Sweet_Tour
Sweet_Tour
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I'd say 15-20
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Hey thanks for showing me this. Now I know my ass isn't playing killers that don't face famp for a long time.
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/2592541#Comment_2592541
Some indeed are, but this applies to both players of both roles.
Well of course it does. But I don't see killers messaging me after matches now do I? No it's only ever survivors.
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/2592138#Comment_2592138
Survivor players are tolerant and resilient, for years they have endured EVERYTHING being managed exclusively and authoritatively on the killer client. However, does that mean we never needed servers? Does everything still have to be managed on the killer-side in this game? If you live in a place without a server, you have an incredible advantage as is. Your hits will almost always prevail, even at 500 ming. This is a massive and powerful advantage killer players have over survivors. So yes I do think they need to bring more server-sided authority to the game, even though some people live in Timbuktu.
It's amazing how everything you said was wrong. Survivor mains are the most entitled set of players I've ever had the displeasure of playing with.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2592077#Comment_2592077
Survivors used to say the perk is bad because it “doesn’t work most of the time” (even though the distance part has always been better.) I wonder what BS talking point they’ll use now to try and justify this broken perk.
They're gonna resort to the "It doesn't always save you" argument. Like the 99% of times it works and the 1% of times your in a lose; lose situation they'll point to that 1%
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@Pulsar said:
Well, either Dead Hard is getting a big time buff (to how it was before Dedicated Servers) or it's not getting changed at all.
From the Bugfix Patch Notes:
https://us.v-cdn.net/6030815/uploads/N9886VU1W93J/dead-hard-png.png
https://us.v-cdn.net/6030815/uploads/GVW6AULMTQLX/dead-hard-2-png.png
This means Dead Hard will either be stronger than before or nothing will change. What's your bet?
YOU GOTTA BE ######### KIDDING ME! What next Is Circle of healing gonna be 40 meters? DS will last until an action is done? Head on will have a 6 second stun?
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@Triplehoo said:
Sounds more like your teammate problem than Killer problem
It's literally both. Like even they didn't suck, why the hell did she hit me through the same damn window twice?
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What other lies have I been told by the Council?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2591342#Comment_2591342
If you want to intentionally lose the game to get your Speed Boost, because you are not able to play Loops without 4% extra Movement-Speed, go ahead.
It is still vastly different from playing Loops greedy because you have DH.
I just outplayed you with my perk. What's the difference? One can always be prevented with precaution, and don't give me the "Solo Q excuse" Noed is an obnoxious perk but OP? Not really. Dead hard can *MAYBE* be baited out if the circumstances are in your favor, Which they usually aren't that's why it's a stupid perk. When I see someone Dead Hard i get so annoyed because it's every game i see that stupid perk.
I saw Noed earlier today actually and you know what I did instead of throwing my hands up and complaining? I used the process of elimination with the PERK I BROUGHT TO HELP ME FIND BONES. To narrow down which totem it was on. On red Forest the giant map where traveling is a pain in the ass. I play Solo Q and I can anticipate Noed. You gotta make a choice either leave or play ballsy and make a save or look for it. I usually do the dumb thing and try to be a hero.
You greed the pallet with dead hard, I greed my life with Noed. We all make a choice eventually.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2590804#Comment_2590804
Hmm yes i mind game the ######### outta survivor and they e key for distance... Totally not them intentionally playing ballsy
Greeding SHOULD be punished not rewarded. Pallet validation and dead hard encourage being greedy with pallets. You should always have to weigh a risk or reward based on your actions not "Oh I can make it either way because my perks lets me greed the pallet"
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2590782#Comment_2590782
This 100%. Killers will just yell that DH fixes mistakes until they turn blue, lol. Like you and others have mentioned... this usually isn't the case. People play with DH in mind.
And Bubba fixes the mistake of letting you get unhooked ever.
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You know if Cu de gras or whatever it is had a 40 Second cooldown instead of tokens then you would experience what "Playing around a perk that gives a way to big advantage for no reason" is like.
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Repeatedly.
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Hag, Twins, Blight, Nurse, ****HUNTRESS****
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Wow they actually banned a cheater? No way?
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@Accullla said:
https://forum.deadbydaylight.com/en/discussion/290115/peak-dead-by-daylight-stupidity
Not going to lie, from this and your other comments in this thread it sounds like you're overestimating your abilities.
You know, a 15 second chase can sometimes feel like 3 minutes, where's from your teammates perspective you died instantly.
Yeah watching them fumble around while I got to second state proves your opinion invalid.
