Razorbeam
Razorbeam
About
- Username
- Razorbeam
- Joined
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Comments
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The greatest defense against tunneling is demonstrating how competent you are at looping and that focusing you would be a very bad strategy.
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Sit tight a dev will be with you any minute now
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318338#Comment_2318338
most of the survivors are leaving the game because of unfun and boring killers tho ( like ph, deathslinger, spirit, nurse)
Could I get a citation on your numbers, so I can grasp the scale of exodus.
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I found it, I found the key in the picture, what do I win ?
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@Ryuzaki said:
https://forum.deadbydaylight.com/en/discussion/comment/2318027#Comment_2318027
That was two consecutive freezes, that ######### is unacceptable... I'm lost for words.
If you've paid any attention to their socials in the last few weeks this thread rioting will be the least of their issues.
I just don't understand it's been proven time and time and again in the industry that radio silence on big issues only makes things snowball out of hand.
1 dev popping up in this thread and explaining and acknowledging the console situation would do so much to calm people and garner understanding and patience.
They never learn.
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It's certainly true currently that if you're down to 3 gen and you haven't secured a kill you've failed to take control of the game, never used to feel this way, not sure what's changed.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2316978#Comment_2316978
and if they do get backlashed for it, Than it's probably gonna me my fault for starting this thread. 😂
Heh no not at all, if you look at their social medias it's becoming very clear their lack of direct comment regarding it is starting to turn on them.
When will game companies learn that radio silence is never the correct approach.
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Given they replied very specifically to a tweet regarding racoon city map it's going to be just about that with radio silence to all the game breaking performance issues on consoles.
I really hope I'm wrong, I bought so many killers switching over to PS4 pro this week and most of their powers make trying to chase a nightmare of stuttering.
If I'm right I do think this backlash is going to seriously snowball out of hand and I hope I'm not.
Fingers crossed.
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@ethan99 said:
https://forum.deadbydaylight.com/en/discussion/comment/2316136#Comment_2316136
What do you consider BM?
I never Tbag/Clciky clicky, I only click if I think my team mate is in danger, to try and get your attention from them.
Being all in my face click spamming and tea bagging and attempting to get in my head like a master manipulator. As I said I won't chase them longer than I would chase anyone else I found but if they fall over and they go on the hook I'm going to show them the same respect.
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@ethan99 said:
https://forum.deadbydaylight.com/en/discussion/comment/2316105#Comment_2316105
I do it to get your attention, I expect you to tunnel me and let the others escape.
Btw I never teabag, it's pointless and a waste of time.
Sure I can absolutely respect the runners on a team and I generally don't play into their game however if a runner starts bming me I'll give them a quick 30 second test and you'd be surprised how many don't have the talent to back up their desperation.
I show a lot of respect to runners who don't bm.
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Sometimes if you demand my attention you'll get it if the game allows it, just don't come to the forums after and ask why you've been tunneled the last 5 games you play and forget to mention all your clicking and teabagging.
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You gotta protect your totems better, sure you're gonna have games where rng screws you but if you're causing enough chaos in the time they buy you it shouldn't be that frequently that you're loosing both.
If in doubt bring emergency pop.
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I can't count the number of dancing survivors who have been dragged back to my hook from the finish line to watch me doing my twirling dance while they slowly get consumed by the entity.
Feelsgoodman.
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As someone who's come back from a long break from the game and switched platforms so had to start the grind all over again I've found that when playing killer there's way less breathing room in the game now to make sure everyone's having a good time like their used to be.
The first issue is the dependence on game slowing perks which not only has required a massive grind over the last week but also required me to spend money on extra killers just to put the game back to the pace it used to be. I imagine this could be something to do with all the extra tools survivors have now to stun, flash, DS and delay the killer that adds a lot more pressure on top of gen speed.
Im certainly not saying these factors made me tunnel as I don't however if someone unhooks you and your the guy I run into 2 mins later you're most definitely going back on the hook or at least getting slugged where as before I'd slap you on the butt and watch you run away.
