Ramxenoc445
Ramxenoc445
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/1607434#Comment_1607434
lets be honest here, this killer in the current state does not stand a chance vs good survivors no matter how skilled you are, hes basically m1 with mobility, as his power can be dodged with 0 effort
i've had people dodge but its rare. If you're missing then you're doing something wrong
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/1607187#Comment_1607187
i did few of these too, but those are just bad rank 1 survivors
they weren't all bad and the ones that were bad were usually the purples. But just because it doesnt fit your narrative of "he's not good" and i get a 4k doesn't mean they were bad survivors
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1607187#Comment_1607187
Didn't say 4ks were impossible. Plus new Killer means new adjustments that Survivors have to make. So what's your point?
He's not bad is my point.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/1607173#Comment_1607173
I still have to see someone saying "fps are fixed on console while playing killer"
And if someone says that I would pay to see a video of them playing as killer, because I cannot fathom why my experience would be so much different.
well idk what they were playing they just said thank you in general for PS4 specifically
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i do it was kind of funny honestly because i didnt think it was too bad.
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@Desh said:
I'm usually pretty reserved when it comes to new Chapters. Waiting 2-4 weeks when a new Killer/Perks are released to get a feel for them and see how they fair when put into actual games and not against potato survivors. Everyone screams nerf this/buff this and that crowd usually goes quiet after some time has passed. But after playing Blight for a couple dozen matches, he just isn't that great. His power is extremely map dependent (my first map as him was Hawkins because someone used that offering, only walked away with 1 hook, 1 Kill. Only got a Kill because I used a Mori to see his Mori. It's expected when I play a new Killer but the Survivor's skill level was pretty bad too).
Aside from traversing the map, it just isn't useful in most chases at Red Ranks and provides little reward for it's use. Especially when Survivors know how to juke Billy, they can easily juke Blight. You can get more use out of Demo's Shred if you're a complete newbie to his power compared to Blight's Charge if you're seasoned. His chase music is just not great to listen to, his music in general is mediocre. His Mori animation has little imagination. He's just a very bright M1 Killer.
The only great thing about him that they seemed to put effort into was his design, backstory, and perks. Better than most other Killers. But beyond the superficial stuff, he was honestly just disappointing and this is the FIRST time I've ever regretted buying DLC because he just isn't fun to play or play against. I honestly find him boring and I never thought I'd be using that word. I find more fun going against Freddy or Spirit than him.
Hopefully time passes and my mind changes but this chapter, this update, just isn't that great.
Idk man
edit: Tfw you forget to censor chat names
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@Mellow7 said:
As the title says good job devs you made Dbd run even further than bad with this new update. I'm getting like random Fps drops more so than usual. When are they going to optimize console like they said 2 years ago? Or at least give us cross progression so I can transfer my account to PC, since that's the only platform the devs care about.
and i ask what do you play on because i just saw two thank you posts from ps4 players
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Do you play on switch? I have only ever known the game to have low FPS on ps4 with all the people complaining and also owning it on ps4 myself so i saw it and the switch. I've assumed it was fine on Xbox this whole time but switch from the start has had low fps
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1606843#Comment_1606843
Tried it you can't, but hate to say hes just meh, without perks hes probably worse then legion,
think again homie. Though maps with a lot of obstacles like the bottom of the game area can be really bad for him.
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I'm getting my 4ks i don't know what you're talking about. This is the most fun and viable killer i've had to play. But to be fair i main legion so
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@Blueberry said:
Freddy to me is the gold standard of how strong all the M1 killers should be. So no, I think he's pretty balanced.
Gonna disagree with you there. I think he should have the fake pallets and the teleporting since they both fit his character really well. Not too sure about the puddles but i don't think he should've gotten the puddles as well but i feel they did it to give a risk for staying asleep to force people to use the clock to wake up. I think if they wanted to enforce that just make it like it is with the plague where as the only way to heal after being afflicted is to cleanse and let that be the case with freddy but also removing hits putting people asleep or give a slightly longer time to not fall asleep
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@Xyvielia said:
He wasn’t overbuffed for beginner players/ intermediate players.
