ReneAensland
ReneAensland
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/510636#Comment_510636
Now I know I've disagreed with you pretty vocally on these forums.
However, I will back you up on this. As a consumer, we have a right to complain about a product we spent money on. This mindset he presented is really, really dumb.
Awww!
uWu Baby.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/509813#Comment_509813
The numbers they provide are deliberately misleading.
Businesses consistently use "statistics" in such a way to make their point appear to be more valid. They do this by omitting specific information.
The stats provided by the dbd devs are consistently sparse on the details such as the sample size and which instances of an event are counted towards an overall count.
As an example, DCs counting as kills, and how many of those sacrificed were 1-hooked and killed themselves on the hook as another.
Blindly accepting the stats provided without access to the pure data or an honest release of the details of a statistic is not a good practice to have in your life.
But if it is, I suggest subscribing to my channel and watching my videos on a daily basis. 100% of viewers are happier after watching one of my videos :)
Blessed Apple should be Base Kit. 100%.
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They set it to 600 seconds that day.
Ridiculous for a pre-recorded stream.
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I mean....being camped sucks.
Solo Kindred Base kit would be a great response to this.
Or something.
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Remember that spirit was super bad in the ptb and that she's now a top tier killer
I haven't given Feedback on Ghost Face but Spirits power doesn't deplete when someone looks at her.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/510455#Comment_510455
Sometimes I dont know the sense from a censor effect in a game.
"Ohh look this guy lose his head and the killer eat it" =no censor effect
"Ohh look a streaking Kate on the school map" = censor effect over 9000
I think they gave Hag nipples.
You can see them.
And Spirit, you could have always seen her tits. I noticed Hag the day before yesterday.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/510571#Comment_510571
I honestly have no idea why someone would go out of their way to do that. :/ some people i guess
Everyone got my Upvote.
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Some salty scrub went and Voted Down each comment.
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There is nothing to stop a tunneler except knowing your surroundings. The killer will try to get you again and again. I'm going to get hate for this but Mettle of Man and Decisive Strike will help in this scenario.
They're stuck behind a pay wall though. I'm not asking for something that's not stuck behind a pay wall, but any help would be awesome.
If you're tired of getting tunneled try, Sprint Burst, Decisive Strike, Mettle of Man and Self Care with an InstaHeal.
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@Vassyle said:
I agree, make them 15% slower on repairing or any other action in order to force the cleanse
@[Deleted User] said:
Making the apple add-ons baseline would be a start. I've had multiple trials where I just never get to use Corrupt Purge.
Agreed to both of these.
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/509675#Comment_509675
By that logic killers like trapper and wrath will have get a good buff by now and killers like Freddy will be rework at the very least a year a go, and this only for the killers.
Also, keep in mind. This game came out for Steam only, then it merged to PS4 then Xbox because it grew an audience. This isn't a blockbuster Triple A title. These changes take time, funds etc.
I'm sure they have plans to rework certain killers and make them a bit more viable. It takes time man, I'm sure they'll get to it.
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His perks are so uninspired and laughably weak.
On my Nurse and Spirit.
BBQ and Chili.
Corrupt Intervention.
Thrilling Tremors.
Hex: Ruin.
Don't touch my gens.
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/509641#Comment_509641
But you don't share anything with the community you keep it away from us and don't really ask for our opinion except one time. Again you have the PTB so you can see what happen if you try this thing or another thing but you don't. You always say we need more feedback and we need more feedback and we have something in mind or we try something but never ever try this on the community.
Hey buddy...he's 1 voice out of many people that are trying changes to 1 character. They take feedback from Reddit, feedback from Steam forums.
I believe we've been heard, the Legion change proved that 100%.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/509605#Comment_509605
To be fair, the Hatch close idea was tried a while back. I doubt it was your idea specifically that they had in mind when they implemented it how it currently is.
I'm well aware it was tried a while back and they said it didn't work. Months before the Hatch idea was getting some recognition again I proposed said idea and I didn't see anyone else propose the same, exact idea.
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@EqMonkVeeshan said:
https://forum.deadbydaylight.com/en/discussion/comment/509502#Comment_509502
we all know BHVR do not listen to feedback at all.
They do, the Legion change was a huge part of the feedback. I know I was a part of that feedback and thanked the Lord when he was changed.