Back in the old days playing killer I used to feel like the manager of everyone's good time but now I feel like I got a lot of ######### to do and very little time to get it done.
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Seems kind of weird that killers would have any sexuality, I thought they were like the humans transcended to demonlike souls somewhat what Jason becomes in Friday 13th, you don't look at Jason and wonder who he's banging on the weekends.
Survivors makes a lot of sense though.
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Clearly the solution is to give all killers chain rifles.
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TTV in the name means I know I'm gonna have to find the stealth guy later who's letting his team die and waiting for hatch, I swear every single one.
Used to play against trutalent and angry pug a lot back in the day and it was always chill and fun but the game was much smaller then.
Getting a mad cam after you kill people is a wonderful gift and one you should embrace
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Been playing killer all day off of crossplay as killer to test, ques take at most 1min longer on ps4
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2311413#Comment_2311413
Dude this took like a minute to make also why so rude I’m just stating that these killers are good to use for now cause they never lag and are smooth to play
Some Walmart basket bin caliber of trolling today, what happened.
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@Sackboy123 said:
Completely forgot about my Pride charm, and this community does target you for wearing it apparently
I was referring to the title and I've yet to see anyone targeted for wearing it. I've played this game since launch and the complaints of camping are no higher now than the first week from launch.
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Well it is pride month :v
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@Chilli_man2400 said:
Guys here are the killers you should play until console gets fixed and until these bugs are fixed
Trapper
Wraith
Hag
Myers
Huntress
Freddy
Pig
Spirit
Legion
Plague
Ghostface
Demogorgon
Oni
Deathslinger
Pyramid head
Twins
You put a lot of work into a nothing post.
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@Plu said:
https://forum.deadbydaylight.com/en/discussion/comment/2311322#Comment_2311322
Yeah full sensitivity settings would be nice, like setting your own deadzone, removing or lessening aim acceleration, a ON/OFF toggle for the aim assist.
Idk why dbd doesn't have thoses yet when most games have it nowadays.
Usually it's because a Dev team makes a client designed for one platform and then later on if successful they pay a lesser porting company to shoehorn the original game to work on consoles. This is the opposite of how games should be designed for console due to their dated hardware they need the game to be written from the ground up to utilize the set hardware to it's max performance.
The objective is to simply make the game work and get paid, you're incredibly lucky if you get any advanced options or even care putting in to make the client better utilize it's different hardware i.e mouse keyboard to controller.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2311320#Comment_2311320
Yeah, my friend got it on Switch because 1. cross-progression with PC is coming, 2. we can play survivor together, and 3. the Silent Hill version was on sale. Hopefully playing survivor together will work out and it'll be fun and worth all this pain. I hope the PC cross-progression comes sooner rather than later.
Spirit is good, though she'd be better if I had the ability to track via sound. I don't, so I just get my kicks spooking survivors every once in a while with her. Blight became my current favorite on PS4 when they finally brought his camera up and adjusted his controls. Oh, he feels so good, even with his annoying habit of sliding off half the environment he's still fun. I can use his power during chases since I can still see survivors, unlike Spirit. And he gets Deviousness points just for bouncing off stuff, so I can grind BP. He's not unlocked yet on my friend's Switch, unfortunately, but hopefully soon. I miss the little pinball.
I am hella jealous of the cross progression, I want my legacy prestige skins aka entity jizz outfit. Blight was actually who I was originally aiming for because I need his undying perk but was scared off of him with the current performance issues, have you played him on PS since the re update ?
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2311153#Comment_2311153
Euw.
