MechWarrior3
MechWarrior3
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- MechWarrior3
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Comments
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Thank you
@OrangeBear said:
https://us.v-cdn.net/6030815/uploads/WCJD9U0EMJZW/image.png
and this is the roadmap for december (basically already done)
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@apathyinc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855852#Comment_3855852
That in no way answers the question I asked, but ok. Made up rules is made up rules.
It does answer it. As a killer we dont care how you die. As long as your dead. What difference does it make. We just want the survivor out of the game by any means necessary. Who cares if you bled out.
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I agree - I am already P14 with her and the search is not user friendly.
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@UltraLight said:
From what I remember, next up is Plague and Cenobite on killer updates, the rest I don't remember. You can probably find it on twitter (X) or on google search if you try hard enough.
They pushed them back for killer tweaks.
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@apathyinc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855330#Comment_3855330
If a survivor bleeds out all the way, the game doesn't count it as a kill. Why do something that the game doesn't count as a kill if all you are going for is kills?
dead is dead. Pressure is pressure.
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@Caiman said:
I just want less map offerings so I can see the new Ormond map.
Yeah I have had to put in sacrificial wards to get there lol
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@HerInfernalMajesty said:
I NEED a Bloodweb improvement. I would love to spend all my points in one go while prioritizing the rarest items/addons.
Yes! We need another blood web improvement too I agree. ☝🏼
I wanna be boom boom done. That would be satisfying. Most people I talk to don’t spend much bp due to it being in increments.
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@Jspect said:
The Houndmaster recently received some notable buffs which make her feel much better to play. She's also a lot less buggy (although there are still quite a few) However she's far from perfect.
Now that her chase mode is good, I'd like to see some tweaks to search mode.Firstly, a lot of people, including myself, accidentally use it during chases (lol), It should definitely have its own button, CTRL would be ideal.
The haste effect should linger a bit, around 3 seconds. So if you step off the line to use an optimal path, you don't get punished for it.
When you aren't aiming at a generator, the maximum search distance is extremely short. It also takes ages to actually get it to max distance.
So the maximum search distance should be much longer, and charge much quicker. (Waiting for it to go forward, not the initial search charge)I like your thoughts. 💭
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/FHWAUDT83ODC/image.png
This is why. The Doomed Course opening cutscene/trailer did it first.
I like that they wanted to put it in the game. It just needs some polishing. And maybe only keep it for the mori.
I don’t mind the smile at the dog or keep it in the mori. She does it on every hit though too.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855763#Comment_3855763
I saw a post or two today. Ridiculous, really. A solid bush is still enough to stop Snug and Houndsense still does next to zero.
facts.
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@Oputeeva said:
he is giga buffed now and it was a mistake for me, no value from Lithe or Sprint, just another broken anti-loop killer with crazy mobility…
she’s low b tier at best. I have no issue with lithe against her. Bait the dog at the window. Vault it and you’re gone. The dog is so easy to dodge
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@HerInfernalMajesty said:
Probably a bot mode against a bot Killer would greatly help the situation.
I would like this!
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She feels better now. My dog got stuck today though when I sent him out to chase. He just stood there. The power was available to use and everything.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855115#Comment_3855115
I stopped playing entirely, honestly.
Certain events have made me lose faith in the company, but I still enjoy the community, hence why I'm here.
Ultimately, I think DBD is about to crack under its own bloat. Unless BHVR massively changes, there's no way that the current content schedule and update schedule is sustainable. We have, what, 300 perks? Maybe 25-30 of which are good on either side? Tons of Killers stuck in the backlog that need major updates.
I agree completely wiyh you. It takes bhvr waaaaay to long for balance changes. It gets old
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Snug was already at the window with the survivor? I don't see the issue. Snug should get the hit or grab. It use to take him 3 to 5 business days to get over a pallet or window.
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Hes really fast but I like it. The dog was so easy to avoid. He took 3 business days to get over the window. It was a joke lol.
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@ThatRyanB said:
Hopping in to provide a little context on this, the team has been closely monitoring The Houndmaster's performance and determined that Knotted Rope posed a potential balancing risk when paired with certain perks and addons. They're currently re-evaluating this addon and plan to revisit it in 2025, but ultimately wanted to ensure that heading into the holidays, the risk of an over-tuned combo was minimized.