On top of that. I proposed the Hatch change, I told them the killer should be able to close it and the doors will activate. My post is on these forums.
They listened and for some reason, my post was picked from a pile and it was made what it is today.
Chill out.
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@Horus said:
It be nice for when freddy rework come out
You're right!
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I'm just going to point out, just out of observation.
McLean streams, but days before rank reset he's around rank 13.
The development crew and the players who know this game inside and out and rank pretty high because of their skill are completely different.
I'm just making an observation. That's all.
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@Hoodied said:
@ReneAensland I am assuming you are a Pig main, but you might feel the pain aswell as when crouching your camera is so bloody low you cannot tel if you are sucking the ground or you are really short
It's okay as Pig and Spirit, it's just an eyesore having to spot a hand or a piece of hair in front of me to know if they're still there or turned around or something.
It's annoying.
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It's lazy development but they were the early maps in development.
I hope they rework them because they're eye-gauging.
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@Boosted_Dwight said:
Why are the devs so scared to make viable killers?!
Survivors.
@ShrimpTwiggs said:
https://forum.deadbydaylight.com/en/discussion/comment/509310#Comment_509310
I think it's because they're afraid of backlash from the survivor side, which is a stupid reason, but the one I think is most likely. I mean, survivors are still complaining about the Nurse and they have been since her release.
Nurse is needed to tip the scale slightly towards killers. We can't have all our killers be Enduring-Spirit Fury killers.
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Your name @BoredByDaylight makes sense now.
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Self Care.
Borrowed Time.
And Decisive Strike.
It's my personal, I'll help you, I'll help myself and screw this killer.
It fits me.
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The Pajamas idea is awesome.
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Remove the damn cap.
1 Million Bloodpoints barely gets to back to Level 31 on Survivor and Level 24 on Killer.
Close enough.
1 Million is laughable.
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Want boxing shorts for David.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/509136#Comment_509136
In the OP's defense, there were previously a bunch of PTB threads in General Discussions that I moved to PTB feedback.
In my defense, I posted a thank you thread for buffing Streetwise.
It hasn't been all bad. I'm just saying.
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No. The forums are a mixture that look like this.
Obviously a LFG.
A Legitimate Constructive Criticism Topic.
Asking the community for tips.
Pretty obvious.
A compliment thread for BHVR for making the hair cosmetics look great.
Pretty obvious.
Anyways, you all have eyes and the forums aren't just loaded with complaints.
Stop fueling this pretense. We have enough negativity already.
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@Someissues said:
What about survivors who refused to leave at the exit gates, and only leave when the timer hits near 0?
2 minutes seems better than 20. 30. 40.
You get what I'm trying to point out here.
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Whenever I vault a window and the killer doesn't hit me.
Every time. Sad I'm glad a mechanic works when it has to.
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@Shad03 said:
@ReneAensland I actually like the Streetwise buff, I might level up Nea to get it.
I use it in KYF because it makes flashlights last all game. 25% buff sounds amazing.
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@Shad03 said:
I hate mentalities like that, especially when we have a chance to see how good or bad something is. A lot of people called out that the Ghost's power as it is now would be awful. They were proven right.
I will give this killer a chance on Live build, I will. But if the Ghost remains as he is on live as he is here, my faith in BHVR will take a huge hit. This is made worse because I'm praising them for the Freddy rework and how good it is.
BTW, what is it? Can we criticize this killer or can we not? I wasn't allowed to give feedback before the Ghost was given to the PTB, and I was right in wanting to.
Now we are given the Ghost and apparently WE STILL cannot give feedback. -sighs-
All feedback got moved to the Patch 3.0 discussions page.
My thread about the Streetwise buff got moved.
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After 3 years of killers asking for a sort of change towards the end, this change is justified.
Years of getting t-bagged at exit gates, hatch standoffs, the last survivor hiding for an hour when 5 gens are left because they're bitter.
Seems pretty good to me.
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@Mochan said:
Looks like some tweaks need to be done.
But all this nonsense I hear killers spouting about how all the power is in the hands of the survivors, how the last two killers have powers that are controlled by survivors (ridiculous) is just so much noise.
Plague requires you to cleanse.
Good survivors won't cleanse.
