OldHunterLight
OldHunterLight
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- OldHunterLight
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Oni wasn't weak when he came out, pyramid head was stronger than he is now, blight functioned and had working collisions, twins was just a bug mess, ghostface was weaker on PTB, slinger stayed almost the same.
So no, they are just making killers weaker now because honestly and this is my opinion, they are running out of ideas and who can blame them in that?
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When I was on ps4 I changed my name, nothing got damaged, tried the game on ps5 and everything was there.
Playstation has a page on what games it actually can have an error or something, dbd isn't in there.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2483973#Comment_2483973
That's optimal if you don't want to get chased yourself. But Clowning makes a good point about doing it when he's chasing an injured survivor, as it might prevent them getting downed.
I don't mind being chased in fact that is what I prefer, I myself hate doing gens and only play survivor for the chase interaction.
And yes, I put that as well before I said "being carried to a hook"
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I do it exactly how I play against hag, when someone is injured or when someone is being carried to a hook.
Idk if it's optimal.
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@Purgatorian said:
To be fair to the op, if no one voiced concerns about the game, nothing would be seen by the devs.
If we don't voice concerns the devs can use it as an excuse and say 'we never saw any complaints'. If we do let them know then it's in the devs hands whether they want to do anything or just ignore it.
^ this
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2483308#Comment_2483308
The point about being new isn't that you are bad, it's that there are so many bugs in this game and there always seem to have more bugs pop up with everything they release it seems, so you not even considering the possibility it's bugged would indicate you haven't experienced all there other buggy updates.
So I'm not saying your not good
I understood that, you basically said that I'm new because I was defending this bug mess of a game.
I was kinda upset when I replied to you, I apologize for that, not at you but upset because real life.
But like I said early on in this thread, twins had a similar bug, I remember it clearly because I had to play twins for about 2 days straight and I despise them up to this day.
Good to know I was lucky enough to get the adept without any issues.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2483159#Comment_2483159
I like how you don't even consider the possibility of it being bugged. Your new here I take it then 🤪
If you think I'm new to the game go ahead, but hey I did get the adept 😊
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2483150#Comment_2483150
Nope Had not played in a while nice a low ranked made it even easier to get
There are only 3 options then.
You messed up and used an extra perk or another perk that isn't pinhead's.
Game lied and said you got merciless but in reality you got ruthless.
You crashed and the game didn't registered that you got it.
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Adepts will work the same, the only difference is that now you will have an easier time after each 13th.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2483131#Comment_2483131
It was a merciless just didn't give achievement
I'm assuming you are rank 1 because who isn't these days.
You need 9 hooks, half deviousness bar, chases to last and not to get rushed fast.
Game lies honestly so maybe you got ruthless but the game said merciless
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This is from my mobile, yes adept is possible but not crashing is hard.
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Adept for any killer, you may use any addons and offerings, but only the 3 teachable perks.
So I'm guessing you either got 1 perk wrong or are not getting merciless.
Also there was a bug back with twins that even if you got merciless the game was like nope.
I already have adept cenobite but was lucky that the game didn't crash.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2479672#Comment_2479672
Oh I've stunned a billy as he was charging at me. I threw down the pallet on the same side he was coming from he got stunned then teleported to the other side.
LMAO damn I've never seen that.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2479640#Comment_2479640
and then to teleport to the other side of the pallet
Wait, what actually happened?? I never had that happen only the stun part on the same side.
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@Nikkiwhat said:
Lmao, I usually don't so the whole Killer VS Survivor playerbase...but getting upset over this fix is making me howl with laughter....even big named streamers are sad/angry about it...get a grip...
https://us.v-cdn.net/6030815/uploads/3C51S0DBMG3Z/20210907-215544.jpg
This was one of the only good changes.
Because it was really fair for a survivor to drop the pallet on the same side and somehow stun the killer, yup, nothing wrong especially when the killer is on the hitting animation.
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@KweenPlease said:
It's the only objective and priority unless you are running a hex.
The objective of the game is " do gens as much and as fast as you can before killer chases you off because you've got limited chances / hooks. "
With it being the ONLY thing to do, are survivors just supposed to stand or walk around for 3 minutes after every gen? Like what the heck do you want? Make it make sense.
Anyway SBMM should put you with people who you should be able to handle who are on your level once everyone is leveled out where they should be. Yet everyone wants to complain about something that is literally helping game health.
Neither does tunneling and camping.
Killers are just doing their objectives, what do you want? For killers to throw away the way to win easier?
