Rudjohns
Rudjohns
About
- Username
- Rudjohns
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Comments
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Yes, it's over
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Jill also has a scam cosmetic too
You pay for the entire skin but only get the torso and legs
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407518#Comment_3407518
To what end?
BHVR has the actual data for ALL games played, they aren't going to be fooled by a 3rd parties sample. They know exactly who does what.
They aren't going to stop and say "Maybe our perfect knowledge via being the developer is somehow flawed compared to some other guys website data..." What's the point of "faking" anything?
For the general player, since they don't have access to BHVR data
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Why is that so important to you?
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407126#Comment_3407126
Nightlight stats aren't accurate. They're self reported and only a tiny percentage of the playerbase uses that. For example, people who don't speak English, or have it as a second language, are unlikely to use it.
Plus, people must manually upload their matches to nightlight, which means they can be manipulated. Someone can upload only good or bad matches, depending on which side they want to tip the balance in favor of.
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I think BHVR wants at least a 70% average kill rate
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I don't remember the last time I tried to play against her
I always kill myself on hook against her
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@mustdogen said:
First of all , medkit is still very viable that can see multiple medkit in every match.
Second,pharmacy is actually better than before that you can get multiple green medkit now.
And Botany knowledge......no, just no ,the nerf is already unnoticeable this perk change would only make it worse
multiple medkits if there is at least 1 chest unopened lol
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Wait for Ripley
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@lifestylee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405116#Comment_3405116
Bhvr released numbers years ago about swf and at the time 42% of all survivors played in atleast a 2 man swf.
year?
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404558#Comment_3404558
How did you queue up together if not in a SWF lobby?
Did you say in voice coms - 1,2,3 - click as solo players over and over and over until you got in the same lobby?
People do that
Nobody is forced to use voice chat to play the game
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@FridayNightPizza said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403867#Comment_3403867
Nobody is asking to remove SWF from the game just for the devs to acknowledge how busted they can be and balance the game around that, all killer perks are designed around Nurse so I think it's fair for stuff on the survivor side to be balanced around their strongest variable.
If you balance around SWF than you kill solo queue
And solo is like 80% of the playerbase
Game will be dead
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She is not that bad
she is worse
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404428#Comment_3404428
There is no way for the game to know if a team is an "SWF"
That's just ridiculous. If you started the game in the same lobby inviting people to play "SWF" then you're a SWF.
(Queueing up together is not SWF)
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403867#Comment_3403867
All you need to do is make SWF not have EVERY advantage over solo.
It's really simple.
Add the rule : no character/item/perk/offering repeats in a SWF.
There is no way for the game to know if a team is an "SWF"
(Queueing up together is not SWF)
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403799#Comment_3403799
In other words, who cares about the killer’s experience. Nice to see such open bias.
Then remove the possibility of people playing the game together
Let's see for how long the game will survive
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"SWF"
nothing in this game should be balanced around SWF
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Funny, I've seen a lot of tunneling killers today
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Tunnel every match for easy wins
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@ThePolice said:
No because you still have to buy prime
But when Prime gave us 200k bloodpoints or that stupid charm people were saying the prime rewards were "free" and just a nice bonus for having prime, you know
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@Mandy said:
Will just say a lot of those are not quality of life changes but changes that affect gameplay themselves - things like hooks not permanently breaking for example, these are things that are in the game for balance, not quality of life.
A quality of life change are things like colour blind mode, the visual terror radius etc.
Thank you
Survivors need to mind 3-gen
but god forbids killers from minding hooks
Sometimes people in this forum amaze me lmao
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Hold shift on the ground and wait 4 minutes
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Some killer mains are trolling here
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Watch "merciless storm" on Streamable.
I think the devs want this
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Buff OOO from 6% speed bonus to 9%
And also give vault speed
Do it devs
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3397933#Comment_3397933
lol, no. Devs don't need to hold your hands anymore. The only "fixing" slugging needs is to reduce the bleed out timer when all survivors are slugged and no one was willing to equip perks that counter it. In the meantime, don't bunch up and give the killer an easy win.
