Seanzu
Seanzu
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- Seanzu
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@Wolf74 said:
Oh I love that meme.^^
That is so good… if you really suck at math.I am sure Ducky will agree on that one.^^2 injured people side by side heal a) each himself with SC at the same time or b) heal up each other one after the other.
Both variations result in both healed up at the same time.
And with SC you can eleminate that they have to find each other.
Now tell me again that SC takes longer.Or we have 1 gen left and 2 survivor play ping pong, if the killer commits to a full chase, he will lose the gen, if he only hit them once to chase them off, they just use SC to heal up.
Benefits the killer, right?But hey, who cares about logic.^^
Yea two injured survivors next to each other means a killer lost two people that are injured in end game, stupid scenario that only matters if the killer is god awful, next.
You also take NOTHING else into account, like, if they were to self care they're off the gens for a combined total of how ever long it takes to self care, as opposed of half the time from healing each other.
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Doesn't matter, he can use the word "unlimited" and make it seem like it matters.
Honestly I think killers are OP because they can M1 an unlimited amount of times
Honestly I think nurse is unbeatable because she can blink an unlimited amount of times
Honestly I think leatherface is op because he can hold his chainsaw for an unlimited amount of time
Honestly I think sloppy butches is op because they can use it an unlimited amount of timesWhat a stupid statement to make stuff seem stronger than it is.
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@Wolf74 said:
Unlimited, self sufficient heals.Sorry, but your lmfao clearly shows that it is completely pointless to explain anything to you.
All this has been explained a hundred times and in at least 10 of these times, you had been in the same thread talking about it, but you refuse to remember.Yea,
lets forget the amount of time it takes to heal
lets forget the perks that counter self care
lets forget the addons that slow self care even more
lets forget that most survivors heal AFTER LOSING the killer.You have to either be pulled off the hook or EVADE the killer to heal, you literally juked a killer and get to heal, it isn't exactly a free ride lmfao.
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@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
Yea but this is the thing, I can agree with people on something, and disagree on others.
I hate dstrike, it's the dumbest [BAD WORD] perk in the game that can be nerfed into all eternity for all I care.
But when you get people who still want Self Care nerfed after healing in general has been nerfed, what are survivors supposed to do next? Spend 3 minutes self caring once?
And again you show your complete lack of understanding balance.^^
Self Care is still THE most OP perk in the game.But feel free to ignore anything else I said and focus on DS.^^
Anyway, I am not the only one that already told you that games in general get balanced around good/top player, only Dbd isn't doing it, and guess what? Dbd balance is a mess and everyone is complaining about it. Make your own ideas about any connections.Explain to me how self care is op lmfao.
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@Wolf74 said:
Yea but this is the thing, I can agree with people on something, and disagree on others.
I hate dstrike, it's the dumbest ######### perk in the game that can be nerfed into all eternity for all I care.
But when you get people who still want Self Care nerfed after healing in general has been nerfed, what are survivors supposed to do next? Spend 3 minutes self caring once?
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@Giche said:
You relying on this strawman and him nitpicking my english "skill" just mean that you both lack arguments.And resort to this kind of shenaningans, as usual.
Also do you think i care about the opinion of someone with a name directly inspired by the notorious pedophile who plague this game ?
Why argue points when I type something like this

and your reply is one sentence? You can't argue your side and instead ignore all points made by other people so you can then call them out later in a conversation and say "you're out of arguments" when it's you that shys away from them in the first place.
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@yeet said:
@SenzuDuck said:
@yeet said:
@SenzuDuck said:
@yeet said:
@SenzuDuck said:
@yeet said:
the statistics on escapes vs deaths are irrelevant when you consider that you don't need to escape to winDoesn't remove the fact that the main complaint from killers on this forum is how unbeatable and unkillable survivors are, when these statistics directly refute that, regardless of pipping or not pipping.
survivors are only unkillable when they are willing to be, most of the time they are not
that still doesn't change the fact that the room for abuse is still thereYep, lets balance the game around the 1% of matches that have a 4Man Swat team on them.
