QwQw
QwQw
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Definitely Wraith for me.
Smashing my head against a wall is more fun than playing against him.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2198327#Comment_2198327
I've looked at it I just can't god damn stand the camera angles in each room, when I first saw it I thought it was so terrible. Why keep it in the 2016 remake
I'm gonna have to agree. Maybe it's just because I wasn't around to play the original games, but the fixed camera just looks kind of bad in my opinion. I'm fine with a third person camera angle, but it looks annoying when it's locked in place.
I also agree that this RE chapter should be a celebration of the franchise as a whole, not just the old or new games.
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Godspeed, good sir.
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Depends on what you're looking for, but I recommend Subnautica. It's a beautiful, open world survival game.
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I genuinely cannot believe that some people on Twitter though that this post wasn't a joke and that devs were actually recommending that you use this build.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2196532#Comment_2196532
So many other Killers in this game, and you pick the one that doesn't need to be changed.
What are you on? In his current form, Freddy definitely needs a change. Even if you don't want to revert him to his original (vastly better designed version in my opinion), his current form is just so ######### boring for both sides. His power needs to be made more skillful and interactive.
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Jack basically built modern RE. He's such a kick-ass character. I'd love to see him.
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You called?
Anyway, my build for him is Ruin, Undying, Tinkerer, and Thrilling (Would run BBQ but I'm too lazy to level him for it). Any build that capitalizes on Blight's insane mobility is good.
Similar to Nurse, the best way to counter Blight is being unpredictable. By playing him yourself, you'll gradually learn how to play against him as well.
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That's... really weird.
There's been rumors of the Swamp update coming out soon due to some new grass that's been spawning on the map. Maybe this has something to do with it?
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As much as I'd LIKE the killer to Jack or Heisenberg, I feel like it's gonna be X.
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Yeah... that's gonna be a no from me.
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Yeah, the load times are definitely taking longer than normal from what I've seen.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2196929#Comment_2196929
GeneralV is someone who will defend Old Freddy to the end, ignoring any and all evidence on how it's better for the game that old Freddy is gone. Just keep this in mind.
I hope you realize that that's YOUR opinion. It's fine if you don't like Old Freddy, but you have to accept the fact that you're in the minority. 55% of people like Old Freddy and only 17% of people like Modern Freddy; according to OP's poll.
You also claim that Old Freddy was unfair to survivors. How, exactly, was he unfair? He was like a low mid tier.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196933#Comment_2196933
Precisely what I was thinking about. It saddens me that they haven't done it yet.
It's kind of shocking how they haven't done this yet. It would take very little effort, yet be such a big improvement.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196872#Comment_2196872
That is true. If they don't want to completely erase his new power, they could at least let us choose between old and new.
We know they still have the assets of his old power, hitting a survivor with the Endurance status effect is further prove of that. It is about time the devs admit that they've screwed up.
Indeed. The least they could do is give us some sort of toggle to let us choose between Modern and Old Freddy.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196822#Comment_2196822
Another advantage of this perk is the fact that it is unpredictable. I mean, who expects a killer to have it? And when they realise it, sometimes it is already too late.
We will get to test it, my friend, we will. I doubt BHVR will keep Freddy the way he currently is. I know I wouldn't.
True, it's unpredictable nature would make the perk more threatening.
The amount of backlash I've seen for Modern Freddy is nearly unmatched. Behavior needs to swallow their pride and realize that the Freddy rework simply failed.
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Iridescent Snow Globe
(Add-on for Legion)
A snow globe crafted by the fog depicting the town of Ormond being set ablaze by The Legion. Viewing it invokes an other-worldy sense of malice.
- Survivors afflicted with the Deep Wound status effect are Deafened until they complete the mending action.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196790#Comment_2196790
Ok, I completely forgot about this perk because I've used it only once, for Adept Blight. But this is a very good suggestion.
They will be either exposed or vulnerable to the insane slowdown and they cannot hide because Dream Demon locked on through walls. I can see it working. I can definitely see it working.