Players with 1000 - 2000+ hours, yeah, that’s plenty of experience as killer for a buffed Freddy to become lethal to the extent of overpowered in the hands of said skill set... especially with perks and add ons, and even against SWFs. That level of expertise tends to decimate non swf pretty smoothly.
...that’s jus imo, many may disagree.
Well i have probably close to 2k hrs combined from ps4 to pc but he was all i played. From those 7 second sleep timers i just love freddy so i suffered through it and got pretty good then the rework happened so i started playing legion because they're cool af to me.. they just suck
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@NightmareReborn said:
I'm no Freddy main, but I think he's fine as is.
Well he's my secondary now my main main is Legion but playing freddy feels way better than trying to play legion..Playing trash and then stepping up to something way better makes things easy for me
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@leyzyman said:
title says all. Remember, this is YOUR opinion. Someone doesn't like a killer you like, don't get mad.
I'll go first.
I am usually fine with most killers. But they ly killer i really don't like to face is plague.
I hate the fact that she literally makes t3 myers useless unless you cleanse. Once you cleanse, she becomes a "close range" mega-huntess. If you don't cleanse, you still have a solid minute of probably dealing with that red vomit of death.
I hate the damn coughing. I hate the stink lines. Im not usually someone who cares about skins, but the vomit specifically i hate.
Anyways, whats your least favorite fred..., i mean killer?
Spirit to me is fine until they bring stridor
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Plague, Deathslinger, Oni.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/1556849#Comment_1556849
As in sub-15K in a literal, 40 minute game sometimes
good lord thats a long game
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Deathslinger and Pyramid head are unfair.
Not sure why i have so much trouble with these two i don't have trouble against huntress unless they're godly. But putting me against one of them almost guarantees i die.
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Define low bloodpoints. I'd suggest using some healing builds and start helping out other team mates more. Maybe you don't do enough helping your team outside of saves. Or just use we're gonna live forever
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/1552372#Comment_1552372
its honestly dumb, his power is already too hard to control and you barely ever get a hit with it
i love it honestly but they already have changes in their testing.
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As much as I love this game. I knew it wasn't going to be good on switch when they announced it. Because I played on ps4 for two years got a PC and moved on and the frame rate there was inconsistent and really bad at times and before cross play id play there to play with my friends and it was still bad especially in the menus of all things. My thoughts were proven when I watched the King play nurse on switch. The single digit frames were sad to see. Not sure how they were comfortable or okay with putting it out like that but.. Hopefully soon the pass optimization for switch and the other two. I've been anticipating the upset people from ps4 because of knowing how bad it is/was already.
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Hope it stays that way. Plus Legion was nerfed and had that kind of ability removed. Perks like third seal and sloppy don't work on those kinds of hits. Same goes for other killers. Only basic attacks can insta down
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Self Care+ Botany + Lucky Break + iron will + Medkit with +24 charges. Find me if you can.
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I'd delete him and put Jason in his place if I could do so without losing Kate and both of their perks. I hate the clown, and after my old days of playing on ps4 I especially have hated him.
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Perks aren't going to get nerfed. Graphics will probably destroy console, the power makes me question why Legion didn't get a better power and has gotten so many nerfs and restrictions when this guy has been seen as okay, and I like the survivor healing perk
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idk everything has been cool to me. I assume most people are entertained. Sorry that you aren't
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feels like a good portion of console players are much more casual with gaming. I personally feel like if you own a pc you're much more dedicated so pc players might seek out more info on a game to improve. Not all console players do or will so those players would probably have less skill. I assume thats why but also mouse and keyboard are way better than controller so maybe a lot of them assume console is utter garbo. The fps will def hold back some though.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1536499#Comment_1536499
It could be a server issue due to the amount of people in it now
anyway I thinking of playing less for a week or so to allow (me to not bring Ebonies every game) the player base to even out
I think it was the server being full thing got console players again and ping is normal again.
