Mc_Harty
Mc_Harty
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- Mc_Harty
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Comments
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1017285#Comment_1017285
Ok. Does that mean that the devs never fixed the shock delay bug or that they did and it still feels terrible?
Almo already answered, but they fixed it and it still feels terrible.
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@SnakeSound222 said:
How does the new Shock cooldown feel?
Smoother but the delay of the survivors reacting to the shock is just as awful.
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@neekocheeko said:
https://forum.deadbydaylight.com/en/discussion/comment/1016929#Comment_1016929
No? You have to play according to the emblem system. If you don't get in chases or unhook you won't rank up. It's how the system works. It was put in place specifically so you do various things to get points and not just 1 thing.
'Guys we did all the gens in 3 mins, lets ######### around a bit to rank up.'
It's a terrible system.
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Stupid double post.
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@TommyFredo said:
Not really for me, just try to get in chases more often and go for unhooks.
That's the issue.
You have to farm in order to rank up.
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It's #########.
Wait a week. Nobody will run it.
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No, but it's better than what he was previously...
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3 survivors just dced from Tru3s game. All red rank and some of them were even running running calm spirit against the new doctor. I don't even like Tru3 that much, I'm only watching him to see the new changes.
If that isn't a sign that some survivors are ######### at this game I don't know what is.
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@kinderjazen said:
https://forum.deadbydaylight.com/en/discussion/comment/1016377#Comment_1016377
Yeah I’m grinding my [BAD WORD]. Off to get bbq and chili for my nurse LOL because I love getting 15 k bp every match
The grind is ######### in this game.
Pay to win elements are more #########. It shouldn't be in the game period.
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Can we please stop trying to make dbd pay to win?
Nobody wants that #########.
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Who's got their popcorn ready?
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Gotta hop on that band wagon.
You see this all the ######### time when something gets nerfed. People demand the next thing to be gutted.
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I don't even play hillbilly and I don't think his basekit should be nerfed.
As for add-ons, who cares? He doesn't need them to be strong imo.
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They've had 4 years to fix that ######### window but rather cater to newbies.
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Pig is literally RNG the killer.
Either her traps work to slow the game down, or they don't.
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Look you have a point and all, but Old Legion shouldn't even be used as a discussion for fair game.
He was hated because his power was heavily exploitative (i.e not working as intended) while still being a terrible killer. Not because he had an advantage.
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@ReallyBigShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1009975#Comment_1009975
So basically, all you proved is what everyone already says and knows. It's way too easy to rank up as survivor.
Also - if it's so impossible to loop a Freddy "spamming snares", how do people manage to do it? How do I manage to do it? I'd bet @Mc_Harty manages to do it as well. How do all those Twitch streamers do it?
Maybe we're gods at dbd :P
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1009987#Comment_1009987
So basically just hide and do gens? Sounds like a balanced killer. You must think someone like spirit is balanced as well. What about if I put on discordance and surveillance? You can't hide from that, and he teleports straight on top of your head.
Not hide. Actually use your brain as a survivor. They didn't and got rightfully punished for it.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1009979#Comment_1009979
What else could they do? The jane was trapped at the wrong side of the pallet, if she moved off, she would take a hit. If she stepped on the trap, she took a hit.
The guy at the shack was completely trapped in there, with the direction I was running him. He either had to throw that pallet immediately, or go down like he did.
What else could they do?
They could NOT be in that postion in the first place.
That Nea could've made distance if she waited at the pallet and dropped it on your face and that Jane could go for the window in that building while you were busy spamming. They made the choice to run to these structures and got pushed for being greedy.
They played the loop game and justifiably failed.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1009966#Comment_1009966
It was all at rank 1. There is nothing you can do against a snare spamming freddy if you are asleep, and he has a brain. You can only go tile to tile, which isn't possible on many maps.
https://forum.deadbydaylight.com/en/discussion/comment/1009972#Comment_1009972
They still knew to go loop the shack, use insta heals, run to the infinite, etc etc. Still rank 1's.
All rank 1 huh? Thank you for proving that high ranks can have potatoes too.
Imagine watching a freddy place a trap and still run over it to try to loop him.
It's ######### hilarious.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1007927#Comment_1007927
Let me link you some "optimal freddy" gameplay, with me as the freddy. I haven't even played him in months, and here is what you do. Spam M2 as you walk, collect your free downs. You can try to be creative with the snares but since it takes about .5 seconds to lay one, it's easier to just spam them at all times.
Holy ######### these survivors are awful.
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People who think Leatherface is OP are boosted.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1007894#Comment_1007894
It's impossible. You spam them as you walk, with no cast animation.
Look at his hand. Play for stuns. Run for distance instead for loops.
Wow look at that you just outplayed Freddy.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1007884#Comment_1007884
Yeah, when survivors had 0 idea where you were or where you were coming from, it was really hard to land a hit. You must think spirit is a weak character as well.
Try playing some survivor sometime, and come back and complain to me about balance. Looping in the majority of cases, requires outskilling the killer.
So try to outskill Freddies snares.
You're a big one, I believe you can do it. Don't let me down now.
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@ReallyBigShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1007877#Comment_1007877
What do you define as "fun" to go against? What makes a killer "fun" to go against?