lol no
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@IWasLrft2Die said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3398065#Comment_3398065
Not necessarily. There are situations where it does make sense to down the 2nd. Plus, the already downed survivor can recover up to ~97% while the other survivor is in chase so as soon as the other survivor gets downed the dying survivor would get up. This would lead to more drawn out games or the killer is just given less of a chance for a 4k than they already have. I know killers shouldn't be given 4ks every game but the hatch is already a counter to guaranteed 4ks and giving basekit unbreakable makes it so killers shouldn't even bother trying for a 4k since downing both survivors at the end is pointless. Killers would need to be compensated in some way
Let's agree to disagree
But I disagree completely
In that situation the killer is already winning
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@IWasLrft2Die said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3397949#Comment_3397949
It would be bad because having survivors be able to get back up base kit actively goes against the killers goal of killing survivors. Sure, the killer could get more hooks with this but a killer can already do that (either intentionally or unintentionally). It would get annoying as a killer to try to get a 4k (not that they should get one super consistently anyways) that as soon as you down a survivor with two on hook and one downed that another pops up and unhooks everyone. It could make games drag on pretty long since as soon as you down a survivor the other one immediately gets unbreakable and pops up. There needs to be something in place to not force a killer to just play wack a mole over and over between 2 (or even all 4) survivors
But assuming 2 survivors are on hook, one dying and the other one running around, the killer should just hook the dying survivor. My suggestion is to literally stop slugging, and leaving the 3rd survivor in the dying state is slugging for 4k. Also, the dying survivor still needs to recover 100% before picking themselves up
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@IWasLrft2Die said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3397933#Comment_3397933
I think it be okay with it if there was a good trade off for the killer as well. I think everyone getting unbreakable even in that situation could be too much but I'd want something to slightly help the killer too (maybe get a noise notification when a player picks themselves up? Not too sure what exactly). I think there has to be something given to the killer if that's given to survivors (although I think something less strong for killer than unbreakable is to survivors)
In what situation it would be bad for the killer? Very curious
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Bully squad
Everybody running No Mither
🤣
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Unbreakable base kit when all survivors are either in the dying state or on the hook
Also basekit when there are 2 survivors left in the game, regardless if the 2nd one is healthy or not
That would fix everything
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I think you want the game to die
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No Mither should:
give you a 100% speed bonus on mending
give you extra luck unhooking yourself
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@Mooks said:
I didn’t even know it was supposed to unlock?! (I did not pay attention when entering the codes)
People already found the shirt in the game files
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The problem with this community is the people who only plays 1 side
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@SOULWARRIOR71K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3394434#Comment_3394434
The game 100% knows if players are a swf. They have to code the game to bring premades into the lobby. The devs probably don’t show this because people would start dodging lobbies. And it wouldn’t be punishment. It’s called balancing. Everyone knows good swfs are too powerful. Having some kind of draw back would not be the worst thing in the world.
No, the game doesn't know
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Just die on first hook against them
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just tunnel and camp
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There is no way for the game to know if people are playing as SWF
Queueing up together doesn't mean they are on comms
Thats punishing for just playing together
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@Canas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3393459#Comment_3393459
Playing survivor requires very little skill as well as long as a single survivor has access to around 30 pallets and questionable map design, even if they're already injured from being recently unhooked. They have enough tools at their disposal to loop the killer for 5 gens.
Nice joke mate
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Tunneling ez win no skill
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If tunneling wasnt a thing DH would be dead lmao
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@DEMONANCE said:
how does one rescue gives two activations at once, have you read the change correctly?
dh is pretty much dead so is coh but coh might be broken with swfs who can coordinate and regroup at the boon and reset in seconds.
As if SWF is not broken as it is
Or with the old COH
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@Alionis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3389500#Comment_3389500
Since the Doctor Cube update (1.6.2) gave him that ability, it's been in the game for over 5.5 years at this point.
Goes to show how little attention is sometimes paid to the icons on the HUD.
Sorry, but no
I have plenty of games recorded since 2021 anniversary (when I started playing it) and the icon is not there
It just appeared to me in the past few days
EDIT: I just discovered it was a bug affecting some players
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Killers need more buffs
Remove the ability to run from survivors
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@Mystic_Mizu said:
Well I'm sure they meant TOTAL 20% off, not an extra 20% off added onto the usual 10%.
Yeah but some people might not understand the actual numbers. I'm just trying to help them out
This sale is a joke anyways lol
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@Crowman said:
It's his power icon. It's to show how long you can't use pallets or vaults.
Since when this is in the game?
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Why bother? 20% off is a joke because its actually 11%
All these cosmetics as set, so you will have to buy the entire skin at once. 20% off just means 10% off added since the skin is already 10% off always, so in fact, you are paying for 11% off (From 1090 auric cells to 960)
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April Fools
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I was saving my auric cells for this outfit... oh well
But seriously, 20% off for some outfits? Are they joking? LOL
I was expecting at least a 40% off
