SMitchell8
SMitchell8
About
- Username
- SMitchell8
- Joined
- Visits
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Comments
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He's one of the most fun to play for and against, topped with him imo, being by bar the best aesthetically. Brilliant character.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2020608#Comment_2020608
A lot of Mikeys today
Apart from the jump scares, I've barely played against a bad Myers. It seems only skillful players use him, same for pig, never get any iffy pig players. I like the challenge though.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2020001#Comment_2020001
Damn I want to work for BHVR so hard right now.
If you get in, can you press delete on Trickster or make something scarier 👌
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3 cheers for the trappers that do well on red forest. Hip Hip
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GF, Myers and Pig for there sneakyness.
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Oni and Spirit by a mile. Would trust them to make a mother yamoka or a brother to spirit.
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I've had games where I've seen him stared at him, not broken him and then got hit, looped him, got hooked and then revealed him on the hook without actually being able to see him. Unbelievably inconsistent.
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Id quite like to say well done from time to time. Definite draw back playing on console.
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I prefer the m1 chewed pen strategy. Just keep hitting and running and being a nuisance. I only stalk if the survivors are grouped together. I find that when I expose survivors, they go into uber loop mode and its time wasted.
Perhaps 99 them and save it for EGC or with 1 gen left in you are in a bad place.
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We have KPop now so anything goes. Mary Poppins and Maleficent are good shouts.
Joking aside, gotta be Alien for me.
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Controllers will pretty much always have a handicap against a mouse and keyboard. Oni has the same issue, stronger on PC than on console, nurse is another.
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@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/2017490#Comment_2017490
Aside from Ormond every other balance change to the reworks benefitted survivors so I wouldn’t have much hope for this one. Also remember to destroy the breakable walls at rancid abbatoir, fractured cowshed and torment creek to weaken the infinites 😟 really looking forward to that
Ormond looks way better now, its the only one that does imo.
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It's the only game of its kind, you have 23 killer personalities to choose from and its 100% against human players. Based on his roots and foundations, yes a 9 is justified.
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Its my favourite realm by far, I cant wait for them to spoil it like they did with the other reworks.
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Im finding the toxicity is going down a lot at mid ranks. Barley seen any on either side tbh
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@IWasLeft2Die said:
Id say pyramid head since he was invited to join by the entity and didn't have to submit to the entity. The entity didn't even bother trying to control him because it knew it couldn't control him. Thats some serious power imo. Michael would likely be a close second for similar reasons (although the entity did make him come and the entity has at least tried to control him)
Non licensed I would guess oni. Even before becoming a demon he was super powerful as a human and even then could take on a number of the killers as a human. As a demon (especially beefed up) would crush most of the killers easily.
What would Oni make of Trickster if they crossed paths lol. Potatoes and dip I reckon.
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Oni has it all
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Smoke bombs would be quite cool actually. Could lure a killer or help lose one.
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@KingFrost said:
I try to be a good sport. If someone dc''s, I'll usually try to farm with the rest. No reason to make anyone else's life miserable.
Same, although I make it last man wins. Whoever I find first is hooked, last man I'll let open exit and escape, usually slugged in the chance they need that PS trophy :P
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Lit? Yes they are lit with a flame
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Environmental interactions, a few AI elements such as weather or creatures of some kind can behave like the crows and make noises/your position known.
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Was thinking about this the other day. It would be excellent albeit pretty hard. Would be cool having a close up of a murderous maniac approaching you. Won't happen but the concept is good.
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@mylesmylo said:
https://forum.deadbydaylight.com/en/discussion/comment/2011538#Comment_2011538
Horror game? Is it that dark that you can't actually see what your playing? 😂
Lights out but got a large tv screen and loud headset, enables me to immerse in to the match when playing survivor. As a killer I'm too preoccupied to worry about the room ambience 😵
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In my first 4 games as him on console, I couldn't land a hit, so just used dash to patrol and m1 to hit, got beat a lot. Played again the other night after a 6 month gap and landed all bar 1 of my demon strikes. Was on Haddonfield too lol. Just a slow start game that enables survivors to get a head start on the match.
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@TheArbiter said:
Because that's when most people either aren't at work or in school so they have the time to go on and play
I can only play late at night for 2 reasons
1. Work
2. Its a horror game and only feels right playing at night in a dark room 😅
Don't see much toxicity though.
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I played against a hard camping rank 7 Legion last night who was a twitch streamer too lol. Expect that from rank 20 wraiths tbh.