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@HollowsGrief said:
I experienced this before, more than likely you were pinged into a different server than you are normally use to, this could be due to many reasons but I doubt it is the servers crapping out, more than likely they reached their capacity limit and you were directed to the next closest one in order to keep your que time down.
If this is the case I'd rather suffer the queue time honestly... none of this jerking killer and floating hatchets
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@RaSavage42 said:
Ping is fine for me but I run into lag spikes a lot
My connection is by no means the best but it stays around the 60's but today it was just all over the place between 120+ to 300+ but the ONLY other time its that high is if im downloading games and i used task manager to make sure that wasn't happening. This match the killer was also a pc user. So im certain its the cross play or maybe in certain areas. Lots of others have rudely reported that connections were bad today
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@Kilmeran said:
@Ramxenoc445 Interesting. I'm on PC and my ping has been low all night tonight. I wonder what's causing it to spike upward for consoles.
I'm on pc but all day have been with console players all day and the one game i get with only pc it drops way back down. Also most of them use wifi so maybe
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Run towards the center of it going up and you should be able to get out like i did.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1533659#Comment_1533659
My winning isn't the point. But continue to enable this mentality.
He's not really enabling anything. People are #########, people play games and people will talk ######### to you because they're mad and wanna feel better about themselves. Just report them and leave. SWF or not people will talk ######### to you
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1535483#Comment_1535483
Actually if they'll turn mmr on again i'd like to see skilled console players, but at the moment you're just wasting your time for matches that go nowhere if you activate cross play. No learning, little skill in general, everything is completely random
it goes by rank again until they enable it back on not sure about the learning and skill part but i guess...
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1535439#Comment_1535439
not that long as you think
Well you lock yourself to one platform while a big majority will be allowing it which means you can't be matched with people on your own platform and its gonna get longer once they turn mmr back on. So longer and probably longer than you think but who knows. Maybe it won't be so bad but i know for sure it'll get bad at times if not all the time
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Didndt experience it till i read this. RIGHT after i read it got into a terribly laggy game with a huntress but she is also on pc.
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lol. Enjoy longer queue times.
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you have no way of knowing what platform they're on so you could be kicking switch or xbox player's ass. They could also just not be good regardless of rank
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@Laurie_IsLife said:
https://forum.deadbydaylight.com/en/discussion/comment/1526011#Comment_1526011
Which is the point i was making, you can run any survivor without a penalty you can't do that with killer. Every survivor is just the same the only differences they have are their appearance. Stats would be an interesting concept for survivors to have if you really think about it, it makes no sense how survivors all run at the same speed, or how we can run across a map like coldwin farm or rotten fields without being exhausted
Stop. It's never gonna be taken into consideration firstly. Second it's a terrible suggestion to fix any problem you claim is a problem for the game. Most of the players aren't good enough to outrun a killer for long anyway this would only off those players and rocking everyone to use Meg or Laurie. Most of the characters would be dead patch day and any future ones would be dead before release. No to your suggestion
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Not allow a survivor to run freely?? Foolish foolish suggestion. If they ever did it killers would get a significant Nerf because most games would be an easy 4k if survivors just couldn't run indefinitely. Tunnel one person hook em and try to catch the next before or as they're running to hook. Hook death time would have to be changed. And lots of other things. Terrible suggestion.
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@jzinsky said:
Proximity chat. End of.
Any swf group will be talking to each other, so the killer can hear that if they're close enough. You either shut up when killer gets close or you're going to be given away.
Also solos will have the choice to join in those Comms or keep quiet. It also means everyone has more than 3 gestures e.g. I can get a heal off someone without following them for 5 minutes
Good luck lurking on my discord or phone call. Proximity chat would be cool and add to the realism and immersive gameplay feels but it'd probably go unused
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That's what I was thinking because if my sound is reduced by 100% 50% and 25% of 0% is still 0%. Now if stridor is applied first then it makes more sense on why I make sound. But the perk should really work as it says instead of adding points to things.