Lets also balance the game around the 1% of killers that run noed and face camp.
Because that sounds FUN FOR EVERYONE.
that would be fun, i enjoy competitive games.
the most competitive this game gets is tournaments, and I'm sorry to break it to you but... The teams are 4Man com squads, good luck.
most online PvP video games balance around the top players, DbD is one of the extremely rare exceptions to this
you basically admitted that you don't want a balanced gamebut we already knew that, didn't we?
"A balanced game" Survivor deaths are already more common than surviving, but I guess you want survival rate at 0%, that would suit you, eh?
No game plays like this, most games have a decent ranking system with progression that means something, this is a casual game, the sooner you realise that the sooner you'll move on to something else or start playing this game for fun.
This game has insta kills, insta downs, insta heals, it's a casual game, get used to it.
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@yeet said:
@SenzuDuck said:
@yeet said:
@SenzuDuck said:
@yeet said:
the statistics on escapes vs deaths are irrelevant when you consider that you don't need to escape to winDoesn't remove the fact that the main complaint from killers on this forum is how unbeatable and unkillable survivors are, when these statistics directly refute that, regardless of pipping or not pipping.
survivors are only unkillable when they are willing to be, most of the time they are not
that still doesn't change the fact that the room for abuse is still thereYep, lets balance the game around the 1% of matches that have a 4Man Swat team on them.
Lets also balance the game around the 1% of killers that run noed and face camp.
Because that sounds FUN FOR EVERYONE.
that would be fun, i enjoy competitive games.
the most competitive this game gets is tournaments, and I'm sorry to break it to you but... The teams are 4Man com squads, good luck.
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@Giche said:
@SenzuDuck said:
all in all, another useless post from Giche that means nothing.
Don't complain about your lack of reading comprehension if you're not even willing to read what others has to say lol.
Honestly trying to read anything you post is... tough.
I'll keep my reading comprehension just below that of your typing comprehension so I can continue to ignore what you post and read everything else people put, that makes sense to me.
You're so smart, Giche.
Thank you. -
@yeet said:
@SenzuDuck said:
@yeet said:
the statistics on escapes vs deaths are irrelevant when you consider that you don't need to escape to winDoesn't remove the fact that the main complaint from killers on this forum is how unbeatable and unkillable survivors are, when these statistics directly refute that, regardless of pipping or not pipping.
survivors are only unkillable when they are willing to be, most of the time they are not
that still doesn't change the fact that the room for abuse is still thereYep, lets balance the game around the 1% of matches that have a 4Man Swat team on them.
Lets also balance the game around the 1% of killers that run noed and face camp.
Because that sounds FUN FOR EVERYONE.
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@yeet said:
the statistics on escapes vs deaths are irrelevant when you consider that you don't need to escape to winDoesn't remove the fact that the main complaint from killers on this forum is how unbeatable and unkillable survivors are, when these statistics directly refute that, regardless of pipping or not pipping.
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@Giche said:
@SenzuDuck said:
@Zaram said:
I wonder if DCs by the killer we're counted as "escaped"Killers & Survivors really don't DC that much tbh.

You used to be more creative when trolling, what happened ?
Yea but, they don't lmao.
I complete probably 10x more games as a survivor than games the killers have quit in.as for survivors, yea they also quit, you're 4x more likely to see a survivor quit which is why killers will see more surv quit, obviously, but they still don't quit often enough to skew a statistic that involves thousands of matches.
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@Giche said:
You are usually the first to say : escaping =/= winning.That a PIP is enought, and that the killer should content himself with it instead of tryharding for his 4K.
LUL you just found with these stats a new toy to troll peoples with .
As usual, Devs brings sketchy and non clear data to help fitting the survivor mains narrative in the community.
