SMitchell8
SMitchell8
About
- Username
- SMitchell8
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Comments
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Oni is pretty intense. Firstly you are under pressure to even get your power, then its a case of using it and getting value from it, which again is intense as it takes skill to bonk the more evasive survivors. Demon fury runs with no downs is a total waste of time and can lose you the game. He's a killer where you to get nearly every decision right or lose.
Trapper for me is much more laid back and you expect to lose anyway so the pressure is off straight away 😅
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I really liked it. I especially enjoyed the aesthetic and Id like to see it come back some time. Losing a map for free isn't good at all.
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The grades could last a little longer imo and now they're pretty worthless. Never played enough to reach red, but even if I did, what's the point if you can't maintain it.
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I play killer or console and have no problems with it. Feels absolutely fine to play on console.
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Pinhead or Clown
Oni - Overrated as has lots of counter play and quite survivor dependant.
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Survivor - Only ever played as Jake. Just so accustomed to his noises despite using iron will. Just play him out of loyalty really.
Killer - Oni is my main, don't bother with Trapper or GF no more. Oni for me is the coolest aesthetically and his power is arguably one of the best in terms of fun and destruction. Will be suprised if another killer can prize me away ..... none have yet.
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* Think the current maps are fine apart from Sheltered wood and Rotten fields which are pretty boring. Just cant fathom why they can't make new variants of existing realms. A funfair for coldwind and a church with graveyard for Macmillan perhaps. Half the work is already done ....
* The lack of new maps is a flaw in this game. Imo, they really need to release a few new ones in the coming year. Heck, even a map chapter instead of a killlers or survivor would be useful.
Bring back Hawkins or remake it. Shouldn't be losing maps without replacing them.
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Don't do gens
Just tea bag and goad the killer into going for you
Absolutely do not think about doing gens until the camped person is sacrificed ....... then attempt the gens.
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Im facing constant Pinheads atm. Getting a lot of Billy's too.
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I don't dread playing killer, but I do have to be in the right frame of mind for it. You can't play relaxed, you litterally have to fully concentrate on what you are doing all match and any lapses, will probably end up in you losing the match.
I wouldn't fancy playing an m1 killer given how much work it is to get a 3+ kill with Oni who supposedly a top 8 killer in the game.
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Same issue last night in a few matches, thankfully Oni can snowball and flip games on its head, not always possible though. Why weren't you running Corrupt or deadlock?
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1. Run dead hard
2. Tea bag the killer
3. Appreciate the skill of Doctor
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Ancient Egypt:
Oasis map
Tomb map
Hyroglificic puzzles during the event
Mummy killer
Anubis warrior killer
Egyptian cosmetics
Won't happen 😅
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Ranks were better. If you wanted sweatfests, get to purple and beyond, want a less stressful experience, stick to green and below.
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Oni -
Tinkerer: for suprise demon strikes/gen defence
Infectious: for snowball potential
Deadlock: for slow down
Pop: Well, pop
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Id rather have maps for the next couple of chapters and focus on ironing out current killer issues.
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The old ranking system was better imo. I'd prefer to say im a rank 9 Oni and a rank 19 Nurse for example
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@Xyvielia said:
Maurice could use a friend😔
https://us.v-cdn.net/6030815/uploads/94VZII18R3UV/00e14727-619d-476b-a021-f3b822a03a04.jpeg
Maurice could use a vet
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@EvilJoshy said:
If we had a headless horsemen, the survivor would cry because their flashlight would be useless.
Perhaps some killers should be immune to flashlights.
Headless horseman would be amazing but surely it would be too fast? I mean it would be like Oni demon dash speed at all times. Perhaps it would be difficult to attack whilst on horse back as a fair tradeoff.
The headless horseman in sleepy hollow did however spend a lot of the time on foot and was pretty accomplished at it also
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They should also cause the broken status to already injured survivors and dead hard shouldn't work against traps.
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Killers should have individual ranks/mmr.
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Prefer the
Oni smasher!!! *breaks screen*
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Oh demon strike!
