NursesBootie
NursesBootie
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- NursesBootie
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It works good against Solos, but SWF got a looping route set, even when they're working on gens.
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I would say the average player base is between 15 and 25.
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@TransverseCaster said:
Your post is why I run overcharge and pop on most of my killers.
No. The post is about not needing to run perks to fix base game mechanics. Old ruin was a good example.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1679534#Comment_1679534
Puppers got hacked too if i remember correctly
Yeah multiple streamers got hit with ridiculous amounts of hours. Just some PoS exploiting a good mechanic.
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Best survivors (considered meta) are obviously Claudette and Ace, because of skin advantages and build-in Iron Will.
Best killers are spirit and nurse.
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BBQ, Thrilling Tremors, Whispers, Discordance, Nurse's Calling, Enduring, Spirit Fury, Save the Best for Last, Monitor&Abuse, Hex: Ruin, Pop goes the Weasel...
The list goes on for a bit. There are way more killer perks considered "meta" than survivor perks.
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The bug fix and the balancing team simply need to get their priorities straight. People don't want a New chapter every three months. People want more bugs fixed and balance patches regarding underwhelming perks and killers.
But new chapter duh.
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@Orion said:
You know too much.
He certainly knows way too much. Hush!
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People complain about huntress a là "Waa waa exhaustion addons made me unable to press e to erase my mistake waa waa!"
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Because that would add even more server-related robs for the killer side?
The less Grab possibilities we got the better the game flows.
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Give him good mobility and a slow wind-up.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1677621#Comment_1677621
I thought you were joking about the perk being called bond, because most players use it to sandbag team mates, which isn't really a bond.
Would've been too big brain for me.
Anyway, for the "Do X gennys with teammates" - challenge i mostly used "Bond" plus "Prove Thyself".
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1676841#Comment_1676841
Why is bond in quotes?
Becauae i'm a dumb dumb
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Probably old base billy. Rest in Peperoni.
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Massive pressure man!
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/1676792#Comment_1676792
Have you tried ruin - undying - corrupt - bbq on nurse?
If you use it with addons, you're literally unstoppable. A decent nurse gets easily 4ks without slowdown perks and addons, with that it's just broken. Just the information provided by undying from people simply passing by a totem is insane, you can blink on them immediately. It's six seconds of aura reveal. That REALLY needs to go. I don't run hex perks, but I'm seriously considering just adding undying to my build for the aura reveal.
There's this streamer going on a 4k streak with that build + addons. People calling him "god nurse" kek it's easy to 4k like that
And what exactly do you do without ruin and undying? Exactly relying on BBQ only.
I don't want to use the "coordinated Team"-argument again, but it simply fits.
Corrupt is below average on nurse, just fyi.
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It's a good perk. Sadly it gets overshadowed by..."Bond". Yeah i got more value out of "Bond".
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Yes.
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I don't use it because i think it's still too inconsistent.
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The recent shadow nerf made it not worth it for me anymore.
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It's okay, but people using "Spine Chill" ruin it completely. And "Spine Chill" is meta.
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The main problem with traditional looping is, that you'll loose if you do it all game.
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@burt0r said:
The thing is that the devs still take all of community as their base for claims from what I heard.
They always average over all ranks which makes nearly every statement they post watered down to irrelevance.
That's the exactly point. We shouldn't keep three blink nurse because it's easier for beginners. At the same time we shouldn't keep current DS, because newbies can't run the killer.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1674439#Comment_1674439
I still stand by that post.
Mom just saying that I believe the devs are being careful, and conservative on their decision of how Blood Favour currently operates.
There are maps, and certain zones in some maps where Blood Favour is brilliant. But like Bamboozle (and to a much much lesser degree), Blood Favour can serve no purpose in some areas.
But bamboozle is a perk without a CD AND an additional boost. Blood favour is a hex with a CD.
So i'm pretty sure it'll get a massive buff soon.
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It blocks all aura reading. Except OoO lights up when you look in the killers direction because of reasons.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/197312/blood-favor-is-so-bad
Judging by the recent changes to perks from the past few chapters, I’m gonna guess like those listed perks, they are erring on the side of caution with Blood Favour, and are monitoring its performance closely.
I’m gonna guess it’ll be reviewed by next mid chapter.