I don't blame you for forgetting this perk exists. It's honestly pretty bad most of the time.
But yeah, I can see this perk working very well on Old Freddy. Let's hope one day we get to test it.
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I personally find Wraith to be the most annoying and boring killer in this entire game, but he's not op. He still has counters to his power.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196739#Comment_2196739
Sounds interesting, especially when going against people who actually played against him back in the day, as I suppose they would recall a few tricks. New Ruin and Oppression are also good choices, imo.
What about Dragons Grip? Since one of survivor's main ways of waking up is by interacting with a gen and getting a skill check, Freddy could force them to become exposed by kicking the gen if they want to wake up. If they stay asleep, they are incredibly vulnerable to Freddy, and if they touch the gen to try and wake up they get exposed. It's a win-win for Freddy.
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I mean, my teammates could have been a little better, but it's not like my match's were horrible.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196618#Comment_2196618
Ah, I see. Well, it doesn't sounds like a bad build at all. That Overcharge alone already makes it better than mine lol.
And yes, it would be nice to see how he would perform with the new perks we have. Not to mention the lack of infinite loops (or most of them, at least).
I wonder what modern perks would be good on Old Freddy? Maybe Hex: Crowd Control for stopping survivors from vaulting over and over while they're falling asleep? It's an interesting prospect.
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As I'm sure everyone knows by now, I really want Jack to be the killer. I think he's one of the best candidates for a RE killer.
If you'd like to see my concept for how I think his power could work, I posted it in my buddies thread.
@Dabihwow said:
https://us.v-cdn.net/6030815/uploads/TLYTYXUYGIGR/re7-character-tierlist.png
This is my personal tier list on the characters of RE 7 @QwQw, I know how much you love RE 7 and I wanted ya'll opinions on this.
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@fogdonkey said:
It was confirmed by devs that the new killer is Nemesis. Also they are adding in the end only a single killer, because two killers could create too many bugs at the same time. Especially if we take into account that also a new survivor item will be added, a new map, and also MMR will finally go live + a new game mode.
Dude no they haven't, stop saying that the devs have confirmed this or that. They have not confirmed anything about the characters in the RE chapter.
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Old Freddy easily.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196583#Comment_2196583
Out of curiosity, what was your build on him? I was actually thinking about this yesterday.
My build was something like Old Ruin, BBQ, Thanatophobia and Fire Up. Not the best Old Freddy build out there, but that was what my early 2019 self came up with.
At the time I was a survivor main who was only like a purple rank killer.
I think my build was something along the lines of BBQ, Old Ruin, Overcharge, and Bloodwarden/Noed. I know it wasn't the best, but then again neither was I at playing killer at the time.
That's actually one of the biggest reasons I want Old Freddy back. I want to see how he'd preform with the new perks we have, and now that I'm much better at killer I want to give him another shot.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2196555#Comment_2196555
That would be good buff for Old Freddy but he is still weak. Because survivors can awake so easyly. For more changes, survivors can not wake up each other + failing skill checks can not awake you. Only if you get hooked or you will go to clock. More buffs like that would make him good tier.
But no, we have boring killer right now.
I have to disagree.
Old Freddy was underrated in my opinion. In the right hands, he could be a low mid-tier. If you give him Modern Freddy's teleport, I think he could a pretty good killer. He might need a few more small buffs, but we'd have to see how he preforms.
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Indeed it is, my friend. Indeed it is.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196555#Comment_2196555
Yes, as much as I like the teleport I wouldn't mind having Old Freddy back the exact same way he used to be. That is good enough for me.
Indeed. Any way to play as our boy would a dream come true.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2196532#Comment_2196532
Yep, that is precisely the way it should be done! Old Freddy with mobility would be sweet.
Old Freddy in general would be sweet, but yes, him with Modern Freddy's teleport would be even better.
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Control+Alt Delete Modern Freddy and replace him with Old Freddy. Except the gen-teleport, that can stay.
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2194671#Comment_2194671
Ah I thought you meant just finishing the gen, that could be open to so much abuse 😂
Yeah, I changed the wording to make it more clear to people.