So killer mains can "shut the hell up and quit winhing "
Right, and what's your point? Killers arguments on the forums is they can't kill survivors well enough, they are too strong, these stats directly refute that point and say "Hey, survivors actually die more than they survive, so they aren't that strong"
It has absolutely nothing to do with what I think "winning" or "losing" is, it simply shows that survivors are more likely to die in a trial than survive, but yea sure, lets pretend it's somehow linked to what I consider a win condition.
Remember this time when they pathetically tried to make peoples believe that SelfCare was only used in 1/4 of the lobby, hence why it didn't need a rework and there are no problems, killers are just crybabies...
So much disrespect for one part of your community.
But nothing news, Devs and toxic survivor mains tends to hope that peoples are stupid enough to forget about their behaviors and shenaningans, i'm not even surprised.
Oh yea, that stat they released one and a half years ago that people like you constantly bring up, LOL.
You defeat your own arguments one after another.
As if stats don't change or anything?all in all, another useless post from Giche that means nothing.
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@Tsulan said:
SenzuDuck said:@Tsulan said:
After claiming that I wouldn't link anything?
You asked for proof, I provided it. Not my problem if you can't be bothered to actually watch a dev stream.
So at 3:54 he says "Freddy is extremely powerful" and then a few seconds later he states "a lot of people DC when they see freddy". This is pre nerf as far as I can tell.
they say NOTHING about statistics, I asked you for proof of them making false statements about statistics and all you have is McCote saying something about freddy being strong (pre nerf) and that people DC against him, nothing about differentiating between kills or DCs and no reason to either as he isn't tying these statements to stats.
Once again, a killer main giving absolutely no evidence of the "lies" BHVR spread, LOL.
Have you watched the whole video?
Why are you calling me a killer main?
I played almost exclusively survivor for the last 4-5 months.Yea, I watched the entire video just because I knew you wouldn't prove a single damn thing, and guess what, you didn't.
I invite you watch the entire thing and if you can point out to what I apparently missed, because it never gets said, continue telling me I make things up while it's the only thing you do.
I call you a killer main because thats the side you moan for on here, you've figured you're not good at killer so you constantly want things to make it easier, so far as to make things up saying the devs lie about stats and then show a video where they don't even mentions stats in the ENTIRE video.
You didn't even check or know your own evidence, just assumed I wouldn't look through the video.
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@Tsulan said:
After claiming that I wouldn't link anything?
You asked for proof, I provided it. Not my problem if you can't be bothered to actually watch a dev stream.So at 3:54 he says "Freddy is extremely powerful" and then a few seconds later he states "a lot of people DC when they see freddy". This is pre nerf as far as I can tell.
they say NOTHING about statistics, I asked you for proof of them making false statements about statistics and all you have is McCote saying something about freddy being strong (pre nerf) and that people DC against him, nothing about differentiating between kills or DCs and no reason to either as he isn't tying these statements to stats.
Once again, a killer main giving absolutely no evidence of the "lies" BHVR spread, LOL.
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@Tsulan said:
SenzuDuck said:@Tsulan said:
SenzuDuck said:
@Tsulan said: SC is more popular after the healing nerf? That's a bold statement. I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after. GOOD GOD. You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular. I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use. You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf? What point are you trying to make? Hey, these stats are wrong (he says about year and a half year old stats) Hey, you're probably right about those stats if we were to look at them now Yea but it probably isn't common bc self care nerf LOL Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall. What are you trying to prove or point out? Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it? I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released. Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
All in the same stream.
If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you.
Where, link it?!
(this is where Tsulan doesn't link anything and pretends he missed my comment and then brushes off the evidence because making stuff up is better)
Here you go.
Enjoy the talk about a OP Freddy.how about you drop some time stamps for me as to where exactly Mcote talks about these things, lol.
The whole point is to provide evidence not make me sift through a 59 minute video.
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@Tsulan said:
SenzuDuck said:@Tsulan said:
SC is more popular after the healing nerf?
That's a bold statement.
I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.
GOOD GOD.
You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.
I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.
You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?
What point are you trying to make?