You want them to what? Go to the corner and let you get unhook for free and you want them to not chase, down, and rehook, the injured person the one that got unhooked recently?.
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@BasementDweller said:
https://forum.deadbydaylight.com/en/discussion/comment/2479474#Comment_2479474
What happened to Shadowborn?
@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2479474#Comment_2479474
Lmfao Shadowborn? A perk that doesn't even affect the game is bugged.
@DbD_Enjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/2479474#Comment_2479474
Shadowborn is bugged? Seriously? Whats happening with it?
No FOV change, same with M&A apparently according to a friend who loves M&A, I'm not sure 100% about M&A so I can't confirm that.
@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2479474#Comment_2479474
How is his lunge bugged? I had some weirdness earlier, but not sure if it was just because I am bad.
Also his teleport seems bugged. Sometimes I couldn't warp.
Sometimes when you lunge you don't have "momentum" so your hit doesn't reach even if you are close, sometimes your weapon or well chains will also go through the survivor's hitbox.
I haven't had any issues with the teleport.
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His lunge is also bugged, and the crash happens randomly, I've gotten it when I use my chains and when trying to grab.
Somehow freddy is also bugged.
Shadowborn of all perks is bugged.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2479385#Comment_2479385
I dont know i just played normally and i never got a dc penalty i do know some player report they have a penalty but most of the time they are the only player to quit the match vs my experience is everyone quit the match at the same time
Weird, I don't dc but my game did crash and got the penalty.
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Obviously fake pallets are stronger than snares, the dev was right so fake pallets need a nerf. /s
But yeah if you are using fake pallets bring enduring.
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@botrax said:
I think the performence are fine the main issue is the game crash sometime but no one get a DC penalty at least i receive 0 penalty in 5 crash
Wait how? I got 2 crashes and got 2 penalties.
I gave up dbd for today because I don't want to rack up that penalty.
To the OP: pinhead can be buffed for a bit, currently he is not even mid tier, kinda like a weaker clown.
Still learning but meh, honestly not impressed.
To the performance part, not that bad honestly, I still get 60 steady fps with a few stutters.
Be careful of playing pinhead because most likely you will get dc'ed.
10/10 bhvr patch.
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Or bhvr could revert billy to the way he was and only do an addon pass.
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Either my normal builds with shadowborn or brutal strength.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2472818#Comment_2472818
this is why I think a dense forest map would be awesome. An outdoor map with the feel of an indoor map
Kinda like shelter woods but with LOS blockers and stuff?
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How is having a different taste make you insane? You like what you like bud.
I hate pumpkin, all my family loves pumpkin, who is wrong there? No one you just like what you like.
Btw, I too love the "where the heck is the killer coming from feeling" but I prefer outdoor maps.
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I will give examples of why not.
Trapper- bring a map.
Wraith- spine chill and flashies.
Nurse- dead hard.
Oni- medkits.
Pig- spine chill.
Myers- spine chill.
You get the point, the reason why survivors aren't allowed to see the killer is because they can equip stuff to counter the killer.
You want killers to be massively nerfed?
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Every time about stretch res.
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For survivor? Sprint burst, bt, wglf, unbreakable.
Killer, I guess ruin, pop, thrilling tremors and whispers.
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There is no such thing as unique these days.
But a few builds that are severely underrated.
Combat pig (old but gold)
Enduring, brutal strength, whispers, stbfl.
Doc:
Stbfl, surge, whispers and perk of choice, I like bbq here but it is optional.
Billy:
Discordance, enduring, bbq, whispers.
Legion:
Surveillance, surge, enduring, perk of choice (I change this from time to time) sometimes I run sloppy sometimes I run bbq.
Hag:
Sloppy, agitation, nurse's, perk of choice.
Plague:
M&a, IF, your slowdowns perk of choice, I run ruin undying on her.
Spirit:
Stbfl, surge, sloppy and bbq or I'm all ears.
Ph:
I'm all ears, nurses, bitter murmur and perk of choice.
Stbfl,surge,enduring, perk of choice, this is a I'm going through the pallet Idc.
Nemesis:
Lethal, stbfl, surge, perk of choice.
I don't have as much experience with nemesis but that works wonders.
Oni:
Discordance, m&a, IF, bbq. (My main build)
Wraith:
Bbq, pop, end fury.
Sloppy, pop, bbq, corrupt.
Ghostface:
Now this is an interesting one because there are a few ways to play him.
Surge, sloppy, perks of choice.
