Rudjohns
Rudjohns
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- Rudjohns
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Comments
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They could do that with windows and lockers
And guess what, they don't need a perk to do so!
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They removed the ping in the lobby because they don't want to improve the servers and for people living far from the area to give up playing the game
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3364190#Comment_3364190
Well...
- I dont want to do shack as someone might save the hooked while I play safe loop with one survivor.
- the hook survivor is right there.
So you want to camp?
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3364067#Comment_3364067
I found a survivor, she is on the hook. Slowly dying.
This is the weirdest Camper RPG we playing now.
So there are 2 survivors in the game
And you are camping why?
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3364060#Comment_3364060
He just ran to shack, im not wasting the next 45 seconds in that strong loop.
What now?
Find another survivor
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3364039#Comment_3364039
That does not work either, cause there is always some Survivor who will try to save but back off. Then a chase will trigger and the hooked survivor will go a down. It gives the same result yet slower, it does not solve camping. It just traps Survivors for longer on the hook. great job.
Just chase the survivor down then
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@Emeal said:
They tried that when the game was born, people would just loop the Killer near the hooked while 2 did gens.
" without beeing in a chase"
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LOL these comments
I will still buy the chapter when it's 50% off
It might take a while. The Dredge chapter took 5 or 6 months to be 50%, but the following chapters haven't being yet
Still, I rather pay for a little bit with real money and save the fragments for skins. I save more money like that.
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@BlueHorkew said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363879#Comment_3363879
He has a link to the match that you can watch. Its in the thread, o follow up from him.
Yeah because every single game of DBD is gonna be like that
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Surprised how they didn't nerf Calm Spirit by removing the ability to not scream
Thats probably the reason why they nerfed screaming altogether
Too many killer mains complained about Calm Spirit being too OP
"A SWF group with 4 Calm Spirit will completely counter my killer/build"
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I played against the Merchant 3 games in a row
All of them were protecting a 3-gen from the get go
All 4k
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Source: just trust me bro
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Luck should affect the rarity of the item you find in a chest at least
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?
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?
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Even if gens take 5 minutes to be repaired, people will still tunnel
The only way to stop tunneling is actually punishing killers that do so
And then we can talk about nerfing gen speed
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If the killer has a terror radius you can hang out by it to gain some bold points. If possible cleanse a totem, open a chest or do a gen in the radius as well. Find a toolbox and sabotage all hooks inside the terror radius. Find a flashlight and blind the killer until no charges.
If you are running Any Means Necessary just drop pallets and reset.
Miss skillchecks as much as possible whilst repairing until you can't get more objective points
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@Trickstom said:
Coal Tower and Wreckers' Yard are pretty much the only two maps that are actually balanced in the game currently.
It doesn't matter if you're playing a weak killer with no chase power/mobility, you're always going to have a great time on these maps.
Midwich is also considered a killer-sided map, but if you get a RNG that spawns 2 gens on the 1st floor and the other 5 on the 2nd floor, you're screwed.
Lol
balanced in the killer's favour
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Ok, but are the survivors tournament winners too?
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@DEMONANCE said:
https://us.v-cdn.net/6030815/uploads/GCR8748O80L0/img-20230211-140102.jpg
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341786#Comment_3341786
i think a pallet spawn like this should be changed then cuz with new no means it'll be impossible to counter it's already difficult to counter with current any means.
Easiest pallet to bait out
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Remove running from survivors
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to press E at the right moment requires skill
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Just tunnel, camp and protect a 3-gen from the beginning of the game
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What my movie would be If I had a chance to write one
Characters: Dwight, Meg, Claudette, Jake, Nea, and David
Killer: Trapper
The beginning of the movie would show brief moments of each character before being taken by the fog
They wake up in the Macmillan realm and work together trying to figure out how to escape. They noticed a huge door that has been powered by a single generator far from there, but the generator is broken. They scavenge for tools to fix it.
The Trapper appears sometimes but they manage to escape. Until the Trapper takes Claudette, Dwight, Nea and David and hangs them on a hook inside his basement. Meg and Jake try to figure out a plan to save them but they are ambushed by the Trapper. Jake dies from a machete slice on the neck. Meg runs but steps on a beartrap. The Trapper then slices her back to death.
David manages to escape the hook by himself and saves the others. They go to the door but one person needs to power the generator. David offers to do so, but Trapper finds him and "kills" him right beside the generator. Dwight, Claudette and Nea find the bodies of Jake and Meg along the way. They wait by the door. David is still alive and crawls to the generator, powering it up before succumbing to death. The door opens and the 3 characters escape whilst Trapper just stands there looking at them menacingly.
Post credit scene: Felix and Elodie are in a workplace and someone standing close to them starts humming the Huntress lullaby.