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@Sonzaishinai said:
I mean that's just a case of bad teammates. Even nurse can bloodlust you if your team isn't doing gens.
Just increase your mmr so you get decent teammates.
Easilly done by escaping through the gates. Which requires teammates to do gens to open.
Hmmmmmmm, you might have a problem
The usual struggle especially for me. Since I despise dead hard and DS. So I can't just "Press A to win" when ######### falls apart. Sometimes I get godly teams who wreck a killer who already wasn't even good. But then I get a sweat bag killer with teammates who shine flashlights on walls. (Yes that actually happened)
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2591179#Comment_2591179
Some Uroboros here?
Just get decent SWF, easy.
Ah yes let me just ignore the problems with solo q by pretending they don't exist by playing with people i don't even know. You're so smart you deserve an award.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2590459#Comment_2590459
This sounds like survivor's skill problem, not dbd, not killer.
It's literally all those problems wrapped in one.
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Even if they do get nerfed, then what do we do about perks like Circle of healing and Self care? They better not nerf Self care.
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@TacitusKilgore said:
Hung survivor? Didn't know we were talking about jeff.
Sussy Dutch
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@RayLee27 said:
https://forum.deadbydaylight.com/en/discussion/comment/2588426#Comment_2588426
Sorry! But What do you mean?
I mean the ask the forum mods to help you get your stuff back. They the closest thing we get to the devs listening to us anymore.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2590500#Comment_2590500
Yamaoka is famous for their unmindgameable structures and surely a danm hard infinite ( didnt try it but surely killer gonna have a hard time to catch you)
Yeah maybe if the RNG doesn't hate you and your team is good. The middle of the map had 0 pallets and my team basically threw what few pallets they're were pretty early. And then when I actually found a loop she just blood lusted me, and then hit me with her Freddy's claw power up.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2590496#Comment_2590496
I know 1 on lodge map.
IT WAS YAMAOKA ESTATE and the RNG of teammates and Map design was completely against me.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/290115/peak-dead-by-daylight-stupidity
There are infinites where even in tier 3 is not possible to catch a survivor.
Yes but this wasn't haddonfield or Badham now was it?
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2590451#Comment_2590451
That map is pretty light on pallets.
Not even just that she ######### Freddy sniped me through the same window twice. And since she refused to ever break pallets she had blood lust 3 most the chase. Which on a map with no pallets sucks
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@TMNoThumbs said:
M1 spirit allows no counter play, plz nerf!
Yeah you all think your funny. It's always funny till it's you with the dumbass teammeates who can't do gens in 3 minute chases.
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@GoshJosh said:
You got me curious, what was the map? Wrecker’s Yard?
Yamaoka estate. But for some reason the pallets were just non existent.
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@Rancid_Discharge said:
Walking spirit op
You'd think I'm crazy but she just blood lusted me. And my team didn't do gens so ya know that's fun and she lag hit me through the same window twice
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I feel for you dude. This is what my survivor matches look like now. And my killer matches have always been horrible since MMR came out basically unplayable because I refuse to use Gen regression.
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You better delete those photos before you get banned by the mods. Naming anyone EVEN KNOWN CHEATERS is banable
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The Salem Dead by daylight trials.
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Who else would we be looking at? Activision? I want more than BP this is MY TIME being wasted. I want Iri shards as compensation for the bugs and glitches and annoyance.
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Yeah it's called Bubba with Agitation and Iron grasp. Let see them dead hard out of this.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2588704#Comment_2588704
I've always thought however bad BHVR might be, they are still much better than Blizzard. It will be disappointing if they prove it wrong.
Bro we have Blizzards on Ormond. Overwatch in Dbd confirmed?
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@truegod_10 said:
Even if it was racist, which it isn't since he is treating everyone the same lore wise, who cares. Bubba is a killer cannibal, so i feel like being racist would be a minor concern in comparison to other acts he committed.
Not in 2021 Compadre
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I wish I didn't live in 2021 I'm tired of hurt feelings and people crying over trivial nonsense. Like she's not upset he's wearing the face of another human being as a sort of trophy and mask for his deformity no she's upset because Claudette is black and Bubba is white.
I'm pretty sure when you get upset over a man with a chainsaw who eats people and wears thier skin not because he does that. But because the woman who he murdered and wore doesn't have the same skin color as him i think you need to a ######### reality check.
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Ask the mods
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2588065#Comment_2588065
No it isn't. Not really.
It grants a very petty increase to Static, a paltry BP gain (usually a few hundred max) and ensures that survivors have tons of notice to hide whenever you are nearby.