Stbfl, sloppy, perks of choice preferably tracking perks.
Chaser build, enduring, sloppy, stbfl and slowdown whichever you want.
Undying, d.hope, corrupt and perk of choice.
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A few months ago I played against this hacker, when you checked their profile it sent me to Noob3's profile.
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Next tuesday most likely
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I've been complaining about it since the first mmr test.
A game that does not let us know if we won does not deserve an mmr/sbmm.
This reminds me so much of how cod now works, idk if you have played cold war but now all you see is everyone using almost the same loadout every match, no changes with the exception of certain attachments.
This is what is going to happen more on dbd, all matches it will be really strong stuff on both sides, I personally do not like that.
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I would say if oni had permanent power, probably still under nurse but overall might be better because of less bugs.
And if the oni had top knot then yes, honestly oni would be the strongest.
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Excited to play survivor, might stop from playing killer.
The past test it was a sweatfest, it was the most boring thing possible for me as killer.
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@MissKitty95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2466616#Comment_2466616
No1 has their own brain nomore I see, I miss the old times where people didn’t go to YouTube to learn to play a game
I mean I started playing this game that I call dead hard bingo.
Every single match I see at least 3 dead hards, and now I am seeing the same exact perks on the survivors, what is original about dead hard, bt, iw when all 4 use it?
Also you don't need to go to youtube to understand that these days slowdown perks are stronger than before.
Saying that it is a snore fest is the exact same reason why some people stopped playing killer, holding W and pre dropping everything on sight, no one loops anymore, no one outplays anymore, now the game is about regression perks and holding W while the other 3 do gens.
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Umm what? Ok a few things, old BT was busted, why not bring old MoM, old DS as well?.
You don't need moris, there is this new technique called........looking around for flashlight saves or stare at a wall.
This game is toxic? I wonder what would people call mw2 lobbies these days if you think dbd is toxic.
I too miss old dbd, 2018 dbd.
If you want to pip try the 2/2/2 method, 2 chases, 2 saves and 2 gens.
If you think someone is teabagging to catch your attention, ignore them and go for someone else, let them get bored in the hold m1 on a gen.
Also tunneling is the most efficient way to win just like holding m1 on a gen, if someone is camping just do gens and leave, do not feed more kills.
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I stopped playing killer for like a week since I still find the same hacker I've been seeing for about? What 6 months? This is one of the things I hate about steam and the family sharing thing, you can just hack, get banned, make another account get banned, make another account, get banned rinse and repeat.
It is kinda absurd and hopefully one day hackers will be lessened since just this month alone I've been perma blinded, and stunned for about 3 minutes straight.
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Honestly Billy, to have a family that hid their own son from people because of deformation? ######### no.
2nd, I would say spirit because that is a thing that actually can happen.
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@TwitchyMike said:
There really isn't a way to counter it unless they drastically change the way the game is played. (AKA making the game mechanics for killer and killer perks based off of the fact that survivors are SWF)
I love Solo Q and SWF but unfortunately they're completely different experiences. I know this is a discussion that gets talked about a lot but just thought I'd put my $0.02 in.
A way to counter swf is to go for the weakest link and tunnel them out, it is not fun for you or them but that is the counter honestly.
It is easier for the killer to play a 3v1 than a 4v1.
I just would like to know if they are in a swf so I could actually use slightly stronger addons or well use addons in my case or when I play trapper to place smarter traps that would catch solo players but not swf because of info.
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So I have a friend who mains blight, he used to stream as well.
He was insane with blight, addonless or blighted crow/rat, I am average with blight.
Just because I play bad with him doesn't mean that blight is bad, my friend also used slippery surfaces to turn more and get the hit.
What you are missing is just practice.
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@Kebek said:
Whenever there is a Bill in a match and killer slugs at all, afterwards they always hook Bills first. It's basically unanimous killer law to hook a slugged Bills first.
And all of that only because Bill's teachable is unbreakable. Goes the same for other survivors too when counterplaying certain perks but imo the Bill scenario is the most common one.
Same thing when a bill unhooks, most killers that use my favorite perk (stbfl) will instantly get a free stack just because it is a bill so assuming BT and Unbreakable is a must.
I always assume claudettes with self care, megs with either sprint burst or adrenaline, davids with dead hard, adams with deliverance, stuff like that.
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2465955#Comment_2465955
Silent bell isn't even as strong as bone clapper in my opinion, at the higher level at least. Way more mindgames with the latter. All Seeing Blood also gives him an actual chase power, and I think it's a fantastic add-on. For my rework though, I did change Coxcombed Clapper.
