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There are some other licences I'd like to see before Fnaf, but eventually I'd like to see it. I think Springtrap would fit fine in dbd.
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I didn't like Outlast 2 much, and The Wallrider was the main boss of Outlast 1, so I'll go with him.
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As much as I like her, her game isn't even out yet. Besides, nothing is beating my love for Jack.
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I wouldn't waste money on this game if I were you. It's just not worth it in my opinion.
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The only thing like this I have noticed is that Bubba's are typically very memey.
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@Tayte said:
https://forum.deadbydaylight.com/en/discussion/comment/2030338#Comment_2030338
I don't see as negatively as you do. If you ever read scooby apocalypse, then fred loses his head. It is all about how they approach it.
Well I haven't read Scooby Apocalypse, so I don't know what happens in it, but to me these characters are just cartoons from my childhood, and I doubt I'll ever see them as anything more.
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@Tayte said:
https://forum.deadbydaylight.com/en/discussion/comment/2030338#Comment_2030338
I mean, you can have different opinions. Fred loses his head if you ever watched scooby apocalypse.
Yeah I know, if you want a Scooby Doo chapter in this game that's good for you, but I personally can just never see it happening nor do I want it.
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Gonna say Noed.
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@Tayte said:
https://forum.deadbydaylight.com/en/discussion/comment/2030303#Comment_2030303
Lmao, I would love to see it. Though I personally didn't list scooby doo as a playable survivor for a reason. Even if he can walk on two legs. It seems too far stretched and I don't think people would like that at all. Dogs are sacred.
What kinda ######### up childhood did you have? I grew up watching Scooby Doo, I would never want to see these childhood characters in a game like dbd.
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Bubba works in mysterious ways. Do not question his power.
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Ah yes, I can't wait to see Scoob and the gang get their skulls broken by a Japanese demon and their flesh ripped apart by chainsaw wielding cannibals.
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I mainly play it because I have nothing else to play or do.
I did meet one of best friends through this game a couple years back though, so regardless of it's current state, I at least have to thank it for that.
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Probably Myers. Being stalked and hunted by something that's barely even human is horrifying. There's Demo, but he's not really an evil creature, just an animal. Myers on the other hand is emotionless immortal evil.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2030243#Comment_2030243
Probably. The made the chapel a perfect map way worse with breakable walls
It pissed me off so much when I saw what they did to the Chapel. It went from being one of my favorite maps to being plain annoying to play on.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2030207#Comment_2030207
I think it’s due to the maps age honestly can’t wait to see it’s visual update
I feel like Haddonfield's graphic rework is gonna be like The Game's. It's gonna look way better, have a lot of cool Easter Eggs, but it's also gonna be spammed with Breakable Walls while none of it's original issue will be fixed.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2030200#Comment_2030200
Yeah since you can chain it with the second level windows it is one of the few literal infinite loops left in the game. The only way you're getting someone here is with certain killers, bamboozle, or they just play it really, really badly.
It's even worse if the survivor has Balanced Landing.
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@Phasmamain said:
I do appreciate the maps accuracy to the film in terms of its layout but it just feels horrible to play
It's layout is fine compared to the movie, but as I mentioned in my post, it's atmosphere is entirely different. I also wish there were some references to the movie, like maybe seeing some of the people Michael killed inside some of the houses, or seeing the closet he broke while hunting Laurie. Come to think of it, there's literally like no furniture inside of the Myers house at all.
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@Blueberry said:
Let's not forget the window that can spawn right at the top of the stairs from the basement. God loop right there for any even half decent survivor.
I'm pretty sure that's one of the best windows in the game, especially since it can be paired with the other two or three windows inside of the Myers house.
May god bless your soul if that accursed window spawns.
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@[Deleted User] said:
Haddonfield is an indoor map disguised as an outdoor map. Killer players are constantly 20-30 seconds away from closing the distance on survivors even though they're technically right next to them due to ridiculous fence/bush spawns.
Windows are way too strong. House of Pain is egregious, and the Strode House often spawns an absurdly strong window at the top of the basement stairs.
The map is a very long rectangle, but it's deceptively larger than it appears due the first reason I mentioned. It's really an indoor map when you think about it. There is often no cut off angle killers can take to close distance. Where a survivor might hit the edge of the map in another realm, they can W around a filler house 2 or 3 times on Haddonfield. That burns 20 seconds easily.