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It made me laugh the thought of a killer waddling along with two arms wrapped around generators and moving them :D
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I only have nicknames for 2 of them, both are my mains.
Trapper - El Trappo
Ghostface - Ghostykins
Special mention for - The Oni way is Essex
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Playing killer:
Rule 1 Get thick skin
Rule 2 Get stuck in
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I play at midranks and killers are quiet fair. No camping, some but not a lot of tunneling. As soon as rank 18 Wraith comes up, its face camping and tunneling. Midranks is nice. Decent enough challenge and not much scummy behaviour.
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He's very hit and miss I find. I find that some games I can annihilate the opposition, others cause me a lot of aggro. He's easilly bullied by skilled loopers/jukers and swf can bully him heavily as he relies on his stealth and altruistic players will just follow you and break NS.
He's good fun though.
A big tip from me, don't activate night shroud as soon as you hook or down someone. You'll get broken out of it, wait until you leave the line of sight of your last victim.
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Could have a token based perk
1 token - reveals aura when in 10m range
2 tokens - reveals aura when in 20m range
3 tokens - hatch is blocked by entity for 20 seconds and aura when in 25m range
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@HMason212 said:
https://forum.deadbydaylight.com/en/discussion/comment/2000985#Comment_2000985
You can reveal him while you’re hooked?? I didn’t even think to try that against him. I don’t think that should be a thing, kind of defeats the purpose of going into your power unless you’re far from the hooked person
Yeah, just look pan the camera at him if he activates it as he walks off. Slugged and carried survivors break it also.
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A few left field ones;
* Creatures from the Village
* Cretures from Quiet Place
Xenomorph is obviously the top pick for sure.
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I only slug it I end up tunneling the survivor who just got off the hook. Aint my problem if you were the closest person / first person I find after you were saved, consider my slugging as compensation.
Not toxic to slug a few, although leaving all 4 on the floor is a bit iffy tbh.
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Yeah its an exciting scenario to play against for sure. Last man standing situation to a degree.
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Last night I faced a rank 3 Deathslinger, then in the very next game, a rank 20 Wraith. Slinger was very good, Wraith invisibilty camped and tunneled 🤣
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Fan girls and I don't mean that disrespectfully 🤣 Seen lots of girls adore this killer.
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Played against one a couple of nights ago. Not seen it before. Not familar with his addons although Im aware of the one which takes him ages to get tier 3 infinite. We rushed through 4 gens and then he started mori'ng 1 at a time. Quite a good late game strat. I managed to waste enough to time to help the other 2 get the last gen finshed and 1 delayed him whist they did the exit to help the other escape, but ..... the doors opened too slowly and he got the last survivor in the doorway.
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Hitting Oni with bat would just break the bat, but it would badly injure Hag or Trickster lol
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Pitate
Djinn
Grim reaper
Ghost
Knight/Medieval
Vampire
Warewolf
Ogre/Troll
Witch
All ruled out in favour of K pop 🤦
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Thrilling tremors
Remember Me (trap exit gates too)
Brutal Strength (don't have pop)
Corrupt Int
Remember me can be nifty when using addons which injure upon disarming or take longer to disarm.
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Ormond and Autohaven are the only ones which stand out as big improvements. Hate mcmillan now, I miss the blue tint and im terrified if losing the yellow of cornfield. If they mess that up it be the the last straw ;)
Ormond is excellent btw, the rest are meh and not worth missing new maps for imo.
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Legion, twins and Hillbilly are the only ones I don't particularly like the look of. The others are excellent designs, especially Oni, Spirit, Slinger, Trapper.
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@Dwight_Fairfield said:
Ghostface in general is broken. His reveal mechanic is so frustrating. The amount of free downs he gets because of how busted it is.
Agree, but it works both ways. I've hae some stupid reveals and the fact that a hooked/slugged survivor can reveal him is just stupid and annoying.
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Dark sense and Alert for killer location
Iron will for stealth
Plunderers for self preservation
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Mary Poppins
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1. For responding to hate mail by referring to the survivors I faced as 'little sh**s"
2. Altruistic survivors whilst playing a basement game with trapper. Every time I tried to leave, someone stepped in a trap, hence why they accused me of camping 😂
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Im alternating with Valhalla and dbd. I was playing cold war hard when it came out, but once I put it down, I didn't miss it and came running back to dbd 😅
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Stay as far away as possible when someone is being carried causing him to waste as much time if he decides to come for you. Lockers are so easy to hide in also, litterally no excuse tbh.
I always assume the killer has BBQ