Skycerer
Skycerer
About
- Username
- Skycerer
- Joined
- Visits
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Comments
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@Tsela said:
I think Sadako is still quite strong and I totally enjoy playing with her. Reassons:
-the teleports are actually good, I like them even better than that on the dredge, I keep getting lost with so many lockers
-she is very small, because of her height she's hard to spot many times and survivors keep losing track of her movement when she's in a chase.
-her low terror radius is quite helpful also, which can be reduced more with perks
-she has a normal speed, I never had problems in chases.
-her manifestation is quite good, she's not getting too slowed down like Wraith for example
As long as I keep my eyes open I very rarely lose with Sadako. She's small and people underestimate even her lounge distance, everything about her is nice in my opinion, even if her addons aren't that great.
If sadako is quite strong, then how are PH, Pinhead, Huntress or another A-B-C killer man?
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Nice spam of your Twitch channel.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3101558#Comment_3101558
I'm not a beginner and facecampers get at least a free 3k after the patch.
300 hours player, mostly as survivor, and are you not a beginner? Man, you're such a beginner.
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@JibbyNeutron said:
https://forum.deadbydaylight.com/en/discussion/comment/3078550#Comment_3078550
Im at the highest MMR, I verse the sweatiest SWF troups constantly and the same cheaters in my Lobby. There is no better opponents.
Screenshots
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@YOURFRIEND said:
Doesn't need a buff. Solid b-tier killer.
All below A Tier needs buffs for be competent in High Ranks.
You literally said here: "Doesn't need a buff. Solid Weak Killer"
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@CreatureCollector said:
nothing to terribly detailed, feel free to toss yer ideas in too
- Pip Reworking
- punishment for dc'ing reworking
- Better optimization
- fixing the de-syncing of killers
- fixing the de-syncing of pallets (standing beside one as plague but clearly NOT close enough to get hit yet getting hit anyways its terrible bs)
- survivors should have 5 perks to better balance against killers
- prestiging should be reworked as well, losing all yer stuff to get potential perks quicker and free bloody clothes isnt honestly worth it.
PLEASE note: this isnt a post where im asking to be ripped into for my thoughts/ideas - im told overall the community here is good, please dont be an arsehole. if ya cant say nice things, then say nothing k? <3
Survivors should have 5 perks...............................
Things this game needs to fix:
Survivor mains.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1840495#Comment_1840495
It's not about "effort" but yes it's a lot of work, the games engine has been updated and things need to be completely reprogrammed. It's about resources and time particularly.
Please don't forget pretty much this entire year has been work from home, which is pretty challenging for game studios. And that's going to be the same for the foreseeable future as well.
and x2 bloodpoints is hard too?
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Is this a meme or something?
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@Mandy said:
I'm liking your positivity, we need more of this!
Sorry for worry about the game??
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Yes.
And deserved.
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@MikaKim said:
https://forum.deadbydaylight.com/en/discussion/comment/1793577#Comment_1793577
You need a timeline of changes?
Bruh
Surely i'm older than u in this game xD
This game still survivor sided, but at least is more balanced.
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Post your rank.
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Link?
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@SkeletalElite said:
Want to know the difference between huntress and victor?
Huntress moves at 110% speed and victor moves at 150% speed. There needs to be a downside to missing.
Survivor main... right?
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1785318#Comment_1785318
Do you want to contribute to the topic or just flame?
I don't want god loops everywhere, I want something that makes sense.
Are u blind man? Read the topic.
Is NOT empty
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Do u want a god loop everywhere again?
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Don't feed the monkeys.
So, don't buy DLC or skins anymore, until game is fixed.
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@bm33 said:
McLean and Almo stream regularly. From what I've seen they play both roles.
And they're bad af right?
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@CustomerService said:
Imagine complaining about DS in 2020. When literally killers have been handed crutches nonstop for 3 years straight.
Survivor sided level over 9.000
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Protip: Do gens.
Ruin is useless while u working the gen.
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Ok
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Git gud and you'll see that this game still survivor sided.
At least is close to be balanced.