We know larger balancing changes like this can be frustrating, but we appreciate your patience as at the end of the day, we want to ensure there's a solid balance between having fun as the Killer and playing against the Killer.Thank you 🙏🏼
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I call it “The Gen Destroyer”
Slap a survivor on a hook. Kick Gen. Now it’s hit with Pop. Call of brine, overcharge and eruption. (Eruption as insurance incase they sneak back on)
Say goodbye to that gen. -
@YuffieGreatestWaifu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854315#Comment_3854315
And they created perks to mitigate it like shoulder the Burden much to some Killers temper tantrums.Let them have their temper tantrums. If they can’t handle a perk - they should take a breath and a break from the game.
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@SoGo said:
What was stopping them from a full revert?
To the version which repowered the last 4 TVs on a down, if I'm remembering it right.
Wish I knew.
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@SharonPancakes said:
I'll be the killer here, "So I get punished for killing survivors?" BHVR are never going to get rid of tunneling, too many killers rely on it to feel like they're good at the game.
BHVR created tunneling. Not the killers fault.
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@YamamuraVideoRentals said:
It should have had reduced TV turnoff time, not increased. Increased mobility was the one thing this addon gave Onryo, but then survivors can rob that of you for 84 seconds.
Yeah its a horrible addon. No condemn, and if they shut tvs off you're screwed.
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@Bloodartist said:
Reiko's watch doesnt do anything at all.
I have noticed this as well.
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@GeneralV I got lucky :)
Getting my hotfix on a Monday of all days heh
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I agree - it’s off for sure. Not working as intended it feels like.
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@LiveBritishReaction said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3853652#Comment_3853652
I also consider myself pretty good with her and I can consistently get more search haste value in one match more than I can get bite value in an entire day of gameplay now—and not for lack of landing bites; the search haste is just that good.
I will disagree on that - truthfully in my opinion. The haste is good, but the chase essential.
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It felt so wonky coming to a complete hault when you found a survivor. Although, I am almost p13 with her now. I play her everyday, so I have been able to spend time figuring out what works. The search ability people are avoiding the haste by cutting the path so she loses haste and generally there is a vault or pallet available for them anyways.
I think it helps her but I dont think the bugfix is an issue. The dog grab is still a must for her chase ability and I wouldnt say its replaced by the search ability just from a bug fix. I get the concern, and its totally valid, but I have only gotten value a few times out of it and I am pretty good with her already.
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@MaddieMage said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3853435#Comment_3853435
the devs have said they over buffed thrill and it’s broken which is why eye reverting it. Exhaustion perks in general are not. Stop comparing apples and oranges 🤣
It was never a bug. They never said they "overbuffed it" they said they want to make balance changes to the perk. As they should. 12% would be just fine. Not 14%
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She feels a bit better for sure, but the dog still pulls the survivor away from me sometimes instead of to me when I get a grab.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3853087#Comment_3853087
If memory serves, TOTH change wasn't on the PTB. She's saying whatever she's talking about came to live in the same state as it was on the PTB. Sounds like she's talking about something else.
You could be right. There was another post on the forums I will try to find where someone said “Realky bhvr, this is the direction you’re going with totems?”
and the devs answered - and had mentioned adjustments will be made in the hit fixes this month. I’ll see if I can find that one too. -
@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852868#Comment_3852868
Did they announce that?
@MaddieMage said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852958#Comment_3852958
I’d like to see it too
”Live balance changes from recent ptb” aka TOTH.
There was also a separate dev response on twitter I believe regarding this.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852933#Comment_3852933
Do you have a link to that?
Ill see what I can do.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852868#Comment_3852868
Did they announce that?
Yes.. an official statement.
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@brokedownpalace said:
Just went against 3 killers in a row with the exact same build. Thrill, Face the Darkness, Devour Hope and Pentimento.
Is this seriously the vision you have for the game Bhvr? Playing totem cleansing simulator?
