Oshi
Oshi
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- Oshi
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Everyone started to dodge 3+ SWF...if everyone starts to do this, +3 SWF will leave by themselves.
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"This is not CASUAL game" but dev said they "balance" around newbies. Checkmate.
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DC penalty do nothing. When i on hook see how 2 people is crouching in corner, not even do gens without ruin on map, i just suicide on first hook. I no want to waste time with potato teammates.
And still, i want to see killer's profiles before game start, because of already VAC banned players. Once cheater - always cheater.
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Three games in a row someone failed while loading, and you want a DC penalty? Nice joke.
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@PistolTimb said:
As far as I know, that's not against the rules. If the devs started banning people for farming there would be an uproar. Killers can kill or spare whomever they want at their own discretion. After all, they are supposed to be the power role.
I just want to play a game, but i face people who farm each other in basement. Is this normal for you?
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I shouldn't be up here, but...
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"Oh shi, a spiderman!"
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/913979#Comment_913979
These actually already exist, and lots of people stream on console. A good chunk of my friends stream, a few are the top DBD streamers on Mixer (most of the time, except when Ninja plays).
Streaming on Xbox is as easy as having a Mixer account. Its streaming service is built into the platform.
This "streamer" open gate and immediately escape with 8k BP, leaving behind fellow teammate who was facecamped by Trapper. Now i am scared to play with T.TV players in my team.
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What's why i haven't seen any Legion's.
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T.TV in nickname - console streamer?
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No one play Legion anyway, "pepega sweaters"
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What's why i dodge every single three+ SWF.
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Toxic SWF genrush (ruin gone at first 30 seconds) and lock them self at 12m three gen - ez 4k.
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So, 40 matches (purple rank) as surv - no Legion. Even me started to play as Myers and he is much powerful and fun to play than Legion. I hope you proud what you done, BHVR.
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Me - Ruin cleansed at first minute - do 1 gen - destroy another 3 totems because of NOED.
My team - do nothing.
Yes, i will suicide on first hook and start new game.
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Every new killer is nerfed because of complains from "crybaby" survs and this way of progress is supported by devs. I don't know if this is continue how game can be better. It becomes even worse, after each chapter, each patch.
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In my last game killer obviosly using new sort of lagswitch hacks. In chase, i vault twice but then teleported back exactly for his hit. So, servers still doesn't help against cheaters, my ping is increased to 120 (P2P 50-60), and devs still dont give a **** about their potato 0.99$ pet month servers. Pretty good job, like always. And what devs said? "Nah! Servers is fine! We not care"
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@LordCyphre said:
https://forum.deadbydaylight.com/en/discussion/comment/905149#Comment_905149
As if the killer would know they were going up against 4 solos.
Also what's the argument here? Killers shouldn't bring Moris against Solos because every solo survivor is a potato and they stand no chance at all? Moris on SWF is fine though? I don't get it.
Now I'm not saying Moris are all good and balanced I just don't see the point you're trying to make.
You can know if people SWF or not on PC, or you just lazy for checking steam profiles. If all 4 profiles a hidden it also means "time to dodge".
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Played as Myers with scratched mirror on Gideon for "memes". 4k, 4 gen left - they called me an "tryhard monkey" after game. 🤣
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We can only wait a additional buffs for SWF... 🤣
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Play EW1 Myers build with Gideon's sacrifice = salt gathering.
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The most fun thing when someone bring red mori vs four solo survs.
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SWF
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Killers usually use red mori on 3+ SWF.
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Need a second objective for slowdown games. Example: after each two gen is completied on map spawned five "totem dolls". You need cleanse 3 dolls. All gens is blocked and their progression is decrease until dolls not cleansed. Also it's new perks for killers with this second objective dolls.
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DC penalty with broken servers - BHVR 2019.
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@hematophagy said:
https://forum.deadbydaylight.com/en/discussion/comment/897388#Comment_897388
Apparently you haven't read or seen enough gameplay of legion or any killers abilities. Legion can't apply sloppy any more and killers cannot activate NOED with their secondary.
You not understand what i am saying? i SAID, before nerf Legion can apply on-hit perks effect's by FF, like Sloppy and etc, but not NOED. They nerf it because of "not working in FF noed" - hard for newbies.
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@hematophagy said:
https://forum.deadbydaylight.com/en/discussion/110677/when-swf-balance-changes
By that time you should've built up enough skill to combat them, especially at "newbie" ranks.
Exactly. New players should learn the game, but instead devs nerf on-hit Legion effect because it's hard for newbies. They put in example "Why NOED not work while in Feral Frenzy, like Sloppy Butcher?"
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In latest patches they make system "If you play in group with friends, only higher rank survivor member will count for search, not *total ranks / *group members". But this is not working like always, and me in rank 8 killer, play versus 3, 3, 13, 14. Pretty good job so far, nothing new.
So hard to make stable "rank lock" system, like, if you at purple rank, play only vs purple because of SWF issue as i exampled below, with two red and two yellow ranks in game vs purple rank killer.
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People, are you prepared your DC, because i will release Myers scratched mirror with gideon's sacrifice. 🤣
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@Peanits Dear "omega lul" dev. SWF is hard for newbie killers, why 2 years later SWF not nerfed? Or you balance game only around survs? For you SWF (especialy with voice) is fair and balanced for people who "new in game"?