Maybe you don't want a challenge, but for anyone who does, hard mode in this game is playing on Nintendo Switch. Doesn't matter which role. The screen is tiny and blurry, the fps is horrendous, and unless you're super young with titanium eyes turning up the brightness to try to compensate for the darkness of DbD's maps is out of the question so the the maps aren't navigable (can't see corners, walls have no details, I get stuck constantly because I can't see the environment, on Dead Dawg Saloon I have to just sort of walk forward and move side to side until I get the prompt for a breakable wall). As survivor, I have no idea whether or not I'm ever hidden and I get stuck trying to run around tiles. The JoyCons are a nightmare, I can't hug the environment for proper looping. With the sensitivity at default, the camera doesn't move enough to track, but when I turn the sensitivity up the camera swings wildly so I find myself looking up at the sky or down at the ground or running into walls. There are all kinds of optimization problems, just like with the other console ports of DbD, but my god playing on PS4 seems like heaven compared to this.
If you're not on Switch, you're playing easy mode. Anyone who's not a coward and wants to experience real pain, this is the express ticket. You can play on your cushy any-other-platform-whatsoever and whine and moan about nonsense like not getting a 4k like van here, or you can play on the Switch and join me as I whine about not being able to see anything about 80% of time.
@Razorbeam Personally, I hate Hag, from all sides. I'm grinding the game right now to help my friend on the Switch so we can put BP into a survivor: I just put on Spirit and Distressing and phase my way to 8k, maybe get a few chase points if I accidentally trip on a survivor or something. It's lazy and slow but at least I'm not fighting all the problems to do it, I just have to hold down the trigger button while watching movies, though occasionally the game crashes anyway.
Part of me really wishes they'd never ported DbD to console. They didn't bother to do a proper job of it, and it only ever seems to get worse. There's no staying strong anymore, it's just an inevitable path towards curling up into a ball and waiting for the sweet release of death.
Yeah I stopped buying switch ports after mortal Kombat 11 rinsed me for £50, I very quickly saw switch games that were multi platformed were simply shoehorned in with no care for framerate.
I haven't actually got spirit yet but I am at 8000 shards so I'll give her a wirl.
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@Plu said:
Thanks, switching from PC to console definetly is rough, you get spun so easily because joysticks sensitivity is incredibly weird in this game, it's like the game has a huge base stick deadzone with a really sensitive aim acceleration that mess you up for the slightest movement.
The random stutters makes it incredibly worse especially for me who's trying to learn Demogorgon.
Yeah the spinning definitely took me a while, I've learnt to just take a step back to try and make it easier but when they dead hard through you causing a client stutter it's incredibly frustrating.
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2311241#Comment_2311241
Ok, fair point. What does optimization even mean exactly? I dont even know.
Optimisation is about making sure your code/engine works efficiently with varying types of hardware mainly cpu's and graphic cards. Bad optimisation can be the reason why an old looking game runs like ass on a $2000 gaming PC but runs okay on a $300 simply because the old cpu runs the game better by sheer random luck.
On a PC optimisation can be a bigger issue because there are so many different kinds of hardware you need to test your engine on and so many combinations. There is much less of an excuse on consoles because you know it's the same hardware across the board hence why consoles can always punch up for their lesser specs when it comes to game performance because companies are able to stretch the hardware because it's specifically made to utilize it.
Edit: as people are discussing the pain of playing killer on console I made a thread earlier with my experience https://forum.deadbydaylight.com/en/discussion/261136/heads-up-to-the-killers-on-console
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@JPLongstreet said:
I tried Hagatha long ago on my Xbox, and the lag delay when I would teleport to a trap prevented me from landing a hit unless the surv must stood there for some reason. Without that insta hit survs gain way too much distance on her slow short azz.
I am running the game on the PS4 pro on 1080p, not sure how that compares to the console you're referencing but it's very smooth for me.
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@van9684 said:
Thanks. I’ve been so upset as I’m not getting the constant easy 4K rounds. Yesterday I got a 3k and literally felt like breaking something. I can’t wait until this is fixed so it’s back to easy 4K games. If I wanted a challenge I’d play survivor!
You need to work on your subtlety so people can't taste the tears in your post. I mained survivor since the game released.
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Notice how the tweet regarding fixes next week was very specifically responded to a message about the racoon city map being playable and not all the people complaining about performance....