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What. xD
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1671233#Comment_1671233
You can't use a syptic if you have the broken status effect , it's literally up to the killer whether that works because you're running right in front of them to pick the guy up off the ground hoping they don't hit you first, even with dead hard it isn't gonna be useful because you're not in chase gaining a distance you're using it to avoid a hit and that's when that perk will 90 percent of the time get you killed or exhausted on the ground, I'm not saying it could never work but a good killer will just go for the other guy as soon as they realize what's going on , best case scenario you get it to happen one time before they attack the broken guy first
Okay then, let's agree to disagree.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1671018#Comment_1671018
It's really not though because it takes multiple survivors off gens doing nothing but throwing themselves at a downed survivor in hopes you hit the guy who just got up instead of them , it only works if the killer falls for it is what I mean by that
Remember, you can stack DH, a styptic and DS.
"Soul Guard" plus "For the people" just makes you basically untunneable, so easy win for SWF.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1671018#Comment_1671018
Ever tried "Hex: Undying" with "Ruin" against any survivor? It's borderline overpowered but fun to go against, you don't see me complaining now, do you?
And don't you dare say "that's whataboutism", I'm clearly complimenting the other side.
I did actually tried it several times, but over the time survivors adapted and used easy counters like maps, "Detective's Hunch" or "Small Game". So i started using consistent perks instead of totems again.
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@Godot said:
Can we all stop trying to nerf every single good survivor perk just for being good?
Every tried "For the people" with "Soul Guard" in an SWF? It's borderline broken when you got halfway good loopers and coordination.
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It did what NOED should've done. Survivors do totems.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1669209#Comment_1669209
Exactly. I just had someone tell me that shes the worst in the game bc she's slow, and I played against him in a custom, without bugging out. It was fun.
I experience her bugs quite often when i play her sadly. From deadzones on midwich, sanctum or lery's to not being able to swing, everythings in for me. :(
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1669112#Comment_1669112
That bug is bs. But without bugs she's still the best. Remember that they don't always happen.
That's something we can agree on. Without her bugs she still got boring addons and an annoying CD, but that's just personal to me. Without her bugs she's the best killer in dbd.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1669033#Comment_1669033
Nurse is still the best. Just takes more skill now.
So i just need to get better, if i'm unable to M1 after blinking due to a well known server related issue that gets ignored for almost a year now?
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@Zeus said:
In my opinion, nurse is the strongest killer in the game and the fact that people say her add-ons suck only means that she is a really strong base killer as well which is a positive.
Are you good with nurse? Did you ever play her against a competent Team? No? Thought so...
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I think after her rework she got left with a trashcan full of addons, a crapload of new gamebreaking bugs and, of course, an unjustified base power nerf to make her completely unfun and significantly worse than other top tier killers.
(Former) nurse Main with over 1k hours on her, roughly 400 after the destruction, here.
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I just started to write bad word instead of whatever wanted to say.
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@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1666934#Comment_1666934
Maybe i'm unlucky but I find this perk useless. I think it would be useless even if there was no cooldown. Once you hit survivor by the pallet he uses his speed boost to reach another tile. With this perk you just make survivor not to waste palet in panic.
This perk seem strong on paper but when I tried to get adept blight this perk never helped me.
I just said this to OP, because he once said he thinks "Blood Favour" is a good perk.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1666783#Comment_1666783
HOORAY.
Sometimes right in the corner of a swamp map, and the furthest away from all the survivor activity.
What an awesome solution.
Use "Blood Favour" to block pallets. Easy solution man.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1666578#Comment_1666578
Thank you, nonexistent particles, also known as "Nurse's booty."
r/rareInsults
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Nah.
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He's difficult, but at least you can swing after using your power consistently.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1664900#Comment_1664900
Aside from her Bugs, she is fine. And for the Bugs, those are Dedicated Servers-related (both went live at the same time, even tho I want to remind that the Dedicated Servers were a "test", and despite not working good, they were released). And the Devs have a hard time fixing Dedicated Server-related issues. My guess is, they will never be able to fix them.
I mean we could argue about her being effectively ~105% without addons making her horrificly addon dependant, but fixing her bugs would be a nice start.
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@Aven_Fallen said:
No. Something as slow as Nurse would have a somewhat similar ability (at least in strength) to make up for it. They will not release something like that in the future. Nurse, as she is, would not have been released today.
Yeah, that's the reason they're ignoring her atm. They're happy nobody plays her.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1660499#Comment_1660499
Some loser made it ;)
I heard he's a real dirtbag.
Yeah filthy killer Main! /s
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I mean you see how it goes do ya. Pop got no synergy with good slowdown perks and it gets nerfed because...reasons soon.
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@Jill10230 said:
https://forum.deadbydaylight.com/en/discussion/comment/1662907#Comment_1662907
Good survivor !🤗
I wouldn't exactly say "good", because i'm average at looping and prefer healing builds. :D
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I dropped DS because it's a boring perk imo.
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A mix of stealth and looping, depending on the situation. I hate "Iron Will" due to it's buggy status.