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I agree.
Survivors really need to earn more bloodpoints.
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Goddamn it, I mis-clicked. I meant to hit "Never".
I just find music too distracting while I play. Hearing slight survivor sounds like grass moving, breathing, and footsteps is a very big part of killer, and having music playing simply prevents me from hearing that.
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New Account? Check.
Complaining One Side Is Op? Check.
The dbd forum classic.
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The real question we must ask ourselves is: Why does Backwater Swamp exist at all?
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Looks like Scott was right.
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Why are we nerfing one of the most balanced and healthiest perks in the game?
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Only cute animal pictures may save our souls now.
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Probably a couple months ago. My friends are pretty busy right now, so it's just been me, myself, and I.
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His goals are beyond our understanding.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2195440#Comment_2195440
I think so, to have entity themed cosmetics right? Regardless, just anything would work.
Yeah, like what would happen if The Entity favored a certain character. For example, maybe Deathslinger could have Bayshore's head hanging from somewhere on his belt?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2195464#Comment_2195464
yeah... badges of honour... haha...
https://us.v-cdn.net/6030815/uploads/H1BKUE22IQ7I/image.png
https://us.v-cdn.net/6030815/uploads/U8609DIANXBN/image.png
https://us.v-cdn.net/6030815/uploads/GAQU28BL38FS/image.png
(bearing in mind the final two people both died to devour hope...)
this is the earliest i had my comments on public that i didn't delete cause it really, really got to young me lol
I'm sorry, but what the hell is "500h to tunnel in invisible on DBD lol" even supposed to mean? Tunneling as Wraith? I got no #########' clue.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2195378#Comment_2195378
Something exactly like that but the gold should be replaced with something else. Gold is too common in games and just doesn't feel special most of the time.
Maybe something along the lines of a "Entity Blessed" skin? (Not Legacy)
What I mean by that is maybe a skin that reflects what would happen if the character you're playing as was given a boon by The Entity? Like, they could have something they always wanted in their lore and be covered by The Entity's claws? I might have to think about this more, but you get the point right?
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That'd be cool.
I also think if you put X amount of hours into a specific killer, you should unlock like a golden skin of them or something like that.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/2194518#Comment_2194518
For starters, I don't play Nurse anymore. I still use her profile picture to pay homage. My favorite killer right now is Twins.
Secondly, Nurse is not as poorly designed as people think. You can indirectly nerf her just by making stealth stronger on certain maps (i.e. adding LOS breakers). The other killers are harder to balance because they have to play around tiles and pallets.
As for Hag, yes she is a bore to play against. The only thing you have to learn about Hag is trap placement and corralling survivors towards your traps. You don't chase survivors in the traditional sense. Once you have an area on lockdown, you just camp it. Nothing about that is fun whatsoever.
Nurse is definitely the worst designed killer in the game; because she doesn't play Dead By Daylight, she plays "Nurse Rules Let's Kill All The Survivors In Five Minutes". I say that because she completely ignores every form of defense survivors have. Against a good Nurse, you just die. The only reason I don't think she should be nerfed or reworked is because she's the only killer except Spirit who can deal with the top 1%.
Fun is a subjective term. Some people enjoy playing in a defensive manner, and people enjoy playing against it. Just because you don't doesn't mean Hag is a poorly deigned killer.
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Now this right here is the kinda stuff that restores my faith in this community; people willing to write Declaration Of Independence long posts to help someone improve, great stuff!
I have an ass-load of homework I need to get too, but if I have the time later I'll try and give some critiques.
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Come to think of it, No Way Out blocking the hatch would actually be a pretty good buff to it.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2195296#Comment_2195296
Now that I think of it, Coal Tower should be higher.
https://forum.deadbydaylight.com/en/discussion/comment/2195302#Comment_2195302
Yeah, I don't think I gave Wreckers Yard enough credit.
His power is still a little iffy on Auto Haven, but for the most part they're still pretty good for him.