Pulsar
Pulsar
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- Pulsar
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I feel young now.
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@oecrophy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008643#Comment_4008643
luckily what people consider “fun” is subjective. … yikes.. farming matches are the most boring thing this game has to offer. I’d rather take a fast 4k than a 15-minute farming match.
also, i’ve got principles. people who farm and hand the killer free value …sabo/kill their team … should feel the consequences.
not surprising, like i said.
Its the attitude really.
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I am able to be bribed.
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@oecrophy said:
play some music, drop an item, throw the match and sell out your team … gift the killer this easy win early? .. uhm ye xD sounds like prime delivery for my super-fast 4k.
yikes bro hates fun
Not surprising
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@oecrophy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008481#Comment_4008481
Why would I? I’m having my funtime clean-wiping people who show zero gamesense, zero movement, zero understanding .. just 10,000 empty words,.. its fun speeedrunning this lobbies afap and send them with 0 gns done back in the lobby. IThe rest is not worth anymore, but i always find it funny what happens in this forum and the mindset of the people.
What do you mean?
Surely someone of your purported skill isnt playing against new players like that, right? And Im sure you are enough of a competitor to not manipulate the matchmaker or anything, that'd be dishonest.
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@oecrophy said:
Yup. Unless you tack on “btw I never camp, tunnel, or slug, I’m super chill,” you get insta-downvoted. The mental gymnastics are wild. . i… i´m so tired of ths forum.. i wish i just can say i dont care, but this people want to dominate balance discussions..
Survivor is — and always has been — the chillest role in this game.
It sounds like it is affecting your mental health, friend.
There's no sense in torturing yourself, you've got to look out for you after all. Take a break, decompress.
DBD isn't everything.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008459#Comment_4008459
Sluzzy was just more fun... :(
Sluzzy was diabolical. I do miss him, but my God was he crazy for those takes back then.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008448#Comment_4008448
Oh, it doesn't take all that much bravery, I know. Just enough bravery to be willing to say something when everyone around you was telling you not to.
I could talk about some of the other things I do that I'd consider brave, but that's getting off-topic.
I mean, all right? I guess? Nobody was really telling you not to, more just that what you were saying was either illogical or flat-out wrong. It's a discussion forum, you're allowed to post whatever even if it's a terrible take. God knows @Sluzzy was the original rage-baiter.
Callous though it may sound, I really don't care to discuss you as a person. I have approximately zero interest in that, as so far as I can tell, I am on a video game discussion board and that is what I intend to discuss.
I would suggest, however, that you refrain from judgements about people's character based on interactions on the forums.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008446#Comment_4008446
Why don't you take your own advice, mate? The forums are not now, nor have they ever been free of biases. Least of all now when they're mostly just a Survivor echo chamber.
I do.
I still frequent the DBDKiller subreddit. Still keep up with news and such, still try things out for myself. Thats what made me a great Killer player, always trying new things.
Forums have been fairly balanced these last few years, believe it or not. There's only a few hard-core mains left, most people play either side
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@Rogue11 said:
Dont forget "we increased pallets but actually just shrank several maps again and nuked multiple main building tiles but here's a few crap filler pallets where you'll die anyways lol"
I have seen some devious double pallets.
I would like to eliminate those, honestly. Im fine with more filler, but the double pallets were bad design in 2018 and they still are today.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008442#Comment_4008442
Clearly.
I'd say how much bravery I think you possess, but I really don't think I'm capable of that kind of nastiness.
If you think bravery can be accurately assessed by a video game forum, you may be sorely disappointed in life.
I worry for you, truly, if that is your mindset.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008441#Comment_4008441
I don't care about downvotes, obviously, or I wouldn't still be here.
But are you really going to try and argue that everyone who disagrees with me has only the best intentions in mind when, even in cases where the facts objectively disagree with Survivors' prejudices, the actual facts are simply dismissed out of hand?
That wasn't a content creator's video, that was a replay from DbDLeague. Literal video proof of what I was saying.
You clearly do care somewhat, as you've been crashing out about them over the last few comments.
I've mostly just seen you enter hyperbole or anecdotal statements that you pass off as fact and perhaps it seems that way, in your own bubble.
Do try to step outside it..
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008431#Comment_4008431
If they do, they're clearly not interested in expressing an opinion that could be construed as pro-Killer or anti-Survivor on the forums.