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BHVR balancing Tier.
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Monster baby (?)
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1745325#Comment_1745325
This might come as a shock to you but a lot of us killers don't use add ons every game.
Yeah all his portal related add ons are trash but his teleport speed add ons are abolutely insane.
I'm a Demo main (Rank 1) and the teleport speed addons are not the best..lol. The best addons are his brown addon Rat Liver, and Mews Guts, by far.
Demogorgon needs Rat Live in the basekit and maybe, will be viable.
If you don't use Addons in ur match, or you're Nurse/Hag, or you are not in red rank.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1745238#Comment_1745238
Demo is only considerd weak because no one plays him. Shred alone makes him better than half the cast.
Demo is only considered weak because is weak.
Is necessary explain that? Look his addons... My god.
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@gibblywibblywoo said:
I've seen a bunch of streamers use them. Some use audio programs that boost survivor/killer noises.
AFAIK the devs don't seem to care that much even though they removed Brightness offerings because they wanted more control over visual map balance.
In all fairness a few streamers I've asked about the visual stuff have just done it to make the game look prettier. I'm more concerned about stretched screen players as that actually has a bigger hit on how chases can play out.
Which audio programs?
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@BioX said:
I mean, if you want to suffer the game looking like complete crap just to give yourself an edge in a videogame....ermm...more power to ya, have a ball.
Well, be OP in this game could be funny.
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@SleepyWillo said:
I assume its Nvidia filters? Others tend to be detected by easy anti cheat
You're right...
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Why isn't offensive DS against the rules?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1719382#Comment_1719382
"SWF" is such a general group. There are potatoes SWFs who can easily be defeated due to excessive altruism, the same way there are deathsquads SWFs who stick to gens like glue. The first type is more common than the second tho.
Yea, with a Discord :)
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@[Deleted User] said:
Every killer is viable in red ranks. You may lose a lot more playing Pig and Clown than playing Nurse and Spirit, but they are all viable, especially when any potato survivor can get to red ranks.
Every killer is viable in red ranks, not against SWF, that are common in these ranks.
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@Sluzzy said:
Your suffering is because killers have gotten too powerful in this video game. They also take the game way too seriously. I quit very early tonight myself, have no further desire for the rest of the night to play the sweaty slug game and watching another bloodbath unfold. I don't know how survivors re-queue knowing the outcome will be the same.
Hahaha nice meme
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######### hahahaha
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The same amount of all.
Just buy if u want the premium cosmetics, buy it when u reached the max lvl, (i recommend)
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P.S. There will also be a Halloween weekend Bloodhunt for 2x Bloodpoints from Oct. 29th 11AM ET – Nov. 2nd 11AM ET. Stay tuned!
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At least is a Event
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Pretty good job so far.
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Cause devs don't know how to coding well
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@[Deleted User] said:
Honestly, instead of constantly compensating people for their greed and ######### ups that they just actually fix the game. Y'know, the thing people have been asking for them to do for over two years. After all, what good is blood points if the grind is still asininely high and the game barely functions?
Incentive to play :]
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A Event.
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The plague.
Boring killer.
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Just a discordance nerf.
Lazy devs
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Cause BHVR can't rlly do other think than drinking a coffee
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@GoodBoyKaru said:
Something I've always thought of is you have 4 separate buttons you bind a skill check to. They cannot be the same button. Each time a skill check appears there's a 25% chance of it being any of those 4 buttons.
Also another change to skilchecks: each second there's a 1% chance of getting a check. For each second you continue on the action the chance increases by 5% until you hit 100%. Missing a skill check resets it to 1%, hitting it removes 25% of the chance.
Accidentally buff Autodidact doing this too.
Like typic XBOX or PS minigames? that sounds cool.
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Can i get tokens by run?
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Poor bait
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1691081#Comment_1691081
That's what I meant live not what they were in the PTB. Hopefully they truly made them good.
No changes.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1691036#Comment_1691036
I'm not gonna lie I can tolerate the bugs if the perk changes are good.
If the perk changes are good? In the PTB were bs some changes, i hope they will change that in the live.