Rullisi
Rullisi
About
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- Rullisi
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Comments
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2277670#Comment_2277670
Then you admit there is a grind. You are contradicting your previous post.
No. It is totally reasonable that you have to spend a little time to actually earn perks and items. I said that there isn't any grind, but I mean is that there should be more of it compared to whatever we have now. The problem lies where people expect that they should be able to have 100% everything pretty much on first day, unlocked. If we had old bloodpoint trees where it actually takes time and there would be some actual grind, that would actually make common perks and items and add-ons common and ultra rare and broken op items or builds wouldn't be as common as they are today. Bloopoints are way too inflated. I admit, the way we currently earn new perks that we actually want is too random, though, but at least we now have up to 3 or 4 in one web now which is good.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2277557#Comment_2277557
Are... Are you playing the same game as us? By your statement, you seem to have gotten all perks maxed out on Nemesis not even a day after his release, possibly even P3'd him, AND gotten all his perks on ALL killers maxed out. Same goes for Leon & Jill and all their perks.
Either you are trolling, or you have not slept last night.
I haven't and you aren't supposed to be able to max out everything so fast anyway. This is one of the problems why this game is so unbalanced
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There isn't even any grind. You can easily get every single perk maxed out on every character and you can have ultra rare items on every game and you still have bloopoints pouring out of your ears + added bonus all the bloodpoint bonuses. If anything, they should make it slower to get perks and items to make the game little more balanced.
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This is still broken on the Resident Evil chapter PTB.
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I like to play her without perks, though maybe only shadowborn.
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Yes, people will continue hating the killers even after their nerfs. Legion for instance.
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I thought they added some max turn speed thing for Blight but it seems that now people can turn with him as if he was Oni, I don't get it.
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10, but the game insists on me staying in reds.
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I like that BHVR decided to make a fun killer. I think he's both fun to play as and against. Many previous killers have been somewhat "op" so now that they decided to not make an op one, most killer enthusiasts are crying that he's weak. Can't make everyone happy I guess. I think he's fine right now.
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Feels like the more they improve the matchmaking, the worse it always gets. On top of that it's way too easy to pip.
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Have you played dbd? She isn't that powerful as many other killers
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Spirit has more counter play than nurse
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To me it feels like these would have much more value with the old progression. Now you can get so many bloodpoints so fast with added bonus of redeem codes. There are so many items that you can't even use them, rare items aren't rare and common ones are rare. full 3 pip perks are extremely common.
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I don't think it's that loud. If I were to change anything, I would only add a delay for the sound, tracked with each survivor individually if they make a lot of notifications in same radius without moving much. You can then still see the on-screen explosion but spammers won't bother you and actual important notifications will still notify you.
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If you kick Victor, he should be gone for at least 30 seconds and not to be instantly spawned again. ######### twins
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If you have played spirit, most of the time you know where she is at and you can hear her feet during phase
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How can people hate spirit so much when freddy, twins and deathslinger exist. I want to play with any other killer than those three I just can't take it anymore.
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Definitely is. I suck ass every game and still manage to always stay on red ranks somehow.
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This chat filter is completely idiotic and should be disabled by default.
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Leveling up and building character is pretty exciting + being able to actually play against killers that are accurately your level would be nice. But losing all purchases would be total bs.
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I did like four full animation points and they didn't register.
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What's the hair supposed to look like?
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Pyramid Head so that he can tear me up later.
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The new lobby has some sort of colour correction filter on it which changes red's hue to be more purpleish. It'll all be fine after the theme changes again.
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I like that they gave him those crazed little laughs and giggles during a chase, further enforces the idea that he's a killer you should stay away from. Little touch but big difference, I think.
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Maybe 1-2 gestures for each killer which reflect their personality a little, yeah. Maybe a throat slit would be a cool gesture when you finally down or hook that really good survivor or something.
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Yeah it's pretty annoying when they do that just to annoy you. Best bet is to try and ignore them which will frustrate them more.
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He's alright now. Just alright to play as and against. I don't want another twins debacle anyway.
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I love the extra effort they take to show off new cosmetics in elaborate videos like this
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Some rare perks like:
- Shadowborn, I use it on every single killer. Just for comfort, I will rather sacrifice one perk slot or play the game with binoculars glued to my eyes. Awareness for my surroundings, Incrased fov can also help those who easily get motion sick, I've heard.