Which is a bit understandable; it takes a certain amount of bravery to make a post knowing damn well that it'll be downvoted to oblivion.
…bravery?
I think we have startling different ideas of bravery.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008375#Comment_4008375
I didn't say they were being super aggressive, I said they were being dishonest and intentionally provocative.
Tone isn't everything; manipulative people will often say some of the most vile things imaginable with a smile on their face, and a "Please" and "Thank you".
If people like that get removed from the forums, good. They're not contributing to constructive feedback or productive solutions.
?
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008320#Comment_4008320
So you admit doing gens is easy, then?
Was that really so hard? My goodness.
What? I didnt even mention gens in my comment lmao what is bro reading
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008312#Comment_4008312
Oh, don't worry, so am I. The image of you sweating your butt off as you literally just stand in place and hold M1 in front of a generator is quite amusing.
More like sweating to win a chase after getting tunneled off of hook.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008306#Comment_4008306
Mate, you've been trying to tell me for the past couple hours that doing gens takes just as much skill as anything Killer does. I don't understand how you've even kept a straight face.
Because you refuse to entertain the idea that theres more than gens UNLESS you're playing Killer, in which case the Survivors are just so so hard to down but that's not applicable when playing Survivor at all
I'm not keeping a straight face, I'm laughing my ass off at the hoops you make yourself jump through to justify your crazy take.
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Can't see an issue with this, honestly.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008280#Comment_4008280
Could have fooled me.
You die on every hill. You argue every little point of minutiae, forever. You deny anything I say, no matter how absurd it seems to do so. You assume the counter-position to every position I offer, play devil's advocate about everything, muddy the waters on every single fact, no matter how inconsequential or self-evident it may be.
What other conclusion am I meant to reach here?
That you might be wrong?
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008294#Comment_4008294
See, that's what I mean by doing a turnaround with an extremely false equivalence.
I don't know if you know this, but when you try to kill Survivors, generally speaking, they will run away and try to stop you. You have to track them, chase them, and outplay them to accomplish your objective. And even if you just sit in front of them after you've won a singular chase against them, you can't just facecamp them; the anti-camp meter will fill and they'll be able to unhook themselves.
And even if you catch them again (Which, need I remind you, is still considerably more difficult than standing in front of a gen and holding a button) and camp them again AND nobody comes to do altruism plays, by the time they die on hook, all the gens will be done and you'll lose.
There, I humored your bad-faith remark. Prepare your next bad-faith argument.
Which is it?
Is it just 90 seconds doing nothing but M1 to win or is there, shocker, more to it than that??? My God, who could've predicated that?
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008286#Comment_4008286
So have I been playing Survivor wrong this whole time? Is doing gens not how you win? Because I could have sworn that getting on a gen and staying there for 90 seconds was how you win. It was in the tutorial and everything.
Is killing people not how you win?
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008281#Comment_4008281
I literally gave you the proof you asked for; you just dismissed it by doing a turnaround and making an extremely false equivalence.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008283#Comment_4008283
So where's the part where I said "Without looking out for the Killer or watching their HUD"? Because if I didn't say that, you know what that's called? Putting words in someone's mouth.
This is argumentation on the level of "I love pancakes" "So you hate waffles?!"; it's pathetic.
You gave me a hyperbolic statement which was not based in reality nor practicality.
Somehow, I am not surprised.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008262#Comment_4008262
No, it isn't. I literally just accurately described what Survivor's main objective is, and you call it "bad faith" and "disrespect".
And I notice you have no problem claiming, without proof, that Killer is the easier role. So you clearly have no problem "disrespecting the time and effort people put into learning the game" so long as it's being done to Killer players.
You really are just here to badmouth Killer and defend Survivor at this point. You should be ashamed of yourself for this level of dishonesty.
The classic turnaround since you have no proof.
I've also used your own logic to describe Killer. You just dont like it when it describes your role. So let's make it accurate instead of hyperbolic?
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008275#Comment_4008275
Nice job putting words in my mouth, but no.
A Killer easily makes hundreds of little decisions in real time throughout a match, at almost every stage of the game. Whereas a Survivor, for a significant percentage of the match, will be doing nothing but holding M1, keeping an eye out for the Killer, and keeping an eye on their HUD. There's no real decisions to be made, apart from planning your next move after your current task is done.I probably should have left this thread a long time ago, tbh; this was always just going to be a Survivor circle jerk.