A 7 second head start clearly.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1007878#Comment_1007878
Old freddy, with a pill bottle or the old paint brush, you had no idea where he was coming from. Pill bottle was almost like a free hit.
"I will take my free hits with mindless snare/pallet freddy" thanks. omegalul. Stay bad my dude. Crutch on overpowered characters mutch?
LUL a free hit for greedy survivors, sure. Sorry that your loops actually requires strategy to use now.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1007870#Comment_1007870
He wasn't fun to go against then, but he's also not really fun to go against now.
Because he's actually a good killer now.
Wow so unfun, please nerf.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/1007834#Comment_1007834
Maybe if you built him poorly.
https://forum.deadbydaylight.com/en/discussion/comment/1007870#Comment_1007870
He was not even that bad before the rework. Pill bottle freddy was like a wraith on steroids. I almost miss the old class photo + old remember me because you could drag the endgame out for ages.
Old Freddy had only had stall and tracking for his power.
I'll take a Freddy that's actually good in chases, thanks.
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Yeah lets just turn him back into a joke, that sounds fun enough for you?
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Killers are meant to be frustrating, what kind of madman plays video games for fun? /s
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Your're going to wait for a long ######### time then.
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Upset because the perk is garbage without any consideration to fix the core game first.
The only reason they addressing the ruin concerns in the live stream is because they're getting called out for being biased.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/1000253#Comment_1000253
Her set up game time is better than Trapper's set up time and even without Ruin, she still can snowball in mid or late game better than other killers.
Well I still think she's going to be hit hard, but lets agree to disagree.
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@Marcus said:
All killers will suffer. The ones that will suffer the least are the top 4 killers ( Spirit, Nurse, Billy, Hag ), while someone like Huntress will definitely suffer a lot, because she is a slow killer who already has bad perk synergy.
Nah, Hag will suffer. Unlike the other 3, she needs time to set-up her web of traps.
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Trapper, Clown, Hag, Demo, Oni, Leather-face, etc...
Basically any killer with weak map control or needs time so they can fully set-up their powers.
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I play both sides.
Still the best map in the entire game.
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It's one of the best maps in the game so ######### no.
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@Almo said:
"The only things i don't like is the delay of the static shock ability. It takes a second before it hits the survivor and it feels weird. And the long pauze before you can swing again. If those get changed i feel that doc is definitivly better of"
This will be fixed. There's a 0.25 sec extra delay before the Shock Therapy hits that is a bug. It's supposed to be 1 sec, but it's 1.25.
The 3 sec delay before you can hit someone after a Shock Therapy is also too long, and will be reduced. Not sure to what yet, but you're definitely right about those.
Why is it a second long to begin with? Half my gripes playing Doctor is when I shock someone but they still vault windows and pallets due to the delay of them actually reacting to it.
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Is 'the game' an option?
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Yeah let's nerf Ruin more. It isn't garbage enough.
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Both. Some of them are clearly over-reacting and others are clearly right about about this change.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978473#Comment_978473
Again, Mcote is not representative of all the devs. Indeed, you are just throwing trash at them for internet points.
"Provide proof? Doesn't count, I'm still right."
This is hilarious.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978410#Comment_978410
Lying in which way? Im just asking you for simple proof that the devs are in denial that the maps are not perfect, is gathering evidence that hard?
'Devs never said their maps weren't garbage.'
Proves that's statement is wrong.
'You're just throwing dirt at them.'
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978347#Comment_978347
Sadly i didnt hear one from you either, you just showed me one sad quote from Mcote and then you just proceded to rely on him to say all the devs think the same. You still havent showed me any other quotes from other devs that prove you point.
Why don't you ask @Acromio about his interaction with Peanits then?
Or better yet have a look at this thread that futher solidifies BHVR inability to listen sometimes.
Honestly the fact you tried lying and are now completely saying that 'it doesn't matter' makes me laugh.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978336#Comment_978336
lmao nice shill gambit, its great to see people like you retorting when they have ran out of arguments.
Not hearing an answer bud.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978307#Comment_978307
Yes, he is the game director, but he is extremely alienated from the community and his game, what he says is not fully representative of what the devs think, plus, he said that in 2016, just how much things have changed since then?
Can you quote Not_Queen? Peanits? Or even Almo?
Can you say they don't matter because they don't fit your narrative?
No point engaging with a shill.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978282#Comment_978282
Thats one quote from Mcote, he rarely plays his game and has indirectly insulted the community on more than one occasion. It doesnt prove anything, you are just throwing dirt at the devs for the sake of it.
He was the game director. Bullshit, it doesn't prove anything.
Please go on with your delusions. It's entertaining to see someone say 'I'm throwing dirt' for bringing up facts.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/978271#Comment_978271
Got any more quotes to prove your point?
Got any more lies to prove yours?
"Devs never said their maps weren't garbage"... that's hilarious.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/973272#Comment_973272
They never said otherwise, they have been working their asses off to improve the maps, we have already seen it with badham and most recently lerys.
"Infinites took skill" - Mcote 2016
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Don't you just love having 4 of the same charm whose only purpose is to provide exposition dumps on certain characters?