Ghostface requires you to literally be a braindead survivor not aware of your surroundings for his power to work. Works well when the Rank 20 devs tested it but in the hands of good survivors his power is utterly balls.
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@Mochan said:
Blah blah blah Killers just can't help but feel like victims and blame everything on Survivors having all the power.
My Nurse would like a word with you.
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No. Straight out being honest.
No.
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Happened to me one time.
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Like....Legions heartbeat.
Like striking fear in that survivors heart.
Sounds good.
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Great observation.
Have my upvote.
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They can't be too strong or survivors will yell "Pay to Win."
It's sad.
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I honestly think we scared him enough to leave the whole argument to the people on the next livestream.
We went ham.
oops.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/506891#Comment_506891
Whatever you deem fair is irrelevant as you are simply a player within the game. Your self made rules of no camping and tunneling are entirely your own creation. Do NOT push the way you choose to play onto other players. That is actually toxic af.
If you got to Rank 1 without camping and tunneling, then good for you bro. I honestly could care less. I got to Rank 1 Survivor without looping and using any perks. It doesn't change the fact that looping is an accepted part of the game now and it doesn't change perks like DS being super annoying. But they are still fair because they exist in the game.
Case in point, camping and tunneling is fair because it has a counter and a downside: genrushing and less points for the killer.
This is exactly what I'm talking about. You are mad people aren't playing the way YOU play. You need to accept that this isn't YOUR game, and your self made rules you attempt to impose onto other players will only make the game more mundane, as every single match would involve 0 tension that you are going to be Hunted down like a wounded rabbit to a hungry wolf. Personally, I LOVE that feeling. I absolutely bask in the feeling of being tunneled and at the brink of defeat, because when I succeed in getting away, the elation and victory I feel is unlike any other.
If you stopped looking at the game in such a 1-dimensional way, you might have more fun.
lol made up rules that half of the community (reddit and steam) also agrees on but the forums are killer sided you want to maintain your clique of "anything to benefit the killer."
I'm a killer main who wants balance for both sides. That's all.
It's not all about me, me, me.
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@Shad03 said:
@ReneAensland I tend to not do that, and that is where we can find common ground. However, I find concern when you insult everyone who plays to win.
Please think before you write these things, I'm saying this so you don't get so much heat for no reason.
I think it's pretty obvious I Love getting heat.
uWu
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@Shad03 said:
@ReneAensland I was just answering your points. I honestly don't care if you judge me or not, I'm just saying, what I want to do is not really your concern.
You don't know who the OP is, yet you decided to go on the attack by insulting people regardless. It doesn't matter if you know me or not, this is a place for discussion. And currently we are discussing.
It actually is a lot to ask for, people are douchebags. When I play, I play trying to be as 'fair' as possible without actively making the game un'fun' for myself. Unfortunately, I'm not repaid in kind, and I get t-bagged, flashlight clicked, etc. Tell survivors to stop being [Bad Word] and the killers will follow. Or is it the other way around?
Okay, getting t-bagged and flashlight clicked is different. You have a valid reason to be a complete dick and do what you want. Just don't go out and be a blatant dick for no reason.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/506860#Comment_506860
If something is allowed within the confines of the gameplay rules, you taking it at a personal level is a machination of your own creation and you should chill out.
Like you are literally trying to insult players that are simply trying to win lol it's quite comical. The entire point of a video game is that there is a winner and a loser, and sometimes when you lose it is frustrating and anger inducing. This is an inherent thing with any game in general. The frustration stems from feeling like what happens is unfair.
However, it is completely fair. I will explain why. For one, if you got downed and hooked, that's your own fault. Two, this isn't the type of game where you are always in a position to be able to save a teammate, nor always in a position to be able to leave the hook as a Killer. We are assuming someone is trying to WIN, and not playing casually by leaving the hook. We are assuming someone is striving for victory.
So what this boils down to, is that you don't like people who play to win, aka, the people who seem sweats, tryhards, etc. Words from your own fingertips.
Basically, what I get from all of this, is that ultimately you blame the other player for you own failures (getting hooked in the first place) and you seek to push that aggression onto the player based on the way they play the game.
I must say, that actually makes you quite the bigger douche than they are. This conversation is absolutely pointless.
I play to Win.
All the time, but I play fairly and win.
Almost always. And I can provide proof if you're going down that path. Console and PC.