Hey, these stats are wrong (he says about year and a half year old stats)
Hey, you're probably right about those stats if we were to look at them now
Yea but it probably isn't common bc self care nerf LOL
Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.
What are you trying to prove or point out?
Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?
I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down.
PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.
Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
All in the same stream.If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you.
Where, link it?!
(this is where Tsulan doesn't link anything and pretends he missed my comment and then brushes off the evidence because making stuff up is better)
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@iTz_KilLaZ_x said:
Well considering my swf group and marths go against fully decked out killers and still escape consistently kinda destroys your argument. You just don’t want to acknowledge how simple this game really is. Will it ever be balanced to perfection? No and it shouldn’t be. Could they change the game so EVERY killer is viable and can outskill a good team? Yes but they choose not to. As I’ve said so many times, pallet looping destroys some killers in this game. You literally rely on survivors making mistakes.... great game huhYou do nothing but complain about the game, and then imply it's bad with "great game huh". Why even play?
You do nothing much say devs do nothing for killers when all they've done for 5 months is buff them constantly, so much so that survival rate is below 50% (I have no issue with this, just like I have no issue with SWF because I'm an ok killer).The game is simple, simple for killer, simple for survivors.
They are constantly changing killers, just like they're changing Freddy next, they could take 8 months and not release a patch, or upgrade each killer as they go so you get constant changes.Just quit whining, the game isn't hard, you have killers on this forum who constantly talk nothing but how they can't wait to derank, or people who claim they dodge every SWF lobby they can but are also "stuck in rank 15" because of SWF.
Ya'll are crazy.
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@iTz_KilLaZ_x said:
SenzuDuck said:@iTz_KilLaZ_x said:
I notice you spend so much time on a forum dedicated to a nascar “horror” game. Did you know the depip squad ran tons of games the other week and demonstrated yet again that this game is easy for survivors if the team actually knows what they are doing... gens getting done ridiculously fast, easy pallet looping, etc... it all happened
Mate, I really don't care about the depip squad, a bunch of 4K hour players acting as if they're a swat team? Damn right they're going to do well.
But again, they're a less than 5% part of the game, and if every killer wants to cry about the chance they might go against a bunch of survivors that are better than them then there is no hope to reason with them.
"Hey guys, I played twenty games today, one of those games I got absolutely destroyed, I think we should nerf survivors into the ground".
Don’t act like it takes 4k hours to be good at survivor. It’s easy to replicate their results if you have a even moderately good swf team. Why can’t you just admit that the core objective of survivors is easy and boring. Looping isn’t hard. I’m a killer main but I genuinely put my bias aside when it comes to game balance discussion. The game itself is not complex. If you factor in time logistics, killers effectiveness and how a swf group basically gets all the aura perks due to comms, you realize how stupid ez things are for them.
It doesn't matter what I say, I think killer is just as easy, but you'll say I'm lying because you find it impossible to compete against SWF.
Once you learn to play killer, and you run builds you're good with, you'll realize how stupid ez things are for them.
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@iTz_KilLaZ_x said:
I notice you spend so much time on a forum dedicated to a nascar “horror” game. Did you know the depip squad ran tons of games the other week and demonstrated yet again that this game is easy for survivors if the team actually knows what they are doing... gens getting done ridiculously fast, easy pallet looping, etc... it all happenedMate, I really don't care about the depip squad, a bunch of 4K hour players acting as if they're a swat team? Damn right they're going to do well.
But again, they're a less than 5% part of the game, and if every killer wants to cry about the chance they might go against a bunch of survivors that are better than them then there is no hope to reason with them.
"Hey guys, I played twenty games today, one of those games I got absolutely destroyed, I think we should nerf survivors into the ground".