"People disagree with my bad takes, I knew you were all Survivor mains"
No, Im just not insanely biased against Survivor.
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@ReverseVelocity said:
People can preemptively run when you kick a generator to get distance. Nowhere to Hide is relatively common too so it's not out of the question to assume the killer might have it. Trail of Torment literally lights up the gen yellow when you kick it too.
Not to say that they're 100% not cheating, but the things you are describing are possible with enough gamesense.
yeah if someone is raw kicking gens, I am assuming they have Nowehere to
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008179#Comment_4008179
I really wish the game could have powers work differently when a controller is used.
Mouse and keyboard players really don’t need the spit to auto-aim, but controller players absolutely should have some amount of auto aim, because trying to aim that tiny projectile with a controller is a horrible experience.
I haven't found it to be punishing, especially not with the crazy low cooldown.
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@Skillfulstone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008256#Comment_4008256
I'm usually not one to do this, but after seeing him make like three different threads (that I know of, it's likely more) devolve into a war which escalates until it goes into personal stuff (a mod decided to close one of them because it went too far) I would frankly prefer to not engage.
ah, noted.
If they attempt to do so, I will cease engagement, I have little interest in delving into personal matters, be they mine or someone else. Until then, I will carry on, but I appreciate the warning.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008256#Comment_4008256
Survivor's main objective is to spend 90 seconds standing in one place and holding M1.
And, well, that should be it. That should literally be all the proof you need to understand why some of us might think Survivor doesn't take as much skill to play.
Seriously, how is that not enough?
That'd be like saying, "the killers objective is to just sit 16m away from the hook for 90 seconds while doing nothing."
It's bad faith, it's disrespecting the time and effort people put in to learning and improving and it's unequivocally incorrect.
via that logic, comp players arent actually good. They are just regular people who we just pluck from pubs and put into competitive.
Genuinely, what a terrible string of logic, if you can call it that. I understand being biased, but boiling one side down to "uhhhhhh EZ Mode 4 sure" is genuinely baffling levels of us vs them bias.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008245#Comment_4008245
Killer needs mechanical skill AND strategic skill to succeed, for the entire duration of the match. They don't have the luxury of being able- nay, encouraged- to just take a break from moving around the map for 90 seconds while they plan out their next move.
And no, the existence of camping or tunneling does not mean that Killer macro doesn't exist. I assure you that even if they could chase as well as comp players, Killers who just mindlessly tunnel would never last in comp DbD.
once again, prove it.
I would say you've clearly got an agenda or a bias against Survivor, since all I've ever seen you do is talk down to them as if every player is skillless.
But Im offering you a chance to prove it, all I've seen is words so far.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008204#Comment_4008204
If you consider accurately describing Survivor gameplay to be bad faith, I'd appreciate a warning that you are simply looking to bash Killer and defend Survivor, not have an honest discussion.
Killer is the harder role; it has proven so time and time again. There's nothing particularly wrong with that, mind you; it goes with the territory of playing a 4v1 game. The team-based role will always be the more relaxed one, because the burden of winning the game is split among four people.
But saying a role that can literally spend an entire match doing nothing but moving from Point A to Point B and holding M1 is more difficult is disingenuous at best.
Prove it.
All you've done is state "nu uh" when you've encountered resistance. We KNOW you dont value anything except mechanical skill, which is patently ridiculous.
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@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008214#Comment_4008214
Killer is the harder role; it has proven so time and time again.
"Proven" where? In your own experience? If you have this undeniable proof that Killer is harder, I'd love to see it.
The team-based role will always be the more relaxed one, because the burden of winning the game is split among four people.
Actually, that's another part of what makes the Survivor role so frustrating, because it is MUCH harder to coordinate with other people you can't even communicate with. And oftentimes those teammates will have completely different goals than you, which will lead to the entire team's downfall in many cases.
I believe most of their point is that teammates dont count towards difficulty.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008099#Comment_4008099
You have to identify the right gens to work on… and then you spend 90 seconds standing still, holding M1 and making no meaningful decisions.
You have to identify and break a 3-gen… and then you spend 90 seconds standing still, holding M1 and making no meaningful decisions.
You have to rotate correctly… and then you spend 90 seconds standing still, holding M1 and making no meaningful decisions.
If you genuinely find that difficult or stressful, maybe video games just aren't for you.