Bashing Nea's on a Sunday night
My Kanabo bonking Meg and Dwight
Oh we all love demon strike
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I play both sides and didn't have an issue with spirit. She was seriously strong but that's just how it was. Rather have better killers than those that don't get played anymore.
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Have you tried Blight?
Im an Oni main and I'm competent with him, imagine Blight will be similar but a touch harder.
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Maybe have swf play against kwf
4 survivors on comms v 2 killers on comms 😏
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Legion and Doctor counter my playstyles and Huntress always gets the better of me.
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Hoping for a Spartan themed killer.
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Turned up to the exit gate during EGC, two of the survivors were t bagging the killer, so I just stood around the edge until late, I waited till the last moment, cut across the front of one of the tea baggers and as soon as I crossed the line, the entity grabbed him 🤣 couldn't record as I was too busy laughing.
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Oni - Keep the audio que for when you activate his power, but ditch the audio que for when his power his fully charged. It gives survivors a few seconds warning to find a safe loop or get out from the open before all hell breaks loose.
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@Aven_Fallen said:
Something medieval like a Knight is missing IMO.
Powerwise, mobility-Killers are the most fun to play.
Would like a Ghostly Knight of some sort. Agree aswell that mobility killers are more fun. Basically a Western Oni would be decent, not sure power wise though
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@jarjargist21 said:
Like the ideas of having these modes but I personally want a story mode.
Or a vs bot mode. To improve my gameplay.
Story mode for each killer would be cool tbf
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Not a fan of puppets or Victorian stuff but I can see why people would like that character you've posted.
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1. Pick 10 system for perks
2. Killers built in pop or Brutal S
3. Bring back old ranking system
4. Bring back old Billy and Deathslinger
5. Delete boons or allow killers to break them
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Hex - I feel like a totem
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Alert is really strong. Gives you constant information and effectively reveals who the killer is very early in the trial if you haven't figured it out. Its super useful in chase/loops as you can go the opposite way to them when there aura is revealed (pallet break)
Kindred is decent but rarely seen for me
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@dbdismymyfavoritite said:
send me a message
My psn is: shaunymitchell8 👍
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@CharlieChatBox said:
https://forum.deadbydaylight.com/en/discussion/comment/2896927#Comment_2896927
Is there a map with this color blue color scheme? It feels a bit too blue for Ormond.
Yeah its too blue for Ormond. Not got anything like a snowy cave or anything. Just seems odd seeing a frozen ghostface walking through a farm lol
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A map with ice and snow would be nice for him to blend in with. I love light blue as a colour so I do like the cosmetic albeit some of it looks strange
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Somewhat forgot Trickster. Freddy was really popular last year for me, not faced one in ages now
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I only play Jake and Oni
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I play both sides and agree that this should be a thing. Even if its a slow progression.
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They just need to give us a training mode or allow us to play a private match alone so that you may practice things like blinking, curving, blight movement etc etc.
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@Tiufal said:
So its more fair if the survivor just runs up to you and dies for your sake?
Why is it fair that I can litterally do nothing about it? They ran 15 yards straight at me instead of running to the other gate and having a fully healed survivor to atleast take a hit for her. I might aswell have taken out a deck chair and stuck up an exit this way sign. Camping, yes that's fine, but defending the exit gates 15 yards away from the hook 5+ seconds later, not fair imo.
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Oni
Strong yet lots of counter play
Fun to play and fun to face
Cool design and lore
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@SS007 said:
Duh just pressure gens.
Gen tapping. Not enough perk slots to prevent being blinded, gen rushed or looped around the killer shacks 👌
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I haven't tunnelled but I did camp once. They litterally have every box ticked when playing as SWF and there's not a lot you can do about it apart from not raging.
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Been bullied in all 3 of my matches so far tonight. Macro flashing, headon when exit gates are already powered, BT, teabagging.
Killers are the just there for the amusement of the survivor most of the time.
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He's like the kid who sometimes gets bullied who joins in picking on someone who always gets bullied. He just has that face.
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Hardcore - No hud, no auras, no red stain.
Blood bath - 12 survivors with 1 life need to survive for 10 minutes before the exit gates open and as many can leave as possible
2 v 8 - Common suggestion
1st person perspective - Survivor mode but in FPP.