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@ChuckingWong said:
Im already stepping away from this game. It seems they just want to pander more and more to survivors, there is no argument anymore the game is literally tailor made for them, they are safe AT ALL TIMES.
Until a 3rd health state is out of this game, it's just gonna remain uninstalled.
Why don't you play survivor then?
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Give the unhooked survivor at least 60 seconds of invincibility. If the timer runs out and they happen to be in chase, the invincibility lasts until no longer in a chase. They can't go down unless grabbed from inside a locker. Conspicuous action still applies.
Increase gen time by 25 seconds
Every time a gen is completed, 5 seconds worth of repairing is reduced from all gens.
Killers cant tunnel anymore if they want to win but gens will take longer anyways
Done.
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@Mr_K said:
Survivors DC when the game isn't going in their favor.
Which means they are going to lose so the outcome did not change
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Might be a bug
But just in case I would no use Demogorgon's former perks too
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@Digfish said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353820#Comment_3353820
I'm more talking about the part where they said that new skins released for auric cells only would get a shard price 4 weeks later. I'm wondering if anyone has noticed whether they are following through with that part.
The shirtless Victorio skins can be bought with shards now
So I would say yes
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Most of Knights decide to protect a 3-gen from the start
One of my games lasted for over 30 minutes because of that
No thanks
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Dark Devotion for the surprises
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Nah
To me all perks should be as strong as the meta perks, killing off the "meta" by creating infinite possibilities for meta
All games would be more exciting because you would never expect whats about to come
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All trash perks
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Just tunnel
Nothing in the game says you can't
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3-gen protectors
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@GrumpyBlue said:
I think this post can be summarized as follows. The killer is not on a level as pay 2 win license like Wesker, therefore it is a failure.
The expectations are way too high. Try learning the killer first. BHVR spent months releasing a new killer, the least you can do is spend time learning her.
No thanks
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@ChurchofPig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349822#Comment_3349822
If Trapper and Hillbilly were just "inspired by licenses" why can that not apply the same way here? Why is it that Skull Merchant has to be plagiarized while the other 2 are just "inspired?"
No problem in another inspired chapter. However, does that mean no chances for a Predator chapter in the future anymore?
They should have kept the ideas in the vault for Predator
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Tunneling is boring
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350260#Comment_3350260
Uhm. Couldn’t find much. But apparently this is supposed to tell me these eyes are similar?
https://us.v-cdn.net/6030815/uploads/DKMYUMFATVON/963d2951-250c-491f-8e60-1e29947871ea.jpeg
Like?? Yes. Both are.. eyes? Congrats for noticing.. but those are definitely different models..
I found this, 1:00
https://www.youtube.com/watch?v=95h-81uiZlg -
@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350252#Comment_3350252
The implementation and number of moving parts added is quite complex. The gameplay isn't.
The point of that tweet I understand--this isn't something BHVR shunted out at the last minute. They put a lot of work into it. The gameplay, however, is simplistic.
The gameplay could literally have been the Predator one
They would just change the 3d models
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@EntitySpawn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349942#Comment_3349942
It's not that far fetched when you see how similar her face is to tricksters (reuse model) or the weird mori where the survivors stands there looking around as if they cant see the killer just to be impaled from behind by a claw hand.
Not saying it's TRUE with that and the whole inspiration look I can personally see it and the community have made far bigger leaps before lol. At least this one has similar parts that can make sense
The mori is literally in the movie too
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It can be solved
By giving the unhooked survivor invincibility for a period of time
Not endurance, flat out invincibility
They cannot get downed by any means except being grabbed in a locker
And of course, conspicuous action still applies, and the effect stops when the exit gates are powered
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349839#Comment_3349839
Predator didn't invent drones either
As if drones were the only similarities
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Nah, I don't believe it
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349829#Comment_3349829
Spirit is very much their own take on RIng/Ringu, which they eventually got
Legion is also blatantly inspired by Ghost Face, being the whole theme of the chapter is "anyone can be behind that mask"
hmm nah, Ringu and GF didn't invent those stuff
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349822#Comment_3349822
so is Trapper, Billy, Spirit and Legion as well then?
Trapper and Billy are intentional inspirations.
What about Spirit and Legion? They are just generic spirit/ghost and cult related killers to me.
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@GentlemanFridge said:
Is it clear as day, though?
If it's not then this chapter is clear as day plagiarism. Not to the point of legal issues but creativity, and that's another L
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349486#Comment_3349486
If you could see perks, people would just dodge lobbies endlessly
I much rather wait for a little bit in the lobby than play with someone willing to dodge a lobby because of perks
These people are the ones most likely to throw a tantrum in the game.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3348699#Comment_3348699
Did Dredge? I don't recall seeing much but maybe I've just forgotten.
It didn't. Dredge was nice
And Pinhead was good too. People are confusing game with the NFT stuff