If you aren't looking to have a thoughtful and in depth discussion in good faith, I'd appreciate a warning that you are looking to vent, not discuss.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007987#Comment_4007987
Saying "artificial difficulty is still difficulty" is twisting the definition of "difficulty" to be almost meaningless. Again, by that definition, playing a slot machine is difficult.
Survivor takes skill to win in the same sense that killers like Cannibal, Legion, and Wraith take skill to win with.
Most of Survivor's basekit abilities are easy to learn and not very difficult to master. Again, 70% of Survivor gameplay is literally just going from Point A to Point B and holding M1.
The challenge of playing Survivor (Much like playing an easy-but-weak Killer) at higher skill levels mostly comes from working around the built-in limitations in their kit and squeezing out little advantages from the few places that do allow skill expression. Doing gens and healing takes roughly the same amount of time whether you're a new player who's just learned to hit skill checks or a tournament-level Survivor. So the main difference between a good and average Survivor is the other 30%- running the Killer, doing saves, doing bodyblocks.
So which is more difficult- a role that needs to play skillfully roughly 30% of the time, or a role that needs to play skillfully roughly 80-90% of the time? Because about the only time a Killer doesn't need to be expressing their skill in some way is when they're carrying a Survivor to the hook, downing someone out in the open, or camping the hook during the endgame.
There's almost always decisions to be made- where to patrol, who to chase, how to run a loop, how to use your power, when to lunge, whether to break or leave a pallet, whether to slug or hook somebody, whether to proxy camp or commit to a new chase, whether to kick a generator or keep moving, whether to tunnel or spread hooks, whether to leave a Survivor with an injury or commit to a down, whether to hit a bodyblocker or try to path around them. And the answer to all of those questions will vary depending on the circumstances the Killer finds themself in.
A Killer easily makes hundreds of little decisions in real time throughout a match, at almost every stage of the game. Whereas a Survivor, for a significant percentage of the match, will be doing nothing but holding M1, keeping an eye out for the Killer, and keeping an eye on their HUD. There's no real decisions to be made, apart from planning your next move after your current task is done.
Saying the latter is more difficult is patently ridiculous.
You simultaneously hype up Killer gameplay while downplaying Survivor.
Working on the wrong gen is disastrous. You need to know which gens are which and what to work on. Skill expression. You need to be able to identify and break 3 gens. Skill expression. You need to rotate effectively. Skill expression. You need to unhook correctly and then make a judgment call. Skill expression.
Just because you dislike the role or find it boring does not mean it can be simplified into "70% no skill".
For example, it makes perfect sense even to a new Killer to tunnel. They wouldn't call it that, but they'd see an injured person off of hook and a healthy person unhooking and choose the injured player. Same with camping. If people are in the area, a new Killer will park their ass right next to hook.
These are obvious plays that the game seems to encourage. Survivor gameplay is much different. Perhaps less mechanically intensive but no less skillful.
The skill is in different areas. You seem to be conflating mechanical skill as the only type that matters, which is simply wrong.
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@drmcsleepy410 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007981#Comment_4007981
Bro you could spawn survivors on hook at the start of the game and these people will still call killer hard and dbd survivor sided. There’s no point
There is always a point in discussion.
When people stop talking, criticizing or discussing; we get half-baked bad ideas.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007981#Comment_4007981
Okay? So are you going to address anything else that I said?
Is playing a slot machine "difficult" because you're more likely to lose than to win? Because pulling a slot machine's lever has about the same level of difficulty as holding M1 on a gen.
I am on mobile; it will take me a moment.
Yes, even artificial difficulty is still difficulty. When two sides have different rates of achieving the same outcome (a win), it is fair to say that one side is more difficult to achieve that outcome.
I think you are underselling how difficult good Survivor gameplay is, especially in the current era of DBD. Not only do you need to be good enough to either stall or prevent a tunnel, which is a lot already, but you also need to either have a great team of equally skilled players OR somehow be good enough to win despite it. Even focusing on the Solo aspect, you need to have map knowledge, perk knowledge, Killer knowledge and strategy knowledge to be able to succeed consistently.
Killer is a bit more straight-forward. There's still a huge knowledge barrier, but the skill required to execute successful tunnel-outs or camps is drastically less than it takes to counter those tactics.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007946#Comment_4007946
Just because a role wins more often doesn't make it easier.