The kill rates are meaningless, honestly. Most survivors are not strong runners. This map is absolutely devastating in the hands of strong survivors. My team has limited comp killers to 2 hooks total on this map. That's egregious.
Not to mention, similar to indoor maps, most killers can't using their powers around the tight corners inside of the houses.
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2030151#Comment_2030151
I love abusing them as survivor, I admit this.
"Oh you wanna chase me? I have the great wall of China here, i'll make you regret that, let's go for a walk" I'll make you hate this map as much as I do.
It's even worse if they fall for my bait and try to swing over. I've had a Demo look at me all confused, looked from one side of the fence to the other, realized the length and walked away with his head down 😭
Personally, I don't use the map offering.
I wish there was an option to return map offerings and get some bloodpoints for them. I wanna cast those stupid reality keys back to whatever hell they came from.
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@SirCracken said:
If you think it's bad now wait until the devs get around to reworking this map. Mark my words, they're going to make it even worse somehow.
I can't wait for them to add fifty Breakable Walls to every house.
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@Bartlaus said:
I totally agree with u! U've analyzed the issues of this map perfectly. I wished the devs would take a look at it. NTW I fear they wont take notice of it or change this map in future, cuz it is only 1 single map.... idk. Would be nice if u would analyze some other problematic maps and make a guide about :)
Thank You! I personally feel like the devs will eventually rework this map, but that they'll just make it worse by spamming Breakable Walls everywhere.
I'm probably either gonna analyze The Game, Ormond, Mothers Dwelling, or Badham next.
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@Pilot said:
For me?
THE GREAT WALLS OF CHINA that generate on that map that are made of tall fences / bushes / small fences. That has to be biggest annoyance to me by far.
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If you spawn in the middle as killer, you might as well lose the game, since survivors can spawn in all 4 corners even without offerings.
I can't wait until they rework the map and make it 'better' by adding the infamous breakable walls, OH BOY !
Haddonfield fences are the bane of my existence. They're like the god-pallets on The Game, you're just forced to walk around them with no mindgames.
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What the hell are your friends on?
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At least to my knowledge, I've never been streamed. My friend did catch Monto streaming though, he even got put in one of his videos.
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I'm in the area of; if they make some merch, that's cool for the people who want it, but I'm sure as ######### not buying any of it.
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To Play As: Hag. I just don't like trapping killers.
To Verse: Probably a good Nurse. You just die and that's it.
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Nice job insulting me and assuming I play at rank 15 instead of addressing any of my major points.
If anything you're probably the one who plays at rank 15, considering you have barely any posts here and think that Dead Hard isn't a problematic perk. But I digress, I'm not here to throw petty insults around.
For a second time, telling someone you need to play one of five killers (most of which barely counter Dead Hard better than the others) out of twenty two to have a chance against Dead Hard is not a good argument.
What if someone doesn't like playing ranged killers? What are they gonna do about Dead Hard, spend days and weeks mastering a new killer they don't enjoy playing just to have a shot at doing something against this perk? Do you really think that sounds fair?
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@CanWeGetANewMap said:
https://forum.deadbydaylight.com/en/discussion/comment/2029181#Comment_2029181
Use a projectile killer easy, including; deathslinger, Trickster, Huntress, Plague, Pyramid head, Demo(to bait), I don't see the problem. If you are not using one of these killers, to bad because just either leave chase or spend the extra 15-20 seconds Jesus
Ah yes, let me switch to Deathslinger halfway during the match when I see the survivor Dead Hard.
Your argument makes literally no sense. Your saying the way to counter Dead Hard is to guess the survivors have it and play a certain killer before the match starts. That's like the telling survivors the counter NOED is just bring Small Game before the match starts, except worse because killers have actual skill caps to learn.
More importantly, even the killers that you did mention are only slightly better at countering Dead Hard than the others. The only killers that have chance at countering a Dead Hard for distance are Deathslinger, maybe Huntress, and Plague when she has her Corrupt Purge.
- Deathslinger: He can kind of counter Dead Hard, but at the same time not really, this is because he can ADS and shoot extremely fast. There are still a lot of instances though where Dead Harding for distance can screw him over. Long ranges shots are completely out of the question, and if you don't have line of sight at the moment, the survivor can Dead Hard around a corner before you have a chance to shoot them.