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@Golden_spider said:
100% - 100% = 0%
0% + 50% = 50%
Congratulations your Iron Will 3 got downgraded to Iron Will 1 by the powers of math.
mmm that's pretty wack, but i guess fair though not really. Just a ######### compromise.
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@NekoGamerX said:
i noticed it but it don't help me much i get the hit but they can still get away or may not get the kill.
It usually helps me a lot when i get looped by really good survivors. But wasn't sure how many people were aware of it but i've noticed and it really needs a fix of some sort i think its really a show of how bad the killer's hit box can be. That it needs toning unless they'll see this and decide to leave it as is.
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1049727#Comment_1049727
Im just saying it would be healthier without em. Devs know SWF is a problem but dont wanna get rid of em fix it by equaling Solo and SWF and buff killers according that.
they've never once said swf was a problem. Buffing killers for swf would further ruin solo players as well.
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SWF is fine and people like you need to get over it. Nothing will ever be done to SWF just get better at dealing with them and enjoy the game. They do any kinds of making swf harder the game will lose a ton of playrs just because you can't play with friends and another thing being any nerfs they gave would be so minor it'd not matter. Peanits has also said it'd never happen because it'd just punish any solo people that get matched with a SWF.
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@SpookyToad said:
https://forum.deadbydaylight.com/en/discussion/comment/1510263#Comment_1510263
That's the problem, this
MMRis not sorting players correctly. Well yes, rank does not matter on search, but it feels like i am playing with 2K+ hours player and unable to win at all!no i understand a lot of people are getting unfair games i've gotten a lot as killer today where i got nothing but rank 16 or lower but give it time it'll correct itself. after about 5 games i got some rank 1s and they dominated me xD but that's much closer to where i am as a killer
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maybe start reading the patch notes. Rank is no longer what decides who you get matched with its based on an mmr.
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@IIITweedleIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1488784#Comment_1488784
It's not even a console issue. Considering they allow button mapping to be any you choose on the controller
Well yeah but if they choose to not do it then like three things are mapped to the top right button R1 or RB. Which is why he's even made this post because he didn't remap or maybe didn't even know he could.
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1488842#Comment_1488842
Why in god's name do people judge how good a killer is by comparing his/her mechanics to other killers?
A killer is strong if he performs well in the red ranks, not if he has a silly cooldown or not. Base-kit billy was the most balanced thing to exist and all he needed was to remove some of his bullshlt addons/prevent their stacking. And guess what, they did both.
Because a killer that can insta down someone off of one none cooldown hit should have some drawback aside from just missing the hit. He needed what he got and in my opinion he needed some harsher pushes to the overheat but enough people disliked it and so they listened and changed it. Legion can't down anyone with frenzy period but they get a long cool down on a terrible power that injures people if you hit and gets you some distance across the map. Its nothing in comparison to what billy does yet he can do it and slug and be considered balanced but legion gets a ######### power. Which turned out to be a worse reversed version of what the spirit has but her power makes sense. They've had to "rework" parts of legion's kit multiple times which just screams how bad it is. They made a perk that brought back the exact bs part of their kit that got them nerfed/reworked.
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@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/1488753#Comment_1488753
Not trying to defend anybody but. Do you call people a baby for what? This is a game, no one force you to certain playstyle, if they want to lobby dodge, they are allowed to do it. And second, you know that Franklin's is for a paid DLC right? Not everyone can pay DLC's.
You can't have everything the way you want. What are dodgers gonna do when or if they add the punishment for that back in? It extends how long you have to wait to queue again. Just suck it up and play the game and if it bothers you that much use the perk and if you can't pay like $5 for a character to get the perks i don't get how you even get the game and the console or pc to play it along with the online fee of consoles. Now for people that are legitimately that poor and can't afford to spend extra money like that i'd just say sorry for their situation but their best bet is to play around with looking up or facing walls and wait for the perk to be in the shrine.