Shin Megami Tensei 3 often feels hard because you will lose quite frequently (Especially on the hardest difficulty), but as I continued to play, I realized that a lot of your defeats will be due to random factors entirely outside of your control.
It's common for a random encounter to kill your character on the first turn, before the player even has a chance to fight back. And it's often possible to make no mistakes when preparing for or playing a boss battle, but still lose because the RNG was feeling unmerciful.
Does that make SMT3 a difficult game? Being defeated by random BS through no fault of your own? Because that's largely what makes playing Survivor "difficult", especially in solo queue. It's a team game, and a lot of the time you simply have to hope your team doesn't let you down, even if you played the game virtually flawlessly.
Besides, DbD has had a near-60% kill rate throughout almost its entire lifespan. So using your logic, has Killer always been almost exactly as difficult as it is now? Have all the myriad changes to both sides throughout DbD's entire history had no significant effect on the difficulty of playing either role? Does that sound credible to you?
Killer used to be balanced around a 50/50 style, now it is not the case.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007782#Comment_4007782
Easier than Survivor? By what metric? 70% of Survivor gameplay is literally just running from Point A to Point B or holding M1. You can be terrible at running the Killer or countering their power and still win pretty regularly as Survivor- I do it all the time.
You have no such luxury as Killer. Your objective isn't an inanimate object on the map that you hold M1 at- your objectives will actively run away from you and drop pallets on your head. If you can't win chases, you'll invariably lose badly.
Easier to get a favorable outcome, its relatively easy to pick up someone like Ghoul or Wraith and do quite well. Very difficult to play Survivor, partially because of the team-based nature, but also because of the learning curve.
Regardless, we see it clearly represented in the stats.
Now, if it had been 2018-2021, I would have agreed that Killer was more difficult, but that simply isnt the case anymore. Killer has been made far easier and far less punishing.
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@Choaron said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007669#Comment_4007669
Stop with this stupid argument already. Krasue doesn't even require actual money to be purchased.
Shard gain is ridiculously slow.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007471#Comment_4007471
And yet you have not a single word of actual advice for a Killer main who's struggling?
I mean, if it's that easy, why don't you just play Killer and collect your free wins?
Because there's no challenge in it and I feel bad doing it.
I've got two options for playing Killer. I can either handicap myself to allow the Survivors a chance, which doesn't feel good for me since I'm not really playing the game, OR, I can go full tilt at a bunch of random and absolutely slaughter them with no resistance.
That isnt fun and it's hardly PVP. I don't like to beat up on less experienced players.
Killer is undeniably easier than Survivor, by design. A rather large flip from when I started.
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@Abbzy said:
You had to be all in small are because this on huntess witout speed cheats is just very good play by her and your team failing at the start of the match.
Blame the victim, not the system, of course.
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This is literally the same thing as when they announced an automated report system where reports would be sorted by volume of requests. It's a dumb idea.
You can't police intent, nor can you determine it accurately.
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Nurse and Hag.
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Are we back to the gore posting days of the forum?
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@Firellius said:
DBD roadmap.
Can we even call it a roadmap at this point?
Half the stuff on there never happens lol
More like Road Hopes and Dreams
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I am sad to see you go.
The Forums usually go in cycles like this. Periods of toxicity followed by periods of nothing happening.
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@ManOMaker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006572#Comment_4006572
Close but not it! Remember that these are the only 4 perks in the entire game so far to have this trait in their lore text!
They all come from a Notebook?
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@ManOMaker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006564#Comment_4006564
Not quite! The first hint has now been given so I'd recommend trying again!
Is it that the text is the only flavor text written in first-person?
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Is it that the Killer cannot activate these perks and that they are entirely dependent on the Survivors doing something first?
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006489#Comment_4006489
Played since 2017 and all I do is win. A skill issue is a skill issue. Many players think shes not that great as many who think she's busted. You know what they say about opinions. How about we let the data speak for itself and quit with the knee jerk and reaction farming.
Okay? I fail to see how that makes your incorrect assertion true?
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006473#Comment_4006473
I keep hearing that its bad Krasue players, but i'm high MMR and only go against the best on NA East. Starting to think it's just the killer who is bad and the players are overestimating Krasue not the other way around.
That isn't how MMR works.
You dont "only go against the best," you go against whoever the matchmaker happens to grab.
Better players than me think she's busted. Worse players than me think she's busted. There's a select few who think she's mid.