- Trickster: C'mon, who the hell is even gonna play this guy? Saying he counters anything is a joke.
- Huntress: The survivor is running to a pallet, you have your hatchet raised, you release it, and it doesn't hit the survivor because they Dead Hard the moment they saw the hatchet leave your hand. Sure, this may work against bad survivors who don't know the timing well, but against decent survivors they're going to Dead Hard the moment you throw you a hatchet. All of this is on top of the fact the survivors can Dead Hard around a corner to reach a pallet/window, when you don't have line of sight to hit them in the first place.
- Plague: Plague can't do ######### against Dead Hard without her Corrupt Purge (most of the match). When she does have it though, I admit Dead Harding for distance probably won't help the survivor much. Then again, there isn't exactly much you can do in the first place.
- Pyramid Head: Same issue with Huntress except worse. The survivor can see when POTD is coming out of the ground to hit them, and so they can Dead Hard right before it connects. Hell, survivors with good reaction times can even Dead Hard a POTD through walls, if they can see it right before it hits them.
- Demo: Same issue with Pyramid Head except worse. The survivor can see when you start shredding at them, and Dead Hard before the attack hits them.
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If I see one more person say "jUSt BAIt iT OuT" I'm gonna flip my lid.
Please tell me how to bait out a Dead Hard for distance. Please tell me, I'm dying to know.
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I could actually see myself running this.
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Twins. All the way.
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It depends on the person and what weapons they have, but I doubt any killer would lose a fight because they've all been given strength by The Entity.
Unless of course you send them to Haddonfuck before the fight starts. That'll be an ez clap.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2027377#Comment_2027377
"The salad" is rediculous. Salads don't kill you. But they could do "The Baconator" or "The Donut". Those will kill you for sureee
"The American"
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He's called "The Trickster" because he preforms tricks with his knifes and bat.
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Elodie's perk "Deception" is pretty fun to use and is good at wasting the killers time if you use it right.
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Your complaining about tunneling and yet you bring a key?
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@Firellius said:
I've been thinking of a Little Nightmares chapter, featuring The Lady as the killer, and Mono as the new survivor.
Imagine the Hunter as a killer in this game. He'd just insta-kill survivors by shooting them with his shotgun.
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@ShamelessPigMain said:
I'm sorry I don't see Annette Birkin anywhere
I've actually considered Annette as a survivor, I think having someone who's not a goodie-two-shoes could be cool. It'd be extremely ironic if Birkin was the killer.
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Wendy's. All the way baby.
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Michael easily.
He's immortal evil.
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If anythings gonna happen to this perk, I think they should nerf the recovery speed back down to 25% instead of 35%.
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@BitingSea said:
https://forum.deadbydaylight.com/en/discussion/comment/2025864#Comment_2025864
Trapper has very unseen potential when it comes to situations like this, the most famous happening of his strength is a Jake who went to every exit to shack and managed to get trapped at every doorway
That is very true, Trapper is a master of prediction, but Billy is the only one who is capable of downing Quentin hiding in a corner.
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@LuminalPower said:
I have The Nightmare but I don't know if he is good cause I think he has potential but I don't know.
Yes.
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@BitingSea said:
https://forum.deadbydaylight.com/en/discussion/comment/2025831#Comment_2025831
Yea man every Add-Onless trapper I've gone against with just BBQ and Pop and nothing else has always instadowned me then teleported the gen out the map then did a 360 moonwalk then set a trap that would immediately down the Quentin hiding in a corner
Silly, we all know Billy is the one who downs Quentin hiding in a corner.
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Poor Scott. All that man does is get Haddonfield.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2025778#Comment_2025778
How I feel about this largely depends upon which Halloween timeline we are basing this on. Is she his sister in this instance or no?
Well Haddonfield isn't in Alabama, so let's go with the timeline where she's not his sister.
Unless of course we're feeling... Raunchy.
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No. Bubba is the holy one. He and he alone shall be the only one to basement camp me.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2025763#Comment_2025763
Now I just picture Myers peaking over bushes with the most creepy thirsty grin.
Maybe that's what he was doing while staring at Laurie?
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2025754#Comment_2025754
If only the first "D" was an" R"
Even for basic Haddonfield
I don't think anyone would get a hard-on for Haddonfield.