Run Ruin and you can juggle survivors till medkits run out if you get good with the playstyle. I understand why it's not as fun for survivors, so perhaps something could be done but it's not like there's no counterplay. I think there's more pressing issues in DBD.
And again, super lunge isn't even as long as a Pig Ambush, which is already a very weak chase power. That's not to mention the charging time is a 3s uncloak. It's not at all problematic, as someone who has both had their own speed lunges countered effectively and played well against others'. Survivors just need practice to counter it. It's pretty simple. Don't drop Pallets until Wraith is almost fully uncloaked, and make loops as long as possible instead of going around the same short portion of one. The rest is just repetition and not panicking
I don't consider rank 1 as high level gameplay but you can tell that we have different opinions on things.
Basically what you are trying to say is that wraith should be played like legion but instead of mending survivors should heal, also the fact that in most pallets in certain maps basically guarantee a hit if the wraith decides to uncloak right there is not something that people should get without working for it, maybe I'm not properly explaining what I mean and that is probably it.
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2465522#Comment_2465522
Hit and run is absolutely one of best playstyles if not the best after the speed buff. Wraith has almost no chase power besides that. And I'm referencing both you and OP, and the many people in the community who say he needs a nerf now. Sorry for the confusion. What add-ons do you suggest they change?
I suggested silent bell and all seeing purple (blood) I think it's called in english.
That is about it, maybe change all seeing purple to irri and maybe for the silent bell to maybe to not stack with certain addons.
Also hit and run style can be easily countered by a medkit, but I think that is just playstyle preference, I personally don't think hit and run is the strongest way to play him.
For the basekit, I think removing super lunge and make it like before where you needed windstorm in order to do it.
That is about it honestly, I don't have issues against wraith except when combined with those 2 addons and certain wraiths that just spam super lunges.
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2465245#Comment_2465245
That is Wraith's best playstyle though. Give him a reason to chase and he would. Too many loops are too strong for him and too many survivors just hold w anyway. The movement speed is not the true issue, and there's still far unhealthier killers. Also, the mega-lunge is easily countered at the majority of Pallets. We can't call for killers to be nerfed when we haven't had nearly enough time to learn counterplay. Trickster is obviously just boring and flawed to play against, but Wraith just takes some adjustment imi, maybe some small tweaks at most.
I disagree if you are saying that hit and run and spamming super lunge is his best playstyle.
Maybe for some but I play chase wraith which is enduring spirit fury.
Also I never said that the speed is what is wrong with wraith only that combination.
I also never said that he needed a nerf only an addon pass.
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Oni bad? I hope I find you in game when I play oni so you can see if he is bad.
You cannot just pick up a killer and be like "oh this killer sucks" that is what I did with twins and I was so wrong.
Practice keep practicing.
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I rarely use addons and don't see the problem with them.
I use addons if I'm not familiar with the killer or if it's trapper.
But I agree if all killers had a decent kit I would be happy, like no longer needing trapper sacs.
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2463949#Comment_2463949
Why would you want silent bell gone? It does what an iridescent is supossed to do.
About all seeing blood. I guess you could lower the range and make it switch places with the iri one.
I don't want it gone, but it is kinda problematic, always been.
And honestly I prefer if irri addons change the way to play the killer but that is just something personal.
Why I find it problematic is because of the combination between silent bell and all seeing and the playstyle that people do these days which from what I've seen is a hit and run + super lunge spam, no mindgames or trying to outplay.
Only that if people didn't combine it with all seeing I would be 100% ok with it.
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@Aven_Fallen said:
Oni and Lethal Pursuer. Removing a little bit of Onis weakness (the slow Earlygame).
This!! Oni main here, lethal persuer is so good to catch survivors out of position early on.
Now to the question, IF on oni as well.
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Rework is a bad word to use in this thread.
Addon pass is what wraith needs, only that not anything else.
Especially silent bell and all seeing purple.
Also, to vs a wraith unless he has the uncloaking addon which I believe is swift hunt? Is to loop, if he has that addon then most likely you will get a hit but if he doesn't then just learn to loop.
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I find him fun to play and vs.
You see, the reason you play against a lot of blights is because of the current meta which is holding W, pre drop everything on sight so players in this case other killer mains are using him because great mobility, great chase not extremely oppressive, and vrrrroooooooom.
And most likely you are getting burnt out against bleet.


