Mister_xD
Mister_xD
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- Mister_xD
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/536163#Comment_536163
Maybe some dev we don't know wanted to troll us. ¯\_(ツ)_/¯
made my day xD
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/536549#Comment_536549
Does that Tell you What Characters you got to which prestige level before as well?
Or does that achievement only give us that you did get ONE or more characters there by the deadline.
@Jdsgames no, the achievements only show what prestige levels you earned bedore the deadline. lets say you got a trapper prestige weapon, then the steam achievemts would show that you achieved prestige 1 before the deadline. you are not able to tell on what character.
thats what i have the screenshot though.
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if you want to report an issue, use the link @Heroiq posted and create a support ticket. you might need video proof for that though.
besides that, you need to censor out the name(s) of the person(s) your talking about, otherwise this would be considered nameshaming, which is enough reason for a mod to remove this post / ban you if it happens too often. ths is to prevent a witch hunt where lots of players go after one person and mass report their profile / harass them.
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there are the steam achievements that show how many Prestige levels you achieved before the deadline. also, i have a screenshot of mine.
this should be enough proof, isnt it?
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YES PLEASE!
oh btw, dont expect a dev to answer this.
my questions about this topic have been ignored very succesfully for almost a year now.
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@SnakeSound222 i agree that the idea is good, yet the execution has been... lets say unique.
i know the victory cube was really bad, yet at least killers did not depip with killing 3 survivors... also the things the devs expect a killer to do in order to pip are just absurd. i have about 10 minutes until they rushed through the gens. in that time i have to hook survivors at least 10 times while killing multiple of them, have like 20 succesfull chases, injure them, stop them from healing back up, (get as many hooks as i can in general) AND stop them from sitting on gens.
sorry, but how is my clown supposed to achieve that with low map pressure?
or my wraith with slower chases?
or my trapper where traps literally do not count as won chases and who also struggles without them?
maybe this ends up being better when they intordoce secondary objectives, so i have more time to achieve those things..
if you dont want to read my little rant:
emblem system was a good idea, but it was lacking in exectuion. it sucks that killers can depip with 3 or 4 kills and especially high ranks are impossible to get for lower level killers
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@thesuicidefox thats the reason for the current lobby times though.
outside of this event, i had no problems at all, unless i ended up in red ranks (like i said).
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i love how there has been literally one person going through this, downvoting everyone xD
some ppl take everything too serious xD
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licensed killers are always pay to play.
this is due to the fact, that the devs themselves needed to pay money in order to gain the needed licenses to have the characters ingame.
thats the reason why licensed characters ALWAYS are money only characters. it has been that way with Michael Myers, Leatherface, Amanda Young and Freddy Krueger already. the same goes for the upcomming cosmetics for those licensed characters. these will also be pay to get, unlike the original cosmetics that can be obtained with shards (auric cell only cosmetics CAN be bought with shards during a special event that can randomly drop. they will cost 7200 shards for each piece of clothing though. also, its not given that every cosmetic can appear in such events, which happen at random)
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currently its just the release of a new killer (only the killer --> players who want to test the new content can only play killer) AND a 2x BP event at the same time (killers get more points --> everyone tries to play killer --> survivors have very short and killers have extremely long lobbie waiting time --> survivors make more points in the grand cheme of things, since they can play a lot more matches).
let the event end and the hype die down and the lobby times for killers should go back to normal... thats usually how it goes.
i do admit that high rank lobby times are horrible though. thats mainly due to the fact that not enough players are up there, since ranking up is very hard and there are no rewards for it, so no one really tries to get there.
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yeah, the funny part is, that the devs actually expect the killer to have any power over his emblems.
lets face it:
gatekeeper: the killer has LITERALLY no power over this. without ruin, good luck trying to get anything better than silver.
devout: punishes you for survivor DCs or survivors giving up on the hook. also, thanks to the hatch its extremely hard to get this iridescent.
malicious: okay i guess
chaser: killers get screwed for using powers that shorten the chase (e.g. chainsaws or beartraps). also, you get rewarded for many short chases, yet with the loops and genrush its really hard to get the said amount of chases before the game ends. and like i said earlier, you get screwed for using powers that shorten a chase.
that seems like GREAT design to me.
also, dont forget how many emblem qualities you need to rank up in red ranks... and people wonder why all they see there are nurses, billies and spirits (spoiler: because every other killer is almost guaranteed to depip, even with 3 kills (safepip wih 4. yaay.))
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how does something like this even happen in the first place?
if im correct, this bug had not been present in the PTB, so what happened?
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@weirdkid5 said:
Almost makes you miss the Victory Cube doesn't it?
yeah.
at least you didnt depip with 3 kills there.
compared to the current state of the emblem system, the victory cube was pure perfection...
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@OMagic_ManO said:
I still have the Hallowed Blight offerings.
my Claudette still has them in her Bloodweb LUL
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thank god.
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killed 3 survivors with Trapper.
depip.
PeRfEcTlY BaLaNcEd
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nah, id rather keep my mounsewheel down as the struggle action, thanks.
imo smashing a button itself is bad.
i know its ment to create tension, but its rather just annoying and ruining my keyboard..
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try baiting less obvious next time, thanks.