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@Tsulan said:
powerbats said:@Tsulan said:
SenzuDuck said:
@Tsulan said: I love the dev stats! I'm always amazed when I see statistics about how only 24% of survivors use SC, how the lobby times don't pass 3 minutes or that Freddy was the most lethal killer ever. Yes, lets compare stats from last year as if they couldn't have possible changed and self care is probably more popular, like come on now, Tsulan. But of course, if these stats fitted your narrative we wouldn't be in this conversation now, would we? Devs = Lets buff killers for a few months. Devs = Lets also lie about some stats because we hate killers. SC is more popular after the healing nerf?
That's a bold statement.
I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.
I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down.
They were debunked how again because using assumptions to make claims makes one look foolish. If the devs don't state what time period that's from or the more detailed breakdown your so called debunked has been debunked.
Sigh
They claimed that only 23% of all survivors use SC. Problem was, they couldn't read their own stats. Because it was a 23% chance per perk slot.
They claimed that Freddy had the highest kill rate, but admitted that the system doesn't differentiate between a kill and a disconnect. They also admitted that an overwhelming amount of people disconnected against him.
actually i heard them say once in a stream that every killer 4ks and no one has ever been blinded by a flashlight.
I don't have to provide proof though, because I'm more than willing to defend these statements as if they were facts, without evidence.
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@Tsulan said:
SC is more popular after the healing nerf?
That's a bold statement.I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.
GOOD GOD.
You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.
I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.
You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?
What point are you trying to make?
Hey, these stats are wrong (he says about year and a half year old stats)
Hey, you're probably right about those stats if we were to look at them now
Yea but it probably isn't common bc self care nerf LOL
Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.
What are you trying to prove or point out?
Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?
I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down.
PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.
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@knell said:
Great! Game on! Let's see who will not be able to come back to this forum. Perhaps even both of us!Hi, there seems to be some confusion among us about the time period of when the data for Escape Rate Statistics were taken. The consensus seems to be either 7 days or 17 days before rank reset. Despite rewatching the video of today's stream, we can't really tell. Can you clarify it for us since you were there?
Like I said, not playing games when I've already made clear I want facts. I don't care for your
"no one can come back to the forums".
I'd rather present facts and if i have misheard it then I am wrong and will admit that mistake.
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@knell said:
No, I do not hear "seventeen" at all, partly because Cote is talking over him. I don't really think you do, either. But do you know what I do hear clearly? "That's 7 days before the rank reset." at 26:27.But we can go back and forth. Or we can make this interesting - whoever has the wrong number of days about the time period of this statistics can be banned from the forums forever. We'll see if we can get the community manager who was there confirm it for us. I'm sure they don't want misinformation being spread around either. How about it?
I mean, I already tagged her on the second page so we can get some straight answers, I'd rather have facts instead of playing childish games with someone.
I even edited my first original comment with the video and to correct my mistake, I still hear 17, if you feel like telling me what i did or didn't hear that's up to you, like you, I'd rather hear the truth about the statistics.
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@Nickenzie said:
SenzuDuck said:@knell said:
At 26:27 in the link you provided, Horvath clearly says, "That's 7 days before the rank reset." Not 17. Not 70. Unless you want to take a poll in the forums to see if whether I'm the deaf one, or you are the deaf one, I don't know if there's anything much more to say about this. I just find it sad that no one had bothered to question your claim, just as no one questioned the statistic handed to us by the developers.
You're listening to the wrong part.
at 26:02 he says "and that's within the last 17 days, before the rank reset".
I agree with these stats but we still have some problems with killers such as...
-Lighthouse Totems
Agree, totem placement is terrible, remove the candles, make them shorter, move some, don't buff the actual perks as they're pretty strong.
-Generator Rush
I personally don't believe in gen rush anymore, while it was super rare to happen (all 4 having BNPs) i don't see where you can gen rush now with weak BNPs and decent pressure.
-Weak Killers
Sure, some killers aren't as efficient at getting kills with all the nerfs that have been happening it's pretty easy for all the killers to get at least 2-3 kills, imo.