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@Shad03 said:
"lol yeah right, to appeal to the low end of the totem pole killers?"
?
"Hell no, you tunnel you're trash."
Or... OR! I just couldn't find anyone else? Cause that would be implying I was camping?
"You camp? You're trash. It's why it's such a controversial topic."
I camp when the gates are opened and I did poorly/the survivors outplayed me in a match. Sure I was trash in that ONE game, but stop assuming those that camp or tunnel are automatic trash.
"The crap killers do it, and you can all make excuses on "iTs a coMpeTitIvE gAme aNd wE hAve tO eLimiNate thE opPonEnt.""
I'm not making that excuse, however I will say some people are more competitive then others. Why is that a bad thing?
"At the expense of everyone's experience."
Killers aren't here for the Survivor's fun, likewise Survivor's aren't here for the Killer's fun. Do whatever you want.
"You can be GOOD and not tunnel, or be complete trash/desperate and tunnel."
I probably would be inclined to agree with you if you hadn't grouped everyone together. You are hurting yourself here.
"Learn some skill, it's not hard. It's easy taking the easy route and go for the person who just got unhooked, give them a crap experience, but there's a challenge when you go for the person who unhooked. Why are you afraid of another chase? "iM oN a TiMe cruNch bEcauSe Im geTtinG geN ruSheD" well that's your fault. Don't take it out on the person who just got unhooked, that's just sad."
I have skill, I've done everything to earn my kills. What I do with my prey is none of your business. If I slug them because I want them to entertain me more then that is my call to do so. If I want to get them out of the match faster, I can validly do so. It all depends if the unhooker isn't a immersed survivor, meaning I will chase the fresh prey if possible, but I won't tell you to hold your breath. What's sad is that you are acting like you're a child.
lol you say "iTS noNe oF yoUr bUsiNesS" yet rant your butt off about your playstyle as if you're not allowed to be judged.
I'm not judging your playstyle, I don't know who TF you are to begin with, all I'm asking is not to be a douche to other players. Is that honestly so much to ask for?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/506776#Comment_506776
It sounds like a poorly programmed bot.
lolwut
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@Condorloco_26 said:
I just chase/hit whoever I see first crossing my path.
Then I hook and leave.
And I continue chasing/hitting whoever I see first crossing my path, be it the gen jockey, the runner, the unhooker or the unhooked.
That's a lot more respectable than "I go for the unhooked."
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@Shad03 said:
@ReneAensland Wow, unless you are trolling, you are desperately reaching for straws there mate. Pls say sike
lol yeah right, to appeal to the low end of the totem pole killers?
Hell no, you tunnel you're trash.
You camp? You're trash. It's why it's such a controversial topic.
The crap killers do it, and you can all make excuses on "iTs a coMpeTitIvE gAme aNd wE hAve tO eLimiNate thE opPonEnt."
At the expense of everyone's experience.
You can be GOOD and not tunnel, or be complete trash/desperate and tunnel.
Learn some skill, it's not hard. It's easy taking the easy route and go for the person who just got unhooked, give them a crap experience, but there's a challenge when you go for the person who unhooked. Why are you afraid of another chase? "iM oN a TiMe cruNch bEcauSe Im geTtinG geN ruSheD" well that's your fault. Don't take it out on the person who just got unhooked, that's just sad.
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@RepliCant said:
https://forum.deadbydaylight.com/en/discussion/comment/506612#Comment_506612
I'm not going to say you're wrong, because you aren't.
It's disrespectful imo to blatantly go for the easiest tactic in which the Survivor can be helpless in. Immediately downing them after an unhook and ignoring other Survivors for one Survivor is just a dick move, it's not against any rules, it's not about the health of the game, but it's more just of how disrespectful it is. It's scummy to ignore other people for one survivor, or to keep hooking them immediately after unhooks until their dead because let's be honest,
it takes no skill.I know everyone's going to downvote this post and degrade it, but It just shows to me you aren't willing to get good via less easier tactics and if you continue doing so, what Survivor is going to play this game anymore if that's all that happens to them?
With that being said, go tunnel and camp your way to victory if you so please. There's no rules against it, nor should there be. You'll just be an ######### nobody likes to play with. Facts.
Agreed and get ready for the downvotes from Rank 20 killers who also want DS removed.