Although...Starstruck+Distressing on Doctor could be interesting.
Did you just say survivors are gonna hide from doctor?
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@GannTM said:
Looks like you just got outplayed
100% bubba just destroyed me with his massive skill
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Same here
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Yes I should just have played better right?
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2587968#Comment_2587968
M1 Killer means a Killer that cannot down with their power and has to literally M1 for every down
Well Then Wraith is still better and Ghostface is debatable really.
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@konchok said:
Spirit was my first main, this was back when she was new and I didn't know she was OP. Since Blight's come out I obsessively mained him because he's fun and he has a nice skill curve to him. I was playing PinHead after his release, but I don't like how alot of his power comes from the box. I would honestly just rather they had no box and his chase power was a bit stronger, I did well with him but he leaves me with a bad taste in my mouth.
Since the Spirit nerf I've been playing Spirit a ton. She feels like a different killer entirely. Before her changes I didn't really chase with her, I would use her ability to misdirect, constantly changing targets. Obviously this doesn't work to the same affect that it did before, but she's still the queen of mind games and I've really loved learning how to use her power in chase.
I knew it! You are a blight main!
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@GannTM said:
Spirit because she’s very fun and now I don’t feel bad for playing her anymore. A lot more risk to using her power.
*Cherry Blossom and Mother Daughter ring want to know your location*
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/289848/so-is-doctor-gonna-get-any-buffs-anytime-soon
You can't honestly be calling for buffs when you're running distressing. Like I could see arguing that Doctor needs buffs, but saying that you run distressing is not the way,
Oh I'm sorry I should run Ruin Undying Tinkerer right? Not everyone is a filthy blight main. DISTRESSING IS ACTUALLY GOOD ON DOCTOR and I enjoy it.
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@Avilgus said:
I don't think he needs a buff, he has a good base kit with multiples tools.
The real problem with doc is the "desync" , i wonder if the hit validation can solve this.
Hit validation is for pallets only. And it doesn't really help killers only Greedy survivors.
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@PGJSF said:
https://forum.deadbydaylight.com/en/discussion/comment/2587982#Comment_2587982
I’ve been here since launch on console, I’ve experienced everything… sadly. Still, if you drop a safe pallet there’s not much Wraith can do. Doc’s ability to deny you from dropping it makes a huge difference for me. I’m not saying he’s Nurse, just that he and all other M1 killers can be considered of the same tier, and that they are way more hindered by gen speed than by their movesets
See the problem with that idea is. Wether you drop it or not is still always up to the survivor and wether they feel like they can greed it because of shocking slowing you down so much. And if they just pre drop Wraith will kick and catch up in literal seconds. Doctor if they pre drop will kick and will have to fanagle his way over to the survivor like a killer like trapper. Trapper and Doctor are in the same boat really, they both can deny pallets but when they try to the survivor with either leave the loop or just drop the pallet making you waste time. Because no matter how many pallets are gone if the survivor is still up then the problem persists.
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@PGJSF said:
https://forum.deadbydaylight.com/en/discussion/comment/2587958#Comment_2587958
They can’t use the pallet if you have just shocked them. Wraith just got nerfed to the point he can’t deny a safe loop anymore; Doc can always deny a safe loop by shocking with the right timing. There’s no comparison honestly.
Obviously you neve experienced the pre drop meta. Wraith is still fine it's only a minor difference. Still a sneaky fast killer. Doctor Denying pallets is entirely up to the survivor and what they do. If they drop then it's a free pallet but the gens fly so nothing changes.
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@Foxy_Teltac said:
I think Doc needs to be slowed down less when casting both of his shock abilities, maybe just bringing him to 105% is good enough because going slower than a survivor just to hope they don't abandon the loop can get really bad really fast. I love Doc, hell, I play him with no gen slowdown but like, he still needs more. Less movement speed slowdowns, a bigger base TR (In my opinion that'd benifit him massively, just play doc with Distressing and you'll see what I mean, obviously calm would need nerfs), longer snap out of it and they need to make some certain things basekit. I just wish addons weren't a thing, Doctor gets really held back by the addon system if you just wanna play him basekit
He definitely is. Old Snap out of it was considered "OP" because it was a healing action so it was affected by nurses and Sloppy. And if you stopped it would reset. Then they nerfed him some more so it's not a healing action, and the bar will only reset on missed skill checks, not shocks or anything else. And his add-ons are the only thing keeping him considered strong by people who don't like anti loop killers.