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@knell said:
At 26:27 in the link you provided, Horvath clearly says, "That's 7 days before the rank reset." Not 17. Not 70. Unless you want to take a poll in the forums to see if whether I'm the deaf one, or you are the deaf one, I don't know if there's anything much more to say about this. I just find it sad that no one had bothered to question your claim, just as no one questioned the statistic handed to us by the developers.You're listening to the wrong part.
at 26:02 he says "and that's within the last 17 days, before the rank reset".
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@Orion said:
@Avariku said:
exactly!!! they should build this game around the top 5% of players. [BAD WORD] anyone who isn't a pro-gamer or the average players, they don't deserve a good game.I take it you're also against social programs because you believe they take away your money?
Balancing a game at the top means that players of equal skill have an equal chance to win. It's beneficial for everyone.Are you at least with me on this, people keep bringing up DCs as kills, but the graph isn't tracking who does and doesn't get killed, it's tracking who is leaving, therefore DC data doesn't even matter.
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@knell said:
I find it sad that people here don't really question these types of escape rate statistics, without any details on whether they had counted disconnects/games with a disconnect like in one of their previous display of statistics. But I find it even more sad that people haven't even questioned the claim, "70 days is what they stated" made in this same thread.Horvath: "Before the rank reset."
Cote: "That's just before the rank reset."
Horvath: "That's 7 days before the rank reset."
not_Queen: "Yes."
Cote: "Oh, ok."
Horvath: "I don't know if it will change otherwise for a whole month or whatnot, but we'll keep an eye on this as well."Around the 26 minute mark on their youtube video of the stream.
No wonder misinformation spreads so easily these days. People don't check back over anything, and yet are able to claim anything.
https://youtu.be/OO3jgH173ik?t=1560At these points he says "in the last sevent.... days"
Upon listening further it sounds like he says 17 days and not 70, my apologies, however it would mean the event would have only affected a couple of days. -
@Wolf74 said:
Don't forget It was SenzuDuck telling us that healing at half the speed would take more than double the time.^^Oh no, I made a mistake, for shame.
These aren't my statistics and I didn't alter them, but yes, lets talk about how a few months ago I made a maths error because you don't like what I'm saying, and the things I'm presenting are facts, as it was posted by the source of the statistics, the developers. -
@Master said:
Yeah I know, you prefer teaming up with low ranks
I think preferring and just happening to are two very different things.
I've said it before and I'll say it again, I'm very happy for them to match your highest ranked killer in an SWF to the highest ranked killer it can, I'm fine with that.I also don't play with comms which is apparently what makes survivors have 20+ extra perks, but hey, I still do well, I don't derank, and when I do play rank 1 matches I don't come here complaining about anything because I'm ok at the game and realise my mistakes and those are the reasons I die.
But hey, you see no difference in intentionally bullying lower ranks and just happening to match with lower ranks.
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Do we know if those stats included console?
I can imagine on console it may be a proper lag fest and would increase the survival rate
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@Master said:
You do realize that people derank because of the rank system?
But you will never understand that and I wont bother anymore

Yea, I never will understand deranking because I'm vehemently against it because I don't struggle at any rank.
Unlike you, who constantly confesses to deranking so you can "have fun" bullying newer players. -
@Tsulan said:
I love the dev stats!
I'm always amazed when I see statistics about how only 24% of survivors use SC, how the lobby times don't pass 3 minutes or that Freddy was the most lethal killer ever.Yes, lets compare stats from last year as if they couldn't have possible changed and self care is probably more popular, like come on now, Tsulan.
But of course, if these stats fitted your narrative we wouldn't be in this conversation now, would we?
Devs = Lets buff killers for a few months.
Devs = Lets also lie about some stats because we hate killers. -
@Zaram said:
I wonder if DCs by the killer we're counted as "escaped"Killers & Survivors really don't DC that much tbh.
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@fcc2014 said:
@Boss said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:

I didn't watch the stream.
Did they say over what period of time those stats came from?
And when that time period occurred?70 days is what they stated.
That's good then, that's more than enough.
Welp, balance seems close to perfect actually, only low ranked Survivors need to get just a tad more love.
