Killers did exactly the same don't count now, huh? Should I start listing stuff that Killers didn't want to learn how to counter and instead decided to flood the forums with their outcries?
"If we cry for nerfs enough it happens eventually."
Never accused one side here, it was broad and included those that did, you assumed which side bud
It's similar to the term SnowFlake, broad, and most people won't say something about it unless they believe it applies to just them.
In before I get temp. banned for using broad and inclusive words again!
Oopsies!
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/580839#Comment_580839
Streamers are not the be-all and end-all for opininions/facts. Also, this is not a 1v1 game... Any killer should be able to end a chase within a reasonable amount of time. With Nurse, I can understand the call for nerfs but not Spirit.
Spirit is powerful, yes, but not overly so. Good survivors have a chance at escaping if she is good too. My advice would be to remain aware of when you are making sound and leaving scratch marks. Also, spine chill is an incredible perk and is beneficial againsts any killer other than tier one Myers. If you are never able to escape a good(or bad) Spirit then perhaps you should watch videos on how to counter her.
In short, learn how to better play against a good Spirit. All that needs to be changed with her is prayer beads.
Why learn?
If we cry for nerfs enough it happens eventually.
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Yes, then once we ban consistent DCers, they can start doing the unbannable version of killing themselves on hook first time round!
Once they come back from temp. bans of course.
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Nope, you'll get called names, but that's about it.
Hopefully you can shrug some of those off.
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Because how can you always prove it? I don't stream at all ever, but some of the teams you face, it feels like they are sniping you, when in reality, they are just very well organized and communicating.
- You cannot prove all snipes, some are blatant, some are not. And some just feel convenient
- It's kinda in the writing, if you stream, people will snipe you, part of the job if you will, whether you like it or not
- It's outta BHVR's control as much as using comms are
- Fake accusations, got plenty of these cause I Mori'd a streamer or whipped em into shape real quick, some can be very egotistical, even worse if they have a toxic following
Far as I am concerned, the streamer can add a delay, or blank things out so the snipers don't know who, what, or when. They have the tools, if they refuse to use them, then they need to get over it.
This isn't the only game. It's gonna happen.
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My favorite part
Is when Iron Will just doesn't work
Because game and sounds are constantly being broken
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Talk until it comes up to controllers and keyboards
Then it's just noise
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My favorite is getting Splinters in webs, when I already have the killer for it.
That's my favorite waste of space, in fact, Splinters are a waste of BP and space, that could be something way better!