They’re fixing it in the hot fix. Relax. It’ll be released this week.
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@GeneralV said:
Either Tuesday, or Thursday together with Bone Chill.
I hope Tuesday my friend.
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@Yoshirama said:
First they need to change Haddonfield, we don’t want another gut and another killer sided map
Umm no. Badham is broken and busted. There’s 5 variations of it. Plus you have eyries, 1 of the autohavens, 1 of the macmillans, prenn asylum is awful….you can handle 1 map. Killers have to deal with several maps that have too much going for them.
And before anyone says anything, the community voted that these maps need balance changes 7-8 months ago.
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@Mechanix82 said:
BHVR can you please do something fun with this perk???? Completely countering an item is not a good thing. Why not make it if you flashlight the killer you get exposed for 20 seconds or your exhausted something that is intresting beside oh the brought a perk so your item is no longer able to be used.
I would like to keep lightborne for as long as Flashbangs are broken.
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@Behelit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852522#Comment_3852522
I’m sorry, but what exactly is bothering you? If this issue doesn’t resonate with you, that’s fine, but dismissing the feelings and experiences of an entire community isn’t helpful. If you’re not here to support the discussion, I kindly ask you to at least refrain from detracting from it. This is a matter that affects many of us, and we’re simply asking for our voices to be heard.
I didn't say anything was bothering me.
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I was gonna say isn't there a thread on the forums about this that is like 200+ comments long mostly made up of new accounts.
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@AlexXHunter44 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852511#Comment_3852511
As someone who plays about 50/50 both sides, the only thing wrong with the survivor experience is often the survivors you get matched with. The Devs can't increase the skill floor of our teammates nor should they balance so low skill players feel powerful or useful, because that breaks the game for everyone else who isn't bad....
I just wish perks like Deliverance or Solidarity would show up on the other players screen so people know.
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Who hurt him? xD
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The hug changes that we have now as survivor would have been pretty neat in old dbd. I think that would be cool. I missed a cool era of time when Coldwind was dark and eyrie. I think it would be fun if some of the coldwind maps had a day and night verison.
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@Brightened said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852498#Comment_3852498
Please see initial discussion post title
Okay - I agree. Second hit.
Also - ”Fix the game for survivors” isn’t really constructed feedback to help the game in anyway…..What do you want to improve on for the survivor experience?
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@Brightened said:
It should not be a one hit down for devour hope or No-Ed. That's all :)
Oh also fix the game for survivors.
”Fix the game for survivors” isn’t really constructed feedback to help the game in anyway…..What do you want to improve on for the survivor experience?
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@ChuChus said:
Her PTB chase music sounds 10x better then the live version, i don’t get it since nobody complained that it was awful or repetitive.. any reason why they changed it?
We have no idea. 🤷🏼♂️ they just made the change when it went to live.
They need to revert it.
Also feedback. Her first terror radius layer needs to be a bit louder. Too hard to hear. 👂
Perfect 👌🏼 music just quiet. Crank it up a bit bhvr lol
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@Langweilig said:
Yeah some pallets are ridiculous, but it isn’t even the worst pallet behavior released recently.
https://youtu.be/AlOIElPym-I?si=oHOwg47NYXGSjG_E
Look at this !!!!!!!! What is this!!!!
That’s the most op pallet in the game.
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852380#Comment_3852380
Oh, got you. Probably spawn bag, I never saw this pallet alone on this map.
Yeah - it looked odd, so I had to screenshot it for the forums. 🤣
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@fussy said:
Isn't it connected to second pallet behind the rock? When they both stand, it's honestly not worst loop in the game, especially when killer respects too much. I think it's just designed that way.
No, not in this rng. It was just the one singular pallet.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3852326#Comment_3852326
Not gonna be enough.
I dont think we should jump the gun. We don’t even know what they have planned yet specifically for both hot fixes. For all we know, it could be enough. We will have to wait and see.
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@LordGlint said:
That's better than the pallet that leaned on air that I saw spawn during 2v8. The only safety THAT provided was the momentary ######### reaction the killer would have. Them staring at it might give you time to leave.
🤣🤣 I’m telling ya - the creativity is wild.