Now they need to work on the fun factor of certain mechanics.It's funny because at rank 3 it takes a large dip for some reason ahah, those rank 3 plebs letting us all down eh /s
What i'm very curious about is why PS4 does so well on rank 15-13.
But then so ######### on red ranks.Maybe more derank to have easy games. We have had killer mains on this very forum talk about deranking to those ranks for easy matches.
no no no, stop.
They want "fun" matches, what the don't realise is fun for them means stomping on lesser experienced players. "FUN"
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Pointless when people will just derank regardless of the rank system.
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I wonder if DCs we're counted as "kills" by the person making the chart.
This isn't what the graph was even looking at, it was looking at people leaving via hatch and door, not the amount of people the killer didn't kill, lol.
I wonder what the rates were like separated by system.
What do you mean b this?I wonder what the survival rate is for 2, 3 , and 4-man SWF groups.
I'm assuming they still fell into the graph, and if 2/3/4 man SWFs are still in the "less thatn 50%" category (everyone was btw) then it's safe to assume swf isn't the untouchable gods the forum killers paint them out to be.I wonder what the chart would look like if they looked at total hours played instead of rank.
Why does this matter? Every killer main on the forums speculates that survivors are op and amount of hours wouldn't matter. I've seen bad players escape, I've seen good killers escape, it doesn't take into account really good survivors that die or really good killers that do poorly because it's bound to happen and probably balances each other out in the end.Lets be honest, if this graph fitted your narrative you wouldn't have even made a post of "what ifs".
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@Freudentrauma said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:

I didn't watch the stream.
Did they say over what period of time those stats came from?
And when that time period occurred?70 days is what they stated.
So it contains the event? Then I have to say the stastic is basicly useless, then. Death rate was abnormal during that time. Farming rounds as well.
They never stated which month it was taken from afaik so it might but i also might not, you'd have to see if @not_Queen would be able to confirm
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@iTz_KilLaZ_x said:
Why don’t you at least admit to strawmanning me? You seem egotistical so maybe that’s why you can’t acknowledge itWhat is it with bad killers arguments always leading to "Strawmanning"?
You ask me for proof, I give it to you.
You bang on about your 75% win squad killer mains btw
Saying "win" for survivor is weird, I can die and still pip and chalk it up to a win.
If a win for you is all four escaping that's sweet.
but just because two of you survive and the other two die but still don't pip doesn't mean anything
Survivors DIE more than they SURVIVE that's what the statistic shows regardless of your uber elite gen rush squad master sergeant prestige 10 team does.And also, if you all play killer mostly it's safe to assume you play at rank 15 - 10 which is where a lot of the new people are at, so again, means nothing
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@Boss said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:

I didn't watch the stream.
Did they say over what period of time those stats came from?
And when that time period occurred?70 days is what they stated.
That's good then, that's more than enough.
Welp, balance seems close to perfect actually, only low ranked Survivors need to get just a tad more love.
Now they need to work on the fun factor of certain mechanics.It's funny because at rank 3 it takes a large dip for some reason ahah, those rank 3 plebs letting us all down eh /s
What i'm very curious about is why PS4 does so well on rank 15-13.
But then so ######### on red ranks.there was a another stat that stated PS4 users Mori less as well.
I wonder if it could be a biproduct of the game being free on PS4 sometimes?
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@Master said:
@SenzuDuck said:
@Master said:
And?
We all know what kinds of players can get to rank 1, on both sides.
The rank system is a big jokeLol, you're a deranker, you're the reason these kinds of stats are skewed as it is.
You're just mad your "OK BRO :LOL:" can be dismissed with recent stats because it just shows you're not very good at the game.Yes the rank system is screwed, thanks for finally understanding
Despite the stats being skewed, even though SWF and god like loops are in the game it doesn't dismiss the fact that at EVERY SINGLE RANK survivors die more than they survive.
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@Boss said:
@SenzuDuck said:
@Boss said:
@SenzuDuck said:

I didn't watch the stream.