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Trapper
i mean, he is already the face of the game, so he should be the one. id rather have the series follow a different killer each episode, since it would be much more like the actual game that way..
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i know what you mean.
its just that last game i used a double BP offering as survivor, i got 4k points from that round, since that one ash would continuously farm me off the hook against bubba.
i had tons of fun that game, and bubba had no mercy (sadface)..
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seems like we need to spread some #TrapperLove in here...
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agreed. the first thing i would change would be to permanently close the infinite window on the right of the gen room (when looking at it from the staircase), since there is no possible shortcut for the killer at all.
i would also like to look into some of the pallets there, as they are pretty much all safe. there do not need to be so many safe pallets and windows all in one place.
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the devs stated that they do not wish to have plattform exclusive content.
Billy is an exception, since his license holders wanted it that way. on console you can still get all of his perks from the shrine, therefore they are not unaccessable. the only thing you are missing out on is bill's character model, thats it.
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homestly, the nurse achievement where you need to combine 3 or more blinks and then pull someone off of something is A LOT harder to achieve (and therefore more frustrating)
i personally dont really mind the achievement. its a real challenge, like achievements should be.
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i personally run BBQ, Sloppy Butcher, Bloodwarden and Discordance.
as Add Ons i recommend Restraint and Moldy Electrode.
now all you need to do is getting the timing of your shock therapy right and he can be extremely fun to play.
also, dont run around in your treatment mode all the time. your 5% slower while using it, just saying...
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does the speed boost also apply to the killer or only to the survivor?
cuz if it only applies to the survivor, oh boi. it would be literally impossible to catch them as killer, since both players would run at 115% movementspeed.
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..
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@fluffybunny said:
https://forum.deadbydaylight.com/en/discussion/comment/525580#Comment_525580
I mean, I have a hard time seeing Claudettes as is. You must be super stealthy.
leatherface best stealth killer in the game confirmed?
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@RoKrueger said:
Is there any chance to have a mori slot and buy different animations at the store?
thats a solution i like.
no need to remove the current mori, if we could just add new ones and equip them if we like the mmore ^^
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/524002#Comment_524002
would like to see your bubba >:3
@Arroz i doubt you could.
you would just mistake him as a random claudette passing by >:D
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/524002#Comment_524002
I seriously need to get those perks on him.😂
there are different combinations, since there are more than 4 anti healing perks, but i personally recommend using Sloppy Butcher + Thanatophobia + Coulrophobia + Bloodhound.
as long as they dont have we'll make it, you can force them to play eigther very dangerously or spend a LOT of time healing xD
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since my bubba is already very succesfully cosplaying as a claudette, i can confirm it is not bannable.
they never know im the killer >:D they always think im just a friendly claudette trying to heal them, and then its over!
the trick is to run all your healing perks and a claudette face with the default body. they would never be able to tell the difference!
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am i the only one that actually like the mori?
okay, they could shorten the look at the end, but i dont think he needs a fully new animation...
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i would do that, if i wasnt already pretty busy with maxing out my Huntress right now. when im done with her, its GF's turn. and once he is lvl 50, ill unlock all of his teachables on my P3 killers, so i have all perks again (Trapper, Wraith, Billy, Huntress, Shape, Cannibal, Doctor, Nightmare, Clown and Spirit)
and then i will start with a new killer to max out.
yes, im pretty busy atm xD
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you also depip for killing 3 of them.
@Peanits can we have the victory cube back?
at least there the killer got rewarded for doing his job. that or fix Trappers emblems already!
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am i the only one in this universe that actually doesnt mind the map? D:
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DS is not affected by Enduring.
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i get from this that you dont really like Trapsy, do you? xD
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thats an add on.
funnily enough, this is ULTRA RARE and this is the only effect you gain from it... and even this is removed asap by just someone waking you up...
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@Tru3Lemon said:
Traps on stairs are fine the big problem its the traps under the switch to powered the exit door its kinda stupid since he can just patrol 1 exit door while the other door its 100% safe of not be open
great idea. lets just limit his trap spots even more.
i dont see how this coule be a problem.
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jake.
that makes it really hard to get that Leatherface mask... currently im immediately switching to bubba and securing the jake sacrifice when i do find one in my lobbies...
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maybe with the thompson house rework?
since they announced upcoming map reworks, i do believe this map is on the rework list...
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/517978#Comment_517978
And snow in Lery. So pretty.
and the snow in mount ormont?
i like that one aswell :3
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a small map size and an accesable basement in the middle.
that is my dream map... (wreckers yard btw)
<-- trapper main
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yeah i feel you...
out of 5 killer games (without map offerings btw), i got lerys freakin memorial 4 times! and the 5th game? haddonfield. CUZ WHY NOT?!?
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@Peanits said:
Basically the same as nudity in real life. If you couldn't wear it in public, it probably counts as nudity. Using the existing cosmetics as a baseline is a good way to tell.
cough hag cough
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i disagree with doc. imo doc is a killer with a pretty high skillcap. good doctors can do a lot of work, even in high ranks, while bad docs will get absolutely demolished.
same for trapper... yes, he needs to replace his traps all the time, but they still work decently. okay, hitboxes are a joke, they get out way to easily and they dont count towards the chaser emblem, but besides these things he can do a lot with these traps.
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i still play them.
thats mainly the reason why im still on rank 4... xD