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Started to play Mayers. First game 4k (with 5 gen left) at purple rank. TY devs.
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Btw, omegaluldev said: "change addons, pins is a common request". Who requested a nerf on mend duration addons and make pin only work on second FF target? Your INSIDE feedbacker?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/890656#Comment_890656
I mean to be fair that part makes sense, I don't really disagree with peanitits about his points; it just urked me for a moment to see someone say they changed that of all things because of how a new player might see it; when it feels like there has never really been a concern for new players about the much bigger problems before.
Because of "balance around newbies" soon game will be unfun and easy, especially when all new players becomes experienced someday. Waiting for removing all instadown powers.
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@mutabletiger4 said:
https://forum.deadbydaylight.com/en/discussion/comment/890607#Comment_890607
NOED is just an example, it was a change made for consistency for new players. It would be confusing if frenzy worked with some things but not others.
Let's balance game around "new players", great idea.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/890607#Comment_890607
No, but that is one very creative way to read that.
Both your posts focused on NOED.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/890550#Comment_890550
That right there would be a non sequitur. Just because one system is not so friendly to new players at the moment doesn't mean that we don't care about new players when we try to make something else more intuitive. What we're aiming to eliminate is the question of, "Does X work with Y?" Like the example given, why does Sloppy Butcher work with Frenzy while NOED does not? Both activate on basic attacks, so why are they different? Having each power work on a case by case basis would mean you'd either have to look it up or test it out for each killer.
Did you just saying, Legion on-hit effect nerfed just because of NOED???
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Here is answer. Legion is buried with no RE.Legion not even an "A" tier, nerf on-hit effect was not necessary. After that, game can't be any good in future. Farewell.
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@Bravo0413 said:
How bout we give it a bit more time... if they make changes to legion and then a month to 2 months down the line we learn the changes were a bit much we're in another pickle... let's play and see what comes how it pans out first.
2 months? How much time has passed till this "buff" patch?
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/890407#Comment_890407
But that makes sense. If the backlash to a change isn't that major then that signals that a lot of players aren't unhappy with the changes. If only a small (but vocal) portion of the community dislikes a change then changing it would be counterproductive to the vast majority who support the change.
I'm not saying they should or shouldn't change Legion. I just think that it is unfair to criticize the developers and say they don't listen when they are constantly taking player feedback into consideration during balance and design changes.
For long time people asking just for buff Legion. it's hard only to buff vault/movement speed without touching important things like on-hit effect?
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@princeharlequin said:
https://forum.deadbydaylight.com/en/discussion/109885/need-answer-from-dev-stop-ignoring
I honestly believe the devs don’t know how to fix legion. It’s a complicated kit and without a complete rework to legions power, meaning it doesn’t operate at all how it does now, there isn’t a way to change it without making them broken or even weaker. So basically, I don’t think they’re ignoring, I think they just simply don’t have an answer.
If they just buff movement/vault speed without nerf DW/FF no one would COMPLAINING!
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@OnryosTapeRentals said:
I don't think the developers are ignoring the feedback from the playerbase. The developers recently updated the Tome challenges in response to player feedback so to say they ignore negative feedback isn't strictly true.
It's important to consider that the developers have access to data, statistics and potentially other sources of insight about balance changes that the community doesn't see. Yes, if a large portion of the playerbase dislikes a change it should be reverted. However, there may be a large non-vocal group of people who enjoy the Legion changes and it would be unfair to adjust The Legion for a vocal minority.
I personally enjoy The Legion changes.
I said about "totally ignoring Legion". Sure they will listen to other feedbacks, especially if this affect surv side.
So, you enjoy what they remove all on-hit FF synergies, just for faster movement/vault speed?
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Btw, did you see how devs IGNORE all threads about "Legion" before and after patch??? This is not even suspicious, they buried him before, now cremated.
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Request to delete the "Suggestion" sub forum. For now as we see you don't care about any feedback suggestion what we done about Legion. You continue with "dumb injustice nerfs" what no one request.
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95% of "Legion" players said he become even worse after patch.
5% of "professional mlg" heretics like you, said he is good. How its going at yellow/white ranks?
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Killer shouldnt be exist. Remove all killers!
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/888585#Comment_888585
Every Legion player wanted this change? Really? I didn't. I doubt many others did too looking at all the threads asking the Devs the heck were they thinking doing this. The speed doesn't make up for everything else. Legion's power does nothing other than injure people which most ignore anyway. They have been made more add-on dependent and useless. Most perks do nothing for them anymore. You might as well just m1. Heck, my two Legion rework threads didn't have this crap in them and they were massive. You can't just say "Every Legion player" wanted something.
Dat "trusted" boi uses NOED on Legion. Just sayin'
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They balance DW around survs, not a killer with specific DW power. it means game is much more "surv sided", this is confirmed. Devs didn't even try balance it for both sides.
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For people who think Nemesis/Beast of Prey will be OP on Legion is heretics.
Oh no, Legion waste whole minute for chase/stun/bloodlust (and etc) for down one man - hey look, 2-3 gens is gone.