Did they say over what period of time those stats came from?
And when that time period occurred?70 days is what they stated.
That's good then, that's more than enough.
Welp, balance seems close to perfect actually, only low ranked Survivors need to get just a tad more love.
Now they need to work on the fun factor of certain mechanics.It's funny because at rank 3 it takes a large dip for some reason ahah, those rank 3 plebs letting us all down eh /s
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@Master said:
@SenzuDuck said:
@Tzeentchling9 said:
SenzuDuck said:Because as seen with the Hatch change they showed, if they show/talk about it people will constantly bug about it.
If they say something definitive about freddy and it doesn't happen you get a plethora of whiners posting every day on the forum "wheres this, wheres that, i liked that, i didn't like that, i want it, give it to me" yadda yadda yadda
Better to just throw buggy ######### that no one asked for into the game(See: Unhook Immunity).
Seems to be a big issue with Kobeying, mostly. I'll guarantee the killers experiencing it aren't reporting it and are instead using the forums to complain and ask like survivors even asked for the change.
That thing was literally reported on the first day it was introduced, but never mind

Because if something happens once it can be put down to lag, if only one person reports something it usually isn't enough reason to look into something, especially something that only really heavily impacts a tiny percentage of killers (the face camping kind) so report it more and it'll be looked at as an issue and not a direct effect of lag, think about it.
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@Master said:
And?
We all know what kinds of players can get to rank 1, on both sides.
The rank system is a big jokeLol, you're a deranker, you're the reason these kinds of stats are skewed as it is.
You're just mad your "OK BRO :LOL:" can be dismissed with recent stats because it just shows you're not very good at the game. -
@Boss said:
@SenzuDuck said:

I didn't watch the stream.
Did they say over what period of time those stats came from?
And when that time period occurred?70 days is what they stated.
Edi: Upon listening closer it sounds more like "17 days", my bad guys.
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@iTz_KilLaZ_x said:
I’m not lying. 3 of us are killer mains who play killer way more. Survivor isn’t something that takes tons of skill. We rush gens, loop, and make saves when it’s optimal. We don’t waste anytime. We don’t even need self care, as that wastes time normally. If we all run meta perks, we can mess around and still escapeI'm shook, I told you about m 4King with a blindfold and you didn't even compliment my skill.
I play killer fairly often and have never dodged a lobby in my life, you can go and check my discussions page to see how many posts I have to make crying about SWF (I'll save you the time, it's 0 because I'm actually competent at the game).
The main reason I do poorly in a match is mistakes a made, you're free to complain but the fact is, survivors die more than they live, and more direct buffs to the killers and we're going to push into territory of survivors dying 60 - 70% of the time and I actually like earning my kills and not being handed them.
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@Tzeentchling9 said:
SenzuDuck said:Because as seen with the Hatch change they showed, if they show/talk about it people will constantly bug about it.
If they say something definitive about freddy and it doesn't happen you get a plethora of whiners posting every day on the forum "wheres this, wheres that, i liked that, i didn't like that, i want it, give it to me" yadda yadda yadda
Better to just throw buggy ######### that no one asked for into the game(See: Unhook Immunity).
Seems to be a big issue with Kobeying, mostly. I'll guarantee the killers experiencing it aren't reporting it and are instead using the forums to complain and ask like survivors even asked for the change.
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@iTz_KilLaZ_x said:
My swf group survives 75% of the time against any killerI 4k every match I play, even while blindfolded.
See how easy it is to lie on the internet? -
@iTz_KilLaZ_x said:
SenzuDuck said:@iTz_KilLaZ_x said:
Where is your evidence for that claim
Literally the stream you just watched, lol.
This doesn’t prove there’s not balance issues though. I stopped watching the stream. I didn’t watch the entire thing
So you think survivors should be dying more?
Any more higher for survivors dying and you'll get into the territory of killers being too strong. -
@Master said:
ok bro

Stats are from today btw.