- Spies from the shadows, actually crazy amount of information.
- Urban evasion, kind of works as iron will, muffles your pain moans when you crouch and you can sometimes amazingly hide from the killers during a chase + it looks adorable with new animations.
- Zanshin tactics, allows me to kind of prepare for pallet and possibly pull off some mindgames early, sometimes or maybe it's just pointless baby killer perk for baby killers like me.
- Insidious on rare occasions with some more chill, easy games. Wait by the generator for the survivors to come back thinking you're gone and *BOOM* you're still in the room and you scared them shitless. Just fun to use sometimes.
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So punish players for having terrible matchmaking? Though, they can also still kill themselves on hook too to avoid this.
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@TheArbiter said:
Only pallet stuns affect corrupt purge this is not a bug.
So also decisive strike too? Those two only exceptions that will deactivate it? I mean, I had it happen.
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I like to think they wanted to mix up the three first silent hill games so they get one major thing from each of the three into the dlc. I think it's nice they thought of it this way.
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@Seraphor said:
How about adding flags to players you've blocked.
So when in a lobby, you can see any survivors you've blocked, and also get a notification if the killer is someone you've blocked. That way you have a choice to lobby dodge if you wish.
I like that, simple idea and good compromise
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2001069#Comment_2001069
You mean like BBQ?
Something that's base kit, not just for killers who already choose to play normally, like making entity progress slower the closer the killer is.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1999785#Comment_1999785
No, it actually teaches killers that it's better to camp, since they get more "hooks" that way.
Maybe. I'd like bhvr to add something more to encourage people to not camp or tunnel people.
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It's better at teaching killers to follow their objective and progress in relation to the generators that's survivors main goal. I imagine it's also there to teach killers to also get more hooks, rather than just camping without a reason.
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Yes I think minor touch would be appropriate, deleting the killer from the game.
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Looks good with the more dramatic lighting where you don't see everything that clearly at all times. Looks good with those shiny wet areas on demo.
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The first game I had, we were on Léry's. I thought it was some other bug related to the map LoD or render distances being messed up as my game was really smooth when by exit gate and looking away but later in another match on older map coldwind farm we noticed the low fps again. I had 3rd game on Hawkins where I tried to really pay attention to it and I tried both low and ultra settings. It was all smooth but it got worse as game went on, whenever the killer was running.
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I also tried low settings, I normally play on ultra. A friend told me it also happened to them on low settings but it also doesn't seem to happen in the beginning of the match, only towards the end. I'll add to the report here if I find more evidence to what causes it.
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Unfair matchmaking. I don't play either role to win. I just play to have fun so I don't mind if I lose. Even playing against flashlight squad can be pretty funny because of their little tricks.
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They had to remove all transitional animation sequences because players thought it takes the control away or something like that.
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I liked it too because it limited your vision nicely, like you're actually on the ground level and all that, though I found it very awkward with skirted survivors.
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All I want is to get Mary's letters but I have to go through like 30 level 50 bloodwebs to find one. Who even uses all these key addons and flashlight lenses.
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Every single time victor clearly misses me by mile and teleports back onto me
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@UseTheValve said:
https://forum.deadbydaylight.com/en/discussion/comment/1977195#Comment_1977195
This whole game is balanced around reduced FOV for killers tho.
Also I would say the same thing could be said about playing the game on LOW setting + max brightness, ######### the game looks so damn ugly on 90% of the streamers out there. I get to rank 1 killer without using all that, so what's the point?
I absolutely hate it when players play on low graphics just for an advantage. How do you enjoy a game knowing it could look better. Though, luckily this game doesn't have huge difference with graphic settings. On top of that the way they have to nowadays make the maps super bright now because people play with the sun glaring into the screen like aah I can't see in the dark, crap map. It's supposed to be dark.
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I don't know how to do it but every game should allow you to play with high fov. It's really uncomfortable without using shadowborn every match with the binoculars vision. If I would ever do this I would do it for comfortability and not for an advantage.
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It's taking insanely long to find games again and I keep getting these trash edgelord killers that tunnel me to death in the first minutes. What an enjoyable experience this game.
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Now the animation frameworks are back on roblox or runescape quality and 360 tryhard helicopters are happy